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Hearthstone: Heroes of Warcraft; Omelette du Nerub

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    BeastehBeasteh THAT WOULD NOT KILL DRACULARegistered User regular
    edited April 2014
    had the misfortune of coming up against a priest whose turn 2 was coin > injured blademaster > circle of healing

    i had wild growthed so i dropped a keeper of the grove and gave it mark of the wild

    next turn he played a northshire cleric, hit my keeper, holy smited it, healed and drew a card which was circle of healing, played circle of healing, drew another card

    the most fucking back breaking plays

    Beasteh on
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    sarukunsarukun RIESLING OCEANRegistered User regular
    TheStig wrote: »
    They never suspect the 3rd flamestrike.

    e: is there a way to see how many packs you have opened? because I think I have the record for least legendaries opened per pack

    Get in line, pal.

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    sarukunsarukun RIESLING OCEANRegistered User regular
    Grobian wrote: »
    More than 33%. The calculation gets a bit long because there's a good chance that a minion dies on hit 1 or 2 so I don't have a specific number.

    /edit: It's 1- ((7/8) * ((1/8 * 6/7) + (7/8 * 7/8)) * ((9/32 * 6/7) + (23/32 * 7/8))) or ~33.56%

    What you have basically done here is magic to me.

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    RankenphileRankenphile Passersby were amazed by the unusually large amounts of blood.Registered User, Moderator mod
    I have absolutely no idea what I'm doing in this dang game.

    But I won one game.

    Out of like twelve.

    8406wWN.png
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    Wandering HeroWandering Hero Registered User regular
    Turn one Northshire Clerics make me want to crush my iPad into little iPieces.

    Not today.
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    azith28azith28 Registered User regular
    Yeah i hate northshire clerics. more then mana worms...not quite as much as knife juggler...

    Stercus, Stercus, Stercus, Morituri Sum
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    CoinageCoinage Heaviside LayerRegistered User regular
    Northshire is like the Shaco effect in LoL. When I get turn one Northshire, my opponent has an answer for it and I draw between one and zero cards. When someone does it against me, I have nothing and they draw 5 cards.

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    I needed anime to post.I needed anime to post. boom Registered User regular
    what this little guy

    http://i.imgur.com/kN8I5mj.png



    not sure why that image is so big

    liEt3nH.png
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    LegbaLegba He did. Registered User regular
    5gj09ey3xbkt.jpg

    Come on, I closed the game for all of five minutes.

    Never closing it again.

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    TheStigTheStig Registered User regular
    edited April 2014
    The best part about fighting hunters with my druid deck is I just never play minions so like on turn 10+ they're trying to figure out how playing UtH is worthwhile against my one ironbark protector or something.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    I'm really shocked I don't see more people go for the Snapjaw-Houndmaster combo. You get a 4/9 taunt with a 4/3 behind it, which is a pretty good deal and practically immune to priests pre-turn-10.

    9uiytxaqj2j0.jpg
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    SLyMSLyM Registered User regular
    I feel like hunters don't particularly care about priests to begin with though.

    My friend is working on a roguelike game you can play if you want to. (It has free demo)
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    BeastehBeasteh THAT WOULD NOT KILL DRACULARegistered User regular
    Turn one Northshire Clerics make me want to crush my iPad into little iPieces.

    northshire cleric > coin > power word: shield

    then

    divine spirit > inner fire

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    Kane Red RobeKane Red Robe Master of Magic ArcanusRegistered User regular
    Trying to get my Shaman quest done through all these Hunters is mildly frustrating.

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    CoinageCoinage Heaviside LayerRegistered User regular
    TheStig wrote: »
    The best part about fighting hunters with my druid deck is I just never play minions so like on turn 10+ they're trying to figure out how playing UtH is worthwhile against my one ironbark protector or something.
    They don't need to play hounds against ironbark when they have hunter's mark :P

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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    Beasteh wrote: »
    northshire cleric > coin > power word: shield

    then

    divine spirit > inner fire

    I personally prefer divine spirit > inner fire on Stormwind Knight. Come turn seven, you can drop a 10/10 charge.

    Or divine spirit > inner fire to get a seriously threatening assault lightwell on turn 3. It's the heavy-hitter that heals itself.

    Yeah, it takes three cards, but if you're running inner fire I don't think card efficiency is a concern of yours

    (divine spirit lightspawn op riot pls nerf)

    9uiytxaqj2j0.jpg
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    sarukunsarukun RIESLING OCEANRegistered User regular
    TheStig wrote: »
    The best part about fighting hunters with my druid deck is I just never play minions so like on turn 10+ they're trying to figure out how playing UtH is worthwhile against my one ironbark protector or something.

    That is the reason why Proudmane/Houndmaster exists.

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    sarukunsarukun RIESLING OCEANRegistered User regular
    I'm really shocked I don't see more people go for the Snapjaw-Houndmaster combo. You get a 4/9 taunt with a 4/3 behind it, which is a pretty good deal and practically immune to priests pre-turn-10.

    Crocs are Amazing and I will fight anyone who says otherwise.

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    The Escape GoatThe Escape Goat incorrigible ruminant they/themRegistered User regular
    sarukun wrote: »
    I'm really shocked I don't see more people go for the Snapjaw-Houndmaster combo. You get a 4/9 taunt with a 4/3 behind it, which is a pretty good deal and practically immune to priests pre-turn-10.

    Crocs are Amazing and I will fight anyone who says otherwise.

    I do usually houndmaster a croc 'cause I run two of them and only one snapjaw.

    9uiytxaqj2j0.jpg
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    sarukunsarukun RIESLING OCEANRegistered User regular
    edited April 2014
    Like, Snapjaw is a beefy taunter

    but I'd much rather have Croc. Goes down earlier, almost as hard to deal with, same damage, saves your turn five for board wipe.

    And if it gets blown up before you can Houndmaster it, you don't feel so bad.

    sarukun on
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    Wandering HeroWandering Hero Registered User regular
    Beasteh wrote: »
    Turn one Northshire Clerics make me want to crush my iPad into little iPieces.

    northshire cleric > coin > power word: shield

    then

    divine spirit > inner fire

    Calm down there, satan

    Not today.
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    Anon the FelonAnon the Felon In bat country.Registered User regular
    When does the first set come out? My deck's are really stale.

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    Wandering HeroWandering Hero Registered User regular
    New cards with the Nax expansion. Like, this summer?

    Not today.
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    IsoldaeIsoldae Hats Off To JigglypuffRegistered User regular
    Well that is some shit.

    Alexstrasza mage deck.

    If you can't kill it that turn you lose because they get to pyroblast you next turn.

    xet8c.gif
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    I needed anime to post.I needed anime to post. boom Registered User regular
    When does the first set come out? My deck's are really stale.

    26eAb5v.jpg

    liEt3nH.png
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    sarukunsarukun RIESLING OCEANRegistered User regular
    Word on the internet is "summer".

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    I needed anime to post.I needed anime to post. boom Registered User regular
    though it is worth mentioning that's only 30 cards, so it's not a set as someone might know it coming from other card games

    liEt3nH.png
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    sarukunsarukun RIESLING OCEANRegistered User regular
    Yeah, and so far as I know it's all "general" cards, no new class-specifics to speak of.

    I think they wanted some PVE content to round out Ranked and Arena, and I am pretty sure most of the hard work is going into making sure that works. I also think they wanted a small band-aid to save them some time while they design an actual new set.

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    I needed anime to post.I needed anime to post. boom Registered User regular
    I think I heard that every class gets one new card, though I'm not invested enough in that knowledge to bother looking it up.

    liEt3nH.png
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    sarukunsarukun RIESLING OCEANRegistered User regular
    That seems silly, but I wouldn't put it past them.

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    CoinageCoinage Heaviside LayerRegistered User regular
    They said there's one card for completing each class challenge, whatever those will be. But they probably won't be very good.

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    SkyEyeSkyEye Registered User regular
    Was anyone playing on the EU servers this morning? The server instability was so bad!

    I lost my first arena game (and it's important that it go well since this is a new account) because I kept getting disconnected and reconnected. I believe my first turn play was coin -> let the timer run out.

    Steam: Autumn_Thunder - SC2: AutumnThundr.563 (NA) - Hearthstone: AutumnThundr.1383

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    HakuninHakunin Registered User regular
    SkyEye wrote: »
    Was anyone playing on the EU servers this morning? The server instability was so bad!

    I lost my first arena game (and it's important that it go well since this is a new account) because I kept getting disconnected and reconnected. I believe my first turn play was coin -> let the timer run out.

    The EU servers were funky all afternoon and evening yesterday too. Was planning on playing some arena, but didn't want to risk it. I think they've said they fixed it by now.

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    WyvernWyvern Registered User regular
    Coinage wrote: »
    They said there's one card for completing each class challenge, whatever those will be. But they probably won't be very good.
    Yeah, you're probably ri-

    Switch: SW-2431-2728-9604 || 3DS: 0817-4948-1650
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    CoinageCoinage Heaviside LayerRegistered User regular
    Giving Druids hard removal is balanced by how hideous the art is.

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    Anon the FelonAnon the Felon In bat country.Registered User regular
    That is a hilarious card.

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    PiptheFairPiptheFair Frequently not in boats. Registered User regular
    you can force of nature, hit face, then use that card so the treeants don't die at the end of the turn

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    TheStigTheStig Registered User regular
    edited April 2014
    ScreenShot2014-04-23at113206AM_zpsc881a912.png

    Come at me zoolock.

    (I won even after stupidly missing lethal damage twice in a turn.)

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
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    CoinageCoinage Heaviside LayerRegistered User regular
    PiptheFair wrote: »
    you can force of nature, hit face, then use that card so the treeants don't die at the end of the turn
    Yeah you could, but that's not really a great use of your mana. I'm thinking more of it, thalnos/pyromancer, and swipe against a smug Handlock.

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    SkyEyeSkyEye Registered User regular
    It's a really cool concept, but in practice it basically seems like a much worse equality.

    Steam: Autumn_Thunder - SC2: AutumnThundr.563 (NA) - Hearthstone: AutumnThundr.1383

This discussion has been closed.