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Romance of The Three Kingdoms
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I've been trying to read this (I can't remember right now which translation I have but it's in two giant volumes and it's a very new UK reprint) and I'm finding it very hard going - quite dry. I hope it gets better.
Lu Bu in the book is a drunken, boorish unintelligible lout who happens to be incredibly good at hand to hand fighting.
It's notable that his fate was to be swarmed under by thousands of unnamed peasants and torn apart rather than dying in combat with a named character or being assassinated like most of the other characters in the book.
He also dies very early on in the story.
the name is Wolung Zhuan. Made by a Taiwanese company which no longer exist.
I believe Mandarin, Korean and Japanese localization exists, but no western languages.
this game is wonderful in a way it portrays macro strategy so elegantly. most grand-strategy games become cumbersome with micro management later on in the game but Wolong Zhuan removed that completely. Pure macro madness.
WHAT!?!?!
Please tell me this is what I always wanted it to be and not just a bad korean MMO using the name
Wish I could tell you it was the former, but... it's the latter.
My dreams....
They are crushed.
Edit: And I'm made even sadder because the first post in this thread after the OP was me saying how much I want a strategy MMO of this series so very much in the style of RoTK VIII.
Haha, very true indeed, though many people seem to follow Guan Yu as a deity, many japanese temples are in awe of him, being some equivalent to Mars : The God Of War,
except Guan Yu more so depicts 'brotherhood' and 'truth'
also Arrogance, which was his eventual downfall
i thought Huang Zhong was a under-rated character i think
I really recommend Chi Bi, the casting of characters is pretty fitting and the battle scenes are pretty spectacular, though 'Resurrection of the Dragon' tells the tale of Zhao Yun or "Zhao ZiLong as they refer to him in this" its kinda a twisted perpestive on him joining Shu, then getting old, the guy who played Zhuge Liang was pretty spot on though, even the guy who played Liu Bei was pretty nifty
tbh, i'd sell my own mom for Diao Chan, Lu Bu was a lucky sucker in that respect.
It's Japanese (developed by KOEI Singapore).
I don't know much about it really, but if you speak Moon you can play free up until level 20. So I'm going to do just that.
What would be the version you would love? Online Strategy?
"Korean MMO" generally refers to any MMO that's really, really, absurdly grind-y and has a very heavy emphasis on in-game loot over all else. Basically, stuff that takes the EverQuest style and ran in the exact wrong direction with it. The developers may be Japanese, but the model is pure Korean.
Yes, exactly if you took RoTK 8 and made it online, you still had the RPG aspects but only controlled your unit with player run "governments." It'd be a very delicate process to make it good but games like BattleMaster show that in concept it could maybe work a little in the form of I would fucking want to play it oh so badly.
I've only really played Sangokushi Taisen - the ROTK CCG-battling game (on the DS, not in the arcades). That was awesome, and got me into ROTK and buying the books. A sequel has just come out which keeps calling to me from the shelves.
I'm a little torn because I am just getting into ROTK, so it's interesting, but I know Japan very well, so Nobunaga's Ambition (another DS title) is very tempting and probably easier to get to grips with.
Hmmm....
I know the style you mean (though WOW seems to be 'Korean' as hell) - I just wouldn't say 'Korean' - I'd say Korean-style or something. No worries, though. I get what you mean.
Sure are. One of 'em is a remake of 3, and I think the other is a remake of 4 but don't quote me on that. Either way, they're both quite simple compared to later entries in the series, but can certainly be addictive in their own right. I'm basing this mostly on the original versions, though, as I can't speak Japanese and these are pretty much impossible to play without a basic understanding of the language.
Compare it to Lineage II or Requiem: Bloodymare and it becomes obvious just how much more casual WOW is.
DW is online at least, though that was to be expected
they called it 'Dynasty Warriors BB (Broadband)"
I'm a big fan of the novel and TV drama, but I've always sucked at the games. I played the demo for XI on PC, though, and I loved it. I'll probably get it whenever. I just don't think I'm cut out for these kinds of games.
I'm guessing I just suck. Bad.
Yes is certainly is, i'd have epilepsy if i lived in a kingdom of that much gold though
This is the same as the Chi Bi movie they're talking about last page.
Also, if you manage to get your hands on a Chinese or Japanese version of Romance XI, there's an English translation patch out there that is pretty good. Debating on collapsing mountains FTW.
XI was just released in English.
The I got introduced to the Total War series and never looked back.
If they ever make Total War:China, I think Koei is fucked.
IMHO I don't remember the core gameplay really getting progressivly better in their game series. They make one or two changes, improve the graphics a little, and slap on another roman numeral.
Does the latest Romance of the 3 kingdoms have anything that would make me want to give up Medieval: Total War 2?
Margaret Thatcher
I was always more prone to:
GemFire
Both series are completely different. One focuses mainly on turn-based strategy (or an RPG/strategy hybrid), and the other mainly on real-time battles.
And you don't need to give up a game to enjoy another.
Also, it's worth noting that you quit right before the series made a massive change with VII, where huge RPG elements were introduced and you could play as officers of any rank, rather than just being the ruler. This doesn't exist in XI, so both X and XI are worth playing since their gameplay is sufficiently different. 1-6 were basically just a series of linear improvements, though.
I don't think it's become more basic in strategy at all... if anything there's much more going on to take into consideration at any given time, and individual stats seem to matter much more than they ever did. The interface is just so much better than the SNES games that it doesn't feel as complex, even if it's deeper overall.
What would be a decent game to start with, keeping in mind I prefer more strategy and don't care much at all for rpg's.
XI for the PC is the easiest to actually obtain legally right now, and is probably the strongest strategy title in the bunch.
However, don't get confused by the use of "RPG" when referring to VII, VIII and X. It's not random battle, teen angst, saving the world nonsense. RPG in that sense means that you actually have to play the role of an officer, and in addition to doing your duties (some of which you can do freely, some of which will be assigned to you) you also have to schmooze with other officers, build up alliances with the right people and make sure you're in the right place at the right time when shit goes down to earn yourself promotions and gifts.
Basically, saying it added RPG elements is a bit misleading. They added role-playing elements, in the literal sense.
Amen dude, amen
aye, true words man,
but 3 kingdoms aside, the general warfare of ancient china was pretty immense, the 7 kingdoms of unification was an awesome Qin campaign,
im just saluting a good mans concept, i should've scrapped 'koei is fucked' from the Quote..
Since XI went through an AI patch, the NPC's been ultra aggressive, and they'll attack you at every opportunity.
Easiest way to avoid AI bullying: you can just create an officer with 99 int and pol with ability "negotiator". Also, don't forget to set your duel and debate automatic instead of manual. (or just play Cao Cao and Guo Jia has negotiator with 98 int)
Then what you do is when AI sends out troops to one of your cities, just send your created officer to 24-month ceasefire (with 0 gold), and you'll get it due to negotiator ability.
You can just focus on killing one guy at a time then. This does make the game incredibly easy though.
Also when you have more than 1 city, it's easier to manage if you put them in districts so CPU will manage them for you. You can even set them to send you supplies when there's surplus.
I have no clue which translation you might've read, but Lu Bu was executed by Cao Cao after being betrayed by his own men.
Also: His drunken, womanizing phase was only after he betrayed and murdered Dong Zhuo. His reputation is much greater as an unbeatable warrior (managed to fend off Liu Bei and his two sworn brothers-- at one time), and his greed/treachery. First, he was bribed by Dong Zhuo with Red Hare to betray his previous lord, his adoptive father, then allowed Diao Chan to wedge between him and his second adoptive father, Dong Zhuo.
Among men, Lu Bu, among steeds, Red Hare
VII, VIII and X are all fine games and if you're not experienced with the series any of them will make a fine starting point. That said, I tend to think X is the best of the three for gameplay, VII is the best for atmosphere and generally conveying the setting well, and VIII is the weakest of the three but still absolutely fantastic.
If you can get VII, go for it. If you don't care for it, I seriously doubt any of those three will be your speed.
Lu Bu really does seem like a thoughtless force of nature that various warlords try to utilize for their own ends just so he won't come after them.
Been trolling for years and Gemfire got me to respond