As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
Options

One Man's [chit] is another Man's [CHAT]

1353637383941»

Posts

  • Options
    PreacherPreacher Registered User regular
    edited November 2008
    That's retarded res. And meele in halo 3 is pretty solid for a first person shooter, I've never had a problem with it.

    Preacher on
    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Options
    ResRes __BANNED USERS regular
    edited November 2008
    That's retarded Preacher.

    Res on
    [SIGPIC][/SIGPIC]
  • Options
    durandal4532durandal4532 Registered User regular
    edited November 2008
    Res wrote: »
    Preacher wrote: »
    Res wrote: »
    Preacher wrote: »
    Next time a game has a shitty element I'll just assume the stance people are taking the mirrors edge thread that the devs intended for it to play shitty.

    What? What's wrong with Mirror's Edge?

    Reviewers have noted the gunplay is pretty poor, and the response is "It's supposed to be!"

    But it is. It's not a shooter. Saying that the shooting in Mirror's Edge is poor is like saying the hand-to-hand fighting in Halo is poor. Halo is a shooter, not a beat-em-up. Shooting things is a minor and deliberately limited element of Mirror's Edge just like hitting things is a minor and deliberately limited element of Halo.

    The social element of Halo is pretty shit though I mean honestly, my wife barely interacted with me.

    durandal4532 on
    Take a moment to donate what you can to Critical Resistance and Black Lives Matter.
  • Options
    NocturneNocturne Registered User regular
    edited November 2008
    Nocturne on
  • Options
    RiemannLivesRiemannLives Registered User regular
    edited November 2008
    Oboro wrote: »
    oh and for the record Riemann, I slept until 2:30PM because prior to that I was awake for 46 hours

    getting 5 back was only fair :V

    I just thought it was funny. I tend towards nocturnalism myself when I don't have to work.

    RiemannLives on
    Attacked by tweeeeeeees!
  • Options
    JamesKeenanJamesKeenan Registered User regular
    edited November 2008
    Res wrote: »
    But it is. It's not a shooter. Saying that the shooting in Mirror's Edge is poor is like saying the hand-to-hand fighting in Halo is poor. Halo is a shooter, not a beat-em-up. Shooting things is a minor and deliberately limited element of Mirror's Edge just like hitting things is a minor and deliberately limited element of Halo.
    Gunplay is not the focus of the game. This is true. With the design of the game, they wanted to focus on exploration and running and parkour instead of guns.

    This is all true. Now someone needs to explain to me why that makes it OK for the gunplay to suck. If the parkour element was great, and the gunplay was good, too. We'd call this a good game. We'd call it a success. They nailed their focus and the other component gameplay elements.

    This is not the case. So... they deserve praise anyway? For the hell of it? Guns are still in the game. They are still part of the gameplay experience as a whole. They were implemented. But they were implemented badly. This sort of behavior should be excused? Overlooked? Just because it wasn't their main focus?

    JamesKeenan on
  • Options
    OboroOboro __BANNED USERS regular
    edited November 2008
    Do you like sourdough bread also? :3

    Oboro on
    words
  • Options
    PreacherPreacher Registered User regular
    edited November 2008
    Res wrote: »
    That's retarded Preacher.

    Yeah how dare I expect a game to include finished controls. Or hell more game since Inq beat it in like 5 hours.

    Preacher on
    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Options
    NocturneNocturne Registered User regular
    edited November 2008
    Oboro wrote: »
    oh and for the record Riemann, I slept until 2:30PM because prior to that I was awake for 46 hours

    getting 5 back was only fair :V

    I just thought it was funny. I tend towards nocturnalism myself when I don't have to work.

    I work a 2nd shift job, 3pm - 11pm. I'm nocturnal as fuck.

    For some reason I can't go to sleep right after I get off work and wake up early in the morning and do shit during the day, my body just doesn't like that. I'm always most awake after work, for quite a few hours afterwards.

    So usually I go to sleep around 6am or so.

    Nocturne on
  • Options
    JamesKeenanJamesKeenan Registered User regular
    edited November 2008
    Nocturne wrote: »

    Jesus christ, how does he know so much? Does he fucking eat encyclopedias?

    JamesKeenan on
  • Options
    ResRes __BANNED USERS regular
    edited November 2008
    Res wrote: »
    But it is. It's not a shooter. Saying that the shooting in Mirror's Edge is poor is like saying the hand-to-hand fighting in Halo is poor. Halo is a shooter, not a beat-em-up. Shooting things is a minor and deliberately limited element of Mirror's Edge just like hitting things is a minor and deliberately limited element of Halo.
    Gunplay is not the focus of the game. This is true. With the design of the game, they wanted to focus on exploration and running and parkour instead of guns.

    This is all true. Now someone needs to explain to me why that makes it OK for the gunplay to suck. If the parkour element was great, and the gunplay was good, too. We'd call this a good game. We'd call it a success. They nailed their focus and the other component gameplay elements.

    This is not the case. So... they deserve praise anyway? For the hell of it? Guns are still in the game. They are still part of the gameplay experience as a whole. They were implemented. But they were implemented badly. This sort of behavior should be excused? Overlooked? Just because it wasn't their main focus?

    Because if the guns didn't suck you could just disarm one person and shoot everyone.

    Res on
    [SIGPIC][/SIGPIC]
  • Options
    PodlyPodly you unzipped me! it's all coming back! i don't like it!Registered User regular
    edited November 2008
    I really hope Deval Patrick becomes attorney general.

    I really need to be smarter to understand Heidegger.

    Podly on
    follow my music twitter soundcloud tumblr
    9pr1GIh.jpg?1
  • Options
    JamesKeenanJamesKeenan Registered User regular
    edited November 2008
    Res wrote: »
    Because if the guns didn't suck you could just disarm one person and shoot everyone.

    Oh, so they suck on purpose so that just in case you wanted to shoot people, you're not allowed to do it and have fun?

    OK

    JamesKeenan on
  • Options
    Wonder_HippieWonder_Hippie __BANNED USERS regular
    edited November 2008
    Wait, where was there gaming in Tropic Thunder? I don't remember. Maybe that's because it was more natural than other instances. The other two you listed I hadn't seen.

    One of the glaring instances of failure to represent gaming in movies was in, I think, Charlie's Angels. I just remember Drew Barrymore stumbling through this kid's room half-naked. There were two or three kids and they were playing a game with PS controllers, but doing that whole mad button mashing thing so often done in movies, but they were playing Final Fantasy 8 in the middle of a fight in first Garden training area.

    Wonder_Hippie on
  • Options
    PreacherPreacher Registered User regular
    edited November 2008
    Res wrote: »
    Because if the guns didn't suck you could just disarm one person and shoot everyone.

    Oh, so they suck on purpose so that just in case you wanted to shoot people, you're not allowed to do it and have fun?

    OK

    You are going to play the game they want you to play it! How dare you Mr. Gamer trying to have fun the way you prefer.

    Preacher on
    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Options
    NocturneNocturne Registered User regular
    edited November 2008
    Wait, where was there gaming in Tropic Thunder? I don't remember. Maybe that's because it was more natural than other instances. The other two you listed I hadn't seen.

    One of the glaring instances of failure to represent gaming in movies was in, I think, Charlie's Angels. I just remember Drew Barrymore stumbling through this kid's room half-naked. There were two or three kids and they were playing a game with PS controllers, but doing that whole mad button mashing thing so often done in movies, but they were playing Final Fantasy 8 in the middle of a fight in first Garden training area.

    God that shit annoys me.

    Also keyboard smashing where they can't be typing anything other than AS;DLKFJAS;LDFJASL;DJFK;ASLFJD

    Is it really that fucking hard directors? Really?

    Nocturne on
  • Options
    JamesKeenanJamesKeenan Registered User regular
    edited November 2008
    There were two or three kids and they were playing a game with PS controllers, but doing that whole mad button mashing thing so often done in movies, but they were playing Final Fantasy 8 in the middle of a fight in first Garden training area.

    :lol: That's awesome.

    And Tropic thunder was sort of a lie/stretch.

    There's a conversation about the Blu-Ray vs. HD-DVD debate, that touches on the importance that porn and the PS3 had in the competition, that was as nerdy and faithful to the real issue as it could be.

    JamesKeenan on
  • Options
    japanjapan Registered User regular
    edited November 2008
    Res wrote: »
    Because if the guns didn't suck you could just disarm one person and shoot everyone.

    Oh, so they suck on purpose so that just in case you wanted to shoot people, you're not allowed to do it and have fun?

    OK

    If you wanted to do that why would Mirror's Edge appeal to you in the first place?

    japan on
  • Options
    PreacherPreacher Registered User regular
    edited November 2008
    Closest thing to gaming in Tropic Thunder is the nerdy mcnerd talking to RDJ about blue ray vs HD dvd. He mentioned the PS3 ever so briefly.

    Preacher on
    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Options
    NocturneNocturne Registered User regular
    edited November 2008
    Preacher wrote: »
    Res wrote: »
    Because if the guns didn't suck you could just disarm one person and shoot everyone.

    Oh, so they suck on purpose so that just in case you wanted to shoot people, you're not allowed to do it and have fun?

    OK

    You are going to play the game they want you to play it! How dare you Mr. Gamer trying to have fun the way you prefer.

    In his defense that would be fucked up if they made a game where you can take 1 persons gun and just go around shooting everybody else...

    *goes to play Fallout 3*

    Nocturne on
  • Options
    ElkiElki get busy Moderator, ClubPA mod
    edited November 2008
    The Massacre of the Innocents, 1621.

    Elki on
    smCQ5WE.jpg
  • Options
    ElkiElki get busy Moderator, ClubPA mod
    edited November 2008
    Damn, Nocturne, that was amazing.


    5 years!

    The 10th anniversary is coming up in a week.


    20031121h.gif
    Tycho wrote:
    Penny Arcade's other purpose is to measure time for us, like a metronome - commemorating the site's fifth year will serve any person on a romp through the archive as well. I'm sorry to keep harping on it, but it just seems so impossible.

    I think I've reached some sort of equilibrium, game-wise, but any retail release could threaten it:

    Project Gotham Racing 2 is something I can just get into and get out of. The game certainly has multiplayer racing modes, but I haven't even gotten there yet - I can get last place at home, and nobody sees it. The thing about it is that even when you're just racing solo, everything you do is correlated to some larger purpose online. Every time I finish a track, it's uploading my score to the server, and at any point while I'm racing I can get an invite to this or any other game. If I want to see how the best driver in the world does a track, I can just grab his ghost from the server and see that he drafts the other car about seventy percent of the time.

    Links 2004 gets played at night, with a rotating firmament of golf stars - Kitsucoon, Geshtu, Tepid, Vandelay, Longman, and Sir Greybeard. If you want to get in a round, we're up playing the great team-based modes at 10pm or so PST. We'd love to have you, and you're probably suffering just like we are - waiting at that join screen for someone to pop in. I'll set up a tournament once I finish my post, hopefully that will bring a few of you out as well.

    I'm also playing Uru whenever I can. I'll wait for a couple more patches before I invest myself too heavily in the multiplayer portion, which as I've said before has promise but in practice makes absolutely no sense. I have heard it described as a multiplayer chatroom, and that is certainly part of the experience, but the main draw of the online element is the stream of new puzzle ages as well as alterations to old ones. I renewed my focus on the single player mode and held off the multi when I entered a world of absolute lavender. No nothing, no weird switches or mushrooms or dark murmurs, just purple, deep and wide. I have a very high opinion of their artistry, and I am willing to trust them a great deal, but I'm fairly certain that was a bug.

    The game I'm playing virtually any other time, like when a level in Uru loads let's say, which takes like a fucking day, is Mario & Luigi: Superstar Saga. This space might originally have seen a sort of verbal funeral for Nintendo, a benediction, recounting the good times but bearing a stern appraisal. I'm starting to wonder if the Cube just isn't where it's at for them, if they don't just like their little clamshell better. I know I do. The only time my Cube gets any use is when I'm using my Game Boy Player or when I need to set down my drink.

    Mario & Luigi, though - look at those reviews, the entire world is united in song. Super Mario RPG and Paper Mario showed just how well the conventions of these erstwhile plumbers mesh with a role-playing cosmology, and their showing on the GBA is simply... I think "pure" is the word I would use. It is actually very exciting to, in the trappings of an RPG, bop a goomba. The attacks have timing elements, and defending yourself also has a sort of arcade, reaction-time element, and since you control both Mario and Luigi simultaneously these battles can manifest some fairly tricky platform elements. I take it with me everywhere.

    I'd never even heard of "Fry's" until that MC Frontalot track, but apparently they have one dangerously close to me now so I'm going to see what the big deal is. I say dangerously because they are apparently magic cities, like Oz, stocked high with wonders.

    (CW)TB out.

    live half my life and throw the rest away

    Elki on
    smCQ5WE.jpg
This discussion has been closed.