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Cross Edge (Etna vs Lilith: ZOMG LOLI FIGHT)

KiTAKiTA Registered User regular
edited July 2010 in Games and Technology
xedge45.jpg

From TV Tropes:
X Edge: X Edge (Pronounced and sometimes listed as "Cross Edge"), is a Tactical RPG by Compile Heart released in 2008 for the Playstation 3 featuring Darkstalkers, Ar Tonelico, Disgaea, Spectral Souls, the Atelier Series and Mana Khemia. Yep, this is the only game here that features more than two companies and doesn't contain a single Street Fighter.

Will it be better than Chaos Wars? Time will tell...

Magic Box has a 10 page preview.



Wonder if someone will bring this over to the US...

Edit: Beated! Oh, and Apparently Nippon Ichi USA will release this in March.

KiTA on
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Posts

  • Casually HardcoreCasually Hardcore Registered User regular
    edited December 2008
    Highly disappointed that this isnt a 2D fighter.

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  • KiTAKiTA Registered User regular
    edited December 2008
    Highly disappointed that this isnt a 2D fighter.

    Meh. They are doing a Prinny Metroidvania game though, so there's that.

    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • MarikirMarikir Registered User regular
    edited March 2009
    So, according to NIS America, this is now available?

    Anybody find it or anything? Or has this slipped completely off people's radar?

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  • ForceVoidForceVoid Registered User regular
    edited March 2009
    Gamefly has it listed for release in May, the 21st, I believe. Looks hot!

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  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited May 2009
    Got it!

    Here's my write up from another forum:

    I give the game a cautious thumbs up. It is CRAZY COMPLEX and much
    more occluded then it needs to be but still fun. Honestly, the biggest
    problem is the user interface is HORRIBLY bad. There are controls that
    do things (like telling you what items do) that the game never tells
    you about. There's tutorial plaques to read at the start of the game
    but there's never a hint that you can even read them.

    I will begin my diatribe by describing what you get after every fight.
    Normal games, you get some gold. Mebbe experience, some items. This
    game? You get Experience Points, Gold, Enemy Points, Technical Points
    and Party Points. BUSY

    Experience points do what you think they do, level you up. Whenever
    you level up, you get 2 points to spend towards your stats: Strength,
    Vitality, Agility, Intelligence and Luck. However those two points
    don't convert 1 to 1, it's more like 2 or 3 or 4 or 900 to one
    depending on where your stat is currently. The lower the stat, the
    cheaper the cost. So you would think, at upper levels, it's gonna get
    hella expensive and it will but that's where Party Points come in.
    Party Points are basically stat bonus points that anyone can spend.
    You get a good 8 or so per fight so they add up. The problem is I get
    turrible Analysis Paralysis trying to decide who to spend it on and
    where. I always just end up bolstering everyone's weak stats which is
    really just a huge mistake to do.

    Then we have Enemy Points. Enemy Points are used to upgrade your
    weapons and accessories. You get one weapon equipped and one
    accessory; weapons make the ouchies and accessories can be fitted with
    Active Skills, something I haven't found yet. There's a third
    equipment slot as well but the game hasn't told me what that's for.
    Anyway, every thing can be upgraded 5 times. Once it's fully upgraded,
    it can be converted to another item, usually NOT a better weapon or
    piece of armor. What, then, is the purpose of converting? Why, for
    synthesis of course! You have a metric fuckton of recipies for making
    new items, weapons, skills and armor and most conversion items are
    important for those things. You can also Composite items which is
    tempering them with materials you get from monsters if you beat them
    correctly (yeah, I'll get to that later) which increases the various
    stats of the items.

    Then we have Technical Points. Once you figure out how the hell to
    play the game, you get Technical Points for efficiently and flashily
    beating monsters. You spend TP on goodies: uber weapons and armor,
    special skills and recipies and a bunch of basic shit too but only an
    idiot would spend precious TP on stuff you can just go buy anyway. I
    get about 1 or 2 a fight; the uber stuff costs as high as 25000
    points. I suck.

    Gold is gold but you REALLY need it. You pretty much need it for
    everything you do and it's scary expensive to raise someone from the
    dead. So don't die.

    You also have Titles and Costumes. Titles are like Xbox Achievements,
    survive 35 battles, get 3000 Gold stuff like that. The only difference
    is you get items for getting them and there's a LOT of them. Costumes
    are unlocked as you save souls; they change stats and appearance of
    the females and don't do jack shit for the males. Which is probably
    the dumbest thing about the game.

    Most of the time in the game is spent exploring the overworld. There's
    two kinds, the standard overworld is a BIG place which far too small a
    resolution that you have to wander around in while trying to find
    souls. Souls are invisible so you have to hit the square button every
    few inches to do a Search. If you're near a soul, then it shows up and
    you get to get a bunch of bonus items or important event or boss
    battle. This sounds neat but it effectively makes you have to wander
    over every square inch of the map hammering the square button. This
    was annoying back in Wild Arms 3, why the hell did they bring it back?
    You have a non combat character named May who does the actual soul
    search, as she levels up (which she probably does by saving souls, I
    don't know, the game won't say) she can find MORE souls which means
    every time she levels up you have to go back and search everywhere
    you've already been again. The other sort of overworld is the
    dungeons. Dungeons are actually a side scrolling platforming game. You
    can run and double jump and that's pretty much it. Square button opens
    treasure chests but of course the game never tells you that. You still
    get randomly attacked as normal. It's neat but comes off as kind of
    odd.

    Battles. Oy.

    Ok, battles occur on a 3x4 grid, one for the party side and one for
    the enemy side. Before and during every round you can switch
    characters out or move them around the grid (which you will need to do
    frequently to make sure they can actually hit something) at the cost
    of Action Points. Action Points are what let you do shit. Every
    character has from 1 to 4 skills they can do depending on what weapon
    they have equipped plus a selection of EX Skills that are basically
    super moves you can pull off that require a LOT of AP as well as
    Stress Points. You get Stress Points by getting hammered and doing
    some hammering.

    ANYWAY

    Once you start fighting, the game goes into heavy action mode. Let's
    say I'm playing Morrigan, she of the humongous boobies up there. I hit
    her Libido Touch attack and she does it; then the Action Count starts.
    It's about 5 seconds that you have to switch to another character and
    use their skill or to use one of Morrigan's again. As long as you
    don't let the Action Count run out (which is pretty simple to not have
    happen) you get a chain going. This doesn't do much for you until you
    find Branch Combos. These are special skills that happen when you
    chain together certain moves. So far I have one. They seem kind of
    hard to find and don't seem to make much sense, I would imagine
    characters from the same games would have Branch Combos; not so so
    far. You also have Extra Combos; they're the same things as Branch
    Combos but they use Extra Skills only and are ridiculously flashy.

    There's also something called Break Arts. Every unit in the game has 4
    stat bars, Hit Points, Break Points, Burst Points and Down Points.
    Every Skill in the game will usually affect Hit Points as well as
    possibly affecting one of the other bars as well. If you get one of
    the other bars empty it results in a Guard Break which makes the unit
    take a lot more damage and gets you bonus Action Points. I think.
    Also, if you deplete the Hit Point bar and then FILL IT UP AGAIN in
    the same chain, you get an Overkill which will result in the monster
    dropping its rare item, usually something you need for Synthesis.

    And that's pretty much the game. There's a hell of a lot to do but it
    all comes down to some pretty serious grinding. Combat seems
    interesting but at this stage I have so few options that's it's just a
    grind. You get rated at the end of every fight, from grade S all the
    way down to H, which I did manage to get last night. Combat can get
    REALLY hard really fast which I like.

    I have eight characters so far. Morrigan (above boob demon woma) is
    fun to have around but her defense is terrible and she has to be at
    the front to actually reach anything with her attacks. She has a nice
    area attack tho and is the only character so far with a Branch Combo.

    Miko is the female protagonist. She's annoyingly responsible, pretty
    much the sterotype anime female. I'm sure she's a good cook yadda
    yadda. I don't like her much but she's the other character with the
    Branch Combo. I still don't use her much tho.

    York is the male protagonist. I have to admit I like him. He's rude,
    is more then a little nuts and is packing a huge red pistol. His
    expressions are priceless, the guy is a murderous psycho. I wish he
    did more damage tho.

    Lyner is from Ar tonelico and gtet sused a lot because he has high
    armor and is a a damn good tank. He has a big old sword and gets
    shoved in the front all the time. He has a newe Lightning Sowrd skill
    which is pretty flashy but doesn;t do much damage.

    Misha is also from Ar tonelico. She has a HUGE damage spell but she's
    made out of tissue.

    Aurica is ALSO from Ar tonelico and she has three skills so far. Her
    Sylvan Wind hits everythihng for a ton of damage but at this point
    she's also the only character with a healing spell so I have to make
    her use that constantly which sucks.

    Ayatane is ALSO ALSO from Ar tonelico. He's a crazy son of a bitch and
    looks creepy as hell. I haven't used him much because I just got him
    but he uses dual wakazashi so he's another front line fighter.


    Marie is from Atelier Marie. I have no idea what good she's for; she's
    armed with a feather duster and throws nuts. She does about as much
    damage as it sounds like she would. The only plus side is she gets off
    more attacks then anyone else because they don't take much AP. She is
    prety funny tho. If Misha is made out of tissue, Marie is made out of
    WET tissue. That's her in the middle.


    I'm stuck on a boss battle versus the turrible PRINNY. Hopefully after
    that I get him and Etna as characters.

    GAME IS FUN

    Here's a pretty good video of what the dungeons are like and a crazy
    fight at the end. The kind of fight I just cannot pull off at this
    point.

    http://www.youtube.com/watch?v=CPysTcA-yUM&NR=1

  • JobastionJobastion Registered User regular
    edited May 2009
    Were there only two frames of animation when that guy runs in the platformer mode?

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  • Rubix42Rubix42 Registered User
    edited May 2009
    Magic Pink wrote: »
    Got it!

    Here's my write up from another forum:

    *Oodles and gobs of yummy info*

    So uh, I read everything you wrote. And I must say, from reading, I want to go out today and buy the game.

    And at the same time, I also want to never, ever see the game in my hands ever.

    It sounds super fun, but when you said "grinding" and "beginning of the game" together, I went all soft and hateful.

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  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited May 2009
    Well, I'm playing om Hard to get the TruthEnd so yeah, there's grinding right from the get go. Hard is HARD.

    Honestly, the game is a Disgaea RPG. Tons of stats, weapons and skills to level and customize. Totally worth it.

  • MugaazMugaaz Registered User regular
    edited May 2009
    I read about this game on quite a few other message boards and most people do not share the same positive viewpoint as the reviewer in this thread. I urge anyone on the fence about this game to dig deeper than his review. Buyer beware.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited May 2009
    If you can find another review, feel free to share it. I haven't read anyone disliking it; I've read lots of people confused by it. It's not an easy game.

  • MugaazMugaaz Registered User regular
    edited May 2009
  • UnbreakableVowUnbreakableVow Don't fuck with a witch Time to go VROOM!Registered User regular
    edited May 2009
    Ouch. I was curious about this game, because I'm starving for a JRPG on PS3 that doesn't have too many strategy elements (Disgaea 3) or suck too much cow shit (Eternal Sonata).

    Guess I can keep waiting. Maybe I'll just have to wait for FFXIII.

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  • Shady3011Shady3011 they cant troll you if there dead Registered User regular
    edited May 2009
    I'd avoid IGN reviews on any account. They gave God Hand a lower score than this (3.0) and they were basically wrong about that game.

  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited May 2009
    This game sounds pretty awful. It sounds like they've just thrown a whole lot of stuff in the game rather than high quality stuff and hoped no one would notice the difference.

    Pity because the premise is so promising.

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  • BloodsheedBloodsheed Registered User regular
    edited May 2009
    It's not that bad.

    I'm not very far into it but the vibe I'm getting is the same one I had for the Atelier Iris games. It's a good JRPG with some nice side stuff. Not the greatest game/s in the world, but if you can ignore the mostly minor flaws it's certainly entertaining without being as epic or heavy as a Square RPG.

    Kind of like how you can enjoy deep, thought provoking movies AND still have a good time with summer blockbusters.

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  • Shady3011Shady3011 they cant troll you if there dead Registered User regular
    edited May 2009
    I say if anyone is on the fence about this game just wait until a sale or price drop. Most NIS games nowadays don't become hard to find anymore. Then again...

  • cj iwakuracj iwakura The Rhythm Rogue Coral Springs, FLRegistered User regular
    edited May 2009
    Idea Factory = fail, time and time again.

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  • UnbreakableVowUnbreakableVow Don't fuck with a witch Time to go VROOM!Registered User regular
    edited May 2009
    They'll make something good eventually...

    They're a factory of ideas!

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  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited May 2009
    Yeah, I read that review. He admits there's a steep learning curve and he obviously didn't get over it. I managed to figure out the battle system fine, it's incredibly deep and fun to tinker with, I haven't seen any slowdown and his complaining about money is proof positive he didn't get that far in the game. I doubt he got past the first area. I'm slopping over in cash, I have a ton of Blessing Leaves and one of my characters can raise the dead anyway and you get her about 3 hours into the game.

    I'll point out the reader average there is 8.3 as well.

    He is right on the story tho, man it's dumb.

    But then, I love Idea Factory games. I'm having a huge amount of fun with it still.

  • WearingglassesWearingglasses Registered User regular
    edited May 2009
    Does Morrigan have a new 2D sprite?

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  • MinionOfCthulhuMinionOfCthulhu Registered User regular
    edited May 2009
    Jobastion wrote: »
    Were there only two frames of animation when that guy runs in the platformer mode?

    Was gonna ask the same thing. That's no good. :I

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  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited May 2009
    Jobastion wrote: »
    Were there only two frames of animation when that guy runs in the platformer mode?

    Was gonna ask the same thing. That's no good. :I

    It's more then 2. Not sure why it would matter, but it's more.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited May 2009
    Does Morrigan have a new 2D sprite?

    New as opposed to where? She looks like little super deformed version of herself in the fighting games.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited May 2009
    God, I love this game. The stat crunching is INSANE, just like Disgaea.

    Plus I just ran into a monster called a Jumbo Cock.

  • chamberlainchamberlain Registered User regular
    edited May 2009
    Gamefly already shipped this, so it will get the old college try, but I had fits from (and never got very far into) Disgea, so this is probably just not for me.

    At least it will force me to turn on my PS3 and update the firmware...

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  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited May 2009
    Yeah, if you didn't get into the levelling in Disgaea this probably won't hold a lot for you.

  • DremDrem Registered User
    edited June 2009
    I had this game on pre-order a month before its release. Back when it came out in Japan, I had heard it wasn't great from the (admittedly scant) information on the internet. However I still pre-ordered it, because I have to say I enjoyed the Japanese demo. I didn't know what was going on, but I found the battle system really fun. I didn't know what I was doing when I started; I had no guide or any information on the game aside from its premise. I had to figure the battle system out as I went along, playing with the menus and buttons to see what happened. And I thought it was interesting! I couldn't figure out how to win the demo, so I fought a boss battle against Etna and some prinnies, and then spent the next hour just walking around fighting the enemies on the world map. And I was having fun! While grinding, of all things!

    It really isn't that complicated, and wasn't difficult to understand, even in Japanese. The only things I couldn't figure out were what activated team-up attacks, and what the "down" meter meant. Everything else I figured out in 10 minutes through experimentation.

    In light of this fact, I find that I must be really smart or Ryan Clements, the IGN guy, just- I don't know. I'm not sure how he found it overwhelming. Or maybe I don't realize that I still don't "get" the battle system? I'm not sure what to say about his complaint over the battle system, aside from that I just find him wrong. So if I believe he's wrong about the battle system, then that removes one of his complaints. What's left is that the game has too menus, the story scenes have too many characters, reviving dead characters costs a lot of money, and there's slowdown. Those are all possibly valid complaints (well, the "reviving dead characters" one seems questionable), but those complaints, at least as he described them in his review, don't feel strong enough to support why his took off 6.5 points from the game. I don't mean to say he's wrong about disliking the game, but his reasoning in his review doesn't feel strong enough to support the score he gave Cross Edge. Either he's really picky, or he's not very good at articulating his thoughts, much like I'm not very good at articulating my feelings on his review.

    Basically, I don't find the IGN review very good.


    So I pre-ordered it, bought it, and haven't played more than 10 minutes (I'm finishing inFamous first). I'm not expecting an epic quest, a deep and engaging story, or an interesting and developed world (thought they would have been nice!). If that's what you want, I really don't think you'll find it here. But as long as it's entertaining on some level, seeing the characters interact in amusing conversation, counting the numbers of times Morrigan acts like/is called a slut (at least once in the first 5 or so minutes!), I think I will enjoy the game.

    I also don't think you'll find this game around at game stores later. It seems niche even among the niche crowd. And considering the various opinions on the game, mostly negative, it's probably safer to not buy it out of curiosity and hope you manage to like it. I guess you're best bet is this: convince a friend that the game is really good, get him to buy it, and then try it at his house/borrow it.




    I like how the generic werewolves in that video above all look like J. Talbain.

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  • Erich ZahnErich Zahn So Wangtta~! Remember to [E]ject!Registered User regular
    edited June 2009
    Thank god this isn't a fighting game.

  • KiTAKiTA Registered User regular
    edited June 2009
    Isn't the IGN RPGs guy infamous for hating RPGs?

    Edit: Also, hey, this came out, is it any good?

    time to crash, the dawn is up, the sun gleems out glorious ps4 sunbeams and i can trade those sunbeams and do whatever i want with them.
  • AroducAroduc regular
    edited June 2009
    Not particularly, or more to the point, about as good as any of these games have been. MasterLL's been running through it on his channel, so you could watch the first few hours of the game.
    http://www.youtube.com/view_play_list?p=383F07287B31EAD8

    Essentially, it's the same problem that NxC had... and that most of these mashups tend to have, a very shallow little combat engine. You just find the attacks and combos that work, and do them over and over and over and over again, no matter the enemy or situation. There are lots of characters, but barely any difference between them in how they're used, so tedium tends to set in relatively quickly.

  • Erich ZahnErich Zahn So Wangtta~! Remember to [E]ject!Registered User regular
    edited June 2009
    Thank god, they have FINALLY made an SRPG crossover game.

    I was so annoyed about dissapointia.

  • cheezcheez Registered User regular
    edited June 2009
    I got this and put a couple hours into it and thought it was pretty interesting. But I have to beat Lost Odyssey before I can really dig into it, because I am incapable of taking on multiple RPG projects simultaneously.

    Anyway, nuts to your loli fight. Thread needs more Morrigan.


    MorriganAensland-XEdge1.png

  • UnbreakableVowUnbreakableVow Don't fuck with a witch Time to go VROOM!Registered User regular
    edited June 2009
    Why is she picking her nose?

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  • AroducAroduc regular
    edited June 2009
    Erich Zahn wrote: »
    Thank god, they have FINALLY made an SRPG crossover game.

    I was so annoyed about dissapointia.

    I'm trying to make sense of this comment, but am completely coming up blank. SRPG games have contributed to general crossovers before, there are oodles and oodles of SRPG crossover games, this isn't an SRPG, and Etna/the Prinny are the only SRPG characters even in it. Pick whichever one of those that is an appropriate retort to whatever you were trying to say.

  • Shady3011Shady3011 they cant troll you if there dead Registered User regular
    edited June 2009
    Why is she picking her nose?

    It's all the rage in Japan right now.

  • CantidoCantido Registered User regular
    edited June 2009
    Why is she picking her nose?

    She's wiping the blood from her mouth from the wicked blowjob she just gave.

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  • Rubix42Rubix42 Registered User
    edited June 2009
    I bit and bought this. Man, this is absolutely for the RPG fan. The IGN review is written by someone who probably doesn't love RPG's, and most likely was writing for the person who is a casual gaming fan. For a core RPG fan, this game has what you want.

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  • RoxtarRoxtar Registered User regular
    edited June 2009
    Marikir wrote: »
    So, according to NIS America, this is now available?

    Anybody find it or anything? Or has this slipped completely off people's radar?

    I found it, I play it, its ok... I like it. But I would suggest its really for the die hard grinding JRPG fan.

  • RoxtarRoxtar Registered User regular
    edited June 2009
    Magic Pink wrote: »
    Well, I'm playing om Hard to get the TruthEnd so yeah, there's grinding right from the get go. Hard is HARD.

    Honestly, the game is a Disgaea RPG. Tons of stats, weapons and skills to level and customize. Totally worth it.

    I gave up on hard and went normal, which is still hard :/

  • Rubix42Rubix42 Registered User
    edited June 2009
    Yeah no crap. First battle I get into on hard after the tutorial, opening scene is a battle against 3 enemies. They killed me and I said I'm playing on Normal...

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