I was surprised to see a thread with the OP from 2009 surface up to the first page, then I read further and was all :rotate:
I'm jumping on this. I've made it the farthest I've ever made it in an EO game (EO3 - 4th Stratum) and loving it, and I beat the pants off Wizardry 5 (with game genie... I'm not proud, but fuck those impossible mazes!)
Now that I'm older, wiser, and more experienced in "dungeonabuse", I'm going to find some enjoyment in this, hopefully.
Almost done mapping floor 1 of DoTrials. I keep finding rings from the Kobolds that cost 3700 to identify. Knowing Wizardry, they're junk.
Protip: Your warriors can dual wield. Not sure if they just attack at random with 1 or the other (they appear to?) but it's at least something.
Finished DoT1, started in on DoT2.
Found a teleporter that will take me to DoT 1-5. Huh. Wonder if I can abuse that...
Initial Impressions:
Wizardry is back!
Not quite as difficult as previous games. Built in map, for example, even though you have to find in game items to activate it. It would have taken me quite a bit longer to finish floor 1 if I had to pull out the graph paper. Still unforgiving as hell.
I did wipe out once, to a hopeless screwover fight that they telegraphed way in advance. My hero resurrected in the temple for free, and for a nominal fee (around 30g per level, it looks like) I was able to summon their corpses instead of having to create a whole second adventuring party from scratch, grind my way to the point that they could survive to find the original party, pick their corpses up, and run them back to town. If this sounds like a pain in the ass, it was, but that was part of Wizardry's charm. Note that corpses took up a party slot, so this involved walking back to them with at least one less party member than before, and making multiple trips, and oh yeah, npcs could move their bodies and loot them (and would, if you took too long).
Wizardry was Nintendo Hard before there WAS a Nintendo.
Found a 7400 gold weapon off one of the monsters on DoT1. Nothing like it in the shop, so will hopefully ID it soon. That's a shitload of money, though. The rings are really nice (+vit +luc +atk / dodge / etc) but are god awful expensive to id (3700). I mis the old days of just making a Wizard alt and having him spam "Attempt to ID" over and over again.
You can cast spells in town with the Triangle menu. So you only ever have to let your priest rest and have him/her cast heal spells on everyone else. Old Wizardry games had a age stat, and as you aged up you lost vitality (loose all of it, and your character retires!) so just spending weeks in the inn wasn't a good idea.
Getting a ranged weapon for your back row is pretty vital.
Ranged weapons seem really expensive, though, or did I miss a cheap option? I wouldn't panic too much about that right at first, the first floor is fairly easy. Insta death encounter aside, and all.
Has anyone figured out the stats needed to make a lord? I made a samurai to replace the somewhat shoddy one in the guild, but haven't figured the lord out.
I've got a 7400 weapon waiting to id as well. Haven't checked, but if there's something in the store worth 14800, that's probably it. Id'ed a dagger at 800 cost, turned out to be a short sword, which costs 1600.
EDIT: Can't check now, but didn't the sling cost something like that?
Downloading demo now, need to find a stick to bite down on while Wizardry has its way with me. This may be too old-school for my tastes, as I love Etrian Odyssey but found Dark Spire & Class of Heroes a little too rigid, but I'm still eager to give it a try myself.
Ugggggggggh I have to update to official firmware if I want to log on to PSN and buy this. I mean I have all my discs RIGHT HERE so it's not that big of a deal, but I just love having everything installed on my HDD. What to do...
I recall in some of the Wizardry games, if you came upon groups of wandering monsters that didn't attack you, and you let them be, sometimes your characters would change alignment to Good. Or if you attacked them, your characters might change to Evil. It was the only way to have Good Ninjas and Evil Lords so you could put them in the same party.
ugh, I rolled a 40 for my char on the 3rd reroll on the demo and turned it off without saving, not knowing the save carries over to the actual game (so I'm told). Now I've been sitting here for 10 minute and haven't gotten anything over 20
Minerva_SC on
"If a cherry pie filled cape is wrong, I don't want to be right.
I'm dead serious."
So I want to buy this game, but PSN rejects me telling me my password is invalid and to click a link in my email to change it. (I knew about this.) However, the page comes up telling me that the server is offline for maintenance. Is this like how it's been all along with the outage or does it sometimes work?
I got some details on the Japanese wiki about the DLC.
Scenario 2 was released about 14 months after the game was launched in Japan (3/31/2011 actually). It was about $8 and raised the level cap to 99, as well as adding the Felpur race from Wizardry 6 to the game. It appears it added a few dungeons as well.
Scenario 3 was released a 16 months after the game was launched (4/14/2011), cost $9, increased the level cap to 299, and added the Fairy Race, who are pretty much custom designed to be Ninjas, just like in Wiz8. 3 dungeons as well? Not sure.
Both Scen 2 and 3 have additional Trophies, to boot. Not sure if they add new classes ... maybe? I'm not certain if Scen 1 / 2 / 3 is meant to be the trillogy, or if there are a total of 3 PS3 Wizardry games coming out.
It also looks like they added some basic "pay for items" stuff -- rings, swords, etc. Nothing you couldn't get yourself, but would definitely make the start of the game easier.
Posts
Delicious.
I'm jumping on this. I've made it the farthest I've ever made it in an EO game (EO3 - 4th Stratum) and loving it, and I beat the pants off Wizardry 5 (with game genie... I'm not proud, but fuck those impossible mazes!)
Now that I'm older, wiser, and more experienced in "dungeonabuse", I'm going to find some enjoyment in this, hopefully.
Steam: TheArcadeBear
Almost done mapping floor 1 of DoTrials. I keep finding rings from the Kobolds that cost 3700 to identify. Knowing Wizardry, they're junk.
Protip: Your warriors can dual wield. Not sure if they just attack at random with 1 or the other (they appear to?) but it's at least something.
Finished DoT1, started in on DoT2.
Initial Impressions:
Wizardry is back!
Not quite as difficult as previous games. Built in map, for example, even though you have to find in game items to activate it. It would have taken me quite a bit longer to finish floor 1 if I had to pull out the graph paper. Still unforgiving as hell.
I did wipe out once, to a hopeless screwover fight that they telegraphed way in advance. My hero resurrected in the temple for free, and for a nominal fee (around 30g per level, it looks like) I was able to summon their corpses instead of having to create a whole second adventuring party from scratch, grind my way to the point that they could survive to find the original party, pick their corpses up, and run them back to town. If this sounds like a pain in the ass, it was, but that was part of Wizardry's charm. Note that corpses took up a party slot, so this involved walking back to them with at least one less party member than before, and making multiple trips, and oh yeah, npcs could move their bodies and loot them (and would, if you took too long).
Wizardry was Nintendo Hard before there WAS a Nintendo.
Found a 7400 gold weapon off one of the monsters on DoT1. Nothing like it in the shop, so will hopefully ID it soon. That's a shitload of money, though. The rings are really nice (+vit +luc +atk / dodge / etc) but are god awful expensive to id (3700). I mis the old days of just making a Wizard alt and having him spam "Attempt to ID" over and over again.
You can cast spells in town with the Triangle menu. So you only ever have to let your priest rest and have him/her cast heal spells on everyone else. Old Wizardry games had a age stat, and as you aged up you lost vitality (loose all of it, and your character retires!) so just spending weeks in the inn wasn't a good idea.
Getting a ranged weapon for your back row is pretty vital.
Has anyone figured out the stats needed to make a lord? I made a samurai to replace the somewhat shoddy one in the guild, but haven't figured the lord out.
I've got a 7400 weapon waiting to id as well. Haven't checked, but if there's something in the store worth 14800, that's probably it. Id'ed a dagger at 800 cost, turned out to be a short sword, which costs 1600.
EDIT: Can't check now, but didn't the sling cost something like that?
Which should absolutely be abused.
I always loved that..
4
exit
3
exit
7
exit
3
exit
35
HELL YEAH
EDIT: Fuck it. I'm going legit for this game. See Sony? That's all it takes. Amazing PSN content.
You buy it in the shop from Ironhand.
15
11
10
14
10
9
Lord (good):
15
12
12
15
14
15
Bishop (good/evil):
Int/Pie at 13
Ninja (evil):
Everything at 15
That was just a quick test with a human, so you might be able to do it with slightly lower values on some of them.
Those aren't recommended stats, obviously.
Also, the shop is nuts. Can't they stagger new equipment like a normal shopkeep?
Hell no, that would make the game less hardcore. :P
For a PSN Points Card or something? This is PSN only, no Gamestop allowed.
Yeah I'm not putting my CC info into PSN again (or 360 or Wii).
Yup. Definitely a Wizardry game.
That is awesome.
I believe you can buy stuff on Amazon, or at least points that can be instantly redeemed.
NintendoID: Nailbunny 3DS: 3909-8796-4685
And is there a breakdown on the 8 classes?
// Switch: SW-5306-0651-6424 //
I forgot about this feature!! Thanks!
So... you can have any party class combination except having a Lord and Ninja in the same party?
// Switch: SW-5306-0651-6424 //
If it's like the other Wizardy's there isn't any restriction with having Good and Evil in the same group. They can just end up fighting each other.
Steam: TheArcadeBear
I'm dead serious."
// Switch: SW-5306-0651-6424 //
// Switch: SW-5306-0651-6424 //
I'm dead serious."
Scenario 2 was released about 14 months after the game was launched in Japan (3/31/2011 actually). It was about $8 and raised the level cap to 99, as well as adding the Felpur race from Wizardry 6 to the game. It appears it added a few dungeons as well.
Scenario 3 was released a 16 months after the game was launched (4/14/2011), cost $9, increased the level cap to 299, and added the Fairy Race, who are pretty much custom designed to be Ninjas, just like in Wiz8. 3 dungeons as well? Not sure.
Both Scen 2 and 3 have additional Trophies, to boot. Not sure if they add new classes ... maybe? I'm not certain if Scen 1 / 2 / 3 is meant to be the trillogy, or if there are a total of 3 PS3 Wizardry games coming out.
It also looks like they added some basic "pay for items" stuff -- rings, swords, etc. Nothing you couldn't get yourself, but would definitely make the start of the game easier.