Got it at Books-A-Million today. Vag_Winds was there. It was like "Oh Lords, Divine Power is out! We can see the light! Our bodies are healed." And if I had used my Cha of 18, Wis 16, and Str of 14, I would be a badass Shielding Cleric from DP.
Well, i'm in no rush, just been curious, also, i don;t think you could do the 14,16,18 build with a dwarf. or if you did everything not those would be 8 and 10. I can go check the character builder if you want.
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AriviaI Like A ChallengeEarth-1Registered Userregular
the only way i see it possible is using a race that uses wisdom and cha as the bonus. maybe strength and wisdom
Research suggests that to do that build you need a race that has atleast two of thouse as one of their bonuses. Dragonborn seems the most suited choice.
You can have multiple sets of properties, so I would really appreciate it if you could throw mine in there as well so I don't have to re-write my macros. I'm also available to test Kavaki out if you want to.
Well mine are already made, that's why I bring it up. My defenses are all displayed as well as HP, AP, Surges, Surge Value, and Level. Plus they track my power usage, and let me make temporary stat changes. The biggest benefit though, is I barely have to do anything to level. If it's too much trouble to have two sets of properties then I'll make the necessary changes to my macros, but if not it'd make my life easier to have them.
You can have both sets in the campaign. By status markers I assume you mean states? If so, then the properties are totally unrelated and don't effect states.
Prop, PropLength, and PropBonus are used to increase or decrease stats based on temporary powers etc. I have a macro that asks for the length of a bonus, the stat it increases/decreases, and how much it increases/decreases. Then each round I click a 'time passes' macro that reduces the remaining length of each bonus, and resets the ones that have run out. It also works for 'until end of encounter' bonuses by not eliminating bonuses that start with a length of 0. My rest macro cleans those up at the end.
The Wpn stats are weapon Enhancement, Proficiency, Crit. Imp is implement Enhancement, Crit. You could add an additional 0, in the Wpn line so it would be Damage, Enhancement, Proficiency, Crit I just didn't think of it when I originally set this up. There are multiple for those that wield multiple weapons/implements, or switch out(my cleric for whom I did this first). MH and OH are for tracking what weapons/implements are being wielded(again for the cleric) as I usually add an extra bit at the end of each weapon/implement including the name of the item. This way I can track whether or not I have the right item equipped before I use it.
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Damn, I saw that but I can't remember what it is. And my book is at work. Unless Vag wants to go get it :winky:
That's for the Champion of the Seldarine most likely, an elven divine paragon path allowing for the use of bows as implements.
Also RE: Str 14, Wis 16, Cha 18 build for dwarf: Not possible in the least.
Research suggests that to do that build you need a race that has atleast two of thouse as one of their bonuses. Dragonborn seems the most suited choice.
Since he has already developed a lot of it.
There's no XP tracking there, that's about all I know.
EDIT: Alright, here's all the properties on a player
|CORE|
Level
*TempHP
MaxHP
*HP
Bloodied
SurgeValue
SurgePerDay
*SurgeRemaining
*AP
*AC
*Fortitude
*Reflex
*Will
*Speed
*Elevation
MiscSaveBonus
MeleeAttk
MeleeDice
MeleeDam
MeleeMax
MeleeCrit
RangeAttk
RangeDice
RangeDam
RangeMax
RangeCrit
ImpAttk
ImpDam
ImpCrit
BonusDam
BonusMax
|ATTRIBUTES|
Strength (Str)
Constitution (Con)
Dexterity (Dex)
Intelligence (Int)
Wisdom (Wis)
Charisma (Cha)
|SKILLS|
Acrobatics:+{DexBonus}+{LevelBonus}
Arcana:+{IntBonus}+{LevelBonus}
Athletics:+{StrBonus}+{LevelBonus}
Bluff:+{ChaBonus}+{LevelBonus}
Diplomacy:+{ChaBonus}+{LevelBonus}
Dungeoneering:+{WisBonus}+{LevelBonus}
Endurance:+{ConBonus}+{LevelBonus}
Heal:+{WisBonus}+{LevelBonus}
History:+{IntBonus}+{LevelBonus}
Insight:+{WisBonus}+{LevelBonus}
Intimidate:+{ChaBonus}+{LevelBonus}
Nature:+{WisBonus}+{LevelBonus}
Perception:+{WisBonus}+{LevelBonus}
Religion:+{IntBonus}+{LevelBonus}
Stealth:+{DexBonus}+{LevelBonus}
Streetwise:+{ChaBonus}+{LevelBonus}
Thievery:+{DexBonus}+{LevelBonus}
|BONUS|
StrBonus
ConBonus
DexBonus
IntBonus
WisBonus
ChaBonus
LevelBonus
InitBonus
CABonus
PrimeShot
Quarry
PowerAttack
We making out own macros for this or you going to be the most awesome guy i know with burning and a body part in their name?
Worst case scenario I don't get it done in time and we're looking at another week of waiting.
LevelMod:[r:floor(Level/2)]
Toughness:0
HPValue1:0
HPValue2:0
Str:10
StrMod:[r:floor(Str/2-5)]
Con:10
ConMod:[r:floor(Con/2-5)]
Dex:10
DexMod:[r:floor(Dex/2-5)]
Int:10
IntMod:[r:floor(Int/2-5)]
Wis:10
WisMod:[r:floor(Wis/2-5)]
Cha:10
ChaMod:[r:floor(Cha/2-5)]
*HP:[r:CurHP]/[r:MaxHP] + [r:TempHP]
CurHP:0
MaxHP:[r:HPValue1+Con+HPValue2*(Level-1)+Toughness*5]
TempHP:0
*Surges:[r:SurgeNumber]/[r:SurgeMax] ([r:SurgeValue] HP)
SurgeMax:0
SurgeNumber:0
SurgeValue:[r:floor(MaxHP/4)]
*AC/Fort/Ref/Will:[r:AC]/[r:Fort]/[r:Ref]/[r:Will]
AC:[r:ArmorBonus+ArmorEnh+ShieldBonus+LevelMod+10]
Fort:[r:max(StrMod,ConMod)+NeckEnh+LevelMod+10]
Ref:[r:max(DexMod,IntMod)+NeckEnh+ShieldBonus+LevelMod+10]
Will:[r:max(WisMod,ChaMod)+NeckEnh+LevelMod+10]
ArmorBonus:0
ShieldBonus:0
ArmorEnh:0
NeckEnh:0
*Implement Enh/Crit:[r:listGet(EquippedImp,0)]/[r:listGet(EquippedImp,1)]
Imp1:"0,0d0"
Imp2:"0,0d0"
EquippedImp:[r:Imp1]
*Weapon Enh/Prof/Crit:[r:listGet(MH,0)]/[r:listGet(MH,1)]/[r:listGet(MH,2)]
Wpn1:"0,0,0d0"
Wpn2:"0,0,0d0"
Wpn3:"0,0,0d0"
MH:[r:Wpn1]
OH:[r:Imp1]
*AP:1
Milestones:0
DailyItems:0
*Speed:0
EncounterPowers
DailyPowers
Prop
PropBonus
PropLength
There's a few status markers, but maybe I can use those stats and change the status markers.
What's the prop stats for?
the WPN goes 0,0 what are those for in order?
The rest are clear enough though.
The Wpn stats are weapon Enhancement, Proficiency, Crit. Imp is implement Enhancement, Crit. You could add an additional 0, in the Wpn line so it would be Damage, Enhancement, Proficiency, Crit I just didn't think of it when I originally set this up. There are multiple for those that wield multiple weapons/implements, or switch out(my cleric for whom I did this first). MH and OH are for tracking what weapons/implements are being wielded(again for the cleric) as I usually add an extra bit at the end of each weapon/implement including the name of the item. This way I can track whether or not I have the right item equipped before I use it.
I'll test it out. I think I'll do the captain first.
EDIT: You had any ready macros for that thing?
How do you use this one?
Also, you don't have to worry about that if you don't want to.
I kind of want them all to look similar with similar setup so it's easier to look at stuff.
EDIT: For some reason I can't send PMs
My email is urgelos at gmail dot com
All right, I need to see if anyone can connect to me at all anyway.