You make it sound like you're a thousand years old Will.
Well it is just that there is a fucking world of difference between experiencing something as a kid and experiencing something as an adult. Like if you and I went to see a movie today, the age difference between us would be subordinate to the differences in our personal tastes. But If I went to go see a movie with an eight year old, I literally could not experience the movie the same way he would.
I actually played that before I played Trigger, but I'm pretty fond of it. I can dig the sort of disjointed, almost episodic pacing the game had, although I can see how it could quickly grate on others.
It's probably why I also like Legend of Mana.
Tarranon on
You could be anywhere
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VariableMouth CongressStroke Me Lady FameRegistered Userregular
edited January 2010
I've seen the fifth element before but when I watched it last year is when I officially decided I liked it. so it wasn't age.
Do you have an example or is this just more of a gut instinct
I would have to know the year that FF7 came out to say definitively, but considering that RPG's and Adventure games have been on PC since... the beginning of PCs, surly it is true.
PC does pretty much everything before console. I think about shooters. Wolf 3d in 92? Turok didnt come out till 97 and duke 3d till 96. Doom went to console after PC.
JebusUD on
and I wonder about my neighbors even though I don't have them
but they're listening to every word I say
I actually played that before I played Trigger, but I'm pretty fond of it. I can dig the sort of disjointed, almost episodic pacing the game had, although I can see how it could quickly grate on others.
It's probably why I also like Legend of Mana.
I liked it a great deal too, but never got the hang of the magic system (I only ever trapped one spell) and hated how character progression worked.
Mostly Pakistani Will, not so much Indian. At least in my experiance.
Yeah it struck me as kind of odd because in the US we make basically no distinction between the two. I guess the Indians for whatever reason are a lot more anglophilic though.
I actually played that before I played Trigger, but I'm pretty fond of it. I can dig the sort of disjointed, almost episodic pacing the game had, although I can see how it could quickly grate on others.
It's probably why I also like Legend of Mana.
I never played Legend of Mana.
To be honest I don't think I ever beat Secret even though I loved it a lot.
But yeah, to me Chrono Cross was an amazing sequel-yet-not-a-sequel. I love how it tied it in to the first just barely enough at a few parts so that when it happened you were like "Yessssssssssss" but it wasn't blatant throughout.
I also loved playing Suikoden 1&2 back to back. They are fantastic on their own, but there's another example of a sequel that isn't super direct about it.
Do you have an example or is this just more of a gut instinct
I would have to know the year that FF7 came out to say definitively, but considering that RPG's and Adventure games have been on PC since... the beginning of PCs, surly it is true.
PC does pretty much everything before console. I think about shooters. Wolf 3d in 92? Turok didnt come out till 97 and duke 3d till 96. Doom went to console after PC.
You...understand I'm talking about a narrative trope and not gaming conventions, right? But Final Fantasy VII came out in Japan January '97, about ten months before the first Fallout and a year and a half before Baldur's Gate.
Apparently someone in Newton Mearns went to the trouble of obtaining the use of a truck and some lifting apparatus and stole a grit bin containing two tons of road salt.
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Irond WillWARNING: NO HURTFUL COMMENTS, PLEASE!!!!!Cambridge. MAModeratormod
I actually played that before I played Trigger, but I'm pretty fond of it. I can dig the sort of disjointed, almost episodic pacing the game had, although I can see how it could quickly grate on others.
It's probably why I also like Legend of Mana.
I liked it a great deal too, but never got the hang of the magic system (I only ever trapped one spell) and hated how character progression worked.
Trapping wasn't ever necessary, and I liked the magic system because you could hit someone a few times and cast a spell all in the same turn, but then you'd be in the negative next turn.
Also character progression worked exactly like every other RPG, it's just that the XP and levels went on behind-the-scenes, but it was still just kill stuff -> get more powerful.
What's fucked up is that the news crew probably found a patch of ice where people were falling, and instead of warning people, they let that person crack their head just to get a good shot.
What's fucked up is that the news crew probably found a patch of ice where people were falling, and instead of warning people, they let that person crack their head just to get a good shot.
For Comedy doc, just like when king 5 turned their camera on cars playing bumper cars last year.
Preacher on
I would like some money because these are artisanal nuggets of wisdom philistine.
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H5 me too, and Will is just being old and telling us to get off his lawn. Fifth Element is great at any age, my father is 60 and enjoys it.
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1997, at least in America.
Chrono Cross.
Elki's black, ergo he's going to rape them.
pleasepaypreacher.net
Okay, so I was 17 then.
I can see that.
Rush Hour 3 was so bad. I mean the first one was good and the second one was good to a point but its incredible how bad the third one was.
3DS: 2852-6809-9411
I agree with Will on a lot of games, but on movies he and I diverge, I have taste and he likes shit from like a butt.
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The Latro stuff is my favorite.
way to go assholes
3DS: 2852-6809-9411
God, I hate that.
"Haha, I totally got this one!"
*read an interview*
"what the fuck? that was an allegory for american hegemony in the middle east and all sorts of obscure catholic references etc?"
You should introduce them.
https://twitter.com/Hooraydiation
I actually played that before I played Trigger, but I'm pretty fond of it. I can dig the sort of disjointed, almost episodic pacing the game had, although I can see how it could quickly grate on others.
It's probably why I also like Legend of Mana.
On the black screen
I would have to know the year that FF7 came out to say definitively, but considering that RPG's and Adventure games have been on PC since... the beginning of PCs, surly it is true.
PC does pretty much everything before console. I think about shooters. Wolf 3d in 92? Turok didnt come out till 97 and duke 3d till 96. Doom went to console after PC.
but they're listening to every word I say
This is simply the way of things.
I liked it a great deal too, but never got the hang of the magic system (I only ever trapped one spell) and hated how character progression worked.
https://twitter.com/Hooraydiation
ho ho
Possibly? He's in some kind of relationship, anyway.
BWAAAAHAHAHAHAHAHHAHAHAHAHAHA!
Yeah it struck me as kind of odd because in the US we make basically no distinction between the two. I guess the Indians for whatever reason are a lot more anglophilic though.
I never played Legend of Mana.
To be honest I don't think I ever beat Secret even though I loved it a lot.
But yeah, to me Chrono Cross was an amazing sequel-yet-not-a-sequel. I love how it tied it in to the first just barely enough at a few parts so that when it happened you were like "Yessssssssssss" but it wasn't blatant throughout.
I also loved playing Suikoden 1&2 back to back. They are fantastic on their own, but there's another example of a sequel that isn't super direct about it.
There goes my commute. I have a car, but I suspect it will be not much better.
That is an awful thing to say.
You...understand I'm talking about a narrative trope and not gaming conventions, right? But Final Fantasy VII came out in Japan January '97, about ten months before the first Fallout and a year and a half before Baldur's Gate.
On the black screen
Oh there is no need.
I am not, but I live with my ladyfriend.
Trapping wasn't ever necessary, and I liked the magic system because you could hit someone a few times and cast a spell all in the same turn, but then you'd be in the negative next turn.
Also character progression worked exactly like every other RPG, it's just that the XP and levels went on behind-the-scenes, but it was still just kill stuff -> get more powerful.
For Comedy doc, just like when king 5 turned their camera on cars playing bumper cars last year.
pleasepaypreacher.net
Robos I think you should ask your mom who your real dad is.
3DS: 2852-6809-9411