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Bad Company 2: Explosions, Hyperbole, and Hyperbolic Explosions

13468962

Posts

  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    edited April 2010
    I finaly got the GOL and am really liking it. I was in some pretty intense sniper battles tonight and usually managed to come out on top. Good times.

    That_Guy on
  • PancakePancake Registered User regular
    edited April 2010
    That_Guy wrote: »
    I finaly got the GOL and am really liking it. I was in some pretty intense sniper battles tonight and usually managed to come out on top. Good times.

    Good job using Easy Mode: Sniper Rifle Edition.

    Pancake on
    wAgWt.jpg
  • That_GuyThat_Guy I don't wanna be that guy Registered User regular
    edited April 2010
    Pancake wrote: »
    That_Guy wrote: »
    I finaly got the GOL and am really liking it. I was in some pretty intense sniper battles tonight and usually managed to come out on top. Good times.

    Good job using Easy Mode: Sniper Rifle Edition.

    But I was spotting a whole lot and brought down some good mortar strikes. I really tried to be helpful.

    That_Guy on
  • PancakePancake Registered User regular
    edited April 2010
    You guys are pretty bad.

    I was 3/0 when I quit and my ping kept jumping up to 999 and was usually around 720.

    Edit: Hooah.

    Pancake on
    wAgWt.jpg
  • Raoulduke20Raoulduke20 Registered User regular
    edited April 2010
    Goomba wrote: »
    -Loki- wrote: »
    Would have been better to just let speculation run rampant. You'd be like Speirs in Band of Brothers!
    I actually did kick Sladvan and tyrannus, though.

    Sometimes Goomba will kick me then steam message me asking me to come back, just so he can ban me again. His rule is totalitarian.

    Raoulduke20 on
    signatureih.jpg
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited April 2010
    Goomba wrote: »
    -Loki- wrote: »
    Would have been better to just let speculation run rampant. You'd be like Speirs in Band of Brothers!
    I actually did kick Sladvan and tyrannus, though.

    I'm surprised they didn't kick you back.

    Me? I'd just round-ban you :P

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • GoombaGoomba __BANNED USERS regular
    edited April 2010
    Yes well that's because you're humorless.
    Goomba wrote: »
    -Loki- wrote: »
    Would have been better to just let speculation run rampant. You'd be like Speirs in Band of Brothers!
    I actually did kick Sladvan and tyrannus, though.

    Sometimes Goomba will kick me then steam message me asking me to come back, just so he can ban me again. His rule is totalitarian.
    The best thing to do is realize that you're already kicked.

    Goomba on
    [SIGPIC][/SIGPIC]
  • SladvanSladvan Registered User regular
    edited April 2010
    CarbonFire wrote: »
    Goomba wrote: »
    -Loki- wrote: »
    Would have been better to just let speculation run rampant. You'd be like Speirs in Band of Brothers!
    I actually did kick Sladvan and tyrannus, though.

    I'm surprised they didn't kick you back.

    Me? I'd just round-ban you :P

    And then lie about it.

    Sladvan on
    ken2.png
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited April 2010
    Only to you Sladvan.

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • GashikGashik Office Communist Registered User regular
    edited April 2010
    I'm pissed. I won't be able to get my BC2 fix for over a week due to a work trip. Damn you, job. D:

    Gashik on
  • MasumeMasume Creator Caprica, FloridaRegistered User regular
    edited April 2010
    Bookmark!

    ...wow, it was so late angry dome was empty last night, so I hit a few pubs...ugh, talk about a reason to complain.

    Masume on
    3DS Code - 5370-0463-9307
    Wii U - 'Nocero'
    XBox ID - therealmasume
    PS4 ID - realmasume
  • CroakCroak Registered User regular
    edited April 2010
    Can somebody explain this guy to me?

    The rest of the people at the top of the leaderboard make some sort of sense (cheats and/or a lot of playtime)...but this guy? Where's his score coming from? There's a few more like him out there too.

    Croak on
  • edited April 2010
    This content has been removed.

  • FatsFats Corvallis, ORRegistered User regular
    edited April 2010
    Croak wrote: »
    Can somebody explain this guy to me?

    The rest of the people at the top of the leaderboard make some sort of sense (cheats and/or a lot of playtime)...but this guy? Where's his score coming from? There's a few more like him out there too.

    471 hours of playtime in a little over a month, holy hell.

    Fats on
  • CroakCroak Registered User regular
    edited April 2010
    But look at his gadget stats...113 heals, 5 revives. His award and bonus/squad/team scores are also shite.

    Compare that to my rather lackluster medic score of 66k, which took 446 kills, 952 heals, and 104 revives.

    Croak on
  • SladvanSladvan Registered User regular
    edited April 2010
    Croak wrote: »
    But look at his gadget stats...113 heals, 5 revives. His award and bonus/squad/team scores are also shite.

    Compare that to my rather lackluster medic score of 66k, which took 446 kills, 952 heals, and 104 revives.

    Maybe he's some sort of conquest-bot, just runnin' 'round cappin' points.

    Sladvan on
    ken2.png
  • CroakCroak Registered User regular
    edited April 2010
    That may be it, and the name is a clue too...112king, 99kings>godlike 99kingz>emperor, all with absurd scores and thin stats.

    Croak on
  • FatsFats Corvallis, ORRegistered User regular
    edited April 2010
    The first guy has 471 hours played but only 119 rounds completed, the two 99Kings guys have ~250 hours played but only 10 and 11 rounds completed respectively. Definitely something weird going on.

    Fats on
  • SladvanSladvan Registered User regular
    edited April 2010
    Do not mine points. That is all.

    Sladvan on
    ken2.png
  • PaladinPaladin Registered User regular
    edited April 2010
    KABOOM

    Paladin on
    Marty: The future, it's where you're going?
    Doc: That's right, twenty five years into the future. I've always dreamed on seeing the future, looking beyond my years, seeing the progress of mankind. I'll also be able to see who wins the next twenty-five world series.
  • fsmith1fsmith1 Registered User regular
    edited April 2010
    Well well well, if it isn't a new thread.

    I'm going to hop onto the Dome in a few moments, I hope The Cock is there again.

    fsmith1 on
  • RobmanRobman Registered User regular
    edited April 2010
    So are there some config files or something that need editing for good network performance in this game? Because I can grind my points to good weapons with bullshit explosive spam aka tactical weapon usage, but the awful lag is just making the whole thing anti-fun

    Like seriously, bad packet loss on every server I play on, and this is unique to BCBF2

    Robman on
  • SladvanSladvan Registered User regular
    edited April 2010
    Sol Invictus was just the victim of a random test that proved successful. Thank you for your participation Sol. You are a hero.

    Sladvan on
    ken2.png
  • WarcryWarcry I'm getting my shit pushed in here! AustraliaRegistered User regular
    edited April 2010
    Fats wrote: »
    Croak wrote: »
    Can somebody explain this guy to me?

    The rest of the people at the top of the leaderboard make some sort of sense (cheats and/or a lot of playtime)...but this guy? Where's his score coming from? There's a few more like him out there too.

    471 hours of playtime in a little over a month, holy hell.

    http://bfbcs.com/stats_pc/%3EWarcry%3C

    I'm getting there. Keep in mind I mainly play on the Dome with this account.

    Warcry on
  • PancakePancake Registered User regular
    edited April 2010
    You people play way too much.

    Pancake on
    wAgWt.jpg
  • MovitzMovitz Registered User regular
    edited April 2010
    Seeing how the VSS have no crosshair reminded me of the good ol' days of Doom when we used to put pieces of scotch tape on the middle of our screens. I wonder....

    Movitz on
  • SonorkSonork CanadaRegistered User regular
    edited April 2010
    Everytime I think about playing bfbc2 I then immedtiately think of joining the AD. Then remember everything I read in this thread(past threads). Then go play on random pubs. Also lazy about changing my clan tag. Anyways this is thread is always entertaining to say the least.

    Sonork on
  • GoombaGoomba __BANNED USERS regular
    edited April 2010
    Sonork wrote: »
    Everytime I think about playing bfbc2 I then immedtiately think of joining the AD. Then remember everything I read in this thread(past threads). Then go play on random pubs. Also lazy about changing my clan tag. Anyways this is thread is always entertaining to say the least.
    I dunno people have a good time there but thanks for your meaningless post :)

    Goomba on
    [SIGPIC][/SIGPIC]
  • L|amaL|ama Registered User regular
    edited April 2010
    Movitz wrote: »
    Seeing how the VSS have no crosshair reminded me of the good ol' days of Doom when we used to put pieces of scotch tape on the middle of our screens. I wonder....

    whiteboard marker dogg

    L|ama on
  • MovitzMovitz Registered User regular
    edited April 2010
    L|ama wrote: »
    Movitz wrote: »
    Seeing how the VSS have no crosshair reminded me of the good ol' days of Doom when we used to put pieces of scotch tape on the middle of our screens. I wonder....

    whiteboard marker dogg

    D00d!!! That's like, smart. Don't know how compatible it would be with a non-glossy LCD screen though.

    Movitz on
  • trevelliantrevellian Registered User regular
    edited April 2010
    Right, I defy anyone to have developed crappier stats than me whilst levelling up.


    http://bfbcs.com/stats_pc/mcgough


    Don't know anyone else that plays (EU zone) so I am just bouncing from pub to pub in random groups with no real communication with the rest of the squad/team beyond simple spotting.

    I am generally running as a recon at the moment to complete the unlocks, but switch to other kits on some maps depending on what we need at the time.

    trevellian on
    McGough_EA.png
  • LindLind Registered User regular
    edited April 2010
    My graphics card died last weekend and I'm still waiting on my replacement so I can get back to getting AT-Mine kills. How does autobalance work now in R9. If I'm with a friend in a squad do we risk getting thrown into different teams?

    Lind on
  • KnorreKnorre Registered User regular
    edited April 2010
    Autobalance is pretty much broken... I was in a match yesterday where it was 8v8, but the autobalancer kept saying [25/3] EVEN UP THE TEAMS... That message spammed until it reached [40/3] and died.

    Knorre on
    Knorreworst.png
  • GoombaGoomba __BANNED USERS regular
    edited April 2010
    Knorre wrote: »
    Autobalance is pretty much broken... I was in a match yesterday where it was 8v8, but the autobalancer kept saying [25/3] EVEN UP THE TEAMS... That message spammed until it reached [40/3] and died.
    But it just came out today.

    Goomba on
    [SIGPIC][/SIGPIC]
  • tofutofu Registered User regular
    edited April 2010
    Autobalancer hmm?

    tofu on
  • MegaMekMegaMek Girls like girls. Registered User regular
    edited April 2010
    Knorre wrote: »
    Autobalance is pretty much broken... I was in a match yesterday where it was 8v8, but the autobalancer kept saying [25/3] EVEN UP THE TEAMS... That message spammed until it reached [40/3] and died.

    That's a server admin tool. As far as I know, it works just as well as the in-game autobalance. Which is to say, not at all.

    Unless there was a patch I missed somewhere.

    MegaMek on
    Is time a gift or punishment?
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited April 2010
    Mouse Smoothing Fix updated for reference. In much better news, I've been talking to someone who is making a tool to automate this whole unsightly mess - so once that is done I'll go ahead and post it here :^:

    CarbonFire's Turret Mouse Fix
    CARBONFIRE'S Mouse Smoothing and Turret Speed Fix for BFBC2

    This fix will change the way your mouse works in-game for both your regular infantry view and when using stationary / vehicle turrets or Choppers.

    Currently Battlefield Bad Company 2 has mouse smoothing on by default, with no way of turning the feature off in the game's settings. Mouse Smoothing normalizes your mouse's input, "smoothing out" very fast or very slow movements. The result of this smoothing is often aiming that feels floaty or laggy, which is obviously not desirable in an FPS!

    Also BFBC2 turrets tend to turn at a much slower rate compared to normal infantry mouse aiming. This fix will solve that problem and opens the potential for turrets to reach their maximum turning speed without affecting infantry movement. This will also make vehicle turrets turn faster, but they have a hard-coded maximum turning speed, so don't expect to pull a quick 180 with a tank turret anytime soon.
    DISCLAIMER: This fix involves changing values within key game files that are relied upon to properly run BFBC2. It is advised that you back up these files prior to editing, and that you don't go changing any values outside the ones shown below. Use this fix at your own risk, you assume all responsibility if you mess up your game.
    Ok, with that out of the way, here are the steps to killing mouse smoothing and fixing those slow turrets:

    Go to your My Documents > BFBC2 folder. We will be making changes to the Gamesettings.ini file, as well as the files within the <input> folder, so go ahead and make back-up copies of those first.

    IF YOU DON'T HAVE AN <INPUT> FOLDER, IT IS BECAUSE YOU ARE USING THE DEFAULT KEYBINDINGS.
    You must go to your settings in-game and bind at least one custom control (doesn't matter which) before the game makes this folder with the proper files inside.

    THE FIX
    1. Make sure BFBC2 is closed
    2. Open GameSettings.ini and make the following changes:

      Sensitivity0=0.000000
      Sensitivity1=0.000000
      Sensitivity2=0.000000
      .
      .
      .
      Scheme0Sensitivity=2.50000 <--- This value will be your normal in-game mouse sensitivity, it seems to have no effect on turrets or vehicles. Feel free to experiment with this value and change as necessary. I found 2.5 to be a good compromise between fast turning speed and precision with a 1000DPI mouse, but YMMV. Values from 0.001 to 100+ are valid.
      .
      .
      InputAcceleration=0

    3. Save and close GameSettings.ini
    4. Navigate to the <input> folder, open infantry.dbx using notepad
    5. Search for the following line:
      <field name="ConceptIdentifier">ConceptPitch</field>
    6. Below this line you'll see several similar-looking blocks of data. Make the following changes:

      infantryinput1.jpg
      .
    7. Just Below this section you'll find a similar section with the following header:
      <field name="ConceptIdentifier">ConceptYaw</field>

      Again, find the appropriate block of data and make the following changes:

      infantryinput2.jpg
      .
    8. Save and close infantry.dbx

      Mouse Smoothing should be effectively disabled at this point. However this change will render turrets and vehicles nearly impossible to use, so make sure you follow the remaining steps...
      .
    9. In the <input> folder, open land.dbx using notepad
    10. Search for the following line:
      <field name="ConceptIdentifier">ConceptPitch</field>
    11. Again, you'll see several similar-looking blocks of data below this section. Make the following changes:

      landinput1.jpg

      Note: 10 here is a suggestion, again feel free to experiment. Values below 5 seemed too sluggish for my taste, while values far greater than 20 did not seem to make turrets any faster at turning, just more "squirrely" (changing directions more quickly, making it harder to stay on target).
      .
    12. Just Below this section you'll find a similar section with the following header:
      <field name="ConceptIdentifier">ConceptRoll</field>

      Again, find the appropriate block of data and make the following changes:

      landinput2.jpg
      .
      Added 4/9/10
      Addendum wrote:
      - Search for the following line:
      <field name="ConceptIdentifier">ConceptCameraPitch</field>
      As with the previous mouse settings, Change both <field name="ScaleValue">0.0099999998</field> to 2.5

      - Search for the following line:
      <field name="ConceptIdentifier">ConceptCameraYaw</field>
      As with the previous mouse settings, Change both <field name="ScaleValue">0.0099999998</field> to 2.5
      .
    13. Save and close land.dbx

      Note: The next section applies only to piloting Helicopters (not including the UAV). Gunner seats and the UAV seem to follow the "land" control guidelines for turning speed. Also this fix was only tested for mouse flight. If you fly with a joystick or keyboard-only controls, you'll probably have to play with these settings a bit more to get them to work with your setup. Good Luck!
      .
    14. In the <input> folder, open air.dbx using notepad
    15. Same as before, search for the following line:
      <field name="ConceptIdentifier">ConceptPitch</field>

      Below this line you'll see several similar-looking blocks of data. Make the following changes:

      airinput1.jpg
      .
    16. Search for the following line:
      <field name="ConceptIdentifier">ConceptRoll</field>

      Again, find the appropriate block of data and make the following changes:

      airinput2.jpg

      Choppers seem to need much higher values to compensate for setting the "main" mouse sensitivity to zero in step 2. Much lower than 100 and the chopper is hard to move. I tried up to 300, and while it worked, it wasn't a significant change. Again, experiment and find a value that suits you. Like turrets, there is a hard-coded maximum turning speed that the game allows, so don't expect this to transform your chopper into a super stunt machine.
      .
      Added 4/9/10
      Addendum wrote:
      - Search for the following line:
      <field name="ConceptIdentifier">ConceptCameraPitch</field>
      As with the previous mouse settings, Change both <field name="ScaleValue">0.0099999998</field> to 2.5

      - Search for the following line:
      <field name="ConceptIdentifier">ConceptCameraYaw</field>
      As with the previous mouse settings, Change both <field name="ScaleValue">0.0099999998</field> to 2.5
      .
    17. Save and close air.dbx
    18. Start up BFBC2
    19. ENJOY!
    20. (optional)Curse EA as the servers go down again and go play single-player instead ;-)
    4/9/10: Updated to fix free-look while using first-person view in vehicles

    One final note: Vehicles / Turrets will always be affected by some smoothing, as there is no Scheme#Sensitivity or other setting I was able to find in GameSettings.ini that changed vehicle/turret behavior.

    Hope this tutorial makes your BC2 experience just a little more awesome.

    See you on the Battlefield soldier 8-)

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • KnorreKnorre Registered User regular
    edited April 2010
    MegaMek wrote: »
    Knorre wrote: »
    Autobalance is pretty much broken... I was in a match yesterday where it was 8v8, but the autobalancer kept saying [25/3] EVEN UP THE TEAMS... That message spammed until it reached [40/3] and died.

    That's a server admin tool. As far as I know, it works just as well as the in-game autobalance. Which is to say, not at all.

    Unless there was a patch I missed somewhere.

    Mkay so it wasn't DICE's balancer, but it still sucked ass.

    Knorre on
    Knorreworst.png
  • GoombaGoomba __BANNED USERS regular
    edited April 2010
    DICE's is basically "HEY BALANCE THE TEAMS OR I, THE SERVER, WILL" and then I dunno.

    I guess it does?

    Goomba on
    [SIGPIC][/SIGPIC]
  • KnorreKnorre Registered User regular
    edited April 2010
    "WILL DROP A NUKE ON THE WINNING TEAM'S BASE"?

    Knorre on
    Knorreworst.png
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