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  • McGuffinMcGuffin Registered User regular
    edited August 2010
    mcdermott wrote: »
    McGuffin wrote: »
    You are effectively getting the option to save spending more money on a game that sucks. This should push quality up to avoid this happening as well as making the DLC really worth having.

    It would not be sensible to have the game check an internet connection and refuse to play, so that probably won't happen, but if you can drag yourself to an internet point to get the DLC if you want to once a year, that's not asking much, is it?

    Actually, IIRC some game just came out that requires an internet connection check as part of the DRM. You can take it to offline mode, but that only buys you a month or something. It was pretty fucked. Shit, I think it might have been StarCraft 2. IIRC C&C4 did something similar.

    Ah. Well, hopefully market forces will sort those brain-farts out.

    Vote with your wallets, people. :winky:

    McGuffin on
  • ElJeffeElJeffe Roaming the streets, waving his mod gun around.Moderator, ClubPA Mod Emeritus
    edited August 2010
    Nerdgasmic wrote: »
    ElJeffe, you're forgetting the opinion that informs his principle:
    Nerdgasmic wrote: »
    all DLC is just content that was cut and given a delayed release in order to steal more money from the consumers, us gamers.

    Yeah, guys? When you find yourself agreeing with someone's sarcastic hyperbole? You're doing it wrong.

    ElJeffe on
    I submitted an entry to Lego Ideas, and if 10,000 people support me, it'll be turned into an actual Lego set!If you'd like to see and support my submission, follow this link.
  • sportzboytjwsportzboytjw squeeeeeezzeeee some more tax breaks outRegistered User regular
    edited August 2010
    mcdermott wrote: »
    McGuffin wrote: »
    mcdermott wrote: »

    I will never, ever buy a single-player game that requires an internet connection to work.

    As somebody who occasionally likes to game where I do not have internet, and who every now and then goes a year at a time without a personal internet connection, this is simply unacceptable to me.

    The day single player games start regularly requiring internet connections just to play them is the day I stop gaming.

    Well, if you get a $50 (in today's money) game for $30 and refuse to pay the extra $10 for the DLC, then you got a cheaper game, didn't you?

    OK, you got a cheaper part of a game, but it is entirely your choice to pay more for the other part. Sometimes you will, sometimes you won't and that's fine.

    You are effectively getting the option to save spending more money on a game that sucks. This should push quality up to avoid this happening as well as making the DLC really worth having.

    It would not be sensible to have the game check an internet connection and refuse to play, so that probably won't happen, but if you can drag yourself to an internet point to get the DLC if you want to once a year, that's not asking much, is it?

    Actually, IIRC some game just came out that requires an internet connection check as part of the DRM. You can take it to offline mode, but that only buys you a month or something. It was pretty fucked. Shit, I think it might have been StarCraft 2. IIRC C&C4 did something similar.

    No, taking my console/PC online at sporadic intervals to check for DLC (which I can play without) is no big deal. Your game better be fully functional and enjoyable without it, but otherwise that's fine. However, publishers already seem to think they can move towards requiring internet connection for single player for "physical" purchases, so for fully digital games I guarantee they'll move that direction.

    Because, like, who doesn't have da interwebz lol!!?!?!!?!1?

    I'm just trying to come up with options for getting more money out of people that don't have to be DLC, and that was an example. I do understand not wanting to connect-to-play. Things like the DS will (probably) always be internet-free if you want it to be.

    sportzboytjw on
    Walkerdog on MTGO
    TylerJ on League of Legends (it's free and fun!)
  • PooPooKaKaBumBumPooPooKaKaBumBum Registered User regular
    edited August 2010
    ElJeffe wrote: »
    So what about, say, Rock Band?

    DLC is evil, apparently. So should they have just never released any songs past the original batch included on the disk, or should they have not released the game until the current crop of 1000-ish songs were completed?

    Sorry, it's just that your "principle" that games are retroactively devalued by releasing additional content in the future makes little sense. DLC makes it possible for developers to release additional game elements above and beyond what they ordinarily would have.

    Your argument would just as effectively apply to game sequels. I mean, what the hell is up with those fuckers at Sony and their stupid God of War game? They should've just waited to release the trilogy as a single game! Greedy bastards!

    Never bought a GH or RB game. Mostly because I'm not interested, not because of DLC.
    The principle that the game is devalued from the start by taking content away that should have been on the disc, but is sold separately, makes perfect sense.

    And the three GOW games would not have fit on one disc. That's a comparison that makes no sense and you know it.

    Releasing a sequel is not the same as taking out chunks of a game and selling them separately.

    PooPooKaKaBumBum on
  • sportzboytjwsportzboytjw squeeeeeezzeeee some more tax breaks outRegistered User regular
    edited August 2010
    ElJeffe wrote: »
    So what about, say, Rock Band?

    DLC is evil, apparently. So should they have just never released any songs past the original batch included on the disk, or should they have not released the game until the current crop of 1000-ish songs were completed?

    Sorry, it's just that your "principle" that games are retroactively devalued by releasing additional content in the future makes little sense. DLC makes it possible for developers to release additional game elements above and beyond what they ordinarily would have.

    Your argument would just as effectively apply to game sequels. I mean, what the hell is up with those fuckers at Sony and their stupid God of War game? They should've just waited to release the trilogy as a single game! Greedy bastards!

    Never bought a GH or RB game. Mostly because I'm not interested, not because of DLC.
    The principle that the game is devalued from the start by taking content away that should have been on the disc, but is sold separately, makes perfect sense.

    And the three GOW games would not have fit on one disc. That's a comparison that makes no sense and you know it.

    Releasing a sequel is not the same as taking out chunks of a game and selling them separately.

    Wait... they should have just never released Rock Band until EVERY SINGLE SONG that is out now was ready? At this point in the debate the moderator would be dropping their jaw.

    sportzboytjw on
    Walkerdog on MTGO
    TylerJ on League of Legends (it's free and fun!)
  • PooPooKaKaBumBumPooPooKaKaBumBum Registered User regular
    edited August 2010
    Wait... they should have just never released Rock Band until EVERY SINGLE SONG that is out now was ready? At this point in the debate the moderator would be dropping their jaw.

    Um....who said that? Because I certainly didn't.

    PooPooKaKaBumBum on
  • sportzboytjwsportzboytjw squeeeeeezzeeee some more tax breaks outRegistered User regular
    edited August 2010
    ElJeffe wrote: »
    So what about, say, Rock Band?

    DLC is evil, apparently. So should they have just never released any songs past the original batch included on the disk, or should they have not released the game until the current crop of 1000-ish songs were completed?

    Sorry, it's just that your "principle" that games are retroactively devalued by releasing additional content in the future makes little sense. DLC makes it possible for developers to release additional game elements above and beyond what they ordinarily would have.

    Your argument would just as effectively apply to game sequels. I mean, what the hell is up with those fuckers at Sony and their stupid God of War game? They should've just waited to release the trilogy as a single game! Greedy bastards!

    Never bought a GH or RB game. Mostly because I'm not interested, not because of DLC.
    The principle that the game is devalued from the start by taking content away that should have been on the disc, but is sold separately, makes perfect sense.

    And the three GOW games would not have fit on one disc. That's a comparison that makes no sense and you know it.

    Releasing a sequel is not the same as taking out chunks of a game and selling them separately.

    Orange'd for I'm confused. I understand you to be saying that if you ever release any DLC, ever, that it should have just been on the disk. Is that correct?

    sportzboytjw on
    Walkerdog on MTGO
    TylerJ on League of Legends (it's free and fun!)
  • DrezDrez Registered User regular
    edited August 2010
    ElJeffe wrote: »
    So what about, say, Rock Band?

    DLC is evil, apparently. So should they have just never released any songs past the original batch included on the disk, or should they have not released the game until the current crop of 1000-ish songs were completed?

    Sorry, it's just that your "principle" that games are retroactively devalued by releasing additional content in the future makes little sense. DLC makes it possible for developers to release additional game elements above and beyond what they ordinarily would have.

    Your argument would just as effectively apply to game sequels. I mean, what the hell is up with those fuckers at Sony and their stupid God of War game? They should've just waited to release the trilogy as a single game! Greedy bastards!

    Never bought a GH or RB game. Mostly because I'm not interested, not because of DLC.
    The principle that the game is devalued from the start by taking content away that should have been on the disc, but is sold separately, makes perfect sense.

    And the three GOW games would not have fit on one disc. That's a comparison that makes no sense and you know it.

    Releasing a sequel is not the same as taking out chunks of a game and selling them separately.

    It can be the exact same thing. The only difference is scale. It is a difference of where you cut the product.

    If I write a book comprising 250,000 words (which is a fuckton) and I decide, after writing 250,000 words, that I would make more money cutting the book into two separate publications of ~125,000 words each, am I doing something immoral?

    It doesn't always happen that way, but it can happen that way. The principle you hold to is informed purely by cynicism. You feel that all DLC is just stuff that already existed and was cut from final publication and distribution so it can be fed back to people at $5-10 a pop. That may happen occasionally, I don't know, but that's not how it happens 100% of the time.

    You sidestep that by claiming you have no interest in Rock Band or Guitar Hero, but you know that isn't the point. Future DLC for Rock Band and Guitar Hero undeniably add value for owners of the game. Pretend either of those games are something you like rather than being Rock Band or Guitar Hero. Now what?

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • PooPooKaKaBumBumPooPooKaKaBumBum Registered User regular
    edited August 2010
    Well I wasn't even really thinking about "music" games, to be honest. I was referring to "game" games and content like levels and items being taken out and sold as DLC.

    Do I think, especially with Blu-Ray, that there are songs that *would* fit on the disc, that are taken off and sold as DLC? Yes, I do.

    Understand that I do not buy any digital content at all - I buy cds, dvds/Blu-Rays, and games on disc.

    I will not buy digital content of any kind. I would rather do without it.
    Drez wrote: »
    It can be the exact same thing. The only difference is scale. It is a difference of where you cut the product.

    If I write a book comprising 250,000 words (which is a fuckton) and I decide, after writing 250,000 words, that I would make more money cutting the book into two separate publications of ~125,000 words each, am I doing something immoral?

    Yes.
    Drez wrote: »
    It doesn't always happen that way, but it can happen that way. The principle you hold to is informed purely by cynicism. You feel that all DLC is just stuff that already existed and was cut from final publication and distribution so it can be fed back to people at $5-10 a pop. That may happen occasionally, I don't know, but that's not how it happens 100% of the time

    At this point of this gaming gen, it is something that happens *at least* 75% of the time. Pretty much every game nowadays has DLC announced before the game comes out. Just because my view is cynical, doesn't mean it isn't true.
    Drez wrote: »
    You sidestep that by claiming you have no interest in Rock Band or Guitar Hero, but you know that isn't the point. Future DLC for Rock Band and Guitar Hero undeniably add value for owners of the game. Pretend either of those games are something you like rather than being Rock Band or Guitar Hero. Now what?

    I just answered it. Do I think they rip people off by taking songs off the disc and selling them as DLC? Yes.

    PooPooKaKaBumBum on
  • DrezDrez Registered User regular
    edited August 2010
    Wait... they should have just never released Rock Band until EVERY SINGLE SONG that is out now was ready? At this point in the debate the moderator would be dropping their jaw.

    Um....who said that? Because I certainly didn't.

    You are promoting a philosophy where a game that has any DLC is not worth buying new. The implication is that DLC is always bad, bar nothing.

    Therefore, you are implying that any bit of Rock Band or Guitar Hero DLC that comes out after the release of the game is a terrible slight against you or something and the game is not worth purchasing new. You explicitly stated:
    No, because I don't buy DLC. Period.

    Any game with DLC I will not buy new. Something like the RE 5 Gold Edition or the Fallout 3 GOTY edition with the DLC included, I will happily pay full price on day one for.

    Put the content on the disc.

    Clearly that can't happen when the DLC just isn't ready. You try to evade this by saying that Rock Band and Guitar Hero don't interest you, but that is just a bullshit parlor trick.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • syndalissyndalis Getting Classy On the WallRegistered User, Loves Apple Products regular
    edited August 2010
    Well I wasn't even really thinking about "music" games, to be honest. I was referring to "game" games and content like levels and items being taken out and sold as DLC.

    Do I think, especially with Blu-Ray, that there are songs that *would* fit on the disc, that are taken off and sold as DLC? Yes, I do.

    Fitting on the disc should be the last metric you should use to determine if a game is done.

    Should Final Fantasy VII have ended when Aeris had her fateful moment? Disc full, game over!

    Should developers of RTSs be forced to make 50,000 hours of content because its on the ps3, and most of their assets are small and scenarios are scripted, thus making filling a blu Ray impossible?

    There are all sorts of factors as to when a game is finished, and I suspect the arbitrary mrasure of how big the data is is absolutely the least of their concerns.

    syndalis on
    SW-4158-3990-6116
    Let's play Mario Kart or something...
  • sportzboytjwsportzboytjw squeeeeeezzeeee some more tax breaks outRegistered User regular
    edited August 2010
    Well I wasn't even really thinking about "music" games, to be honest. I was referring to "game" games and content like levels and items being taken out and sold as DLC.

    Do I think, especially with Blu-Ray, that there are songs that *would* fit on the disc, that are taken off and sold as DLC? Yes, I do.

    Understand that I do not buy any digital content at all - I buy cds, dvds/Blu-Rays, and games on disc.

    I will not buy digital content of any kind. I would rather do without it.

    It has already been explained: most DLC is not taken out. It is new levels they work on developing after the game has moved into testing/getting ready for the shelves. Sure, sometimes they might chop something off and then wring more money out of people, but that is usually the kind of product that is added as free DLC/a patch.

    sportzboytjw on
    Walkerdog on MTGO
    TylerJ on League of Legends (it's free and fun!)
  • DrezDrez Registered User regular
    edited August 2010
    Well I wasn't even really thinking about "music" games, to be honest. I was referring to "game" games and content like levels and items being taken out and sold as DLC.

    Do I think, especially with Blu-Ray, that there are songs that *would* fit on the disc, that are taken off and sold as DLC? Yes, I do.

    Understand that I do not buy any digital content at all - I buy cds, dvds/Blu-Rays, and games on disc.

    I will not buy digital content of any kind. I would rather do without it.

    So you do recognize that your entire value system is based on absolutely nothing but bias? Music games aren't real games, DLC is always terrible because it is always done to fuck the customer over as much as possible, and digital content is always bad for some reason I don't even want to ask you about.

    It doesn't seem to me that you are approaching this topic even remotely objectively.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • PooPooKaKaBumBumPooPooKaKaBumBum Registered User regular
    edited August 2010
    Drez wrote: »
    Wait... they should have just never released Rock Band until EVERY SINGLE SONG that is out now was ready? At this point in the debate the moderator would be dropping their jaw.

    Um....who said that? Because I certainly didn't.

    You are promoting a philosophy where a game that has any DLC is not worth buying new. The implication is that DLC is always bad, bar nothing.

    That's becuase it is.
    Drez wrote: »
    Therefore, you are implying that any bit of Rock Band or Guitar Hero DLC that comes out after the release of the game is a terrible slight against you or something and the game is not worth purchasing new. You explicitly stated:
    No, because I don't buy DLC. Period.

    Any game with DLC I will not buy new. Something like the RE 5 Gold Edition or the Fallout 3 GOTY edition with the DLC included, I will happily pay full price on day one for.

    Put the content on the disc.

    Clearly that can't happen when the DLC just isn't ready. You try to evade this by saying that Rock Band and Guitar Hero don't interest you, but that is just a bullshit parlor trick.

    Yes, but nowadays, the DLC *is* ready, and announced before the game is even out. As I said, I wasn't thinking about RB or GH, I was thinking about stuff like the new Castlevania, which has already had DLC annonunced that is supposedly going to continue on from the end of the game, or Bioware taking out chunks of the game for pre-order or DLC.
    Drez wrote: »
    So you do recognize that your entire value system is based on absolutely nothing but bias? Music games aren't real games, DLC is always terrible because it is always done to fuck the customer over as much as possible, and digital content is always bad for some reason I don't even want to ask you about.

    It doesn't seem to me that you are approaching this topic even remotely objectively.

    So what? Why do I need to objective about DLC devaluing a game when that's exactly what it does?!
    It has already been explained: most DLC is not taken out. It is new levels they work on developing after the game has moved into testing/getting ready for the shelves. Sure, sometimes they might chop something off and then wring more money out of people, but that is usually the kind of product that is added as free DLC/a patch.

    Explained by who? Developers? I have never, ever seen anything to contradict what I have said on here.

    PooPooKaKaBumBum on
  • LawndartLawndart Registered User regular
    edited August 2010
    The principle that the game is devalued from the start by taking content away that should have been on the disc, but is sold separately, makes perfect sense.

    It only makes perfect sense if you ignore the actual game development process, which entails a substantial amount of time between when a game is submitted for certification and when it ships tor retail.

    During that substantial amount of time, development houses can either re-allocate their staff to other projects, reduce their staff, or have that staff work on DLC. Which, depending on the DLC, can be ready to upload by release day.

    There's a wee bit of difference between the release day DLC available for Mass Effect 2 and Dragon Age and something like random alternate costume packs usually used as preorder bonuses.

    Lawndart on
  • DrezDrez Registered User regular
    edited August 2010
    Yes, but nowadays, the DLC *is* ready, and announced before the game is even out.

    First, sometimes games "go gold" anywhere from a week to a month before a game hits shelves. The gold version of the game is what goes into product. Depending on the studio and type of game, some additional content (costumes, whatever) can be slapped together before the actual retail or digital release of the game. There is nothing sinister about that.

    Second, sometimes developers have post-release schedules. In the last decade, this usually involves bugfixes. I'd rather them release games with no bugs and focus on additional content. Mass Effect 2 had a few minor bugs post release. Why? Because it isn't very feasible to justify DLC if your game is broken. Go head over to the BioShock 2 forums if you want a taste of the backlash a company gets for trying to pull that kind of shit. BioShock 2 is still terribly broken and they've released a lot of DLC for it. That just doesn't fly. BioWare though? They released a solid game and they are adding to it. There's nothing sinister about that, and there's nothing sinister about making plans to do that even before the game is released.

    Third, your statements are false. You imply that this is how all DLC is. This is not how all DLC is. This is how some DLC is, a very small minority of DLC. Most DLC is not at-release DLC. And even in those cases, you cannot prove that the decision to do so was some sinister "let's cut this from the game and sell it back to the customer" type deal. You are simply arguing from cynical bias.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • PooPooKaKaBumBumPooPooKaKaBumBum Registered User regular
    edited August 2010
    Drez wrote: »
    Yes, but nowadays, the DLC *is* ready, and announced before the game is even out.

    First, sometimes games "go gold" anywhere from a week to a month before a game hits shelves. The gold version of the game is what goes into product. Depending on the studio and type of game, some additional content (costumes, whatever) can be slapped together before the actual retail or digital release of the game. There is nothing sinister about that.

    Second, sometimes developers have post-release schedules. In the last decade, this usually involves bugfixes. I'd rather them release games with no bugs and focus on additional content. Mass Effect 2 had a few minor bugs post release. Why? Because it isn't very feasible to justify DLC if your game is broken. Go head over to the BioShock 2 forums if you want a taste of the backlash a company gets for trying to pull that kind of shit. BioShock 2 is still terribly broken and they've released a lot of DLC for it. That just doesn't fly. BioWare though? They released a solid game and they are adding to it. There's nothing sinister about that, and there's nothing sinister about making plans to do that even before the game is released.

    Third, your statements are false. You imply that this is how all DLC is. This is not how all DLC is. This is how some DLC is, a very small minority of DLC. Most DLC is not at-release DLC. And even in those cases, you cannot prove that the decision to do so was some sinister "let's cut this from the game and sell it back to the customer" type deal. You are simply arguing from cynical bias.


    1) I very highly doubt they still developing content at the time a game goes gold. They are bug testing at that point. Pre-release DLC is stuff that is cut from the game.

    2) My statements are not false. Viewed through cynical bias, but frankly, it needs to be in this day and age.

    Can you prove this is *not* how all DLC is? That the developers and publishers are out to hug and cuddle us every time we buy their games? No, I didn't think so.

    You're arguing from a simplistic view that all developers are looking after your best interests, when they are not.

    PooPooKaKaBumBum on
  • sportzboytjwsportzboytjw squeeeeeezzeeee some more tax breaks outRegistered User regular
    edited August 2010
    Drez wrote: »
    Wait... they should have just never released Rock Band until EVERY SINGLE SONG that is out now was ready? At this point in the debate the moderator would be dropping their jaw.

    Um....who said that? Because I certainly didn't.

    You are promoting a philosophy where a game that has any DLC is not worth buying new. The implication is that DLC is always bad, bar nothing.

    That's becuase it is.
    Drez wrote: »
    Therefore, you are implying that any bit of Rock Band or Guitar Hero DLC that comes out after the release of the game is a terrible slight against you or something and the game is not worth purchasing new. You explicitly stated:
    No, because I don't buy DLC. Period.

    Any game with DLC I will not buy new. Something like the RE 5 Gold Edition or the Fallout 3 GOTY edition with the DLC included, I will happily pay full price on day one for.

    Put the content on the disc.

    Clearly that can't happen when the DLC just isn't ready. You try to evade this by saying that Rock Band and Guitar Hero don't interest you, but that is just a bullshit parlor trick.

    Yes, but nowadays, the DLC *is* ready, and announced before the game is even out. As I said, I wasn't thinking about RB or GH, I was thinking about stuff like the new Castlevania, which has already had DLC annonunced that is supposedly going to continue on from the end of the game, or Bioware taking out chunks of the game for pre-order or DLC.
    Drez wrote: »
    So you do recognize that your entire value system is based on absolutely nothing but bias? Music games aren't real games, DLC is always terrible because it is always done to fuck the customer over as much as possible, and digital content is always bad for some reason I don't even want to ask you about.

    It doesn't seem to me that you are approaching this topic even remotely objectively.

    So what? Why do I need to objective about DLC devaluing a game when that's exactly what it does?!
    It has already been explained: most DLC is not taken out. It is new levels they work on developing after the game has moved into testing/getting ready for the shelves. Sure, sometimes they might chop something off and then wring more money out of people, but that is usually the kind of product that is added as free DLC/a patch.

    Explained by who? Developers? I have never, ever seen anything to contradict what I have said on here.

    They can't have scheduled releases to support the game and make more money? The product is a complete as a game, but building upon it shouldn't ever occur? Do you hate games with expansion packs?

    sportzboytjw on
    Walkerdog on MTGO
    TylerJ on League of Legends (it's free and fun!)
  • DrezDrez Registered User regular
    edited August 2010
    Drez wrote: »
    Wait... they should have just never released Rock Band until EVERY SINGLE SONG that is out now was ready? At this point in the debate the moderator would be dropping their jaw.

    Um....who said that? Because I certainly didn't.

    You are promoting a philosophy where a game that has any DLC is not worth buying new. The implication is that DLC is always bad, bar nothing.

    That's becuase it is.

    "It is because it is" isn't an argument. I'm not saying it's not a valid argument, I'm saying it's not even a bad argument. It's not an argument. It's a literal waste of text.

    Drez wrote: »
    Therefore, you are implying that any bit of Rock Band or Guitar Hero DLC that comes out after the release of the game is a terrible slight against you or something and the game is not worth purchasing new. You explicitly stated:
    No, because I don't buy DLC. Period.

    Any game with DLC I will not buy new. Something like the RE 5 Gold Edition or the Fallout 3 GOTY edition with the DLC included, I will happily pay full price on day one for.

    Put the content on the disc.

    Clearly that can't happen when the DLC just isn't ready. You try to evade this by saying that Rock Band and Guitar Hero don't interest you, but that is just a bullshit parlor trick.

    Yes, but nowadays, the DLC *is* ready, and announced before the game is even out. As I said, I wasn't thinking about RB or GH, I was thinking about stuff like the new Castlevania, which has already had DLC annonunced that is supposedly going to continue on from the end of the game, or Bioware taking out chunks of the game for pre-order or DLC.

    You not thinking about things is a big problem here. You might want to start thinking about things relevant to the discussion you are participating in.

    Drez wrote: »
    So you do recognize that your entire value system is based on absolutely nothing but bias? Music games aren't real games, DLC is always terrible because it is always done to fuck the customer over as much as possible, and digital content is always bad for some reason I don't even want to ask you about.

    It doesn't seem to me that you are approaching this topic even remotely objectively.

    So what? Why do I need to objective about DLC devaluing a game when that's exactly what it does?!

    Because objective arguments are the only arguments that have any value here? There is something to be said about how treating a customer is important in the scheme of things, but that isn't how you are framing your argument. But you are arguing your feelings as fact. "DLC is bad because DLC is bad." Um, no. If you want to say "this makes me distrust publishers," that's fine. You aren't saying that though. You're just bleating that DLC is objectively bad without any evidence or explanation.

    It has already been explained: most DLC is not taken out. It is new levels they work on developing after the game has moved into testing/getting ready for the shelves. Sure, sometimes they might chop something off and then wring more money out of people, but that is usually the kind of product that is added as free DLC/a patch.

    Explained by who? Developers? I have never, ever seen anything to contradict what I have said on here.

    But you clearly haven't done any research or anything. You've clearly assumed a few biases and refuse to think beyond them.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • McGuffinMcGuffin Registered User regular
    edited August 2010

    At this point of this gaming gen, it is something that happens *at least* 75% of the time. Pretty much every game nowadays has DLC announced before the game comes out. Just because my view is cynical, doesn't mean it isn't true.
    Drez wrote: »
    You sidestep that by claiming you have no interest in Rock Band or Guitar Hero, but you know that isn't the point. Future DLC for Rock Band and Guitar Hero undeniably add value for owners of the game. Pretend either of those games are something you like rather than being Rock Band or Guitar Hero. Now what?

    I just answered it. Do I think they rip people off by taking songs off the disc and selling them as DLC? Yes.

    OK, we're done here, where's my troll musket?

    McGuffin on
  • DrezDrez Registered User regular
    edited August 2010
    Drez wrote: »
    Yes, but nowadays, the DLC *is* ready, and announced before the game is even out.

    First, sometimes games "go gold" anywhere from a week to a month before a game hits shelves. The gold version of the game is what goes into product. Depending on the studio and type of game, some additional content (costumes, whatever) can be slapped together before the actual retail or digital release of the game. There is nothing sinister about that.

    Second, sometimes developers have post-release schedules. In the last decade, this usually involves bugfixes. I'd rather them release games with no bugs and focus on additional content. Mass Effect 2 had a few minor bugs post release. Why? Because it isn't very feasible to justify DLC if your game is broken. Go head over to the BioShock 2 forums if you want a taste of the backlash a company gets for trying to pull that kind of shit. BioShock 2 is still terribly broken and they've released a lot of DLC for it. That just doesn't fly. BioWare though? They released a solid game and they are adding to it. There's nothing sinister about that, and there's nothing sinister about making plans to do that even before the game is released.

    Third, your statements are false. You imply that this is how all DLC is. This is not how all DLC is. This is how some DLC is, a very small minority of DLC. Most DLC is not at-release DLC. And even in those cases, you cannot prove that the decision to do so was some sinister "let's cut this from the game and sell it back to the customer" type deal. You are simply arguing from cynical bias.


    1) I very highly doubt they still developing content at the time a game goes gold. They are bug testing at that point. Pre-release DLC is stuff that is cut from the game.

    2) My statements are not false. Viewed through cynical bias, but frankly, it needs to be in this day and age.

    Can you prove this is *not* how all DLC is? That the developers and publishers are out to hug and cuddle us every time we buy their games? No, I didn't think so.

    You're arguing from a simplistic view that all developers are looking after your best interests, when they are not.

    I don't have to prove anything. You're the person making a positive claim and the burden of proof is on you. You have yet to explain where your thoughts come from, and why publishers do not deserve the benefit of the doubt rather than assuming the worst kind of consumer exploitation as you seem to be putting forth.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • HamHamJHamHamJ Registered User regular
    edited August 2010
    Drez wrote: »
    why publishers do not deserve the benefit of the doubt rather than assuming the worst kind of consumer exploitation as you seem to be putting forth.

    Seriously? Is this even in doubt anymore?

    HamHamJ on
    While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
  • PooPooKaKaBumBumPooPooKaKaBumBum Registered User regular
    edited August 2010
    And you saying I'm wrong "because I say so" adds nothing to the discussion either.

    >They can't have scheduled releases to support the game and make more money? The product is a complete as a game, but building upon it shouldn't ever occur? Do you hate games with expansion packs?

    Were Prince of Persia or Fallout 3 complete? Both had a ton of extra content that changed the ending. And sure enough, Fallout 3 got released again with all the DLC *that fit on the disc*.

    (And yes, I bought it. Though I bought the PS3 version, which didn't actually work, but that's an argument about the lack of quality of Bethesda games)
    HamHamJ wrote: »
    Drez wrote: »
    why publishers do not deserve the benefit of the doubt rather than assuming the worst kind of consumer exploitation as you seem to be putting forth.

    Seriously? Is this even in doubt anymore?

    They don't. Period. They've pulled far too much crap this gen that has ripped off consumers - except Atlus.

    PooPooKaKaBumBum on
  • DrezDrez Registered User regular
    edited August 2010
    HamHamJ wrote: »
    Drez wrote: »
    why publishers do not deserve the benefit of the doubt rather than assuming the worst kind of consumer exploitation as you seem to be putting forth.

    Seriously? Is this even in doubt anymore?

    So you think every bit of Mass Effect 2 and Dragon Age DLC to come out is an act of the worst kind of consumer exploitation? Really? Because that's what Kirby here is saying.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • PooPooKaKaBumBumPooPooKaKaBumBum Registered User regular
    edited August 2010
    Drez wrote: »
    HamHamJ wrote: »
    Drez wrote: »
    why publishers do not deserve the benefit of the doubt rather than assuming the worst kind of consumer exploitation as you seem to be putting forth.

    Seriously? Is this even in doubt anymore?

    So you think every bit of Mass Effect 2 and Dragon Age DLC to come out is an act of the worst kind of consumer exploitation? Really? Because that's what Kirby here is saying.

    The pre-order crap certainly was.

    PooPooKaKaBumBum on
  • DrezDrez Registered User regular
    edited August 2010
    And you saying I'm wrong "because I say so" adds nothing to the discussion either.

    The wrongness of your non-arguments is evident in the words you put forth. Your arguments would be wrong without me saying that they are wrong. So I suppose you do have a point: Me pointing out how much of a silly goose you are doesn't actually add much to the discussion, because it is pretty obvious you don't have a leg to stand on.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • DrezDrez Registered User regular
    edited August 2010
    Drez wrote: »
    HamHamJ wrote: »
    Drez wrote: »
    why publishers do not deserve the benefit of the doubt rather than assuming the worst kind of consumer exploitation as you seem to be putting forth.

    Seriously? Is this even in doubt anymore?

    So you think every bit of Mass Effect 2 and Dragon Age DLC to come out is an act of the worst kind of consumer exploitation? Really? Because that's what Kirby here is saying.

    The pre-order crap certainly was.

    So are you talking about all DLC or some DLC? Stop vacillating. Is their recent release of Overlord - a DLC - or their upcoming release of Lair of the Shadow Broker - a DLC - terrible consumer exploitation or not?

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • PooPooKaKaBumBumPooPooKaKaBumBum Registered User regular
    edited August 2010
    Drez wrote: »
    And you saying I'm wrong "because I say so" adds nothing to the discussion either.

    The wrongness of your non-arguments is evident in the words you put forth. Your arguments would be wrong without me saying that they are wrong. So I suppose you do have a point: Me pointing out how much of a silly goose you are doesn't actually add much to the discussion, because it is pretty obvious you don't have a leg to stand on.

    The "I'm rubber and you're glue" argument doesn't really hold up either.

    Meh.

    PooPooKaKaBumBum on
  • PooPooKaKaBumBumPooPooKaKaBumBum Registered User regular
    edited August 2010
    Drez wrote: »
    Drez wrote: »
    HamHamJ wrote: »
    Drez wrote: »
    why publishers do not deserve the benefit of the doubt rather than assuming the worst kind of consumer exploitation as you seem to be putting forth.

    Seriously? Is this even in doubt anymore?

    So you think every bit of Mass Effect 2 and Dragon Age DLC to come out is an act of the worst kind of consumer exploitation? Really? Because that's what Kirby here is saying.

    The pre-order crap certainly was.

    So are you talking about all DLC or some DLC? Stop vacillating. Is their recent release of Overlord - a DLC - or their upcoming release of Lair of the Shadow Broker - a DLC - terrible consumer exploitation or not?

    If it's being sold in chunks as DLC, it should be on the disc.

    PooPooKaKaBumBum on
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited August 2010
    but the disc was first released 7 months ago. Are they supposed to send it back in time?

    Nerdgasmic on
  • LawndartLawndart Registered User regular
    edited August 2010
    If those lazy, customer-hating developers have all that free time to write patches for a game after they release it, they should have included them on the damn disc.

    Lawndart on
  • sportzboytjwsportzboytjw squeeeeeezzeeee some more tax breaks outRegistered User regular
    edited August 2010
    Drez wrote: »
    Yes, but nowadays, the DLC *is* ready, and announced before the game is even out.

    First, sometimes games "go gold" anywhere from a week to a month before a game hits shelves. The gold version of the game is what goes into product. Depending on the studio and type of game, some additional content (costumes, whatever) can be slapped together before the actual retail or digital release of the game. There is nothing sinister about that.

    Second, sometimes developers have post-release schedules. In the last decade, this usually involves bugfixes. I'd rather them release games with no bugs and focus on additional content. Mass Effect 2 had a few minor bugs post release. Why? Because it isn't very feasible to justify DLC if your game is broken. Go head over to the BioShock 2 forums if you want a taste of the backlash a company gets for trying to pull that kind of shit. BioShock 2 is still terribly broken and they've released a lot of DLC for it. That just doesn't fly. BioWare though? They released a solid game and they are adding to it. There's nothing sinister about that, and there's nothing sinister about making plans to do that even before the game is released.

    Third, your statements are false. You imply that this is how all DLC is. This is not how all DLC is. This is how some DLC is, a very small minority of DLC. Most DLC is not at-release DLC. And even in those cases, you cannot prove that the decision to do so was some sinister "let's cut this from the game and sell it back to the customer" type deal. You are simply arguing from cynical bias.


    1) I very highly doubt they still developing content at the time a game goes gold. They are bug testing at that point. Pre-release DLC is stuff that is cut from the game.

    2) My statements are not false. Viewed through cynical bias, but frankly, it needs to be in this day and age.

    Can you prove this is *not* how all DLC is? That the developers and publishers are out to hug and cuddle us every time we buy their games? No, I didn't think so.

    You're arguing from a simplistic view that all developers are looking after your best interests, when they are not.

    Once the game goes gold, they keep working. What, should they just quit and not bother to put out DLC b/c they don't want money? Borderlands came out over a year ago, They still have dlc coming. Your stance at this point is stupidly inflexible. I understand if you just don't like it, but it's wrong.

    sportzboytjw on
    Walkerdog on MTGO
    TylerJ on League of Legends (it's free and fun!)
  • DrezDrez Registered User regular
    edited August 2010
    Drez wrote: »
    Drez wrote: »
    HamHamJ wrote: »
    Drez wrote: »
    why publishers do not deserve the benefit of the doubt rather than assuming the worst kind of consumer exploitation as you seem to be putting forth.

    Seriously? Is this even in doubt anymore?

    So you think every bit of Mass Effect 2 and Dragon Age DLC to come out is an act of the worst kind of consumer exploitation? Really? Because that's what Kirby here is saying.

    The pre-order crap certainly was.

    So are you talking about all DLC or some DLC? Stop vacillating. Is their recent release of Overlord - a DLC - or their upcoming release of Lair of the Shadow Broker - a DLC - terrible consumer exploitation or not?

    If it's being sold in chunks as DLC, it should be on the disc.

    Okay, so Mass Effect 2 was released on January 26th of this year. It is today August 28th of this year. So Mass Effect 2 was released slightly more than seven months ago. Lair of the Shadow Broker will probably be out next month or so.

    Which of the following statements would you agree with?

    a) BioWare had produced this content seven months ago, before the January 26th release date, and purposefully held it back from being included "on the disc" in order to squeeze extra money out of customers.

    b) BioWare developed Lair of the Shadow Broker after the game was released, but DLC is bad so they should have waited to release the full game before Lair of the Shadow Broker was complete, and THEN released the whole game (including Lair of the Shadow Broker).

    c) BioWare did not have Lair of the Shadow Broker developed before January 26th. They should have released the game then, as is, and should never have developed or added any new content to the game ever again because DLC is wrong no matter what.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • PooPooKaKaBumBumPooPooKaKaBumBum Registered User regular
    edited August 2010
    Nerdgasmic wrote: »
    but the disc was first released 7 months ago. Are they supposed to send it back in time?

    No, they're supposed to not take stuff out of the game and use that stuff to make staggered releases of DLC.

    PooPooKaKaBumBum on
  • LawndartLawndart Registered User regular
    edited August 2010
    Nerdgasmic wrote: »
    but the disc was first released 7 months ago. Are they supposed to send it back in time?

    No, they're supposed to not take stuff out of the game and use that stuff to make staggered releases of DLC.

    Yeah, fucking Frank Herbert, I refuse to buy any Dune books because he took so much stuff out of the first book to make a staggered release of future books.

    Lawndart on
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited August 2010
    Nerdgasmic wrote: »
    but the disc was first released 7 months ago. Are they supposed to send it back in time?

    No, they're supposed to not take stuff out of the game and use that stuff to make staggered releases of DLC.

    what proof do you have that they've done this?

    Nerdgasmic on
  • PooPooKaKaBumBumPooPooKaKaBumBum Registered User regular
    edited August 2010
    Lawndart wrote: »
    Nerdgasmic wrote: »
    but the disc was first released 7 months ago. Are they supposed to send it back in time?

    No, they're supposed to not take stuff out of the game and use that stuff to make staggered releases of DLC.

    Yeah, fucking Frank Herbert, I refuse to buy any Dune books because he took so much stuff out of the first book to make a staggered release of future books.

    Completely not the same and you know it.

    PooPooKaKaBumBum on
  • DrezDrez Registered User regular
    edited August 2010
    Lawndart wrote: »
    Nerdgasmic wrote: »
    but the disc was first released 7 months ago. Are they supposed to send it back in time?

    No, they're supposed to not take stuff out of the game and use that stuff to make staggered releases of DLC.

    Yeah, fucking Frank Herbert, I refuse to buy any Dune books because he took so much stuff out of the first book to make a staggered release of future books.

    He should have released all 2,000,000 words in one big fat tome. He fucking hated us.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • DrezDrez Registered User regular
    edited August 2010
    Lawndart wrote: »
    Nerdgasmic wrote: »
    but the disc was first released 7 months ago. Are they supposed to send it back in time?

    No, they're supposed to not take stuff out of the game and use that stuff to make staggered releases of DLC.

    Yeah, fucking Frank Herbert, I refuse to buy any Dune books because he took so much stuff out of the first book to make a staggered release of future books.

    Completely not the same and you know it.

    It is entirely the same.

    Now answer my a, b, c post above.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • LawndartLawndart Registered User regular
    edited August 2010
    Lawndart wrote: »
    Nerdgasmic wrote: »
    but the disc was first released 7 months ago. Are they supposed to send it back in time?

    No, they're supposed to not take stuff out of the game and use that stuff to make staggered releases of DLC.

    Yeah, fucking Frank Herbert, I refuse to buy any Dune books because he took so much stuff out of the first book to make a staggered release of future books.

    Completely not the same and you know it.

    It is! I know despite all evidence to the contrary that Frank Herbert wrote every single word of every single Dune book at the same time and the only reason he refused to publish them as one incredibly large book is because he wanted to sucker his readers into buying future DLC installments.

    Oh hey, does your ire at all DLC extend to free DLC and post-release patches?

    Lawndart on
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