38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
edited April 2011
Nurgle, you make a good point, and no one loves a Blood Frenzy as much as I do. Unfortunately, the rabble just aren't interested in blood this turn. Perhaps your great pudgy one could be deployed to prevent our brother's plan from taking off?
OWC Effect: Remove one Peasant token from every region where there is an Event token.
Spell Effects:
Troll Country: Warp Shield - Marked figure cannot be killed in battle
Kislev: Temporal Stasis - +2 PP for others to place here
The Empire: Field of Carnage - Enemy figures cannot be summoned away
The Badlands: Field of Ecstasy - No battle dice rolled here by figures
OWC Effect: Remove one Peasant token from every region where there is an Event token.
Spell Effects:
Troll Country: Warp Shield - Marked figure cannot be killed in battle
Kislev: Temporal Stasis - +2 PP for others to place here
The Empire: Field of Carnage - Enemy figures cannot be summoned away
The Badlands: Field of Ecstasy - No battle dice rolled here by figures
The Empire: 5 dice; 1 die
Bretonnia: 5 dice
The Border Princes: 1 die; 1 die
I mean you could've moved him to Estalia instead of summoning a fresh one there and still get the same result. Unless you were banking on that leper giving STDs to those warriors before they attack or something, I don't know how your pustulent minions work.
Place one Peasant token in every region except the Badlands. -
While this Old World card remains in play, each Peasant token on the board
raises the Resistance of the region it occupies by one.
Round 3, Draw phase
OWC Effect: Peasant tokens raise the Resistance of regions by one.
Khorne: draw 2; 9 in hand, 13 remaining in deck Nurgle: draw 2; 9 in hand, 15 remaining in deck Tzeentch: May discard one card; draw to 5; 13 or 12 cards remaining in deck Slaanesh: draw 2; 7 in hand, 15 remaining in deck
Once cards are drawn, Khorne is active for summoning.
Posts
Bloodletter to Bretonnia
0/7 PP.
Leper to Estalia.
2/6 PP
3/6 PP
We be stallin
OWC Effect: Remove one Peasant token from every region where there is an Event token.
Spell Effects:
Kislev: Temporal Stasis - +2 PP for others to place here
The Empire: Field of Carnage - Enemy figures cannot be summoned away
The Badlands: Field of Ecstasy - No battle dice rolled here by figures
The Black Hole of Cygnus X-1
IOS Game Center ID: Isotope-X
1/6 PP
2/6 PP
One last Leper to Estalia.
0/6 PP, and rest.
Acolyte to Kislev, 1/6 PP
last Acolyte to Kislev, 0/6 PP
Aand it's violence time again.
OWC Effect: Remove one Peasant token from every region where there is an Event token.
Spell Effects:
Kislev: Temporal Stasis - +2 PP for others to place here
The Empire: Field of Carnage - Enemy figures cannot be summoned away
The Badlands: Field of Ecstasy - No battle dice rolled here by figures
Bretonnia: 5 dice
The Border Princes: 1 die; 1 die
Rolls can be made in any order, this time.
The Black Hole of Cygnus X-1
Hooray for glorious battle!
5d6.hitsopen(4,6) → [1,1,[6, 5],2,5] = (3) 3 hits in The Empire take out one Peasant and one Plague-bearer.
5d6.hitsopen(4,6) → [4,5,2,4,2] = (3) 3 hits in Bretonnia. Kill one leper and uh menace the Reaver twice.
1d6.hitsopen(4,6) → [5] = (1) 1 hit in The Border Princes. Kill one seductress.
IOS Game Center ID: Isotope-X
I never claimed to be any good at this game! :P
Now that's funny.
The Black Hole of Cygnus X-1
Board at End of Battle Phase
Domination Step
Troll Country: +1 VP
Kislev: +3 VP
Bretonnia: +3 VP
The Border Princes: +2 VP
The Badlands: +2 VP
Corruption Step
Troll Country: +2 DIAL
Kislev: +2 DIAL, +5 DIAL
The Empire: +1
Bretonnia: +1
Estalia: +3 DIAL, +1
The Border Princes: +2 DIAL
The Badlands: +2 DIAL
Check for Ruined Regions:
Kislev ruined first: +3 VP; +3 VP
Updated Victory Points:
Khorne: 4 + 3 =7
Nurgle: 0 + 3 = 3
Tzeentch: 3 + 7 = 10
Slaanesh: 0 + 4 = 4
The Black Hole of Cygnus X-1
Board at the beginning of the End Phase
1. Remove Chaos Cards from the Board - No lasting effects.
2. Hero Tokens are resolved - None.
3. Resolve Old World cards - Peasant taken from Tilea.
4. Score Ruined Regions - Kislev: +8 VP; +4 VP
5. Advance Threat Dials -
Khorne had three DAC's and all others had two.
Two ticks for Khorne & one for everyone else.
Khorne:
14 - Draw 2 Chaos cards
17 - +4 VP
Nurgle:
5 - +3 VP
Tzeentch:
9 - Upgrade card
Slaanesh:
8 - +3 VP
Updated VP:
Khorne: 7 + 4 = 11
Nurgle: 3 + 7 = 10
Tzeentch: 10 + 8 = 18
Slaanesh: 4 + 3 = 7
6. Check for Game end - The game does not end.
Things that need to happen:
The Black Hole of Cygnus X-1
Peasant Uprising -
Place one Peasant token in every region except the Badlands. -
While this Old World card remains in play, each Peasant token on the board
raises the Resistance of the region it occupies by one.
Round 3, Draw phase
OWC Effect: Peasant tokens raise the Resistance of regions by one.
Khorne: draw 2; 9 in hand, 13 remaining in deck
Nurgle: draw 2; 9 in hand, 15 remaining in deck
Tzeentch: May discard one card; draw to 5; 13 or 12 cards remaining in deck
Slaanesh: draw 2; 7 in hand, 15 remaining in deck
Once cards are drawn, Khorne is active for summoning.
The Black Hole of Cygnus X-1
Discarding Warp Shield before drawing.
The Black Hole of Cygnus X-1
Something about free peasant skulls over here?
Bloodletter to Estalia.
5/7 PP.
5/6 PP
(FYI, I accidentally clicked on Influenza at first, so that card is revealed but still unplayed.)
5/6 PP
IOS Game Center ID: Isotope-X
OWC Effect: Peasant tokens raise the Resistance of regions by one.
Spell Effects:
Will be fixed on next board. Thanks to 38th!
The Black Hole of Cygnus X-1
4/7 PP.
EDIT: Just noticed, the Acolyte in Estalia is still sporting the Warp Shield from last round
EDIT2: Wow, I fail at reading.
The Black Hole of Cygnus X-1
4/6 PP
Acolyte from Kislev to Tilea
4/6 PP
edit: Made my move 1 minute after Nurgle! Fastest PBF reaction ever :P
The Black Hole of Cygnus X-1
OWC Effect: Peasant tokens raise the Resistance of regions by one.
Spell Effects:
Estalia: Battle Cry - No corruption placed here
The Black Hole of Cygnus X-1
IOS Game Center ID: Isotope-X
Note to self: Don't play this game in person...