Crisis Card: Tenek selects option B, discarding Tactics 1 - Launch Scout and Leadership 0 - Iron Will. blahmcblah discards Politics 1 - Consolidate Power and Politics 2 - Consolidate Power.
Lee Adama and Romo Lampkin put in the time to plot out a new rationing plan.
After Crisis: Raiders advance from the Starboard-Bow (11 o'clock) to Starboard-Bow (1 o'clock). Jump Preparation advances to Level 3 - no jump available. As the Mutineer, blahmcblah draws 1 Mutiny card.
Turn 3: Gaius Baltar (Phyphor)
Receive Skills Step: Gaius Baltar (Phyphor) draws 2 Politics, 2 Leadership, and 1 Engineering card.
Nah, even if we do get another raider activation Kat can get over there and have a viper for shielding. We would expect maybe 1 hit, but between kat & lee we definitely have an EM to use. But if we want extra fuel then I need this turn and next turn and the turn after that to do it, and the pressure now is pretty light. We have the cylon leader volunteering, but we also need one other
Clearly, I you can't grab mine this turn, since I have to infiltrate onto your flying bucket. Kat can launch & CAG a viper to the rear, so that's shield. If Raiders do activate then Adama will need to Communications or Command. Hopefully he will have an XO he can use, so to trigger his ability.
I'm surprised you filthy meatbags haven't parked a character on Demetrius - Captain's Cabin yet. XO'ing a person there is a pinata of skill cards for everyone. Also, Cain should be busy brigging Hoshi... unless you humans are just planning to ignore that science lab on first turn thing...
Alternatively to me infiltrating - I can scout destinations via human fleet, though Cain will need to be XO'ed to make use of that - otherwise too many turns between scout and blind jump. Too bad Hoshi is the player after me.
Movement Step: Phyphor moves to the Research Lab. Action Step: Take 1 Miracle Token from Louis Hoshi (Kirindal).
Gaius Baltar meets Louis Hoshi and engages in dialogue, calming the latter's spirit. Meanwhile, on Pegasus, Admiral Cain is asked to participate in a ceremony to receive an award for her continued leadership of the fleet. Such an action will certainly lift the fleet's spirit, but could also distract from more important matters...
Crisis Card: Medal of Distinction
Admiral Helena Cain (Professor Phobos) must choose:
A) +1 morale, place 2 civilian ships on the game board, and then Activate Raiders OR -1 morale
After Crisis: Activate Basestars, Advance Jump Preparation
They activate, move to the civilian ships. One more activation, all those precious ships are destroyed. Plus, two more ships on the board. The potential loss there is far greater than a mere morale loss.
Correct. But between this activation and the next activation, we would've had Kat + unmanned viper in the space, protecting them. Never mind difficult to take them both out, there are cards to help - after that we can either escort, move or shoot the raiders.
Kat's next. She can dump herself and an unmanned viper at 3:00 to cover 2 of the civvies and the new ones could go at 5 and 7. You traded 2 morale for the risk of... what, Kat's first-turn "reveal"?
Makes sense if we're planning to FTL a lot - population cost of the jumps means we can't take civ hits; but IMO this was too early to call it that way..
The Admiral declines acceptance of the award and cancels the ceremony, preferring to concentrate on her work. With nothing to break the monotony, days roll on and the fleet's spirit slowly decays.
After Crisis: Basestar attack hits. Phyphor, as current player, which ship (Galactica, Pegasus) will take the hit?
My first draft of the post was "what does everyone think", but then I didn't want to slow down the game for just a routine crisis choice. I will solicit advice from now on in a very un-Cainlike manner.
I think the "Inactive"... space on the board screen is to indicate whether a mission has been attempted this jump or no. AFAIK the Demetrius is useable from Turn 1.
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blahmcblahYou pick your side and you stick - you don't cut and run when things get ugly.Registered Userregular
I think the "Inactive"... space on the board screen is to indicate whether a mission has been attempted this jump or no. AFAIK the Demetrius is useable from Turn 1.
I will verify that this is the case. Also, fun fact: I only noticed after the most recent map update that "Communications" was misspelled. It's kind of amazing (and a little sad) that after considering how many people have used my map template (which, in its most recent resolution, has been since the first Exodus game), nobody actually noticed that.
After Crisis: Pegasus location "Engine Room" is damaged. Jump Preparation advances to Level 4 - Jump available at high risk (-3 Population on roll of 6 or less).
Turn 4: Louanne "Kat" Katraine (Grunt's Ghosts)
Receive Skills Step: Louanne "Kat" Katraine (Grunt's Ghosts) draws 1 Leadership, 2 Tactics, and 2 Piloting cards.
Posts
Crisis Card: Tenek selects option B, discarding Tactics 1 - Launch Scout and Leadership 0 - Iron Will. blahmcblah discards Politics 1 - Consolidate Power and Politics 2 - Consolidate Power.
Lee Adama and Romo Lampkin put in the time to plot out a new rationing plan.
After Crisis: Raiders advance from the Starboard-Bow (11 o'clock) to Starboard-Bow (1 o'clock). Jump Preparation advances to Level 3 - no jump available. As the Mutineer, blahmcblah draws 1 Mutiny card.
Turn 3: Gaius Baltar (Phyphor)
Receive Skills Step: Gaius Baltar (Phyphor) draws 2 Politics, 2 Leadership, and 1 Engineering card.
Current Situation:
Jump Preparation: Level 3 - Jump unavailable.
Pursuit Track: Level 1.
Distance Covered: 0
Galactica: No damage, no boarding parties.
Pegasus: No damage.
Nuke Tokens: 2 remain.
Quorum Cards: 3 in hand.
Ship Reserves: 4 Viper Mk II, 4 Raptors, and 1 Assault Raptor available, 4 Viper Mk VIIs damaged.
Characters:
Louis Hoshi (Kirindal) - Research Lab (6 Skill Cards, 1 Miracle Token)
Romo Lampkin (blahmcblah) - President's Office (8 Skill Cards, 2 Mutiny Cards, 1 Miracle Token, Mutineer)
Gaius Baltar, Daybreak ver. (Phyphor) - Admiral's Quarters (8 Skill Cards, 1 Miracle Token)
CAG Louanne "Kat" Katraine (Grunt's Ghosts) - Hangar Deck (3 Skill Cards, 1 Miracle Token)
President Lee Adama, Daybreak ver. (Tenek) - Admiral's Quarters (1 Skill Card, 1 Miracle Token)
Admiral Helena Cain (Professor Phobos) - Pegasus CIC (3 Skill Cards, 1 Miracle Token)
D'Anna Biers (Kaneski) - Human Fleet (2 Skill Cards, 1 Miracle Token)
Galactica Space:
Fore (9 o'clock) - 1 Basestar.
Starboard-bow (11 o'clock) - None.
Starboard-quarter (1 o'clock) - 3 Raiders.
Aft (3 o'clock) - 2 Civilian Ships.
Port-quarter (5 o'clock) - 1 Viper Mk II.
Port-bow (7 o'clock) - 1 Viper Mk II.
Cylon Space:
Fore (9 o'clock) - None.
Starboard-bow (11 o'clock) - None.
Starboard-quarter (1 o'clock) - None.
Aft (3 o'clock) - None.
Port-quarter (5 o'clock) - None.
Port-bow (7 o'clock) - None.
We could also take a shot with the Pegasus main battery while they're still in a space area without any civilians.
I'm surprised you filthy meatbags haven't parked a character on Demetrius - Captain's Cabin yet. XO'ing a person there is a pinata of skill cards for everyone. Also, Cain should be busy brigging Hoshi... unless you humans are just planning to ignore that science lab on first turn thing...
Alternatively to me infiltrating - I can scout destinations via human fleet, though Cain will need to be XO'ed to make use of that - otherwise too many turns between scout and blind jump. Too bad Hoshi is the player after me.
Most likely to be a cylon. Plus if we do brig him and Cain executes him, I don't want the token to be wasted
Movement Step: Phyphor moves to the Research Lab.
Action Step: Take 1 Miracle Token from Louis Hoshi (Kirindal).
Gaius Baltar meets Louis Hoshi and engages in dialogue, calming the latter's spirit. Meanwhile, on Pegasus, Admiral Cain is asked to participate in a ceremony to receive an award for her continued leadership of the fleet. Such an action will certainly lift the fleet's spirit, but could also distract from more important matters...
Crisis Card: Medal of Distinction
Admiral Helena Cain (Professor Phobos) must choose:
A) +1 morale, place 2 civilian ships on the game board, and then Activate Raiders
OR
-1 morale
After Crisis: Activate Basestars, Advance Jump Preparation
Our pilot is next though. I think we would've been fine with Kat and unmanned at the rear...
We did. Economic difference. instead of being up one, we're down one. Total difference of 2 between the two possible results.
Crisis Card: Professor Phobos selects Option B, -1 Morale (10 --> 9)
The Admiral declines acceptance of the award and cancels the ceremony, preferring to concentrate on her work. With nothing to break the monotony, days roll on and the fleet's spirit slowly decays.
After Crisis: Basestar attack hits. Phyphor, as current player, which ship (Galactica, Pegasus) will take the hit?
Geth roll 1d8 for Activate Basestars
Well, I'll concede the point. We can make some lemonade out of this if Kat can hotshot an early jump.
(Does strategic planning apply to hotshotted rolls? We can pretty much guarantee no population loss.)
Negative. Nothing that affects dice can affect Kat's hotshot. Official FAQ somewhere...
Is Demetrius supposed to be inactive? I is confused.
I will verify that this is the case. Also, fun fact: I only noticed after the most recent map update that "Communications" was misspelled. It's kind of amazing (and a little sad) that after considering how many people have used my map template (which, in its most recent resolution, has been since the first Exodus game), nobody actually noticed that.
After Crisis: Pegasus location "Engine Room" is damaged. Jump Preparation advances to Level 4 - Jump available at high risk (-3 Population on roll of 6 or less).
Turn 4: Louanne "Kat" Katraine (Grunt's Ghosts)
Receive Skills Step: Louanne "Kat" Katraine (Grunt's Ghosts) draws 1 Leadership, 2 Tactics, and 2 Piloting cards.
Current Situation:
Jump Preparation: Level 4 - Jump available at high risk (-3 population on roll of 6 or less).
Pursuit Track: Level 1.
Distance Covered: 0
Galactica: No damage, no boarding parties.
Pegasus: Engine Room damaged.
Nuke Tokens: 2 remain.
Quorum Cards: 3 in hand.
Ship Reserves: 4 Viper Mk II, 4 Raptors, and 1 Assault Raptor available, 4 Viper Mk VIIs damaged.
Characters:
Louis Hoshi (Kirindal) - Research Lab (6 Skill Cards)
Romo Lampkin (blahmcblah) - President's Office (8 Skill Cards, 2 Mutiny Cards, 1 Miracle Token, Mutineer)
Gaius Baltar, Daybreak ver. (Phyphor) - Research Lab (8 Skill Cards, 2 Miracle Tokens)
CAG Louanne "Kat" Katraine (Grunt's Ghosts) - Hangar Deck (8 Skill Cards, 1 Miracle Token)
President Lee Adama, Daybreak ver. (Tenek) - Admiral's Quarters (1 Skill Card, 1 Miracle Token)
Admiral Helena Cain (Professor Phobos) - Pegasus CIC (3 Skill Cards, 1 Miracle Token)
D'Anna Biers (Kaneski) - Human Fleet (2 Skill Cards, 1 Miracle Token)
Galactica Space:
Fore (9 o'clock) - 1 Basestar.
Starboard-bow (11 o'clock) - None.
Starboard-quarter (1 o'clock) - 3 Raiders.
Aft (3 o'clock) - 2 Civilian Ships.
Port-quarter (5 o'clock) - 1 Viper Mk II.
Port-bow (7 o'clock) - 1 Viper Mk II.
Cylon Space:
Fore (9 o'clock) - None.
Starboard-bow (11 o'clock) - None.
Starboard-quarter (1 o'clock) - None.
Aft (3 o'clock) - None.
Port-quarter (5 o'clock) - None.
Port-bow (7 o'clock) - None.