knitdanIn ur baseKillin ur guysRegistered Userregular
Ok so it appears that the above tweeter is not the realtor. The realtor was tweeting under his own name. The one who has the hansolo account is apparently just a troll who decided to go after Patton Oswald after the realtor was fired.
“I was quick when I came in here, I’m twice as quick now”
-Indiana Solo, runner of blades
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ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
Ok so it appears that the above tweeter is not the realtor. The realtor was tweeting under his own name. The one who has the hansolo account is apparently just a troll who decided to go after Patton Oswald after the realtor was fired.
Fair enough. She's still winning.
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Hi I'm Vee!Formerly VH; She/Her; Is an E X P E R I E N C ERegistered Userregular
I don't see how it'll be playable, a fast pased FPS seems like the opposite of the kind of experience that works in VR
playing Skyrim in VR combat is the worst part of it, just running around town and knocking things off shelves with your head is worth hours of enjoyment though
I don't see how it'll be playable, a fast pased FPS seems like the opposite of the kind of experience that works in VR
playing Skyrim in VR combat is the worst part of it, just running around town and knocking things off shelves with your head is worth hours of enjoyment though
Roomscale VR where you can move around and dodge, plus the usual "teleport" function, except instead of an actual teleport it's like a super-dash in a particular direction.
Early reports are that it's pretty intense and basically the most intuitive implementation of the VR teleport function so far.
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
“We’re currently brushing up the scene from the announcement trailer,” Kitase says. “We can now see the line of quality that we’re aiming for more clearly, but there’s still a ways to go.” The team’s goal is to carry this effort through the project’s multiple episode releases.
So how will they fill the gap while waiting for each episode? Kitase says they don’t have any plans to do another Final Fantasy VII Compilation-type project for now. Because they can’t release each volume in just a few months of each other, however, he says they’d like to think of a way to supplement the gaps to hold interest.
As for downloadable content, Kitase notes he’d like to useFinal Fantasy XV as a reference. “A live stream or a program to keep in touch with the users is something I’d like to do, butFinal Fantasy VII Remake will be episodic, and if we want to have it go all the way to the end of the original version, then I believe we’ll need to devote everything we got for it, so I have no idea what will happen for things such as filler development [between episodes] and other works.”
Currently the base of the battle system has been solidified. Kitase confirms both Tetsuya Nomura and Mitsunori Takahashi, who worked on the Kingdom Hearts series andDissidia Final Fantasy series, are putting their best into it. Although he can’t say much at the moment, he also stresses they won’t be removing any parts of the original FFVII that were well received, such as the Materia system.
In closing, Kitase hopes to show progress made on Final Fantasy VII Remake sometime this year. He thinks it would be nice if they could have it playable or a trailer for it at an event. Famitsu also asked him about a possible Final Fantasy VI Remake, to which he replied: “Right now, we’re working onFinal Fantasy VII… The staff within the company are also saying [they’d like to remake it] but it’s on reserve.”
*body parts start to literally crumble and fall off a few years later due to bone loss*
Yeah there are a lot of earlier radiation treatments for things that are just fucked. And asbestos is just sad. The shit is a wonder material. So many industrial uses. But nature has a fucked up sense of humor.
The good news is that most supposedly radioactive products were just snake oil with no actual radium in them
Not so good for watchmaking girls, though
A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
So I've mentioned a few times, this relatively minor but (ostensibly) remarkable piece of engineering from WWII Japan: the Nakajima Homare. Sadly it doesn't seem like there is a whole lot of information on in, at least in English, so I'm still a little bit in the dark about what its deal is. I'll post a bunch of info and thoughts and see where this goes.
So, this engine was...an anomaly, for a number of reasons. The first, and most significant to me is that it came from Japan. While post-war Japanese industry has pretty much thoroughly mastered the piston engine, during WWII, and especially for aircraft, they generally sucked when compared with their peers/competitors. They preferred radial engines; in general their designs seriously lagged behind Germany/US/UK in most major performance categories; at the same time they so neglected inline engines that their only competent variant was a license built DB-600 series. So, their aircraft designers suffered through years of supbar engines, forcing them to come up with some pretty brilliant/elegant solutions to get around their shortcomings....and then all of a damn sudden in mid-1943, from out of nowhere comes this absolute world-beater of an engine in the Homare.
It was the biggest reason being the late-war Japanese fighters (mainly the Ki-84 and N1K) being so formidable in spite of practically every imaginable operational shortcoming; specs-wise it shamed every other piston engine that saw action during the war. It was developed and fielded during a period of extreme drought with regard to metals and quality fuel, and in an environment that was...not particularly conducive to major engineering projects in general (due to large amounts of high explosive and incendiary devices falling from the sky on a regular basis). It certainly wasn't problem free though, like with every Japanese engine it had reliability issues and it was an absolute monster to maintain, but once the kinks were worked out of manufacturing and maintenance processes its reputation seems to be, at least from the Japanese, to be pretty sterling.
Here's (I think) a picture of one, and also a gorgeous F-86:
Here's the Pratt and Whitney R-2800, which is rightly regarded as the premier all-around aero engine of the war. I'll use it as kind of a comparison from here on out.
So on first glance, you can clearly see the differences in workmanship: the American engine is pretty exquisitely crafted: very clean lines on the cooling fins, hardline tubing, etc. The Homare just looks rougher, which is pretty consistent with what postwar intel sources say about it. The curious thing is usually with aero engines, rougher construction means poorer tolerances and more weight, but it didn't in this case.
Some vital specs comparing it to other 18 cylinder late-war monsters. I won't get into variants and whatnot because who gives a fuck
Homare
Output: 1990 hp
Power:weight - 1.11 hp/lb
Specific Power - .91 hp/cuin
Frontal Area - 118 cm
Compression Ratio - 8.0
R-2800 (powered the F6F, F4U, P-47, among others)
Output: 2100 hp
Power:weight - .89 hp/lb
Specific Power - .75 hp/cuin
Frontal Area - 134 cm
Compression Ratio - 6.75
Bristol Centaurus (powered the Tempest and Fury, later design)
Output: 2520 hp
Power:weight - .77 hp/lb
Specific Power - .94 hp/cuin
Frontal Area - 140 cm
Compression Ratio - 7.2
BMW-801 (not an 18 cylinder and much earlier, but for comparison's sake...powered the Fw-190)
Output: 1539 hp
Power:weight - .69 hp/lb
Specific Power - .6 hp/cuin
Frontal Area - 129 cm
Compression Ratio - 6.5
Rolls Royce Griffon (not a radial, but just for comparison's sake...powered the late war Spitfires)
Output: ~2000 hp
Power:weight: 1.03 hp/lb
Specific Power: .91 hp/cuin
Compression Radio: 6
A quick explanation of why these numbers are sort of important: output and power:weight should be obvious, specific power (that is, how much power you get out of a given displacement) is related to weight, but also to manufacturing cost and internal volume (you want the least amount of both). Frontal area is basically engine diameter and it is just as important if not moreso than power:weight for an aircraft - for a radial-powered aircraft the engine is a huge source of drag; minimizing the amount of frontal area decreases said drag and thus is very desirable. Compression ratio is just how much the fuel/air mixture gets squished by the cylinder before ignition.
So, for a WWII airplane nerd, the Homare's specs are pretty eye opening. It isn't just better than the most highly regarded engines of the era, it is a LOT better. Its frontal area is comparable to the tiny cute prewar radials, its power/weight is, I think, the best of any widely manufactured aero engine of the era. What has confused/baffled me for a while is HOW, especially considering that the Japanese didn't have access to miracles like 150 octane fuel and decent alloys. My hypothesis has three parts:
1: They cranked the compression ratio way the fuck up. Compression ratio is a pretty good general indicator of engine efficiency - a modern Honda D engine runs about 10, a high performance road car might get as high as 13, the fantastic naturally aspirated vintage F1 engines could get as high as 17. Most WWII aero engines hovered between 6 and 7, and it was generally not thought of to jack it much higher...it caused more engine wear, more chances for detonation (which could be catastrophic at those power levels), and increased the demands on machining quality and whatnot during manufacturing. It looks like though that the Japanese engineers said fuck it and pumped out a much higher performance engine despite these issues.
2. They used direct fuel injection on a radial. This wasn't a huge deal for inlines....fuel injection had been used widely since early in the war. However DFI was a lot trickier on radials...instead of having a nice injector that could just run fuel along the length of an inline engine, you had to inject fuel into each cylinder that was organized in, well, a radial fashion, and this was a pain in the ass. You also didn't have the issues of losing power under negative G's that carbureted inlines had, since there was always at least a few cylinders that were upright...so most radials just used a carburetor, albeit in the case of the R-2800, a very high tech one that wasn't affected by G forces.
3. They worked out some sort of efficiency in cooling that no one else figured out. This is...pure speculation on my part, but it is very hard to explain how they limited the frontal area of the engine so much. People smarter than me have speculated that the figured out some manner of increasing the airflow to the rear cylinders which was a huge deal for a two row radial....Wright tried something similar with the mammoth 3350 with the result that the rear cylinders tended to burst into flames and burn the wing off of its parent B-29 with alarming regularity.
The Homare certainly wasn't without its performance weaknesses....the biggest one was high altitude performance, and most of that problem can be directed squarely at its mediocre boost system. This makes sense given the Japanese limitations with alloys - these engines ran incredibly hot, but the turbo/superchargers ran even hotter. If you didn't have the metal that could deal with the heat, you had to turn it down. Hence, the Ki-84 and N1K were always outclassed by the USAAF heavies at high altitude, what with their multi-stage fancy pants boost systems. It was also, as mentioned earlier, pretty temperamental, to which you could certainly point to the complex design features as a contributing factor. That being said, its performance, especially considering the limitations (the largest being it had to rely on 87-92 octane fuel instead of the 120 or 150 shit the Americans and Brits got) is pretty remarkable.
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-Indiana Solo, runner of blades
Fair enough. She's still winning.
https://www.youtube.com/watch?v=RdAkY7RfajY
... keyboards?
-Indiana Solo, runner of blades
Also I talked to your advisor and your thesis is due one week from today. Final draft no take backs.
-Indiana Solo, runner of blades
apparently I can kidnap dudes and make them turn a giant wheel?
So much so that some Ark devs were being dinks and going into streams asking what Ark mod they were playing.
Welp, it was nice knowing you folks
*lies down on railroad tracks*
It's made me realize I'd like Ark more if there were a bunch of tribes of npc dudes to fite
Also Ark needs managing dino pets to be less horrible
I don't see how it'll be playable, a fast pased FPS seems like the opposite of the kind of experience that works in VR
playing Skyrim in VR combat is the worst part of it, just running around town and knocking things off shelves with your head is worth hours of enjoyment though
Roomscale VR where you can move around and dodge, plus the usual "teleport" function, except instead of an actual teleport it's like a super-dash in a particular direction.
Early reports are that it's pretty intense and basically the most intuitive implementation of the VR teleport function so far.
If you figure out where to find ironstone let me know. It was my biggest bottleneck today as I did a cheaty solo server
the "no true scotch man" fallacy.
the "no true scotch man" fallacy.
Testing your backups.
too real.
the "no true scotch man" fallacy.
https://www.youtube.com/watch?v=AJqWA3UPsPg
Cancer in a can.
-Indiana Solo, runner of blades
The history of radium sure is something.
"Radium kills cancer - it must be good for you!"
*drinks radium*
*body parts start to literally crumble and fall off a few years later due to bone loss*
the "no true scotch man" fallacy.
Yeah there are a lot of earlier radiation treatments for things that are just fucked. And asbestos is just sad. The shit is a wonder material. So many industrial uses. But nature has a fucked up sense of humor.
The good news is that most supposedly radioactive products were just snake oil with no actual radium in them
Not so good for watchmaking girls, though
General workaround on every server I've played on has been to increase the gather rate by 300-500%
that makes sense
the "no true scotch man" fallacy.
the "no true scotch man" fallacy.
the "no true scotch man" fallacy.
Turds for the turd throne
-Indiana Solo, runner of blades
so you can live in a grand wombat poop igloo
the "no true scotch man" fallacy.
the "no true scotch man" fallacy.