I'll give you a hint: they do a lot of damage to a lot of people who stand around with their thumbs up their asses.
protip: If you hear a mortar, get the fuck out of where they're targeting and kill them. Flamethrower? Gee, a short range powerful weapon, how bout you use that sniper rifle on your back? Boomshield? Have you tried flanking? or shooting them in the place that makes blood come out?
I'll give you a hint: they do a lot of damage to a lot of people who stand around with their thumbs up their asses.
protip: If you hear a mortar, get the fuck out of where they're targeting and kill them. Flamethrower? Gee, a short range powerful weapon, how bout you use that sniper rifle on your back? Boomshield? Have you tried flanking? or shooting them in the place that makes blood come out?
Seriously, all these weapons seem to promote having a good flexible strategy and game plan, and then they want to get rid of them.
Seriously, Mortars are easy as hell to dodge unless you're all dancing on the spot or something. I just played through that fucking Act 4 part:
Before Cole and Baird return from grindlifts, there's a mortar dude every section of the path. Given enough time I can walk away carrying a mortar myself and take minimal damage. I still die a lot, but it is possible to evade the blast.
Do MLG pro-gamers not communicate or what, I would've thought that your teammates would be yelling "oh fuck that sonofabitch has mortar focus fire!" or some other shit.
I'll give you a hint: they do a lot of damage to a lot of people who stand around with their thumbs up their asses.
protip: If you hear a mortar, get the fuck out of where they're targeting and kill them. Flamethrower? Gee, a short range powerful weapon, how bout you use that sniper rifle on your back? Boomshield? Have you tried flanking? or shooting them in the place that makes blood come out?
Seriously, all these weapons seem to promote having a good flexible strategy and game plan, and then they want to get rid of them.
Can't have any variety in pro gamings!
I mean seriously, they actually set up their spawns in Halo so that a team can spawncamp. On purpose.
FyreWulff on
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Dusdais ashamed of this postSLC, UTRegistered Userregular
edited November 2008
I'll take Starcraft as an example of prime conduct on part of the competitive pros when Starcraft II comes out and nothing gets banned.
The mortar is pretty much useless in a lot of situations but on river for example it can kill people in the houses which is ridiculously stupid. There is just no good reason to have a mortar on that map. In a one on one situation how are you suppose to kill a guy with a boomshield? If you already ran out of your smoke grenade you can't if the other guy is decent. Also if the enemy has a flamethrower and all you have is a sniper you are probably still screwed. Use ruins as an example, how many long sniper lanes are there? Not many, and you are not going to kill him unless it is a headshot. It should not be such an uphill battle against a weapon that takes almost no skill at all.
So "this guy has an advantage over me, therefore it takes no skill and is cheap", right?
You're saying if you find yourself in a situation where someone is better placed than you, you probably won't come out on top. I AM SHOCKED AND APPALLED AT THIS STARTLING DEVELOPMENT.
So "this guy has an advantage over me, therefore it takes no skill and is cheap", right?
You're saying if you find yourself in a situation where someone is better placed than you, you probably won't come out on top. I AM SHOCKED AND APPALLED AT THIS STARTLING DEVELOPMENT.
Man CableCarrier and I were just having a fun match (nice last stand, btw... taking out three dudes with a pistol by yourself is no short order) and whoever joined us was lagging so much that it was unplayable, then my 360 froze and I had to hard boot it.
Man CableCarrier and I were just having a fun match (nice last stand, btw... taking out three dudes with a pistol by yourself is no short order) and whoever joined us was lagging so much that it was unplayable, then my 360 froze and I had to hard boot it.
Sorry about that, Cable.
wrong game thread I'm thinking ^_^
aBlank on
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Dusdais ashamed of this postSLC, UTRegistered Userregular
The mortar is pretty much useless in a lot of situations but on river for example it can kill people in the houses which is ridiculously stupid. There is just no good reason to have a mortar on that map. In a one on one situation how are you suppose to kill a guy with a boomshield? If you already ran out of your smoke grenade you can't if the other guy is decent. Also if the enemy has a flamethrower and all you have is a sniper you are probably still screwed. Use ruins as an example, how many long sniper lanes are there? Not many, and you are not going to kill him unless it is a headshot. It should not be such an uphill battle against a weapon that takes almost no skill at all.
The mortar is awesome on Security; I've repeatedly taken down 1 or 2 people at a time just pounding mortar rounds beyond the security gates. In a 1v1 against a boomshield you can retreat and then aim for the legs; the shield's purpose is to lead an offense. The flamethrower is awesome, but has limited range; also, don't perfect reload rounds from a sniper rifle still down a target in one shot?
The mortar is pretty much useless in a lot of situations but on river for example it can kill people in the houses which is ridiculously stupid. There is just no good reason to have a mortar on that map. In a one on one situation how are you suppose to kill a guy with a boomshield? If you already ran out of your smoke grenade you can't if the other guy is decent. Also if the enemy has a flamethrower and all you have is a sniper you are probably still screwed. Use ruins as an example, how many long sniper lanes are there? Not many, and you are not going to kill him unless it is a headshot. It should not be such an uphill battle against a weapon that takes almost no skill at all.
The mortar is awesome on Security; I've repeatedly taken down 1 or 2 people at a time just pounding mortar rounds beyond the security gates. In a 1v1 against a boomshield you can retreat and then aim for the legs; the shield's purpose is to lead an offense. The flamethrower is awesome, but has limited range; also, don't perfect reload rounds from a sniper rifle still down a target in one shot?
Nope, PR's from sniper arent 1-hit downs anymore.
It is a silly complaint thought. You're complaining about losing in close combat versus a specialized close combat pickup weapon while wielding a long range pickup weapon :P This would be like complaining that hammerburst/lancer loses to sniper at long range.
Man CableCarrier and I were just having a fun match (nice last stand, btw... taking out three dudes with a pistol by yourself is no short order) and whoever joined us was lagging so much that it was unplayable, then my 360 froze and I had to hard boot it.
Man, if I see someone run up to me with a shotgun, and all I've got is a sniper rifle and no ammo in any of my guns and no grenades, shotty wins every time.
It's cheap and takes no skill, should totally be dropped from pro games.
The mortar is pretty much useless in a lot of situations but on river for example it can kill people in the houses which is ridiculously stupid. There is just no good reason to have a mortar on that map. In a one on one situation how are you suppose to kill a guy with a boomshield? If you already ran out of your smoke grenade you can't if the other guy is decent. Also if the enemy has a flamethrower and all you have is a sniper you are probably still screwed. Use ruins as an example, how many long sniper lanes are there? Not many, and you are not going to kill him unless it is a headshot. It should not be such an uphill battle against a weapon that takes almost no skill at all.
The mortar is awesome on Security; I've repeatedly taken down 1 or 2 people at a time just pounding mortar rounds beyond the security gates. In a 1v1 against a boomshield you can retreat and then aim for the legs; the shield's purpose is to lead an offense. The flamethrower is awesome, but has limited range; also, don't perfect reload rounds from a sniper rifle still down a target in one shot?
The sniper does not work like that anymore, active reload does not do anymore more damage it only makes headshots easier.
The flamethrower is just far too powerful at close and medium range, there is no counter to it except running away which is retarded and is the only weapon in the game like that.
The mortar slows down gameplay and it a little glitchy anyways so does not really deserve to be in competitive play, although it is fun to use in matchmaking. So many times I have been in the middle of a room and a mortar will fall through the roof on my head.
Man CableCarrier and I were just having a fun match (nice last stand, btw... taking out three dudes with a pistol by yourself is no short order) and whoever joined us was lagging so much that it was unplayable, then my 360 froze and I had to hard boot it.
Sorry about that, Cable.
wrong game thread I'm thinking ^_^
Wha'?
Do we have a separate GoW 2 thread?
gah. When you said Last stand and nice pistol kills taking out 3 guys... I assumed you meant Call Of Duty :P my bad!
Man, if I see someone run up to me with a shotgun, and all I've got is a sniper rifle and no ammo in any of my guns and no grenades, shotty wins every time.
It's cheap and takes no skill, should totally be dropped from pro games.
Do not be retarded, you will never run out of shotgun ammo in a normal fight and if you did run out of ammo that was all on you not the enemy. The only time I have ever run out of shotgun ammo was on a game of Annex where I got 30 kills and my enemies only used lancers. Also if you are good enough you should have a fair chance against a shotgun, one shot and one melee or if you are good enough a headshot. Or two melees, whatever it takes. Run away and line up a shot.
Also the shotgun takes a lot of skill in this game.
Man CableCarrier and I were just having a fun match (nice last stand, btw... taking out three dudes with a pistol by yourself is no short order) and whoever joined us was lagging so much that it was unplayable, then my 360 froze and I had to hard boot it.
Sorry about that, Cable.
It's cool. I dropped out soon after you did--that lag was completely insane.
Man, if I see someone run up to me with a shotgun, and all I've got is a sniper rifle and no ammo in any of my guns and no grenades, shotty wins every time.
It's cheap and takes no skill, should totally be dropped from pro games.
Do not be retarded, you will never run out of shotgun ammo in a normal fight and if you did run out of ammo that was all on you not the enemy. The only time I have ever run out of shotgun ammo was on a game of Annex where I got 30 kills and my enemies only used lancers. Also if you are good enough you should have a fair chance against a shotgun, one shot and one melee or if you are good enough a headshot. Or two melees, whatever it takes. Run away and line up a shot.
Also the shotgun takes a lot of skill in this game.
Yes. You see one is point AND shoot. The other is just... point and shoot! Note the second 'and' isn't capitalized. The difference should be obvious.
(EDIT) anyway, sorry for laming up this thread with this shit. Not enough people even care about MLG and their rules for this to be worth discussing, so I'll stop.
There's only one fan of the MLG here, and he insists bringing up the rules every once in a while. I've told him in the past this forums general consensus on it, but to no avail.
Hopefully next time he can retard up the MLG forums and not ours.
I was not the one who brought up the sniper, someone else said it was the counter to the flamethrower. I do not think there is a counter to it really, it is the undisputed best close to mid range weapon, the mulcher might be better but it really limits mobility which I think is a fair trade off.
I was not the one who brought up the sniper, someone else said it was the counter to the flamethrower. I do not think there is a counter to it really, it is the undisputed best close to mid range weapon, the mulcher might be better but it really limits mobility which I think is a fair trade off.
Solution: Don't let the enemy get the flamethrower. :P
I was not the one who brought up the sniper, someone else said it was the counter to the flamethrower. I do not think there is a counter to it really, it is the undisputed best close to mid range weapon, the mulcher might be better but it really limits mobility which I think is a fair trade off.
Solution: Don't let the enemy get the flamethrower. :P
I used the sniper rifle as an example to counter the flamethrower because it is usually a long range weapon, out of the reach of flames. Any weapon that can give an accurate shot outside of the flamethrowers range is a counter.
I used the sniper rifle as an example to counter the flamethrower because it is usually a long range weapon, out of the reach of flames. Any weapon that can give an accurate shot outside of the flamethrowers range is a counter.
Or you could plant a grenade as a mine and bait the enemy into running into it OH WAIT they got rid of frag grenades too.
I was not the one who brought up the sniper, someone else said it was the counter to the flamethrower. I do not think there is a counter to it really, it is the undisputed best close to mid range weapon, the mulcher might be better but it really limits mobility which I think is a fair trade off.
Solution: Don't let the enemy get the flamethrower. :P
Or remove it and keep the close range weapon a much more exciting and balanced weapon, the shotgun.
It is kind of like basketball, why can't they just walk down the court with the ball? Because it would not be very exciting to watch the worlds tallest man walk down a basketball court for 2 hours.
It is kind of like basketball, why can't they just walk down the court with the ball? Because it would not be very exciting to watch the worlds tallest man walk down a basketball court for 2 hours.
I think a more accurate analogy would be banning the ability to shoot close to the goal. That takes next to no skill, only people who can shoot for three can play!
It is kind of like basketball, why can't they just walk down the court with the ball? Because it would not be very exciting to watch the worlds tallest man walk down a basketball court for 2 hours.
It is kind of like basketball, why can't they just walk down the court with the ball? Because it would not be very exciting to watch the worlds tallest man walk down a basketball court for 2 hours.
You're... kidding right? This is a horrible way to wind this iteration of the gears 2 thread down...
can't we all just agree to disagree on the fact that the "pro-rulesets" are just.. bad?
tastydonuts on
“I used to draw, hard to admit that I used to draw...”
I think its kind of silly to be complaining about special weapons, which you have to pick up, and theres probably only one of them on the map with limited ammo, with calling these weapons overpowered. Everyone has a chance to get to this weapon. EVERYONE. If you don't get it first its probably because you were owning on their teammates or getting a different good weapon.
Yes, if someone has a special weapon and you don't, your probably at a disadvantage. Thats common sense. It is a price you have to pay for doing whatever you were doing while not looking for the special weapon. If your going to complain about something, complain about something you could have all the time everytime which trumps everything else, not something which you have to race 9 other people for every map.
Also saying Mortars take no skill at all is just retarded. I'm sorry, but when you have people constantly moving around on the battlefield, its pretty hard to determine who is going where and to judge distance etc. Plus, it takes like 5-10 seconds after firing for it to hit the floor, plenty of time for the defenders to get their ass moving. Also, once again, its a limited weapon. You race to get it. The only times I've ever seen whole teams get demolished by one is when you have 4 people all grouped together roadie-run racing to another weapon. And river: The mortar is right in the middle of the fucking map. Its such a sniper-bait area its not even funny.
Another thing to keep in mind is how many power weapons there are on a map, some had to be removed. River is a good example, there is a boomshot, mortar, sniper/torque and nades. That is four power weapons, which is a ridiculous amount considering you have a team of five. The mortar would be pretty much useless if it wasn't glitchy, it is pretty easy to dodge and all it would really do is force the other team in to cover which promotes camping.
Another thing to keep in mind is how many power weapons there are on a map, some had to be removed. River is a good example, there is a boomshot, mortar, sniper/torque and nades. That is four power weapons, which is a ridiculous amount considering you have a team of five. The mortar would be pretty much useless if it wasn't glitchy, it is pretty easy to dodge and all it would really do is force the other team in to cover which promotes camping.
Or it could force the team OUT of their current cover to you know, stop people from camping...Christ.
Another thing to keep in mind is how many power weapons there are on a map, some had to be removed. River is a good example, there is a boomshot, mortar, sniper/torque and nades. That is four power weapons, which is a ridiculous amount considering you have a team of five. The mortar would be pretty much useless if it wasn't glitchy, it is pretty easy to dodge and all it would really do is force the other team in to cover which promotes camping.
What the fuck is this guy, MLG defense force?
Dude you have gone from silly nuisance to all out moron. You should probably stop while you are ahead.
Another thing to keep in mind is how many power weapons there are on a map, some had to be removed. River is a good example, there is a boomshot, mortar, sniper/torque and nades. That is four power weapons, which is a ridiculous amount considering you have a team of five. The mortar would be pretty much useless if it wasn't glitchy, it is pretty easy to dodge and all it would really do is force the other team in to cover which promotes camping.
What the fuck is this guy, MLG defense force?
Dude you have gone from silly nuisance to all out moron. You should probably stop while you are ahead.
Posts
I'll give you a hint: they do a lot of damage to a lot of people who stand around with their thumbs up their asses.
protip: If you hear a mortar, get the fuck out of where they're targeting and kill them. Flamethrower? Gee, a short range powerful weapon, how bout you use that sniper rifle on your back? Boomshield? Have you tried flanking? or shooting them in the place that makes blood come out?
Seriously, all these weapons seem to promote having a good flexible strategy and game plan, and then they want to get rid of them.
Do MLG pro-gamers not communicate or what, I would've thought that your teammates would be yelling "oh fuck that sonofabitch has mortar focus fire!" or some other shit.
Can't have any variety in pro gamings!
I mean seriously, they actually set up their spawns in Halo so that a team can spawncamp. On purpose.
You're saying if you find yourself in a situation where someone is better placed than you, you probably won't come out on top. I AM SHOCKED AND APPALLED AT THIS STARTLING DEVELOPMENT.
second situation is don't let them jump you with the flamethrower
and this
Sorry about that, Cable.
wrong game thread I'm thinking ^_^
The mortar is awesome on Security; I've repeatedly taken down 1 or 2 people at a time just pounding mortar rounds beyond the security gates. In a 1v1 against a boomshield you can retreat and then aim for the legs; the shield's purpose is to lead an offense. The flamethrower is awesome, but has limited range; also, don't perfect reload rounds from a sniper rifle still down a target in one shot?
Nope, PR's from sniper arent 1-hit downs anymore.
It is a silly complaint thought. You're complaining about losing in close combat versus a specialized close combat pickup weapon while wielding a long range pickup weapon :P This would be like complaining that hammerburst/lancer loses to sniper at long range.
Wha'?
Do we have a separate GoW 2 thread?
It's cheap and takes no skill, should totally be dropped from pro games.
The flamethrower is just far too powerful at close and medium range, there is no counter to it except running away which is retarded and is the only weapon in the game like that.
The mortar slows down gameplay and it a little glitchy anyways so does not really deserve to be in competitive play, although it is fun to use in matchmaking. So many times I have been in the middle of a room and a mortar will fall through the roof on my head.
gah. When you said Last stand and nice pistol kills taking out 3 guys... I assumed you meant Call Of Duty :P my bad!
Also the shotgun takes a lot of skill in this game.
It's cool. I dropped out soon after you did--that lag was completely insane.
Yes. You see one is point AND shoot. The other is just... point and shoot! Note the second 'and' isn't capitalized. The difference should be obvious.
(EDIT) anyway, sorry for laming up this thread with this shit. Not enough people even care about MLG and their rules for this to be worth discussing, so I'll stop.
Hopefully next time he can retard up the MLG forums and not ours.
Final Fantasy XI -> Carbuncle - Samash
Solution: Don't let the enemy get the flamethrower. :P
Solution: Tom Taylor
Final Fantasy XI -> Carbuncle - Samash
Or you could plant a grenade as a mine and bait the enemy into running into it OH WAIT they got rid of frag grenades too.
I think a more accurate analogy would be banning the ability to shoot close to the goal. That takes next to no skill, only people who can shoot for three can play!
Give them all flamethrowers?
and you just made an analogy to dribbling in basketball.
My boy, you are broken.
You're... kidding right? This is a horrible way to wind this iteration of the gears 2 thread down...
can't we all just agree to disagree on the fact that the "pro-rulesets" are just.. bad?
Anyways, so the gold lancer is no longer available to download? I queued it up but havnt turned on my 360 in a few days.
Final Fantasy XI -> Carbuncle - Samash
It wasn't really supposed to be available as a free-to-download thing. It was a mistake. :U
Yes, if someone has a special weapon and you don't, your probably at a disadvantage. Thats common sense. It is a price you have to pay for doing whatever you were doing while not looking for the special weapon. If your going to complain about something, complain about something you could have all the time everytime which trumps everything else, not something which you have to race 9 other people for every map.
Also saying Mortars take no skill at all is just retarded. I'm sorry, but when you have people constantly moving around on the battlefield, its pretty hard to determine who is going where and to judge distance etc. Plus, it takes like 5-10 seconds after firing for it to hit the floor, plenty of time for the defenders to get their ass moving. Also, once again, its a limited weapon. You race to get it. The only times I've ever seen whole teams get demolished by one is when you have 4 people all grouped together roadie-run racing to another weapon. And river: The mortar is right in the middle of the fucking map. Its such a sniper-bait area its not even funny.
Edit: Lawlz
Or it could force the team OUT of their current cover to you know, stop people from camping...Christ.
You are like talking to a brick wall.
What the fuck is this guy, MLG defense force?
Dude you have gone from silly nuisance to all out moron. You should probably stop while you are ahead.
Final Fantasy XI -> Carbuncle - Samash
At what point was he ahead?