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Scary F'n Games [Halloween On]

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  • darleysamdarleysam On my way to UKRegistered User regular
    edited October 2009
    Stolls wrote: »
    Triple B wrote: »
    Condemned 2. Those fucking...things that jumped at you from the ceiling in that room covered in that black, oily stuff. I was never ready for those.

    Them and those fast-moving things can fuck right off. I was in no way ready for that D:

    Also, a bit part towards the end of the SCU offices got me to do a double take; namely, if you're observant you'll find a notice on an elevator about a memorial service for two agents.
    The agents were in Ethan's nightmare.

    It's a shame the ending of the game gets so silly, because right up until that bit (you all know where) it is refined terror.

    The mannequins in Condemned 2.. "surprise! We're behind you".

    darleysam on
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  • Triple BTriple B Bastard of the North MARegistered User regular
    edited October 2009
    darleysam wrote: »
    The mannequins in Condemned 2.. "surprise! We're behind you".

    That reminds me of a part of one of the Silent Hill games (can't remember which one for the life of me) where you're walking through this hallway or somesuch and there's a bunch of nurses, only they're not moving at all. You keep walking and they pass from your FOV, but then when you turn around they've all moved closer to you. I'm sure it won't take long for one of you dudes to remind me which SH game this was.

    Triple B on
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  • ArkanArkan Registered User regular
    edited October 2009
    Reading this and the TVtropes 'Nightmare Fuel' page, I am amazed how many people are scared shitless by the eel in Jolly Rodger Bay in Super Mario 64.

    Arkan on
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  • firewaterwordfirewaterword Satchitananda Pais Vasco to San FranciscoRegistered User regular
    edited October 2009
    I swear there's someone on this board that was terrified of the dope fish from Commander Keen.

    firewaterword on
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  • HavelockHavelock Registered User regular
    edited October 2009
    I swear there's someone on this board that was terrified of the dope fish from Commander Keen.

    Oh sweet merciful JESUS. You just had to mention that, didn't you?

    I hated that level.

    Havelock on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited October 2009
    Triple B wrote: »
    darleysam wrote: »
    The mannequins in Condemned 2.. "surprise! We're behind you".

    That reminds me of a part of one of the Silent Hill games (can't remember which one for the life of me) where you're walking through this hallway or somesuch and there's a bunch of nurses, only they're not moving at all. You keep walking and they pass from your FOV, but then when you turn around they've all moved closer to you. I'm sure it won't take long for one of you dudes to remind me which SH game this was.

    The bit in Condemned that I'm on about was, unsurprisingly, where I learned that my girlfriend's crippling fear of masks also extends to mannequins.

    Pro tip: terrifying your loved one by instructing them to 'have a look behind you' when the thing you want them to see just happens to incite purest, panic-inducing terror, is not the smartest move.

    darleysam on
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  • Sanguine_VoyeurSanguine_Voyeur Registered User regular
    edited October 2009
    I didn't find Dead Space scary, just startling.

    It lacked the sort of unknown threat found in other horror stories and I never felt hopeless because I had both a flame thrower and a gun that shoots saws.

    Sanguine_Voyeur on
  • redxxiiredxxii Persona Non Grata Registered User regular
    edited October 2009
    I picked a really good time to play Bioshock, there are some really creepy and fucking up moments in that game.
    There are some good scenes where your screen suddenly gets obscured (fog, lights out, ect) and the next thing you know you got things creeping around you or sneaking up behind you.

    Also, of course the really fucking up scene where you beat Ryan to death with a golf-club. Not a good thing to watch right before you try and get some sleep.

    redxxii on
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  • HavelockHavelock Registered User regular
    edited October 2009
    Doom III was scary the first time through, especially Hell, but scripted 'boo!' events get predictable after a bit.
    I didn't expect that Imp to be in the ammo locker though. And the first time fighting a Prince of Hell with naught but a shotgun while evading the cherubs was terrifying.

    Thief: TDP was scary as hell in the dungeon diving missions. Down in the Bonehoard and the two Cathedral levels were awful. I hate Hammerhaunts with a passion.

    Ravenholm in HL2 was scary the first time through. Not so much the second time.

    Havelock on
  • SceptreSceptre Registered User regular
    edited October 2009
    I really wish there were more genuinely scary games.

    Sceptre on
  • BlueDestinyBlueDestiny Registered User regular
    edited October 2009
    I tried to play Afraid of Monsters in the dark once.

    Needless to say, I barely made it past the wierd maze before I couldn't keep going.

    BlueDestiny on
  • Dr SnofeldDr Snofeld Registered User regular
    edited October 2009
    I would totally be up to play co-op Doom 3 some time.

    Dr Snofeld on
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  • fragglefartfragglefart Registered User regular
    edited October 2009
    I remember the Playrooms in Shadowman freaked me out when I was younger.

    In fact loads of that game was pretty freaky. Would like to play again sometime. Loved the strange "old London + voodoo swamp + Hell" vibe it had.

    fragglefart on
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  • CherrnCherrn Registered User regular
    edited October 2009
    Shadowman was a pretty cool game for its time, but it does not hold up at all. It's like, you can recall all the cool stuff, but you forget the countless amount of time spent just running through endless corridors with nothing in them. That game was bloated as hell, and getting anywhere took forever.

    Cherrn on
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  • FoefallerFoefaller Registered User regular
    edited October 2009
    A couple of people mentioned the haunted hotel in VtM: Bloodlines, but there were other scary parts in that game (though in some cases, I'll admit, they lose some of thier fright since you are a vampire)

    A few of them come to mind, but the three that stand out to me are the first time you meet Misha, the werewolf, and last but not least, the snuff film house... or rather, the furniture in the snuff film house.

    Foefaller on
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  • fragglefartfragglefart Registered User regular
    edited October 2009
    redxxii wrote: »
    I picked a really good time to play Bioshock, there are some really creepy and fucking up moments in that game.
    There are some good scenes where your screen suddenly gets obscured (fog, lights out, ect) and the next thing you know you got things creeping around you or sneaking up behind you.

    Also, of course the really fucking up scene where you beat Ryan to death with a golf-club. Not a good thing to watch right before you try and get some sleep.
    The bit with the plastic surgeon was fucking crazy.

    fragglefart on
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  • GuibsGuibs Weekend Warrior Somewhere up North.Registered User regular
    edited October 2009
    DeadSpace was amazing and playing it in the dark at night just made it even more scary. I finished the game but I couldn't play more than 1 level at a time because my heart couldn't take it.


    But, if I go all the way back, the first game that I really love that was also scary was System Shock 2. That game was a gem. It was also the first EAX game I played with a 4.1 surround system. Just walking in the corridors of the Von Braun standing in front of a door, hearing moaning from lurking creatures and wonder if I should open the door or not and keep switch between watching the door, earing the moaning and seeing I had only 2 clip left in my pistol was freaking terrifying to me.
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  • emnmnmeemnmnme Registered User regular
    edited October 2009
    The first level of AvP2. The hotel in Bloodlines. The attic from Shadowman.

    Atmosphere can be scary even if there are no enemies at all.

    emnmnme on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited October 2009
    emnmnme wrote: »
    The first level of AvP2. The hotel in Bloodlines. The attic from Shadowman.

    Atmosphere can be scary even if there are no enemies at all.

    This. Entirely this. I hate the school of thought that says "it's not scary unless it can kill me in one shot" or similar. It's cheap and it's balls. It creates tension because you want to avoid frustration, but the real art is creating fear without such a cudgel.

    darleysam on
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  • DangerbirdDangerbird Registered User regular
    edited October 2009
    darleysam wrote: »
    emnmnme wrote: »
    The first level of AvP2. The hotel in Bloodlines. The attic from Shadowman.

    Atmosphere can be scary even if there are no enemies at all.

    This. Entirely this. I hate the school of thought that says "it's not scary unless it can kill me in one shot" or similar. It's cheap and it's balls. It creates tension because you want to avoid frustration, but the real art is creating fear without such a cudgel.

    The attic? I played Shadowman a long time ago, my memory on it is sketchy but was that the part where you're fighting some serial killer in an abandoned apartment building? And hes shooting at you with nail guns?

    Dangerbird on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited October 2009
    Oh, no idea about Shadowman, just the comment about atmosphere being scary enough without enemies.

    darleysam on
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  • HavelockHavelock Registered User regular
    edited October 2009
    Foefaller wrote: »
    A couple of people mentioned the haunted hotel in VtM: Bloodlines, but there were other scary parts in that game (though in some cases, I'll admit, they lose some of thier fright since you are a vampire)

    A few of them come to mind, but the three that stand out to me are the first time you meet Misha, the werewolf, and last but not least, the snuff film house... or rather, the furniture in the snuff film house.

    I never found the snuff film house to be scary. The sewer area prior to the Nosferatu chantry was scary, and so was the part where you go to the first snuff film drop and the dude disappears down a sewer grate, and all you find is a severed arm. I got out of there right quick. Never got scared by the snuff film house though.

    Havelock on
  • AnalrapistAnalrapist Registered User regular
    edited October 2009
    Swat 4: Where you have to rescue a kidnapped girl tied up in the basement of a serial killers home.

    That shit was creeeeeeepy.

    On the ohter hand it was hilarious because once the murders mom refused to comply so I shot her with a rubber bullet and quick cuffed her. Another time I blasted her with a pepper bullet.

    Analrapist on
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  • DangerbirdDangerbird Registered User regular
    edited October 2009
    Analrapist wrote: »
    Swat 4: Where you have to rescue a kidnapped girl tied up in the basement of a serial killers home.

    That shit was creeeeeeepy.

    On the ohter hand it was hilarious because once the murders mom refused to comply so I shot her with a rubber bullet and quick cuffed her. Another time I blasted her with a pepper bullet.

    Haha man, depending on how you play it, SWAT 4 could be the best police brutality simulator ever.

    Dangerbird on
  • Mr_GrinchMr_Grinch Registered User regular
    edited October 2009
    Unless it's already been mentioned:

    Scarier than any horror film:

    http://www.youtube.com/watch?v=8TOkKttTkpo

    Mr_Grinch on
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  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited October 2009
    Havelock wrote: »
    Doom III was scary the first time through, especially Hell, but scripted 'boo!' events get predictable after a bit.
    I didn't expect that Imp to be in the ammo locker though. And the first time fighting a Prince of Hell with naught but a shotgun while evading the cherubs was terrifying.

    Oh come on, that Imp was the most predictable scare ever.
    There was a post-it note saying 'Code 666', you put in 666 and the Imp jumps out at you. How do you not see that one?

    -Loki- on
  • fragglefartfragglefart Registered User regular
    edited October 2009
    Mr_Grinch wrote: »
    Unless it's already been mentioned:

    Scarier than any horror film:

    http://www.youtube.com/watch?v=8TOkKttTkpo

    D:

    fragglefart on
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  • AmphetamineAmphetamine Registered User regular
    edited October 2009
    I'm sure it's been mentioned (if not what the fuck guys?) but Condemned is the only game I have actually been scared of, and Jesus Christ, what a fucking nightmare. The abandoned mall alone...

    Amphetamine on
  • emnmnmeemnmnme Registered User regular
    edited October 2009
    Dangerbird wrote: »
    darleysam wrote: »
    emnmnme wrote: »
    The first level of AvP2. The hotel in Bloodlines. The attic from Shadowman.

    Atmosphere can be scary even if there are no enemies at all.

    This. Entirely this. I hate the school of thought that says "it's not scary unless it can kill me in one shot" or similar. It's cheap and it's balls. It creates tension because you want to avoid frustration, but the real art is creating fear without such a cudgel.

    The attic? I played Shadowman a long time ago, my memory on it is sketchy but was that the part where you're fighting some serial killer in an abandoned apartment building? And hes shooting at you with nail guns?

    Yeah, but you're SHADOWMAN and you fear no nails. He might as well not be there.

    Isn't the upcoming Silent Hill game for the Wii supposed to contain no enemies at all?

    emnmnme on
  • Big ClassyBig Classy Registered User regular
    edited October 2009
    I'm sure it's been mentioned (if not what the fuck guys?) but Condemned is the only game I have actually been scared of, and Jesus Christ, what a fucking nightmare. The abandoned mall alone...

    I'd Hi5 you but I'm now thinking of that mannequin........ D:

    Big Classy on
  • B:LB:L I've done worse. Registered User regular
    edited October 2009
    I'm sure it's been mentioned (if not what the fuck guys?) but Condemned is the only game I have actually been scared of, and Jesus Christ, what a fucking nightmare. The abandoned mall alone...

    Condemned did nothing for me.

    Nothing.

    B:L on
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  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    edited October 2009
    I always see Condemned 2 for PS3 sitting in bargain bins lately for about $25au. Is it worth it? I've more than enough on my plate right now, what with working through Brutal Legend, Uncharted, Borderlands, Valkyria Chronicles (still), but it does look interesting.

    -Loki- on
  • Psychotic OnePsychotic One The Lord of No Pants Parts UnknownRegistered User regular
    edited October 2009
    I don't know how much 25 Aussie bucks = to US but condemned 2 is a great game. If for nothing else its a hobo beating simulator and the multiplayer can be a lot of fun if you get some friends together.

    Psychotic One on
  • DangerbirdDangerbird Registered User regular
    edited October 2009
    I liked Condemned because the scariness of it felt very much real.
    That is until it got all supernatural towards the end.

    There really is a vast network of abandoned underground tunnels in New York, complete with all sorts of transients living down there.

    How about Manhunt? The whole thing was basically a creepy snuff film. And the showdown with that crazy fat guy at the end was pretty scary. I felt pretty numb to all the violence by the end though.

    When I was standing in line at the game store holding a copy of Manhunt, if was after I had just finished a long shift at work, so I was looking slightly unhinged with messy hair and bloodshot eyes. The store associate took one look at me holding the game, turned to his co-worker and said, "When this guy gets home, he's going to KILL".

    Dangerbird on
  • Psychotic OnePsychotic One The Lord of No Pants Parts UnknownRegistered User regular
    edited October 2009
    Dangerbird wrote: »
    I liked Condemned because the scariness of it felt very much real.
    That is until it got all supernatural towards the end.

    There really is a vast network of abandoned underground tunnels in New York, complete with all sorts of transients living down there.

    How about Manhunt? The whole thing was basically a creepy snuff film. And the showdown with that crazy fat guy at the end was pretty scary. I felt pretty numb to all the violence by the end though.

    When I was standing in line at the game store holding a copy of Manhunt, if was after I had just finished a long shift at work, so I was looking slightly unhinged with messy hair and bloodshot eyes. The store associate took one look at me holding the game, turned to his co-worker and said, "When this guy gets home, he's going to KILL".

    LOL the mental image is gold. Thank you sir for making my work day a little better.

    Psychotic One on
  • B:LB:L I've done worse. Registered User regular
    edited October 2009
    Dangerbird wrote: »
    When I was standing in line at the game store holding a copy of Manhunt, if was after I had just finished a long shift at work, so I was looking slightly unhinged with messy hair and bloodshot eyes. The store associate took one look at me holding the game, turned to his co-worker and said, "When this guy gets home, he's going to KILL".

    And you responded in a monotonic gravelly voice, "Why wait 'til I get home?"

    B:L on
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  • emnmnmeemnmnme Registered User regular
    edited October 2009
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited October 2009
    emnmnme wrote: »
    Has anyone tried out a horror game without knowing it was a horror game? Like, say, you picked up a rental you knew nothing about and it was far scarier than the boxart led you to believe. Like the opening to Half-Life 2 is opressed people and pet headcrabs named Lamar and then BAM! you're in Ravenholm.

    Not expecting scares amplifies them so, following that logic, I expect the next Gradius game to actually be Silent Hill 6 in disguise.

    As far as games go, the closest for me would be my very first scare: the stage 1 boss from Lifeforce.

    http://www.youtube.com/watch?v=F8Lnt7o12n0

    I literally shut off the game when I got to that fucker. Also this was the second videogame I ever played after Super Mario Bros, so the concept of "bosses" and "weakpoints" was new to me.

    Now, as for non-gaming media where I was expecting something cute and friendly and was instead greeted with SHEER TERROR, I direct you to Nutcracker Fantasy.

    http://www.youtube.com/watch?v=CUc-6GM4PDg

    I still lose sleep over this motherfucking movie.

    But back on topic, I would love for a modern game to be a little tongue-in-cheek about its horror elements. Like, say, a boxart that's incredibly innocent and friendly to the point of parody. Like a flower field full of puppies or something.

    Professor Snugglesworth on
  • VeganVegan Registered User regular
    edited October 2009
    Falstaff wrote: »
    That fucking eel from Mario 64 always got to me though. Terrifying.

    I agree, anything water-based gets to me. Especially if you're on the surface and you can't see what could be right beneath you. I haaaaate being in water in games.
    emnmnme wrote: »
    Isn't the upcoming Silent Hill game for the Wii supposed to contain no enemies at all?

    You're thinking of weapons.

    Vegan on
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  • JohannenJohannen Registered User regular
    edited October 2009
    FEAR

    FEAR2 Project Origins real
    (the one where she rapes you at the end)

    Johannen on
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