Let's Play Mornington Crescent! (Play Has Begun!)

AriviaArivia I Like A ChallengeEarth-1Registered User regular
edited December 2009 in Critical Failures
Seriously, we need to play this game more.

Sign up by providing your favorite variant or expanded location set, with the caveat that we will not be changing the destination even if Tokyo is in effect.

With the Manchester Variant, we can play with an unlimited number of players, unless someone is homesteading in the Hebrides.

Although it's not good form, I expect we'll see some new faces, so here's the board.

List of Players:
1) Arivia *
11) simonwolf *
12) Vulpine
10) psycojester ^
4) eeccccoo *
9) Zetetic Elench *
6) Crimson King *
3) Daius
5) kuhlmeye ^
2) Burnage
8) Wildcat ^
7) Bogart

*Commonwealth clause.
^Lost Child.

Good luck!

tajikhistan-tea-lg.jpg

huntresssig.jpg
Arivia on
«13

Posts

  • BurnageBurnage Registered User regular
    edited November 2009
    I shall play with the King's Cross/St. Pancras Triumvirate Ruleset. Hopefully the rottweilers shall not be too much of a problem.

    Burnage on
  • DaiusDaius Registered User regular
    edited November 2009
    !Sign Up

    Swiss Embassy Rotation will be in effect :- All stations within one station of, and including Leicester Square, are considered as exempt from closure, renovation or strike action.

    Daius on
    bigbosssig.png
  • ecco the dolphinecco the dolphin Registered User regular
    edited November 2009
    Sign up

    And to speed up the game:

    Chess Variant: Knight's Rule - Players may travel from a station on one line to a station on another line in the same move provided the two stations are connected via a bus service of some kind.

    ecco the dolphin on
    Penny Arcade Developers at PADev.net.
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited November 2009
    If it wasn't clear from the previous image, I'm going to go with the West India Variety Variant - if a player drinks tea to gain an additional ladder or anti-box as part of their action, they must drink a different tea from all teas declared before.

    Arivia on
    huntresssig.jpg
  • kuhlmeyekuhlmeye Registered User regular
    edited November 2009
    Sign up.

    Bostonian Bus Revision (BBR), as it was the first to introduce bus routes as viable paths.

    kuhlmeye on
    PSN: the-K-flash
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    !sign up. Are we actually using West India, or is that just a suggestion? Because to be honest, I've always felt it was unbalanced. As an avid antiboxer, I much prefer Breakfast in Istanbul, where rainboxing is prohibited and Piccadilly is treated as uncomical. I realise how this affects mutability, of course, but I don't think it's broken when you take the Darjeeling into account.

    Crimson King on
  • shalmeloshalmelo sees no evil Registered User regular
    edited November 2009
    Blue dot. I've never even heard of this game, much less played. But what I've seen in the thread so far fucking fascinates me.

    shalmelo on
    Steam ID: Shalmelo || LoL: melo2boogaloo || tweets
  • BogartBogart Streetwise Hercules Registered User, Moderator Mod Emeritus
    edited November 2009
    I will play, though I can't promise not to ruthlessly apply shunting and boxing tactics. Nor will I shrink from putting someone in Nip.

    I play for keeps.

    Bogart on
  • shalmeloshalmelo sees no evil Registered User regular
    edited November 2009
    Ah, I get it now. Carry on, you Brits and Brit-derivatives.


    :^:

    shalmelo on
    Steam ID: Shalmelo || LoL: melo2boogaloo || tweets
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited November 2009
    !sign up. Are we actually using West India, or is that just a suggestion? Because to be honest, I've always felt it was unbalanced. As an avid antiboxer, I much prefer Breakfast in Istanbul, where rainboxing is prohibited and Piccadilly is treated as uncomical. I realise how this affects mutability, of course, but I don't think it's broken when you take the Darjeeling into account.

    Well, I could agree to Gruff's Asian Transactional instead, but that would put Bank stations across the board out of play.

    Your homesteading, good sir? In case someone decides Multinational Exchanges are necessary, of course.
    Bogart wrote: »
    I will play, though I can't promise not to ruthlessly apply shunting and boxing tactics. Nor will I shrink from putting someone in Nip.

    I play for keeps.

    In Nip! A pro in the house!

    And your variant or inclusion of choice, sir?

    Arivia on
    huntresssig.jpg
  • WildcatWildcat Registered User regular
    edited November 2009
    I say, !I'd like to contribute too, with my choice of Belfast and District Expanded Constitutional, but houseruling away the galoshes requirement.

    Wildcat on
  • BogartBogart Streetwise Hercules Registered User, Moderator Mod Emeritus
    edited November 2009
    I will include the justly famed Gustav Prendergast variation, which, as all true afficianados know, brings a flavour of the east to this most English of games.

    Bogart on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited November 2009
    What the heck is this game?

    3cl1ps3 on
  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited November 2009
    3clipse wrote: »
    What the heck is this game?

    british humor

    INeedNoSalt on
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    3clipse wrote: »
    What the heck is this game?

    british humor

    Mornington Crescent is one of those beautiful games that is at the same time grandly simple and incredibly complex. In essence, the goal of the game is of course to utter those sacred words, 'Mornington Crescent', within your opponent's earshot, but naturally that only grazes the tip of the strategic iceberg. And there's nothing remotely humourous about it.

    @Arivia; The Transactional seems an acceptable compromise. I'll take the Punjab for eleven and three.

    @Bogart; cheap! If that's the way it must be, I'll also select Vladivostock as auxiliary. Try and put me in Nip now.

    Crimson King on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited November 2009
    What on earth are the rules for this bizarre thing?

    3cl1ps3 on
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    3clipse wrote: »
    What on earth are the rules for this bizarre thing?

    The most important thing is the win condition; the first player able and willing to declare 'Mornington Crescent' achieves victory. The full body of the law is notoriously hard to explain. You'd probably be better off just joining the game and picking it up as you go along.

    Crimson King on
  • DaiusDaius Registered User regular
    edited November 2009
    3clipse wrote: »
    What the heck is this game?

    british humor

    No

    British "Humour"

    I mean seriously

    What is wrong with you

    Daius on
    bigbosssig.png
  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited November 2009
    Daius wrote: »
    3clipse wrote: »
    What the heck is this game?

    british humor

    No

    British "Humour"

    I mean seriously

    What is wrong with you

    i'm a yankee

    INeedNoSalt on
  • kuhlmeyekuhlmeye Registered User regular
    edited November 2009
    3clipse wrote: »
    What on earth are the rules for this bizarre thing?

    Well, the normal rules are really quite simple, as the core book is a mere 479 pages. A good evening's read. However, this particular instance of the game is using a vast number of variations and revisions, some very obscure. The Gustav Pendergast revision itself is actually a myth in some regions, while the Bostonian Bus Revision is fairly common, especially in the America's, as we haven't quite yet mastered the Underground.

    Explaining all the rules could take upwards of years, possibly decades, so the best suggestion would be to sign up and learn as you play.

    kuhlmeye on
    PSN: the-K-flash
  • INeedNoSaltINeedNoSalt with blood on my teeth Registered User regular
    edited November 2009
    kuhlmeye wrote: »
    3clipse wrote: »
    What on earth are the rules for this bizarre thing?
    as we haven't quite yet mastered the Underground.

    self hating yanks up ins

    INeedNoSalt on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited November 2009
    kuhlmeye wrote: »
    3clipse wrote: »
    What on earth are the rules for this bizarre thing?

    Well, the normal rules are really quite simple, as the core book is a mere 479 pages. A good evening's read. However, this particular instance of the game is using a vast number of variations and revisions, some very obscure. The Gustav Pendergast revision itself is actually a myth in some regions, while the Bostonian Bus Revision is fairly common, especially in the America's, as we haven't quite yet mastered the Underground.

    Explaining all the rules could take upwards of years, possibly decades, so the best suggestion would be to sign up and learn as you play.

    This game is just made the fuck up, isn't it.

    3cl1ps3 on
  • kuhlmeyekuhlmeye Registered User regular
    edited November 2009
    3clipse wrote: »
    kuhlmeye wrote: »
    3clipse wrote: »
    What on earth are the rules for this bizarre thing?

    Well, the normal rules are really quite simple, as the core book is a mere 479 pages. A good evening's read. However, this particular instance of the game is using a vast number of variations and revisions, some very obscure. The Gustav Pendergast revision itself is actually a myth in some regions, while the Bostonian Bus Revision is fairly common, especially in the America's, as we haven't quite yet mastered the Underground.

    Explaining all the rules could take upwards of years, possibly decades, so the best suggestion would be to sign up and learn as you play.

    This game is just made the fuck up, isn't it.

    http://tinyurl.com/yawxgyg

    kuhlmeye on
    PSN: the-K-flash
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited November 2009
    kuhlmeye wrote: »
    3clipse wrote: »
    kuhlmeye wrote: »
    3clipse wrote: »
    What on earth are the rules for this bizarre thing?

    Well, the normal rules are really quite simple, as the core book is a mere 479 pages. A good evening's read. However, this particular instance of the game is using a vast number of variations and revisions, some very obscure. The Gustav Pendergast revision itself is actually a myth in some regions, while the Bostonian Bus Revision is fairly common, especially in the America's, as we haven't quite yet mastered the Underground.

    Explaining all the rules could take upwards of years, possibly decades, so the best suggestion would be to sign up and learn as you play.

    This game is just made the fuck up, isn't it.

    http://tinyurl.com/yawxgyg

    So, yes.

    3cl1ps3 on
  • DaiusDaius Registered User regular
    edited November 2009
    I dream of a world where one day my children will be able to enjoy Mornington Crescent without such slanderous prejudice.

    Boo. Boo I say.

    Daius on
    bigbosssig.png
  • Zetetic ElenchZetetic Elench Registered User regular
    edited November 2009
    !Always up for a round of the Queen of Games.

    As for my suggested variant, I'm going to go with the rather Mod-inspired Ambleside Corrective, although demi-team rules for more than two players in knip should be suspended.
    kuhlmeye wrote: »
    Well, the normal rules are really quite simple, as the core book is a mere 479 pages.

    Hah! Hilarious. You are one of two things: a joker, or malevolent.

    Recommending T. E. Sabben's volume to a beginner is one of the fastest ways you can get them debanded once actual play begins. Oh, the old clonker looks innocent and authoritative enough, but it is notoriously incomplete and entirely lacks a section on Abutment.

    I'd probably rather recommend the Hull Commemorative Playbook, and then he or she can proceed from there.

    Zetetic Elench on
    nemosig.png
  • kuhlmeyekuhlmeye Registered User regular
    edited November 2009
    Well, the volume for a beginner is only recommend for "beginners", or, those who aren't really interested in playing. It would be similar to playing Guitar Hero on beginner: Why bother?

    kuhlmeye on
    PSN: the-K-flash
  • psycojesterpsycojester Registered User regular
    edited November 2009
    I'll play

    but only if we agree to use the Cantonian revision for recidivist double handing during an opponents first shunt exchange.

    psycojester on
    [SIGPIC][/SIGPIC]
  • LoserForHireXLoserForHireX Philosopher King The AcademyRegistered User regular
    edited November 2009
    I'm blue dotting this thread. I don't know if i have the time to play this yet. I'm on page 4879 of the Tisdale Revised Standard Ruleset for Minors, but I don't think I'll have a complete understanding of the rules in time.

    LoserForHireX on
    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited November 2009
    I'd love to give this a whirl, haven't played since the '08 Kyoto Annual Games. Though, they use a completely different ruleset on ambidextrous platform alternations, so I may have to re-read a few sections of Calloway's Expanded Rules Brittania.

    However, just as a personal favourite, I'd appreciate it if we used the Occitan Semi-Parallel Decree, if only to cut down on the number of triple-deviations that can occur in the mid-to-late game.

    simonwolf on
  • VulpineVulpine Registered User regular
    edited November 2009
    Count me in. You'll have to forgive me, though, as I've not played in a while; the 2007 rule changes didn't sit well with me, especially being able to treat the Northern Line as a loop. I'd much rather Waddington's Rules with special respect to Piccadilly.

    Vulpine on
    [SIGPIC][/SIGPIC]
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    So, given that Manchester doesn't limit the number of players, how many are we going to get before we start? I'd suggest at least fourteen in order to limit the capacity for transcendentalo, but that sort of thing is rare in any case, so I don't mind a few less. Plus it decreases the value of Yorkshire, which is always good for a laugh.

    @3clipse; it often seems that way to beginners, I agree. In fact, that's halfway to transcendentalo already.

    Crimson King on
  • AriviaArivia I Like A Challenge Earth-1Registered User regular
    edited November 2009
    With a full Queen's Set of 12, we shall begin.

    In place of the traditional horse bones, I have used the far more vulgar list randomizer. Excluding myself with the Hostess' Right of First Refusal, we have:

    1) Arivia
    11) simonwolf *
    12) Vulpine
    10) psycojester ^
    4) eeccccoo *
    9) Zetetic Elench *
    6) Crimson King *
    3) Daius
    5) kuhlmeye ^
    2) Burnage
    8) Wildcat ^
    7) Bogart

    Now, let play begin!

    Seeing how our chosen variants are interacting, and after a little double-checking against St. Ambrosia's Volume V, I will have to start in Hampstead Heath. Yes, I realize it's quite passe after the 1812 Byng Edict, but considering the pileups on the Bank line I see no alternative.

    Arivia on
    huntresssig.jpg
  • simonwolfsimonwolf i can feel a difference today, a differenceRegistered User regular
    edited November 2009
    A rather odd choice of starting position, Arivqa, but I do think I see where you're intending to move the game towards. However, I do think it'd be best for everyone involved if I placed a stick in your proverbial spokes; keeping in mind the recent rectification of the '97 Kooyong Manifesto, I'm going to move play over to Clapham Common.

    simonwolf on
  • VulpineVulpine Registered User regular
    edited November 2009
    I see you're using both playing the same opening as Kousnetsov suggests in Better Mornington - it's a good early tactic, but a little overused these days. I think I'll deviate slightly and play something a bit more avant garde, and take a reverse diagonal to Tottenham Court Road.

    Vulpine on
    [SIGPIC][/SIGPIC]
  • psycojesterpsycojester Registered User regular
    edited November 2009
    Yes, but by trying to employ the Chifferton maneuver to counter Kousnetsov's gambit you've left yourself open to a reverse happenstance dalliance. I'll consolidate in Dagenham Heathway and await counter bids.

    psycojester on
    [SIGPIC][/SIGPIC]
  • ecco the dolphinecco the dolphin Registered User regular
    edited November 2009
    Yes, but by trying to employ the Chifferton maneuver to counter Kousnetsov's gambit you've left yourself open to a reverse happenstance dalliance. I'll consolidate in Dagenham Heathway and await counter bids.

    5 pounds and 3 shillings to open for right of way across Dagenham, since I appear to have found myself starting in Upminster, as per rule 8, clause 2b.

    All diagonals taken prior to dalliances of chance shall result in a corner play at Upminster for the next player.

    ecco the dolphin on
    Penny Arcade Developers at PADev.net.
  • Zetetic ElenchZetetic Elench Registered User regular
    edited November 2009
    Hm. A dreadfully quotidian move, but... West Acton.

    I'll take the double-line penalty.

    Zetetic Elench on
    nemosig.png
  • Crimson KingCrimson King Registered User regular
    edited November 2009
    I see what you're doing there, Elench. Surprisingly cunning of you, using Finard's Exemption to turn your double-line penalty into the finest example of neoteny I've seen in many years. But it all depends on no-one figuring it out, and now I can simply recollect Shepherd's Bush for right of parlay to turn your West Acton into a meaningless two-line square.

    Crimson King on
  • DaiusDaius Registered User regular
    edited November 2009
    Ouch.

    You guys have put me in a bit of a bind here already.

    Elephant and Castle. Not only does that leave me bound for Zone 5, it also means that I have to concede a coffee break to any players in North London.

    SIGH

    Daius on
    bigbosssig.png
Sign In or Register to comment.