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[d20 Future] Take a Trip to the Rim... (IC and OOC)
Posts
Mine is inc soon.
I should resubmit using that.
So, it will be Kaylee.
I love it.
Why should one confine himself to one area of technology?
The welding lights stopped, and a shorter man walked through the "curtain" covering the back of the shop. The man was maybe 5'10, and looked as though he couldn't lift over 100 lbs. Some might call him malnourished, but he ate more than any. As he walked up to the counter, he appeared to be carrying some small device. Handing it to the first person in line, a string of almost meaningless words left the mans mouth. "What'you got here is a blown nanorecepticle. Easy ta fix, though the distrupter needed a new set of DFIM, which, as you know, meant I needed to find a good cathode inverter." The man in line looks blankly at him, before, "Goddammit, Turos, speak English. Goddamn technocant."
Turos raises an eyebrow at the man. Sighing, he responds, "I fixed it." Turos slides a bill across the counter. "Credit only." As the man nods and walks away, Turos looks at the next person in line. She hands a device across to the Turos, who looks at it briefly, before exclaiming, "Ha! A new microconverter?"
So, there's still a little to be done still, such as equipment and feats, but I wanted to be sure my name is in here.
Also, I'm basing his mannerisims and the whole Techocant language off of Mickey from Snatch.
http://www.youtube.com/watch?v=4sohd22ax7M&feature=player_embedded#
Yep, we will be using Massive Damage. It's one of my favorite parts of Modern, actually.
As for Standard Equipment, I honestly don't have a complete list. You're on an Escort Ship set up for independent, extended operations, and so is supplied with quite a bit of police and military equipment for them to complete whatever assignments could come to them. I will try to make a bit of a list here, though it will be incomplete. Unless specified otherwise, assume there's enough of each item for all the members in a squad plus a couple spares:
Laser Rifles
Laser Pistols
Power Packs and Ammunition
Light Combat Armor
Shrapnel, Concussion, EMP and Tangler Grenades
Mini Rocket Launcher (x1) w/Shrapnel and EMP Missiles
Stun Batons
Violet Rations
Universal Communicators
Neural Scramblers
Fusion and Micro Torches
Medkits, Fast Use and Advanced
Antitox, Neutrad, Solvaway, Sporekill, Rejuve, Revivall
Blackout Goggles
Etc.
On your Ship there's an Infirmary, Repair Station, Holding Cells, Sleeping Quarters, Hotplate, etc.
Fixers hire whomever they so desire. If they need someone for hunting or tracking, then yeah, they would probably hire someone for it. Each fixer has unique strengths and talents and abilities and preferences. Some are professional and immaculately honorable, some try to hide brothel visits on expense accounts. They're just people, after all.
2011 PAX Warmachine/Hordes Champion
There's not one. I was simply making the joke that you can choose not to go into an Advanced Class :P
Quick background so that his sample makes sense:
He currently lives in Tarhal, a massive hive city with a booming biotech industry and a particularly nasty underbelly. He's been hired by a suspiciously-rich woman, whose husband was killed by said underbelly, to find and stop the leader of one of the larger gangs, which has gotten more dangerous of late and is encroaching on the territory of the other gangs...
"So, Joey. You're so poor you have to hang out in these kinds of places now? The drinks here are more antifreeze than beer."
"Look man, you Fixers are the ones who drove me out of the Middle Sector. No one will talk to a known informant up there, let alone give them work; hell, I'll get killed on sight. I'm only safe down here because everyone knows cops are too stupid to come this low."
Charles smiled to himself. "Aaahh Joey, it wasn't me who blew your cover, I'm not a cop, you know that. It's not my fault the Fixers here are a tad incompetent, and I can't be blamed for your own poor safety measures, now can I? And anyway, you still owe me, or I'll make sure you make it up to Middle, gift-wrapped and with a note saying 'To Bronston, with love.' You know he's moved the price on your head up to 100k now? I might collect, that's more money than I make in a year."
Joey gulped and started sweating. "Look, Chuck, nothin' personal buddy, but I ain't the guy you're lookin' for. I just don't know anythin' man" he said, rising out of his stool. Charles stood as well. "What an excellent idea, Joey! We should go for a nice walk outside" he said, herding the other man to the door as a couple of the other patrons started to get a little too curious. Useless idiot, can't even keep his composure for 2 minutes.
Outside, Charles pulled him into a dark corner and pinned him against the wall. "Look. I have photos of you talking to one of Singh's men. You say you're blacklisted by all the gangs in town, and yet you're working with them. Singh's gang has reportedly been in a flurry of activity the last two months. I want to know what's going on, and more importantly, why you're involved."
Joey looked around nervously and then stared at Charles. "Alright! Alright. Fine, fine, ya greedy bastard. But last time. Singh's gettin' ready to start a serious turf war with Bronston; the only reason he's talkin' to me instead of tryin' ta kill me is because of all the dirt I got on big ol' B. He's usin' me to learn mor' about Bronston's territory and figure out where to attack first; he's just waitin' on a last shipment of rifles. They come in tomorro', Lower-Middle dockyard, but I wouldn' go alone; security'll be-" and then his head disappeared, a pink cloud replacing it.
Charles dove backwards and behind some nearby crates, drawing his guns from beneath his coat. Shit. He was my last good lead on Singh...come to think of it, the other two have died while I've been talking to them, too. He lifted the edge of one of his pistols over the crates, its camera feeding info to his HUD. Three figures moving into the road, one carrying a long rifle, fanning out towards the crates. He counted to three. Pulled the trigger twice and watched the first one fall. Stood and spread his arms out; aimed, fired, and started running. Two more figures fell as the sounds ricocheted off the walls; he put as much distance as he could between himself and the bar. On the one hand, stopping Singh has been my priority for months now, and she did pay me quite a lot. On the other hand, I sincerely doubt that the death of all my leads has been coincidental; someone is sending me a message, or this whole thing is a setup. Either way, it's time I changed planets, or at least cities....
Ill try to have a character up by the 6th or sooner!
You can add 10 or 20, respectively. There's no reason not to take 20 all the time. This is more of an issue in-game, as taking 10 or 20 multiplies the time you need to buy the item by 10 or 20.
I keep meaning to put up an entry for this, but life gets in the way. Thursday is probably the first I'll get a chance to show off my hulking juggernaut with a mean streak and a heart of gold.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Yes. Hence why my character now has 0 wealth.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
Nah. Have you ever met a PI who has any money?
I think it would violate cosmic law or something.
Adrianna Dawn Clarice Gate, GAPPS Investigator
Background
The quality of her work has earned her the respect of her co-workers even with her brupt and abrasive manners. Adrianna believes in efficiency and being prepared and has little time or patience for frivolities.
In the field
"Captain Barns, why did you let a civilian come in here ?"
"That's no civilian, that's a GAPPS investigator, so be polite, Lieutnant."
"Fixers ? What are they doing here ?"
"Apparently they're going to break our crime ring."
The woman walked straight up to him.
"You the man in charge ?"
"Yes, ma'am"
"Adrianna Gate, GAPPS, I want all the grunts out of here. Try not to touch anything. Who's on the science team here ?"
"Forensics isn't here yet."
"Tell them to stay out."
"Wait a minute, this is MY crime scene."
"Not anymore,. You may wait inside the door if you like, but don't bother me. Now, do as I say."
The woman dropped her silver case on the floor, opened it, and started fiddling with small machines inside. Sensing he hasn't moved, she looked up and placed a dull glare on him.
"Am I going to have to remove you from here ?"
"Uh. no ma'am. Everybody out ! Let the lady work !"
"What a hardass" he muttered, as he exited the door.
"You have no idea." said a voice to his left, belonging to a very large, threatening, amored, walking arsenal.
"But she's good. Very good." said another voice to his right, belonging to a smaller, unassuming young man.
"Yeah. Get the emergency teams prepped, there's going to be damage done today, I can feel it."
"Good luck. We never find anything usable in those crime scenes, those perps are crazy good."
"She will. She always does."
Short battle, outmatched pirates
she signals the tac-team. One of them strafes past her to install a charge on the door. As the door caves in from the explosion, the smoke grenades sail through, a second before the pirates open fire on the doorway.
Heavy smoke permeates the storage room, and the fixers come in, guns blazing, through the enemy fire, and dive for cover inside the room, locating pirates on the infrared and relaying information to each other via the tac network.
Concentrated fire begins to take out the uglies one by one. One cowardly scumbag pirate attempts to run before his turn comes up and Adrianna breaks cover to go after him. In the confusion, no one is even shooting at her as she runs after him
and shoots him in the back, pistol set to stun. The pirate's limbs seem to spasm and stop and he runs headfirst into a metal crate. Adrianna shoots him twice more to be sure he won't get up, as the others bad guys turn to
fire at her, the threat behind their line. Some shots are shrugged off by her light armor, but Adrianna takes several hits, both bullets and energy fire, before the rest of the troops finish mopping off the filth.
"You got shot. Again."
"Got one. Stunned. Scramble him. Need. Interrogate."
"You're going to get killed if you keep this up."
"Just do it. Get us both to the ship, they'll patch me up..."
I need better armor.
Hermenegilde, quick question - How'd you get your Wealth up to +16, and what's it currently at with purchases?
2011 PAX Warmachine/Hordes Champion
I'll probably submit a second one at the same time.
But is the two weapons just for flavor? Because without two-weapon-fighting you're gonna take a -6 penalty on your mainhand pistol and -10 penalty on your offhand pistol when you attack.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
It's free.
Natural defense : from Subcutaneous armor. Forgot to put in the 3 from class.
Wealth : lvl1 : 5+3(windfall)+1(profession)=9
lvl2 : +1(lvl)+1(profession)+Profession roll (10+9=19)+2 = 13
lvl3 : +1(lvl)+2(profession)+Profession roll (7+10=17)+1 = 17
lvl 4 : +1 (lvl) + 2(profession)+Profession roll (15+11=26) +2 = 22
-1 for pistol
-1 for cybernetic armor
-2 for datacard
-2 for sensors
Everything else is below 15
If sensors are considered "standard equipment" I'll gimp up my gun.
lvl2 : +1(lvl)+1(profession)+Profession roll (10+9=19)+2 = 13
lvl3 : +1(lvl)+2(profession)+Profession roll (7+10=17)+1 = 17
lvl 4 : +1 (lvl) + 2(profession)+Profession roll (15+11=26) +2 = 22
Hm.. Well your occupation is investigative, which means you should be getting +2 wealth at level 1 just from your profession, not a +1. Also that bonus applies only once, right when you make your character at level 1. The profession doesn't keep increasing your wealth. Your profession roll does, however. That's how I understood it. That's what it says in the opening paragraph of "occupations" in the core rulebook on page 32.
You get to roll + you get a bonus depending on how many ranks you have.
I forgot the +2 from my starting occupation.
<edit> If an item is both over DC15 to purchase then no matter what your wealth is, it'll cost you 1 point. If an item has a higher DC than your wealth, it'll also cost you 1 point. Are those cumulative? If I have say.. wealth 16 but I'm buying a DC 17 item would I lose 2 wealth?
<edit> Also, can you double tap with an energy weapon?
Feedback on what's 'wrong' (bad feat choice et all) would be appreciated.
Ralph Hill
I never say die... and I aim to misbehave.
Background:
Ralph had never been much a hero. His father had, and was actually a legendary Fixer in his prime. However, his last mission went horribly awry and was forced to retire early (his last failure was kept under wraps; not even his own son knows the gist of it). All he knows is that the Fixers forced his father to retire, and as such has a general dislike of the Fixer organization as a whole- he admires those who put their lives on the line, not the pencil-pushers. He has no respect for the bounty hunters and their guild, either...
From a young age, he has proven himself nothing if not resourceful. He is, for lack of a better term, a mercenary. What separates him from the bounty hunters is his choice of clientele. The Central Government procures his services for a fee, and he is hired whenever a Fixer cannot get to the location in question quickly enough, or when the Fixer needs backup.
Raz Hylias
I could blow you up, cut off your arms, shoot you in the face, or make your pistol explode. Only a fool would call me useless.
Background:
The old saying goes 'The pen is mightier than the sword'. If Raz had his way he'd replace the word 'pen' with 'scalpel'. Raz has always believed since his days in school that the mind can be just as mighty a weapon as a gun. He went through school valedictorian, college valedictorian... he was so goddamn smart that he graduated a year or two early.
With such a great brain behind him, one would think he was deathly serious all the time. Truth be told, he's only serious when he's being seriously challenged. He's usually pretty laid back. An example: After college and school, he caught the eye of the Fixers. After all, the Fixers reasoned, such a capable young man could do wonders for the Central Government. Raz passed their tests, but told them he wasn't seriously considering joining just yet- he was doing it for the lolz.
They eventually came to a compromise- the Fixers have him on call as a 'consultant'. However, when he signed that contract, his hubris prevented him from reading the fine print detailing that the Fixers could conscript into the service full-time at any time they chose. They have not yet exercised this clause.
This is correct. Sorry for the confusion; I was trying to eliminate as much Rolling as possible for Character Creation.
There isn't any actual rolling, just subtracting from your Bonus when you purchase expensive items. For example, say your bonus is 12 and you want to buy a gun that's DC 16. If you did, your Bonus would decrease to 10 (-1 for being above 15, and -1 for being 1-10 above your Wealth Bonus). You could in fact tweak out your gun, add Gadgets and Enhancements and raise its Purchase DC as high as 22 to still only have to subtract 2 from your bonus of 12, though if you raised it to DC 23 you would be subtracting 5 from your Wealth Bonus (-1 for being above DC 15, -4 for being 11-15 above your Wealth Bonus). It's not as confusing as it seems, you just need to play with it a bit. Also, I suck at math, if I make a grievous error of numbers here, please do point it out.
And yes, you can think of Fixers as cousins to Specters, though there's more of them, they don't get as many toys, and they can have they're not supposed to just shoot people.
Yes for Cumulative, and Yes for Energy Weapons if they are Semi-Auto or better.
You have a Chemical Sensor for spotting bombs and drugs; others are extra.
2011 PAX Warmachine/Hordes Champion
-5 from rolls, +3 from GM bonus + 2 from starting occupation = 0
I've been trying to make a melee fighter of some sort. Not easy.