I got my key today too, and in a match with terrible lag too. Each second was stretched into 10 because of the lag, so I decided that I didn't have a week to start preparing troops and quit
From all the smooth as silk games I've played I can assure you that it's more likely that you were just connected to laggy and/or below minimum-spec computers than it is that the netcode in the game is bad.
I've also had my fair share of lag-opponents, and yes, it does suck. If you guys hop on vent and get in the steam group, the PA arranged games go off without a hitch.
This is just tough. I loved Act of War. Act of War is probably the best RTS I've ever played. It's one of my favorite games of all time. Lots of time wasted playing Act of War on a LAN. So I was kinda interested when I heard that the team behind Act of War was making another RTS.
But this just doesn't look very appealing. The whole board game aesthetic and design... not sure why they decided to go with that, but it just turns me off completely.
It... it doesn't feel like a board game at all, when you're playing. Really. You will be spending pretty much all your time zoomed in to the point where you only see the map, and pay particular focus on the units.
Haven't chosen a nation yet, though I've been mostly playing Britain. Capping resource points with commandos and watching the enemy have to destroy them is pretty awesome way of strangling his economy
Orikae! |RS| : why is everyone yelling 'enders is dead go'
When I say pop it that means pop it
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pyromaniac221this just might bean interestin YTRegistered Userregular
edited December 2009
I thought that a hybrid unit like that would sacrifice efficiency for versatility. I guess not. Those things shred up tanks and planes pretty damn quick
they seemed somewhat superior from what I saw when looking at stats, truthfully though, the german army did not receive its truly overwhelming tanks until later in the war. (however I believe the panther is being undersold in game, the frontal armor of a panther was equivalent to a tigers)
The 88 actually makes a pretty shitty anti-aircraft platform. It does the same damage as the Flak 20mm, but costs four times as much. Also, I think it fires slower, so it actually does less DPS?
You can easily match it unit for unit with fighter bombers (of any faction) for cheaper and, in all likelihood, win. Might be a critical mass thing there, also depends on the fighter bomber, but yeah.
The real advantage to the 88 is that it is basically an advanced AT gun at your artillery/anti-air building with a little extra AA kick. It can really help balance out your army. It really has no place trying to be your main AA though. The Germans can have a lot of trouble dealing with things like advanced tank destroyers. They have a pretty weak fighter-bomber that has to use dive bombing: which puts it at significant risk. The 88 can help even that field as tank destroyers aren't very effective against it, but it sure as hell is against them.
But if we went historical wouldn't the german tanks be absolutely unstoppable in most cases?
Germans had some good tank designs, problem for them was they couldn't afford to build or maintain very many. Compound this with allied bombing missions that decimated their industrial base and their toughest tanks were far too few in number to decisively turn the tide for them.
The russian T-32 was probably the best tank of WW2. The russians were able to produce them in large numbers, it had sloped armor and good firepower. T-32's were more than a match for anything the germans threw at them.
But if we went historical wouldn't the german tanks be absolutely unstoppable in most cases?
Germans had some good tank designs, problem for them was they couldn't afford to build or maintain very many. Compound this with allied bombing missions that decimated their industrial base and their toughest tanks were far too few in number to decisively turn the tide for them.
The russian T-32 was probably the best tank of WW2. The russians were able to produce them in large numbers, it had sloped armor and good firepower. T-32's were more than a match for anything the germans threw at them.
And yeah the German response to the Russian tank was mainly the Panther, way more costly and complex to manufacture.
IIRC the German engineers weren't willing to simply copy the design of the T34 and build on it, they had to prove the superiority of their tank designs. They had some hefty teething problems in the initial deployments on the Ostfront.
german tanks also had an unfortunate tendency to break down. In truth the german war machine was trouble in the later phases of the war as they began to lose territory, their support apparatus began to break down. As they were fighting war on three fronts at the time this is not surprising.
stopgap on
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KlykaDO you have anySPARE BATTERIES?Registered Userregular
edited December 2009
If anyone still has a key for me, I would be very thankful.
i want one as well, but I should be getting one in the next few days (crosses fingers).
stopgap on
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KlykaDO you have anySPARE BATTERIES?Registered Userregular
edited December 2009
My grandfather was a tank commander in WW2 on the eastern front and he told me that if you didn't manage to flank the Russian tanks your shells would pretty much always bounce off/not penetrate the armor.
the t-34 was an amazing tank; so much so that at the end of the war, the t-34/85 had ironed out all most of the crew comfort/utility problems and surprised and intimidated the other allied forces.
But if we went historical wouldn't the german tanks be absolutely unstoppable in most cases?
Germans had some good tank designs, problem for them was they couldn't afford to build or maintain very many. Compound this with allied bombing missions that decimated their industrial base and their toughest tanks were far too few in number to decisively turn the tide for them.
The russian T-32 was probably the best tank of WW2. The russians were able to produce them in large numbers, it had sloped armor and good firepower. T-32's were more than a match for anything the germans threw at them.
And yeah the German response to the Russian tank was mainly the Panther, way more costly and complex to manufacture.
IIRC the German engineers weren't willing to simply copy the design of the T34 and build on it, they had to prove the superiority of their tank designs. They had some hefty teething problems in the initial deployments on the Ostfront.
Yeah my bad, I did mean the T-34, I dunno why my brain always wants to call it a T-32. Especially since the T-32 never went into production.
Allegedly the T-34 was able to knock out a Tiger tank by ramming it. I don't know if that happened more than once in real life, or what, but it makes for an impressive story.
The 88 actually makes a pretty shitty anti-aircraft platform. It does the same damage as the Flak 20mm, but costs four times as much. Also, I think it fires slower, so it actually does less DPS?
You can easily match it unit for unit with fighter bombers (of any faction) for cheaper and, in all likelihood, win. Might be a critical mass thing there, also depends on the fighter bomber, but yeah.
The real advantage to the 88 is that it is basically an advanced AT gun at your artillery/anti-air building with a little extra AA kick. It can really help balance out your army. It really has no place trying to be your main AA though. The Germans can have a lot of trouble dealing with things like advanced tank destroyers. They have a pretty weak fighter-bomber that has to use dive bombing: which puts it at significant risk. The 88 can help even that field as tank destroyers aren't very effective against it, but it sure as hell is against them.
This has to be wrong, I assume you got that info from the unit tab thingy?
The reason I say this, is because I've always noticed the 88 take bombers down to heavily damaged or retreating in one shot, while the flak cannon does not do this. DPS may be similar, because of fire rate, but the 88 does a ton of damage per shot.
The 88 actually makes a pretty shitty anti-aircraft platform. It does the same damage as the Flak 20mm, but costs four times as much. Also, I think it fires slower, so it actually does less DPS?
You can easily match it unit for unit with fighter bombers (of any faction) for cheaper and, in all likelihood, win. Might be a critical mass thing there, also depends on the fighter bomber, but yeah.
The real advantage to the 88 is that it is basically an advanced AT gun at your artillery/anti-air building with a little extra AA kick. It can really help balance out your army. It really has no place trying to be your main AA though. The Germans can have a lot of trouble dealing with things like advanced tank destroyers. They have a pretty weak fighter-bomber that has to use dive bombing: which puts it at significant risk. The 88 can help even that field as tank destroyers aren't very effective against it, but it sure as hell is against them.
This has to be wrong, I assume you got that info from the unit tab thingy?
The reason I say this, is because I've always noticed the 88 take bombers down to heavily damaged or retreating in one shot, while the flak cannon does not do this. DPS may be similar, because of fire rate, but the 88 does a ton of damage per shot.
This is true, it's alpha strike is quite extreme. Makes a couple of them a serious threat if you had the ill judgement to not have recon over an area before sending in the air force. Of course, the low refire rate means you might be able to destroy all your intended targets if you had several bombers packed tightly together.
they seemed somewhat superior from what I saw when looking at stats, truthfully though, the german army did not receive its truly overwhelming tanks until later in the war. (however I believe the panther is being undersold in game, the frontal armor of a panther was equivalent to a tigers)
It's a case of concessions for balance, most tank destroyers were not completely defenceless against infantry but here we are.
Just a friendly reminder to join the steam group so I can yell at you over steam to come play.
Posts
From all the smooth as silk games I've played I can assure you that it's more likely that you were just connected to laggy and/or below minimum-spec computers than it is that the netcode in the game is bad.
I've also had my fair share of lag-opponents, and yes, it does suck. If you guys hop on vent and get in the steam group, the PA arranged games go off without a hitch.
3ds friend code: 2981-6032-4118
Tis a sad state of affairs when this turns out to be commonplace.
SteamID : Enders
http://steamcommunity.com/profiles/76561197980988898
But this just doesn't look very appealing. The whole board game aesthetic and design... not sure why they decided to go with that, but it just turns me off completely.
3ds friend code: 2981-6032-4118
3ds friend code: 2981-6032-4118
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I'd love to know what they programmed this in, of all things, and thats proving impossible to find actually.
Haven't chosen a nation yet, though I've been mostly playing Britain. Capping resource points with commandos and watching the enemy have to destroy them is pretty awesome way of strangling his economy
Although Germany's super anti-tank/aircraft gun is pretty sweet
Well, until you get to the eleventh Sherman, yea.
You can easily match it unit for unit with fighter bombers (of any faction) for cheaper and, in all likelihood, win. Might be a critical mass thing there, also depends on the fighter bomber, but yeah.
The real advantage to the 88 is that it is basically an advanced AT gun at your artillery/anti-air building with a little extra AA kick. It can really help balance out your army. It really has no place trying to be your main AA though. The Germans can have a lot of trouble dealing with things like advanced tank destroyers. They have a pretty weak fighter-bomber that has to use dive bombing: which puts it at significant risk. The 88 can help even that field as tank destroyers aren't very effective against it, but it sure as hell is against them.
Germans had some good tank designs, problem for them was they couldn't afford to build or maintain very many. Compound this with allied bombing missions that decimated their industrial base and their toughest tanks were far too few in number to decisively turn the tide for them.
The russian T-32 was probably the best tank of WW2. The russians were able to produce them in large numbers, it had sloped armor and good firepower. T-32's were more than a match for anything the germans threw at them.
Wasn't it the T-34?
And yeah the German response to the Russian tank was mainly the Panther, way more costly and complex to manufacture.
IIRC the German engineers weren't willing to simply copy the design of the T34 and build on it, they had to prove the superiority of their tank designs. They had some hefty teething problems in the initial deployments on the Ostfront.
Yeah my bad, I did mean the T-34, I dunno why my brain always wants to call it a T-32. Especially since the T-32 never went into production.
This has to be wrong, I assume you got that info from the unit tab thingy?
The reason I say this, is because I've always noticed the 88 take bombers down to heavily damaged or retreating in one shot, while the flak cannon does not do this. DPS may be similar, because of fire rate, but the 88 does a ton of damage per shot.
3ds friend code: 2981-6032-4118
This is true, it's alpha strike is quite extreme. Makes a couple of them a serious threat if you had the ill judgement to not have recon over an area before sending in the air force. Of course, the low refire rate means you might be able to destroy all your intended targets if you had several bombers packed tightly together.
Just a friendly reminder to join the steam group so I can yell at you over steam to come play.