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I know some of you might not care at all, but this is a pretty big deal, I think. I always thought of Gamespot as the best of the big media sites, and Greg Kasavin was a big part of that reason.
The story says that he was finally able to pursue his goal of game development, which I think is awesome. Its pretty inspiring, actually, to think that if you try hard enough you can get into the notoriously competitive industry even without going the CSE route.
Anyway, Im interested to see how the future of Gamespot pans out, as Kasavin was a huge reason for the success of the site, in my opinion.
I can't imagine it being that hard for a bigshot like him to get into the industry. Developers like to snatch up reviewers and the like for game design positions all the time. More than likely he had been getting offers for a while now, and finally decided that gamespot just isn't worth it.
Pretty cool though, I wonder what he'll be working on.
But there's a part of me that pities the game developing studio he left gamespot to join. I mean, how lacking in talent can they be that Kasavin is seen as an asset? What exactly would he fucking do?
But there's a part of me that pities the game developing studio he left gamespot to join. I mean, how lacking in talent can they be that Kasavin is seen as an asset. What exactly would he fucking do?
But there's a part of me that pities the game developing studio he left gamespot to join. I mean, how lacking in talent can they be that Kasavin can fill that hole. What exactly would he fucking do?
Developers like to get reviewers since they "know" what makes and breaks a good game (or so the developers think, anyways). They're more or less put in advisory positions to hand out well, advice.
Meh. At this point, all the "online videogame journalists" tend to blend together because their opinions are so cookie-cutter that there's about 3 degrees of mediocrity between The Good and The Bad reviewers. If ever there was an industry that was so filled with replaceable, me-too chum, this is it.
I thought I might want to point out that when GameSpot had a contest about submitting a game design, meaning, an entire written document outlining every major aspect of the game, Greg annonymously submitted entries twice. And won. So if anybody was to leave GameSpot to join the ranks of game designers, it was going to be Greg.
Developers like to get reviewers since they "know" what makes and breaks a good game (or so the developers think, anyways). They're more or less put in advisory positions to hand out well, advice.
Do you ... do you actually have any sources for this? Because I've been working as a games journo for almost seven years now, and in that time, I've only known one other journalist who got offered a job at a developer. And he'd been in the industry for twelve years.
Distributors, on the other hand, are a whole different bag. Heaps of games journos end up at distributors - mostly as PR flunkies.
But there's a part of me that pities the game developing studio he left gamespot to join. I mean, how lacking in talent can they be that Kasavin can fill that hole. What exactly would he fucking do?
Developers like to get reviewers since they "know" what makes and breaks a good game (or so the developers think, anyways). They're more or less put in advisory positions to hand out well, advice.
Here's some free advice to any game company that might be listening. There are only two things you need to ask to figure out if your game is good or not.
1.) Is your game fun?
2.) If your game is fun, is it stable enough to stay fun?
See, 80% or more of all games totally miss #1 there. Of the 20% that manage to slip by, half of them forget #2, and I end up falling through the floor, or getting stuck in walls, or redoing segments because the game froze. Man, I should work for a major game developer.
Developers like to get reviewers since they "know" what makes and breaks a good game (or so the developers think, anyways). They're more or less put in advisory positions to hand out well, advice.
Do you ... do you actually have any sources for this? Because I've been working as a games journo for almost seven years now, and in that time, I've only known one other journalist who got offered a job at a developer. And he'd been in the industry for twelve years.
Well I know a guy who worked for EGM for a while, quit then took up an offer to work on a game. It wasn't a permanent position mind you. He said it was quite common, and what better source for such information than a guy who has done it himself.
It should also be noted that this game was a low budget title that was pretty sucky. I didn't say it was common for good developers to hire journalists.
There's that ex-journalist who works for Kojima. But it makes complete sense. He speaks Japanese and advises them about the American gaming market.
Maybe Kasavin has a quality about him that we just aren't aware of that would be an asset to game development (I'm thinking "no he fucking doesn't" as I type this, the evils of presumption).
There's that ex-journalist who works for Kojima. But it makes complete sense. He speaks Japanese and advises them about the American gaming market.
Are you talking about Tim Rogers? He doesn't actually work for Kojima, does he? I just thought they were ... I dunno ... friends or something.
Back on topic: I hope Kasavin's replacement isn't as insufferably humourless as he was. Maybe now the rest of the editorial staff can drop this whole "objective games journalism" shit and actually produce some entertaining content once in a while. (Boy, wouldn't that be something!)
so what favourite games did he mark down for you to all hate him?
GERSHMAN DIDN'T GIVE ZELDA 130%! OMFG!
I like Gamespot's podcast output. It's orders of magnitude funnier and better than most, and certainly the best about games.
Kasavin leaving for development? It's not unheard of for journos to go that way as a game designer thing, but you do essentially go from one low-paid job to another low-paid job (relative to the rest of the IT industry), so you really gotta love it.
There's that ex-journalist who works for Kojima. But it makes complete sense. He speaks Japanese and advises them about the American gaming market.
Are you talking about Tim Rogers? He doesn't actually work for Kojima, does he? I just thought they were ... I dunno ... friends or something.
Back on topic: I hope Kasavin's replacement isn't as insufferably humourless as he was. Maybe now the rest of the editorial staff can drop this whole "objective games journalism" shit and actually produce some entertaining content once in a while. (Boy, wouldn't that be something!)
Not sure if Tim Rogers is his name, but the guy Hoz is talking about is a producer on the next Metal Gear game.
so what favourite games did he mark down for you to all hate him?
I don't even remember. At some point I just developed a grudge over something he wrote. The grudge stuck but the memory of the infraction passed away.
Edit: Oh God nevermind it hit me like a train now. I bought Black and White because of his review. That miserable son of a bitch is the devil!
Oh man, that purchase still scars me to this day. But there wasn't a single review saying otherwise.
That's because it's like the game was made for reviewers -- people who play the game for about 5-10 hours max and then write about it. It's pretty cool when you get started, but then just starts throwing feces everywhere.
I think it's interesting that Gamespot sited a Penny Arcade comic, in which Tycho wishes he was cool enough to be friends with this guy, as evidence of how cool that guy is.
It makes my brain hurt.
Gamin on
Damn i really like Ferrari, but they are letting the fans down because other car companies sell more cars than them!
"So I hear the editor in chief left Gamespot"
"Which one is that?"
"Greg Kasavin?"
"Is that the fat guy? Or the guy with the funky eyebrow?"
"He's the balding guy"
"Sorry, don't know him."
The one thing a lot of people hate Kasavin for his his review of the first Splinter Cell, when he gave it a 8.6 mostly because he thought it was too dependent on trial and error. I used to spend some time on an Xbox forum, and god, they had their pitchforks and everything ready.
Andrew Park, the PC guy, is generally pretty good. I find that Alex Navarro might be the most annoying editor in writing style and just every video is generally irritating. Jeff, though he has made some pretty big screwups, has gotten a lot better since his THPS3 perfect score.
Posts
So now, there's no reason to even give a shit about gamespot.
And by "know" I mean, I know his name, not that I give any sort of a shit.
I'M A TWITTER SHITTER
sort of relevant and also funny
Pretty cool though, I wonder what he'll be working on.
猿も木から落ちる
But there's a part of me that pities the game developing studio he left gamespot to join. I mean, how lacking in talent can they be that Kasavin is seen as an asset? What exactly would he fucking do?
Quality Control?
He talked funny.
Developers like to get reviewers since they "know" what makes and breaks a good game (or so the developers think, anyways). They're more or less put in advisory positions to hand out well, advice.
Best of luck to him, I say.
Do you ... do you actually have any sources for this? Because I've been working as a games journo for almost seven years now, and in that time, I've only known one other journalist who got offered a job at a developer. And he'd been in the industry for twelve years.
Distributors, on the other hand, are a whole different bag. Heaps of games journos end up at distributors - mostly as PR flunkies.
1.) Is your game fun?
2.) If your game is fun, is it stable enough to stay fun?
See, 80% or more of all games totally miss #1 there. Of the 20% that manage to slip by, half of them forget #2, and I end up falling through the floor, or getting stuck in walls, or redoing segments because the game froze. Man, I should work for a major game developer.
No wonder there are so many shitty games out there.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Well I know a guy who worked for EGM for a while, quit then took up an offer to work on a game. It wasn't a permanent position mind you. He said it was quite common, and what better source for such information than a guy who has done it himself.
It should also be noted that this game was a low budget title that was pretty sucky. I didn't say it was common for good developers to hire journalists.
oh well.
Maybe Kasavin has a quality about him that we just aren't aware of that would be an asset to game development (I'm thinking "no he fucking doesn't" as I type this, the evils of presumption).
Are you talking about Tim Rogers? He doesn't actually work for Kojima, does he? I just thought they were ... I dunno ... friends or something.
Back on topic: I hope Kasavin's replacement isn't as insufferably humourless as he was. Maybe now the rest of the editorial staff can drop this whole "objective games journalism" shit and actually produce some entertaining content once in a while. (Boy, wouldn't that be something!)
Seriously.
GERSHMAN DIDN'T GIVE ZELDA 130%! OMFG!
I like Gamespot's podcast output. It's orders of magnitude funnier and better than most, and certainly the best about games.
Kasavin leaving for development? It's not unheard of for journos to go that way as a game designer thing, but you do essentially go from one low-paid job to another low-paid job (relative to the rest of the IT industry), so you really gotta love it.
MGS3, though I'm sure there are more.
Edit: Oh God nevermind it hit me like a train now. I bought Black and White because of his review. That miserable son of a bitch is the devil!
Oh man, that purchase still scars me to this day. But there wasn't a single review saying otherwise.
Not sure if Tim Rogers is his name, but the guy Hoz is talking about is a producer on the next Metal Gear game.
I still have that "game". Throwing people can only be fun for so long before you go back to the rest of the "game".
That's because it's like the game was made for reviewers -- people who play the game for about 5-10 hours max and then write about it. It's pretty cool when you get started, but then just starts throwing feces everywhere.
That's amusing, considering kasavin is a metal gear fanboy.
It makes my brain hurt.
"Which one is that?"
"Greg Kasavin?"
"Is that the fat guy? Or the guy with the funky eyebrow?"
"He's the balding guy"
"Sorry, don't know him."
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Andrew Park, the PC guy, is generally pretty good. I find that Alex Navarro might be the most annoying editor in writing style and just every video is generally irritating. Jeff, though he has made some pretty big screwups, has gotten a lot better since his THPS3 perfect score.