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Mass Effect - We're getting closer. Label ME2 spoilers to help some folks out.

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Posts

  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    Vanguard with Sniper Rifle bonus.

    Not that I'd give up Singularity in ME1 what with stacking damage bonuses not contributing to the sniper but in ME2? :winky:

    And Bonus Skills still do exist, but they are earned differently. I imagine not chosen at the beginning of the game.

    Frosty the Snow Plow on
  • ElendilElendil Registered User regular
    edited December 2009
    Fiaryn wrote: »
    I'm not sure that the bonus skill system even exists anymore given that there's no New Game +
    Bonus skills couldn't even be applied to a New Game+. You need to start a fresh file.

    Elendil on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited December 2009
    Elendil wrote: »
    Silpheed wrote: »
    Infiltrators with A.I hacking is boss as hell.
    I really want to make one of these which is why I'm so tremendously irritated that the AI Hacking achievement is refusing to unlock for me.

    I must have hacked the turret in Fist's room 150 times last night and got nothing.

    Not even Neural Shock, despite spamming it on Fist every time, as well.

    Just so we're clear, you're using Shepard's skill and not some other party member's, right? And you're positive that it hadn't unlocked already?

    Santa Claustrophobia on
    You're muckin' with a G!

    Do not engage the Watermelons.
  • Wet BanditWet Bandit Registered User regular
    edited December 2009
    Fiaryn wrote: »
    I'm not sure that the bonus skill system even exists anymore given that there's no New Game +

    It still exists. The same BioWare developer that's narrating these videos confirmed it on the official forums. She said it exists, but it's different.

    Plus, the sentinel they just showed off had Slam as a bonus skill.

    I don't think it's confirmed how the bonuses are unlocked, but the odds are probably on the research/upgrade system thing.

    Wet Bandit on
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    Are bonus talents still in the game? Yes.

    Are they like they were in ME1? No.

    Frosty the Snow Plow on
  • ElendilElendil Registered User regular
    edited December 2009
    Do a very quick playthrough through Eden Prime and Citadel. Go to Therum and kill everything outside the first geth buildings, there should be 2 geth left inside one building per gate. Go to one, save the moment before you'd get in combat, hack, load, hack, load.

    Worked like a charm for me. Just, eugh, 75 times.

    this is what's confusing, though, because that's essentially what I've been doing

    like I said, I've been nailing Fist with Neural Shock every time, and it's clearly hitting, what with him pratfalling and the health bar dropping and all that jazz but I'm not getting anything!

    I even kept a tally of how many times I used it; I went well past 75

    I might try your way anyway, if only because it's like, ten more minutes to get that far, but still
    Elendil wrote: »
    Silpheed wrote: »
    Infiltrators with A.I hacking is boss as hell.
    I really want to make one of these which is why I'm so tremendously irritated that the AI Hacking achievement is refusing to unlock for me.

    I must have hacked the turret in Fist's room 150 times last night and got nothing.

    Not even Neural Shock, despite spamming it on Fist every time, as well.

    Just so we're clear, you're using Shepard's skill and not some other party member's, right? And you're positive that it hadn't unlocked already?
    Oh yeah; Wrex and and Garrus don't even have the skills so that's definitely not happening. And the achievements definitely still aren't opened.

    Elendil on
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    Oh, well, that was specifically for AI Hacking but :)

    There might be more efficient ways, but I found with an ability that I had to put points in another ability to get, speedrunning to therum got a lot of fast exp and it;s like 20 minutes.

    Frosty the Snow Plow on
  • ElendilElendil Registered User regular
    edited December 2009
    Oh, well, that was specifically for AI Hacking but :)

    There might be more efficient ways, but I found with an ability that I had to put points in another ability to get, speedrunning to therum got a lot of fast exp and it;s like 20 minutes.
    Yeah, I'm not too worried about unlocking medicine specifically; I'm just using it to show that something wonky's going on. Hacking is a weird skill, so I'd usually guess I'd fucked something up, but with medicine not opening either, something seems to be misbehaving.

    Like ten minutes before I'd unlocked Stasis by launching the last few I needed at the Mako, too and loading again so I am thoroughly perplexed.

    Elendil on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited December 2009
    Elendil wrote: »
    Just so we're clear, you're using Shepard's skill and not some other party member's, right? And you're positive that it hadn't unlocked already?
    Oh yeah; Wrex and and Garrus don't even have the skills so that's definitely not happening. And the achievements definitely still aren't opened.

    I figured, but I just wanted to be sure.

    Well, if you're not playing the PC version, then you can either try Frosty's method or just go to planets with lots of geth and hack away and hope for the best. I've had very few achievements that didn't unlock correctly and none of them were in Mass Effect...

    I might suggest clearing the cache since that sometimes does weird things. The downside is that any game with a title update would have to download it again, but that's hardly the worst thing in the world.

    Santa Claustrophobia on
    You're muckin' with a G!

    Do not engage the Watermelons.
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    I'd like to say the single passive talent being a merge of charm/intimidate/class-specific bonuses and being a prerequisite to specialization bonuses mirroring the function of all abillities having two forms is fucking slick.

    Instead of Paragon/Renegade rating offering 3 out of 12 charm/intimidate points (plus, spectre bonus), the game just relies on your Paragon/Renegade rating for opening those dialogue options up and the talent that opens up those persuasion options doesn't limit itself to one or the other.

    Frosty the Snow Plow on
  • ElendilElendil Registered User regular
    edited December 2009
    I'm really glad the straight charm/intimidate stats have been revamped; you had to choose between getting to open up dialogue options or upping your abilities. Either way you end up kind of disappointed.

    Elendil on
  • -Tal-Tal Registered User regular
    edited December 2009
    You could be one of those hardcore players who gets full intimidate and charm without spending a single point.

    -Tal on
    PNk1Ml4.png
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    I'm doing that! :)

    ... :(

    Frosty the Snow Plow on
  • Zetetic ElenchZetetic Elench Registered User regular
    edited December 2009
    Hey neat, now we know what the glowy omni-tool armour is.

    Zetetic Elench on
    nemosig.png
  • Mr FoxMr Fox Registered User regular
    edited December 2009
    So has there been any confirmation on the level cap yet?
    I am kind of a completionist :mrgreen:

    Mr Fox on
    [SIGPIC][/SIGPIC]
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited December 2009
    For what? ME2?

    Santa Claustrophobia on
    You're muckin' with a G!

    Do not engage the Watermelons.
  • Mr FoxMr Fox Registered User regular
    edited December 2009
    Yeah, sorry I should have been more clear on that.
    Already got 3 level 60's on Mass effect :P

    Mr Fox on
    [SIGPIC][/SIGPIC]
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited December 2009
    Are bonus talents still in the game? Yes.

    Are they like they were in ME1? No.

    The way they were putting it, it seems like you get bonus talents during the game this time and not afterwards.

    Dragkonias on
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    Vanguards are Soldiers/Adepts.

    Adepts have Throw, Pull, Warp, and Shockwave as shared skills. Singularity being their unique.

    Sentinels take Throw and Warp. Vanguards definitely had Shockwave in that video and did fire off a throw or a pull. Looks like they get Pull, Shockwave, Cryo Ammo, Inferno Ammo, and Charge?

    The Soldier's skills still confuse the hell out of me since I can't tell if Ammo mods constitute upgradeable powers or not. If they do, that's four abilities taken right there, leaving Concussive Shot and Adrenaline Rush as too many abilities.

    All aside though, if Heavy Adrenaline Rush slowing down time is an upgraded benefit like the Vanguard's Charge, base Adrenaline Rush is maybe a renamed Immunity or some kind of temporary Shared Cooldown reducer (Since resetting cooldowns isn't really all that useful for what looks like a 3 second recharge shared between all abilities)

    --

    I just noticed something, there was another ability below the passive tree for the sentinel. It was called "Slam". All the previous videos had 5 abilities and one passive tree. Sentinels have the five, the passive, and an extra.'

    Is that a bonus talent?

    Frosty the Snow Plow on
  • Wet BanditWet Bandit Registered User regular
    edited December 2009
    Soldiers have Cryo, Incendiary, Disruptor, and Piercing ammo mods.

    Where have you seen piercing ammo?

    Wet Bandit on
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    Oooh. Shit. You're right. Never trust a wiki. :oops: I can't find the piercing listed anywhere else.

    --

    On "Slam". I wonder. They've been talking about squadmates not strictly following the class archaetypes and having their own unique abilities. Slam could be a rename of Soldier's Concussive Shot or the Infiltrator's unique. It could also be that your bonus skill is a unique one you learn from a party member.

    That could also mean that maybe infiltrators get Adrenaline Rush or Concussive Shot. I think Concussive was the Soldier's unique.

    Frosty the Snow Plow on
  • Wet BanditWet Bandit Registered User regular
    edited December 2009
    IGN's interview with Christina about the sentinel is up:

    http://xbox360.ign.com/articles/105/1054419p1.html

    Here's the juicy bits:
    The sentinel has six powers, and whenever you max out any of those powers, you get to choose between two evolved versions. You'll only be able to evolve 2 or 3 powers, so picking which powers you evolve will have a big impact on how your Sentinel plays.
    And you've got your class talent (Defender) which works really well with any playstyle. Each rank gives you a negotiation bonus, increases your health, and lowers the recharge time of your powers. When you evolve Defender, you can choose to become a Guardian or a Raider. Guardians receive an additional bonus to negotiation, and achieve the maximum possible reduction to power cooldowns. Raiders receive a bonus to direct damage, making their overload and warp abilities incredibly deadly.
    With so many options, picking how you will specialize your Sentinel is quite the challenge, but this is only one aspect of specialization. Your armor, weapons, and researched upgrades will have a big impact on how your Sentinel plays. We also have other forms of character customization we haven't announced yet.

    Wet Bandit on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited December 2009
    With so many options, picking how you will specialize your Sentinel is quite the challenge, but this is only one aspect of specialization. Your armor, weapons, and researched upgrades will have a big impact on how your Sentinel plays. We also have other forms of character customization we haven't announced yet.

    Groucho Glasses confirmed!

    Santa Claustrophobia on
    You're muckin' with a G!

    Do not engage the Watermelons.
  • UltrachristUltrachrist Registered User regular
    edited December 2009
    Is that whole evolving thing specific to sentinels or a new thing for all classes?

    Pretty weird/cool that they are the highest damage class in the game.

    Ultrachrist on
    ultrachrist2.png
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    No. They introduced these concepts with the Adept stuff, but they've gotten more specific about how it works since then. :)

    Like, the "only be able to evolve 2 or 3 powers" bit.

    Frosty the Snow Plow on
  • EgosEgos Registered User regular
    edited December 2009
    Tech Armor actually makes the Sentinel somewhat tempting.

    If Infiltrators get something super awesome like a Starcraft Ghost ability- I may be tempted to switch from Vanguard.

    Egos on
  • Wet BanditWet Bandit Registered User regular
    edited December 2009
    Is that whole evolving thing specific to sentinels or a new thing for all classes?

    I'd assume it'd be the same for all classes.
    Pretty weird/cool that they are the highest damage class in the game.

    She said they could be the highest direct-damage power class. Which isn't really surprising, if you think about it. Soldiers, infiltrators, and vanguards are going to get a lot of their damage from their weapons. And adepts and engineers are more about crowd control with pull/singularity and combat drone/AI hacking.

    So that leaves the sentinel with the majority of the direct-damage powers.

    Wet Bandit on
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    Pretty weird/cool that they are the highest damage class in the game.
    This specialization path makes the Sentinel the strongest direct damage power class in the game

    I don't think they are saying they are the highest damage, but the best damage from using an active power.

    Frosty the Snow Plow on
  • Vera12Vera12 Registered User regular
    edited December 2009
    I feel like an idiot, but can anyone tell me how to make a new game with my character already leveled up in Mass Effect on the 360. I think its called NewGame+. I've done it before, but my brain refuses to cooperate and I cannot figure out how to do it. Thanks in advance.

    Vera12 on
    Death by Steaksauce!
  • ElendilElendil Registered User regular
    edited December 2009
    Vera12 wrote: »
    I feel like an idiot, but can anyone tell me how to make a new game with my character already leveled up in Mass Effect on the 360. I think its called NewGame+. I've done it before, but my brain refuses to cooperate and I cannot figure out how to do it. Thanks in advance.
    You should have the option to load an existing ID on one of the first pages of the new game start up.

    Elendil on
  • Vera12Vera12 Registered User regular
    edited December 2009
    Thanks, maybe I'm just not looking hard enough. I'll look again. My brain is kind of fried from studying for finals so its probably there and I just didn't see it.

    Vera12 on
    Death by Steaksauce!
  • JacobkoshJacobkosh Gamble a stamp. I can show you how to be a real man!Moderator mod
    edited December 2009
    "Start New Game," then "Select Existing ID."

    Jacobkosh on
  • ElendilElendil Registered User regular
    edited December 2009
    heeeeey AI Hacking and Neural Shock finally opened up

    there was no way that was only 75 times

    no freaking way

    Elendil on
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    Well at the very least, yay. :)

    I'm still mad curious what this "Slam" business is. It's positioning screams bonus talent and I seriously doubt the Infiltrator's unique skill would be called "Slam".

    I'm calling it. Bonus Talent is any squadmate's unique talent you can learn one of.
    I hope I'm wrong. My vanguard wants a Sniper Rifle.

    Frosty the Snow Plow on
  • DeaderinredDeaderinred Registered User regular
    edited December 2009
    i suddenly want to switch to sentinel when i import my infiltrator, unless infiltrator is shit hot now, make that the next video!

    Deaderinred on
  • Frosty the Snow PlowFrosty the Snow Plow Registered User regular
    edited December 2009
    Infiltrators can summon a monkey.

    It's pretty sweet.

    Frosty the Snow Plow on
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    edited December 2009
    Well, unless Soldier has something pretty spectacular to offer, it's probably going to be either Vanguard or Sentinel for me.

    manwiththemachinegun on
  • DeaderinredDeaderinred Registered User regular
    edited December 2009
    i'm glad they are making each class feel more unique instead of the 3 other classes being merged and de-powered versions of the 3 main classes.

    Deaderinred on
  • KoolaidguyKoolaidguy Registered User regular
    edited December 2009
    Infiltrators can summon a monkey.

    It's pretty sweet.

    I want oranguetangs.

    Koolaidguy on
  • EgosEgos Registered User regular
    edited December 2009
    Well, unless Soldier has something pretty spectacular to offer, it's probably going to be either Vanguard or Sentinel for me.

    You know that screenshot where Shepard looks like the Terminator. Thats the upgrade you get if you go with Soldier.

    Egos on
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