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[Game On]: Space Station 13!

EinEin CaliforniaRegistered User regular
edited August 2007 in Games and Technology
Check the most recent posts for a server IP.

There were about 7 of us onboard when the game started. I was the Head of Personel, one of the highest ranking indviduals on the ship.

I was also the traitor.

My objective, simply spelled out, was the elimination of the captain. He had to be assassinated, as per orders, and I then had to make my getaway on the escape shuttle, meaning a calamity worth evacuating would have to be made to prompt calling it.

We began the game simply - I went about my duties as Head of Personell reassigning people jobs as needed and checking in on how the research was going. My task was not going to be an easy one, as security on the station was tight - we had two security officers. One of them a forensics expert, was relaxing in the security offices and occasionally monitoring the cameras. The other security officer was out on patrol, keeping peace in the ship and ready to throw any troublemakers into the lockup.

I knew my first difficulty would come from the forensics officer - if any of my misdeeds were to be witnessed on camera, I would surely be caught, and if anyone could prove it it would be him.

In a roundabout way, while I checked up on other crewmembers, I worked my way towards the security offices. I walked in, opening (and closing!) the airlock behind me. I checked to make sure my taser was on my belt - as a higher ranking officer, I was duly allowed by right to carry the weapon, and it would not raise any suspicion on my belt.

I engaged in some idle conversation with the man.

"Everything look good?", I ask him in the most nonchalant way I can manage.

"Yeah. The guy in toxics research has me a bit twitchy, as he's superheating the plasma in the machine right now. Doesn't that seem a little dangerous to you?"

I glance around, surveying the situation, and ensuring that nobody was around.

"I have some good news, for what it's worth," I start.

"Yeah? What's up?" Now was my time to strike!

"You won't be around to worry about the station much longer." Reaching to my belt, I grabbed the taser and promptly electrocuted my shipmate, dropping him unconscious to the ground. As quickly as I could manage, I smacked off the man's headset radio - I didn't want him waking up unexpectedly and yelling for help over the channels. Then, with all haste, I grabbed a toolbox from the shelf in security and bludgeoned the man's head in. Once, twice, three times, I couldn't stop myself until all that was left was a bloody mess.

Collecting myself, I quickly stripped the man of his belongings, taking his key card and pocketing it - now it would be harder for the other crewmembers to gain access to the forensics locker and the damning devices inside that could prove my guilt. I shoved the man's body into the forensics locker, and reaching back inside the bloody toolbox, grabbed a welding torch. I delicately welded the locker shut, concealing my evidence - it would take careful observation to see that the locker had, in fact, been tampered with. Secure in my deception, I went on my way, grabbing the wirecutters out of the toolbox and pocketing them.

It would be too late when the rest of the crew realized the forensics officer was missing - by then, I would have cornered the captain in a dead-ending airlock corridor, having cut the cameras to the spot with the wirecutters already. The captain had a relatively quick death - a quick shot with the tasers and he was thrown out the airlock to die in the void of space. All the while, I made sure to have an alibi by being the first to question everybody about the incidents. When the bloody toolbox was discovered, it was I that pointed the first finger, blaming the other security officer for the dissapearance of the forensics officer. The rest of the crew, out for blood after two of their shipmates had gone missing, willingly followed my lead and locked the security officer, naked, handcuffed, and gagged, in the brig.

Not long after, I returned to the tox labs, nodding to the corpse of the former toxics researcher tucked in the corner as a thank you for heating the plasma I would need to blow a sizeable hole in the ship, one enough to cause an evacuation. By the time the bombs went off in the med labs, the two remaining survivors probably knew it was me - but by then, I had escaped from the ship, having called the emergency shuttle and welded the airlocks to it closed behind me.

I smiled to myself as I drifted away from the devastated station.

Mission accomplished.



Welcome to the Station!

interface27vb.gif

Allow me to provide a brief summary.

sealab_2021.jpg+ station.gif = SPACE STATION 13

I'm going to level with you. This is an ugly, sometimes slow, and overall clunky game.

It is also some of the most fun you will ever have ever in the history of fucking ever.

I know this is a lot of information to digest, but I swear to god and to you that if you invest time into the game to learn it and get used to the interface it will be one of the most rewarding and addicting things you have ever played.

HOW TO START

You must Create an account in order to play. You may want to make this your PA forums username.

After you've finished registering, you have to download the BYOND application. This allows you to play the game.

After you install the application, run 'DREAM SEEKER' - in simple terms, this is how you find a server and subsequently a game. Login using the aforementioned username and password.

You'll then be facing an unusual interface. You can either click the 'HUB' tab to search through the games that you can play on BYOND, or type the IP of a server directly in the bar along the bottom of the screen. I would recommend the latter, as public games tend to be full of retards, as in any other game, and in my experience PA forumers are tremendous players, so I would recommend directly joining a PA server - which will hopefully be made 'private' by anyone who hosts.

You should join directly into the game. It's that easy to get going.

Okay, seriously, what the hell is this?

Players roleplay as individuals assigned to specific tasks aboard an enormous space station. Jobs range from security to engineer to captain to everything inbetween. You want to be the medical researcher? By all means, tamper with the DNA of the monkeys in medical containment and work your frankenstein ways. The game is incredibly robust, and you can do so much in it it's not even funny.

The game has many modes. The generally most-played game runs along the gametype 'traitor' - one of the inhabitants of the station is working for some sinister force, and has an objective that needs to be completed, often at the cost of other crewmembers. These objectives vary every game - sometimes, the objective will be to successfully steal a valuable canister of plasma from the research labs. Sometimes, your task is to assassinate another crewmember and escape the station. You may even be asked to assemble and detonate a bomb on the station. In all of these objectives, sneakiness and cunning are the two most prized resources you have. Point fingers, kill witnesses, gas innocents, and complete your objectives without getting caught!

Other game modes include:

Meteor - the station has drifted out of orbit and is being hammered by a meteor shower! Try and survive as fiery rocks destroy the ship around you.

Monkey! - One of the players onboard has mutated into a monkey! His bite communicates his disease, spreading the simian disease and slowly turning the rest of the crew into primates. Contain or eliminate the monkeys without turning into one yourself!

Nuclear - There is a nuclear device onboard the station, and rogue agents (other players) have boarded the station in an attempt to steal the activation code from the captain and detonate the device!

Extended! - No traitor, no mutant monkey, no meteors, just an old-fashioned romp onboard the station. Nothing bad happens unless people get out of control - a mode to start learning the game on, as the station generally won't explode while you're in the infancy of learning.

Secret! - Picks from one of the above randomly.

Traitor mode is the most glorious roleplaying ever. It can be either hilarious (the station's doctor has a fetish for giving injections of any kind :winky:) or dead serious, like the game profiled above.

Some basic and essential information

You can only pick a job before the game starts. If you join in late, regardless of what you pick, you will be assigned as some low technician on the ship, and will need reassignment to a different job by someone in command, such as the head of personel or the captain.

DO NOT PICK DISABILITIES. YOU WILL DIE VERY QUICKLY.

Make sure your character's name and the username you used to sign up for Byond are different. If my account is 'jamsessionein', I do not want to name my dude 'jamsessionein' or even 'ein', or anything that gives away who I am. The main reason for this is so that when you speak IN CHARACTER it comes out of a different name than when you speak OUT OF CHARACTER - there are different modes for speaking the game, and OOC is global. It's important nobody can easily associate your OOC name (jamsessionein) with your character's name (Dirk Spaceman, etc).

If you are brand-goddamn-new, don't pick Captain as your first job choice. You will screw the game up if you don't know what you're doing.

But make sure that somebody is the Captain before the game starts! Without a captain, the game gets stupid, as nobody's in charge.

DO NOT CHOOSE ANY PRISON-RELATED JOBS. This means Prison Doctor, Prison Security, or Prison Warden. You will start on a separate station which makes normal play a pain in the balls.

There are a few different modes of speaking. To speak locally, which is generally whoever's in the immediate room with you, type 'say' in the bottom bar. When you hit your space bar, it will present you with a quotation mark: say " Type your text after the " and hit enter when done to speak. To use a radio headset if you have one on, type '[h]' after the quotation marks, followed by your text. For example:
say "[h]Testing, one two"
would broadcast that text shipwide, assuming you were wearing a radio headset on you. OOC conversation is done by typing 'ooc', hit space, and then type after the quotation mark. This is also gamewide.

After you are done creating your character in the holding bay, move up by pressing the up arrow onto one of the gray tiles above you. Then type 'ready', hit enter, and type 'enter', followed by enter. This confirms that everything about your character is correct and as you want it. You'll then be teleported onboard the ship, naked. Try and find clothes inside of lockers, and get yourself a radio headset so you can communicate statoinwide.

The following is a repost of Max Damage's introduction to the game's interface. It takes getting used to, and has a bit of a learning curve, but damnit, it is worth it!
Max Damage wrote:
Alright, here's some illustrated shots showing you the way around the interface.

When you first start the game, and have picked your character traits (don't pick disabilities unless you want to die quickly), this is what you'll see:

interface10wb.gif

Confusing, huh? Now, double-click on the (very) thin grey buttons I'm pointing to with big green lasery lines.

You should now be looking at this:

interface27vb.gif

I bet you're feeling very intimidated now, so lets do a basic rundown of everything.

Starting with the inventory slots in the bottom-left corner:

interface39lv.gif

There are...
1: Your current active hand - shows what hand you're using to interact with stuff.
2: Face. For masks, such as ones that will protect you from deadly gas.
3: Backpack. Find a backpack and wear it here.
4: Right hand - what you're holding.
5: Interior clothing - jumpsuits and the like.
6: Left hand - what you're holding
7: ID slot - only usable when wearing a jumpsuit. You can tuck your ID card here.
8: Exterior clothing. Spacesuits, armor and such.
9: Headset. You'll want to wear your personal radio here.
10: Gloves. Obvious enough
11: Shoes. Same.
12: Eyes. If you find some cool shades, wear here!
13: Head. Helmets go here.
14: Belt. You can tuck stuff here like walkie talkies and (possibly) guns.
15: Ears. For earmuffs.
16 & 16: Pockets. If you're wearing clothes, you can fit tiny objects like pens in here.

Dizzy yet? Lets start on the intent, movement and called shots panels in the top-right corner.

interface47dm.gif

1: Grab. Select this to grab, grapple or strangle someone when you interact (double-click) with them.
2: Help. Do nice things - wake people up, pick them up, perform CPR, etc.
3: Disarm. The default. You'll fight, albeit defensively, with an intent to knock down, push back and remove weapons.
4: Harm. Attack to do maximum damage.
5: Run. Makes you move faster - easy to overshoot doorways this way though.
6: Walk (default). You.. err.. walk.
7: Face. Face a direction - good if you want to throw an object, but otherwise pointless.
8: Target area. Click areas on this picture to target attacks on this body part. Targettables are: Eyes, mouth, head, neck, L-Arm, R-Arm, torso, crotch, L-Leg and R-Leg.
9: Internal - Shows whether you're running off an internal airtank, in cases such as wearing a spacesuit. It'll change colour to show if you've got one equipped.

Don't worry. It'll all make sense soon enough. Just a bit more to go. Now the nice obvious red buttons in the bottom-center.

interface58jx.gif

1: Dump. Drops what you're carrying in the selected hand.
2: Throw. Like dump, but throws what you're carrying in the direction faced/last moved in.
3: Hand. Changes active hand between left and right.
4: Resist. Someone grappling you? Double-click to fight back.

And now your status readout:

interface69la.gif

1: Oxygen. Blue if good, changes colour if there's less than their should be. Obviously, without this you'll die.
2: Toxins. If you think you're being poisoned, this'll tell you. Poison = bad.
3: Fire. Blue means you're not on fire. Other colours mean you are - which is bad.
4: Health. Shows you just how badly beat up you are.
5: Sleep. Click this to fall asleep, click again to wake up - it takes a while to wake up.
6: Rest. Lie down but don't sleep.
7: Pull. If you're pulling someone or something along, click this to let go.

That's a full interface rundown. Basically, almost everything is interacted with by double-clicking. DC to open a locker, DC on the suit to take it in your hand, DC on your clothes slot to wear, etc etc. Some things like ID cards and doors have right-click context menus associated, and you can select to pull stuff from that menu as well.

Complicated objects often have to be used (double-click) in your hand to activate them. Stuff like welders, boxes, syringes and the like.

One other less-than intuitive thing - to take items off an unconcious/dead body, click and drag from them to you - a dialogue box will open, letting you take their stuff.

Arrow keys move you around. To talk, type 'say *words*' and to talk to everyone on the server - unless it's in full RP mode - type 'OOC *words*'. To broadcast to everyone via radio headset (once you're wearing one), type 'say [h]*words*'

If you die and want to respawn, type (or use the 'commands' panel, not shown above) 'abandon mob'.

Oh, and as was mentioned, to start the game, move to the grey panels just above your starting location, and type 'ready' and then 'enter'.

Good luck. Try not to get killed by astro-ninjas. Oh, and if you blow something up, I want it blown up GOOD. I accept no half-measures!
New version of the maps. I've mapped out everything from the prison station to secret base now.

ss13maince4.th.pngss13mainseczd9.th.png
ss13prisonxa5.th.pngss13prisonsecoj4.th.png
ss13medsatvd9.th.png
ss13cctd8.th.png

Zip file of all maps

As a general rule, try not to be an enormous dick. People get upset if you're not the traitor and you go around killing people and/or building and detonating bombs, welding airlocks shut for no reason, removing oxygen from the O2 tanks and replacing it with deadly superheated plasma, that sort of thing. It ruins the game for everyone and happens a lot on public servers, which is why PA Forumer games are the best.

Ein on
«13456756

Posts

  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited January 2007
    FUCK YES!

    edit: You might wanna add this link to the OP, unless I somehow missed the link. Its the map of Space Station 13 its insanely helpful to have.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • TalousTalous Registered User regular
    edited January 2007
    Installing. I could use a hands-on tutorial -- as I have tried this once before but couldn't really figure it out.

    Talous on
    Glampgrotz - Black Orc - Ulthuan TSM
    SS13 Rules Post
  • EinEin CaliforniaRegistered User regular
    edited January 2007
    Talous wrote:
    Installing. I could use a hands-on tutorial -- as I have tried this once before but couldn't really figure it out.

    I am standing by to help once you get in.

    Ein on
  • robaalrobaal Registered User regular
    edited January 2007
    So what's new since the first time it was mentioned here?

    robaal on
    "Love is a snowmobile racing across the tundra when suddenly it flips over, pinning you underneath.
    At night, the ice weasels come."

  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited January 2007
    Must... resist... temptation....



    Seriously, I need my sleep.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • TalousTalous Registered User regular
    edited January 2007
    Jesus Christ. That took a while... but I'm finally in.

    Talous on
    Glampgrotz - Black Orc - Ulthuan TSM
    SS13 Rules Post
  • AllonAllon Registered User regular
    edited January 2007
    Oh crap. I thought I was out, and now you draw me back in. :(

    I won't stay long this morning, have some stuff to finish.
    Hope to relearn the interface quick enough to railgun one of you bastards into space, though.

    Allon on
  • KamiKami Registered User regular
    edited January 2007
    This game sounds amazing.

    I have the day off tomorrow, so in between my Six Feet Under marathon, and Trauma Center Wii session, I'll dig right in to this.

    Kami on
  • AllonAllon Registered User regular
    edited January 2007
    Got to go now. Be back later.
    Thanks for the game, Jam! We'll have to resolve the love triangle some other time. That slut Stormy is going down. :evil:

    Allon on
  • randombattlerandombattle Registered User regular
    edited January 2007
    Oh god yes! The last games we had were LEGENDARY.


    This is by far the best game on byond hands down.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • TheKoolEagleTheKoolEagle Registered User regular
    edited January 2007
    Allon wrote:
    Got to go now. Be back later.
    Thanks for the game, Jam! We'll have to resolve the love triangle some other time. That slut Stormy is going down. :evil:


    D=

    TheKoolEagle on
    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited January 2007
    that was it for me.

    This had better be here tomorrow.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
  • TalousTalous Registered User regular
    edited January 2007
    Roflchrist.
    My target was stormy and he spawned in the same room as me. But we had to restart. :/

    Talous on
    Glampgrotz - Black Orc - Ulthuan TSM
    SS13 Rules Post
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited January 2007
    Well that was fun guys, but I need sleep now. Have to do this again tomorrow.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • IonMageIonMage Registered User regular
    edited January 2007
    I was just thinking of this game earlier today.

    This game must be revived. I shall be there tomorrow, albeit later on since I have work.

    IonMage on
  • EinEin CaliforniaRegistered User regular
    edited January 2007
    After what I can only describe as a copious amount of restarting, Divinelaw helped me fix my server so I can set other people to be admins. If you want on that list, just post the account name you use on BYOND up here and I will add you, provided I know that you're up to the task.

    Also, I now have access to the controls that let me make sure we have a traitor, etc.

    To sum up: We are in goddamned business.

    I am leaving the server on extended mode overnight (and until tomorrow morning) so that people can play and learn.

    Ein on
  • randombattlerandombattle Registered User regular
    edited January 2007
    Well fuck I know what I'm doing for the next couple days.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • ronzoronzo Registered User regular
    edited January 2007
    Well, suck, I cant seem to get the DREAM SEEKER menu that you all can.

    I load it up, and type in my account and PW, and then i cant get anywhere

    no hub button, no where to put in the IP

    ronzo on
  • EinEin CaliforniaRegistered User regular
    edited January 2007
    One last thing.

    How to do lots of things in SS13, including bombs, electric chairs, destroying walls, and the general wreaking of havok.

    DNA machine stuff:


    NA GUIDE

    Okay, first off:

    SE= Structural enzymes. Diseases.
    SI = Species identifier. There are two, human and monkey
    UE = Unique Enzymes. No known function
    UI = Unique Identifier. Appearance, gender.

    Trunicate: Limits DNA to the number on the target disk (meaning it cuts off from the DNA to make it the length of the one on the disk, or the number on the disk.
    Add: Adds sequence from the target disk directly onto DNA sequence
    Replace: Replaces DNA sequence base by base with target disk. If the DNA sequence isn't long enough, the target sequence is truncated.

    That's really all you need to know about DNA function, now for the gritty stuff.

    TRANSFORMING/REVIVING

    First Machine-
    --Insert SI-Trunicate CD
    --Upload
    --Take out SI-Trunicate CD
    --Put in Data Disk
    --Upload
    --Take out Data Disk
    --Execute
    When all units converted....
    --CLEAR DATA ((Don't forget to!))
    --Insert SI-Add CD
    --Upload
    --Take out SI-Add CD
    --If converting human to monkey
    Insert SI-Monkey
    Upload
    Take out SI-Monkey
    Execute
    --If converting monkey to human
    Insert SI-Human
    Upload
    Take out SI-Human
    Execute
    When all units replaced....
    Second Machine-
    --Move subject inside
    --Operate (this is where most people mess up. All you have to do is right click on hit operate)
    --Eject

    (To revive someone, convert human to monkey then monkey to human)

    --STEALING A CREW MEMBERS NAME/LOOKS--

    First Machine-
    --Insert subject into the DNA Scanner/Implanter
    --Insert UI-Scan
    --Upload
    --Take out UI-Scan
    --Insert blank Data Disk
    --Execute
    --Take out Data Disk
    --Take out subject out of the into DNA Scanner/Implanter
    --Insert Anomonious into the DNA Scanner/Implanter
    --Insert UI-Replace
    --Uploade
    --Take out UI-Replace
    --Insert Data Disk (the previus one you used)
    --Upload
    --Execute
    --Take out Data Disk
    Second Machine-
    --Move subject inside
    --Operate (this is where most people mess up. All you have to do is right click on hit operate)
    --Eject

    Alright, figure out how the thing works from this guide. Now for the experimental stuff.

    Sample normal strand
    AFF375C9A6C25A7DBDA50EC05AC6CEB63

    This is the one you have for reference (SE Human DNA):
    CDE375C9A6C25A7DBDA50EC05AC6CEB63


    Deaf:
    AFF375(DBA instead of C9A)---same
    (If this doesn't work try putting DBA in 375 instead)

    Needs glasses:
    AFFC9AC9A6C2(626 instead of 5A7)---same

    Blind:
    AFFC9AC9A6C2(345 instead of 5A7)---same

    Stutter:
    AFFC9AC9A6C25A7DBD(2AD instead of A50)---same

    Chronic cough
    AFFC9AC9A6C25A7DBDA50(0CD instead of EC0)---same
    (If 0CD doesn't work try CD5)

    Mute
    AFFC9AC9A6C25A7DBDA50(FEE instead of EC0)---same
    (If FEE doesn't work try EFE)

    Tourette's Syndrome
    AFFC9AC9A6C25A7DBDA50EC0(123 instead of 5AC)---same
    (If this doesn't work try substituting B63 with 123)

    Epilepsy: This is doubtful, but:
    AFFC9AC9A6C25A7DBDA50EC05AC(0CE instead of 6CE)---same
    (If the subject has epilepsy with 6CE, that means I mixed them up)

    What you do is, go to the DNA operations terminal, put in the data input disk, upload and eject, and a data disk (upload and eject) and execute. Type in the DNA sequence with the disease modifications. Then take the data disk over to the other computer and do a DNA (SE) replace function. Then take the person in the chamber over to the operation chamber, right click operate, and right click eject him out; voila, disease.

    If my codes don't work, use their positions as guides to try out new ones - the positions are chromosomes and are the base of all changes.



    FOR MORE SPECIFIC INFORMATION (Especially on UI)

    go to http://www.ss13.net and download the DNA helper. With the knowledge you currently have, you will be able to understand it.


    Bombs 101


    Bombs 101 - here are the absolute basics you need to make one of these bottles of joy.

    Stage 1: The Assembly
    Materials - 2 remote signaler devices, 1 igniter, 1 screwdriver
    -Equip the screwdriver and one of the RSDs. Use the screwdriver on it. You should get a message saying the RSD can now be attatched. (IMPORTANT: Don't mix up the two RSDs!)
    -Same as before, but this time replace the RSD with the igniter. It should now be able to be attached as well.
    -Equip the modified RSD and the ingiter. Use the RSD on the igniter, it won't work the other way. You should now have a Radio/Igniter Assembly.
    -Use the screwdriver on the Assembly. You should get a message saying it can now be ignited.
    -(Optional) You'll probably want to set the Assembly and your RSD to a new frequency. Otherwise any random yahoo could ignite your bomb at a bad time. Double-click the RSD and then the Assembly and set them to the same frequency.

    Stage 2: The Tank
    Materials - 1 plasma tank (filled), 1 heater
    (A heater can be found in the toxin research area, as well as on the engine)
    (A plasma tank can be found in a tank dispenser. Simply double-click it and select the tank you want)
    -Equip the plasma tank, and insert it into the heater by double-clicking on it.
    -Open up the heater's control panel by double-clicking on it. You want to SIPHON all the gas into the heater, and then HEAT it to 500 degrees. Anything less than 450 degrees is just a glorified firecracker. This should take a few minutes, so just have some fun.
    -(Optional) While the gas is heating, click the plasma tank on the heater control panel to eject it, then hide it somewhere. It makes it harder for your actions to be discovered.
    -When the gas has been heated to your liking, ensure the plasma tank is in the heater again, and RELEASE the gas. Then eject the tank and take it.

    Stage 3: The Bomb
    Materials - 1 Radio/Igniter Assembly, 1 plasma tank (heated), 1 welder
    -Equip the Assembly and the plasma tank. Use the Assembly on the tank to get a Radio/Igniter/Plasma Assembly.
    -We're almost done. Now just use the welder on the Assembly. It should say a pressure hole has been created.

    How to Use the Bomb:
    1) Place in an area you feel a large hole could help improve.
    2) Double-click the unmodified RSD.
    3) Select "Send Signal".
    4) Get out of the area first (ha, ha).

    A Note on Gases:
    Depending on the type and amount of gas you put in the tank, you can have a multitude of different types of bombs. However, if you just want a big boom, simply use pure plasma (the tank should start full of plasma when you get it).


    A good place to get this kind of information would be http://ss13grief.proboards57.com/index.cgi. Doesn't seem to be active anymore, but the information is still applicable.


    Dwarf Bombing -- blow up the entire station!


    Dwarf Bombing Guide - The absolute basics for making the largest bomb possible

    Use the above guide on how to make the bomb, you'll heat the plasma while setting it up. It's crucial that you be an engineer for this, and having a partner makes it a lot quicker.

    Step 1:
    Make the bomb as usual, heating to 500. While it's heating, do the rest of the steps.

    Step 2:
    Open up plasma storage and start dragging all the plasma tanks into the actual engine, it helps if you break the windows open that way you can fit them in there easier. Push the plasma tanks all the way to the back. They'll be right up next to each other and will fill up the entire engine. Leave a passage way to the center empty so you can put the bomb there.

    Step 3:
    By the time the plasma is done heating, the engine should be about full of plasma tanks. Make the bomb and drop it in the center of the plasma tanks. Fill in the little passage you made with the rest of the plasma tanks.

    Step 4:
    Take an escape pod away from the station to CC (Set speed to 8 and just keep going until you hit something). Then detonate your bomb. Enjoy the drama and possible banning that will occur while still being alive.


    Construction and Deconstruction


    Opening Airlocks
    Required Materials:
    Screw Driver
    Wire Cutters
    Crow Bar

    First find the/an airlock you wish to open. Next take your screw driver out and double click the airlock. Then double click the airlock with an open hand to bring a menu up. Leave the menu up and equip the wire cutters in your active hand and cut the following wires:


    Cut Red wire
    Cut Green Wire
    Cut Black Wire


    Finally equip the crowbar in your hand and double click the door. It should now be open.

    For Firedoors(airlocks that active when the alarm has been actived) simply use the crowbar on them, also note that you can weld any airlock shut with a welder.

    Taking apart Regular Walls
    Required Materials:
    Welder
    Wrench

    First use the welder on the wall you want to take apart, then after you see a change in the walls apperence, use the wrench on the wall. It's that simple!

    Reinforced Walls
    Creating a Reinforced Wall
    Required Materials:
    4 Sheets of metal

    Create a regular wall with two of the reinforced metal (by double clicking on the metal in your active hand), then use the rest of the metal to create a reinforced metal. Use the reinforced Metal on the unfinished wall. That should make a Reinforced Wall

    Taking Apart a Reinforced wall
    Required Materials:
    Screwdriver
    Welder
    Wrench
    Crowbar

    Simply use the follwing items in this order on the reinforced wall that you wish to take apart, but be patient, it takes a while for some of the effects to be seen:

    screwdriver
    welder
    crowbar
    wrench
    welder
    crowbar
    wrench

    Creating a Secert Door
    Required Materials:
    2 Sheets of Metal
    Screw Driver

    Create a wall with the two peices of metal, then use a screw driver on the unfinished wall. Wait alittle while for it to take effect, and you should have a peice of metal on the ground and an item called "Dislodged Girders" use the piece of metal on the dislodged girders. You should now have a secert door that looks like a wall. To get it to open every time you double click, simply have any non-tool item in your active hand.


    Making an Electric Chair



    Making an Electric Chair

    You will need:

    1 helmet (obtained in security, prison security, safe room and warden's room)
    1 electro-pack (inside the animal control locker in the DNA lab)
    A screwdriver (from any toolbox)
    A remote signaler (you start with one but there are also some in the supply room)
    A chair (found all over the ship)


    1.) Take out the electro-pack and the screwdriver.
    2.) Use the screwdriver on the electro-pack.
    3.) Put the screwdriver away and get out the helmet.
    4.) While the hand with the helmet is selected click on the electro-pack.
    5.) This produces a shock kit.
    6.) Use the screwdriver to make it secure.
    7.) Set the freq and code to whatever you want.
    8.) Attach it to a chair.
    Done!


    Use the remote signaler to set it off. There are variations on this, different assemblies can be used as long as they contain a signaler. Trip lines and timers will work in place of the remote signaler, I think.


    Fixing broken airlocks


    How to fix broken airlocks!

    1. Use a screwdriver on the airlock to open the panel.
    2. Make sure all the wires are not cut.
    3. Use a wrench on the door.
    4. Use a screwdriver to close the airlock's panel.

    And you've got a functional airlock!

    Remember, you can open firedoors with just a crowbar, wield it and double click the firedoor and it opens.


    Fire Alarms and Security Cams




    You can disable/repair security cameras by using wirecutters on them.

    You can also disable the automatic detectors on fire alarms with wirecutters should you be planning any arson. As usual, you can reconnect with the same method.


    Electro-Packs


    Electro-packs! Not just for executions!

    If you want to torture someone or put them at your mercy simply grab an electropack, pick a frequency and turn it on. Then choose a victim. Once you get them stunned or otherwise at your mercy, remove anything they have on their back and strap the electropack to it. When they come to, you'll be able to shock them at will with a radio signaler tuned to the same frequency and they won't be able to remove the pack without assistance! The shocks seem to be harmless and stun them much like a taser would, but with more freedom and range!


    Miscellaneous stuff


    Misc. Item Data and Guides

    This may seem like obvious stuff
    but just incase it is fairly useful to know if your just starting.

    What does a flash do?

    A flash is a handheld weapon which will temporarily blind and floor the person when used.

    To use - simply equip in hand and double-click on the person next to you. If the person is wearing sunglasses however they are immune to the effect. It may not
    be as effective as a taser but you can stun someone into submission without bashing the shit out of them.

    I'm the Prison Doc - and there's nobody here to help me out!

    Don't fret - In the medical bay simply open the 2nd locker at the back ( Anaesthetic)
    Take the N20 tank and leave the bay. Luckily - the construction of the prison ship is such that almost every area (except for prisoner cells) is incased only with window / grille / window sandwich - meaning that you can smash your way to the bottom of the ship that contains the airlock to the prison shuttle. The frustrating part is smashing through grilles - these can take a fair few hits before breaking. For a bonus you can smash your way into the warden's office and take the helmet and armour that are out in the open there.

    Easy guide to getting off the station and to the CC with minimal notice

    I'm sure most people know this but I've used this alot on pubbie servers and haven't drawn much attention when doing so (as opposed to the spacesuit / SB muckery). This guide assumes you have zero access privileges.

    First off: When you spawn in quickly find a toolbox and backpack. Return back to
    the spawn area and go south until you hit a room with an airlock ( should be 1
    room) - Move to the airlock.

    1st phase: Go to the right until the sight view is just you in the room ( doesn't really matter but just for concealment.) Use the welder to open a wall to the south. After it is finished use the screwdriver to dislodge the girders. Once
    complete - take the metal from the open area until you see the girders [+] -
    Create a secret wall. You may have some left over metal - this is to be used
    later.

    2nd phase: Enter the room and close the wall behind you. Put a firesuit and mask on; also take a ox tank from the dispensor. If you have your backpack equipped
    take it off and put the tank in ( with flow going)instead.

    It'll make things easier.

    Go the the south wall where there is a table with two toolkits.
    Using the wrench - convert the table where the 1st kit is to metal; convert the wall below there to a secret wall.

    Below you should see a grille - equip the wirecutters and cut the grille open. Take the metal and go through - closing the wall behind you.

    3rd phase: With all the spare metal - equip it and convert to floor tiles - these are vital. Ideally have two tiles in your backpack and one in your hand. Now - cut your way to the west - until you reach the hand-tele - take it and using the welder open the wall west. You will notice space beyond and the metal from the wall might slip out into space. No matter - unless for concealment you want to create a secret wall here as well.

    Using the wrench, disassemble the wall and grab the metal - converting some of it into tiles. Have one tileset in hand - you should be one step off going into space. Now usually you could do a running jump and fly through here.

    4th phase: Instead - with tile in-hand double-click infront of you - creating a floortile. Go on the floortile and move straight north - using any spare tiles you have until you have moved about three tilespaces above a slight groove in the station to the right.

    Now take the leap of faith west and sail through space - it takes about 8 screens
    but by creating the "diving board" you should smack straight into the front of
    emergency shuttle. Using the tiles in your pack or from spare create a path
    to the north until you hit the window/grille sandwich. Cut or unfasten it to get
    into the CC.

    Note: Double-click on yourself while having a tile in the equipped hand will create a tile beneath you. This is handy to know if your flailing through space or have slipped and will stop you.


    Removing Oxygen and making tanks lethal


    "Here's how you do it, it's surprisingly simple! Make sure you're wearing gloves so there are no prints! You get a wrench, put it in your pocket (Don't use backpack, people notice when you put something away there), then walk up to an air filter or regulator. Use the wrench on it to unlock it, then click on it with an empty hand. Set it to "STOP", then set it to siphon at maximum speed. Instant oxygen loss. It's pretty simple and devastating."

    Pretty good way to kill some people. They never expect to walk into an undamaged room and suddenly have trouble breathing. Bonus points for deoxygenizing most, if not all of the rooms on the station without getting caught.


    Enjoy :)

    Ein on
  • EinEin CaliforniaRegistered User regular
    edited January 2007
    Avris wrote:
    Well, suck, I cant seem to get the DREAM SEEKER menu that you all can.

    I load it up, and type in my account and PW, and then i cant get anywhere

    no hub button, no where to put in the IP

    Try File: Open Location or CTRL+O and putting the IP in directly.

    69.115.78.123:6000

    Ein on
  • shrikebtrshrikebtr Registered User regular
    edited January 2007
    Edit: Nevermind, weird email wrapping issue. Installing now.

    shrikebtr on
  • IonMageIonMage Registered User regular
    edited January 2007
    My account is IonMage, if you need more admins. I had the tendency to get on when we had a small crowd, but no admins, so it might be helpful.

    Thanks for the guide Ein, I never figured out how to do the revive thing with the DNA device.

    IonMage on
  • leafleaf Registered User regular
    edited January 2007
    super long thing


    Enjoy :)

    Holy. Crap.

    And I thought dwarf fortress was annoying, this is...well.

    leaf on
    newsig-notweed.jpg
  • Carol VordermanCarol Vorderman Registered User regular
    edited January 2007
    Sorry guys, accidentally didn't change my name when I first entered, got intimidated and left. Now I'm trying to figure out how to change my name before I get in again, lest I mess up the game somehow.

    Carol Vorderman on
    lincolnhi9lg8.gif
  • TalousTalous Registered User regular
    edited January 2007
    d_b wrote:
    Sorry guys, accidentally didn't change my name when I first entered, got intimidated and left. Now I'm trying to figure out how to change my name before I get in again, lest I mess up the game somehow.

    Hah dude no problem. I was one of the cops yelling at you. We told the Captain you had taken cyanide then dragged you to the morgue. Shoulda been more welcoming.

    Talous on
    Glampgrotz - Black Orc - Ulthuan TSM
    SS13 Rules Post
  • TanasTanas Registered User regular
    edited January 2007
    Haha, damn it, if you hadn't restarted that last game a second to soon I would have detonated a bomb I had constructed and ready to detonate. :|

    Tanas on
    Men are not potatoes.
  • VoranthVoranth MI NOMBRE, POR CIERTO ES DONTÉ!Registered User regular
    edited January 2007
    Oh god, how do I change my name? D:

    EDIT: Okay, crisis over.

    Voranth on
    camo_sig2.png
    PS4: Voranth
  • Seta 3000Seta 3000 Registered User regular
    edited January 2007
    Goddammit, Jam, I'm on Linux and can't play. Why do you want to do this to me?

    Seta 3000 on
  • Carol VordermanCarol Vorderman Registered User regular
    edited January 2007
    That was epic

    I was waiting for something to happen, because I didn't know the mechanics yet (of course I was the traitor the first round I've ever played), so someone else acted as traitor

    It was pretty cool

    Carol Vorderman on
    lincolnhi9lg8.gif
  • SzechuanosaurusSzechuanosaurus Registered User, ClubPA regular
    edited January 2007
    I think this is possibly the worst game ever made, which is simply a testament to humanity's ability to have fun no matter how diabolical the circumstances, so long as there are other humans to betray, bully and humiliate.

    Szechuanosaurus on
  • IonMageIonMage Registered User regular
    edited January 2007
    Man, that last game we had there was simply epic. Luke Lo-Pang is one hell of a traitor.

    IonMage on
  • ArthArth Registered User regular
    edited January 2007
    I'm home sick, miserable, and was just thinking of this game. Jam, you rock. You rock so hard. I'll be on shortly to be all traitor-y.

    Arth on
    Artheleron.png
  • EinEin CaliforniaRegistered User regular
    edited January 2007
    There's a bunch of us on right now, and as I've mentioned, it gets better with more people. ;) This is my subtle way of hinting to you guys to get on, and to the new people to get on and learn.

    Ein on
  • NarianNarian Registered User regular
    edited January 2007
    Whenever I open Dream Seeker it closes in one second. :? ?

    Narian on
    Narian.gif
  • EinEin CaliforniaRegistered User regular
    edited January 2007
    Narian wrote:
    Whenever I open Dream Seeker it closes in one second. :? ?

    Assuming windows, try finding it in your bottom right tray, next to the clock. Right click the icon, then click OPEN BYOND

    Ein on
  • TalousTalous Registered User regular
    edited January 2007
    IonMage wrote:
    Man, that last game we had there was simply epic. Luke Lo-Pang is one hell of a traitor.

    Damnit, I can't believe I dropped out of that one -- the storm murdered my internet. I was playing 'Rick Deckard', one of the three Security Guards. Great game. I'll be on for more later today.

    Edit: Never even occured to me that it was Luke.

    Talous on
    Glampgrotz - Black Orc - Ulthuan TSM
    SS13 Rules Post
  • VoranthVoranth MI NOMBRE, POR CIERTO ES DONTÉ!Registered User regular
    edited January 2007
    Oh god, that last one was indeed, epic. We spent half the game chasing the guy who wasn't the traitor. :P

    Voranth on
    camo_sig2.png
    PS4: Voranth
  • precisionkprecisionk Registered User regular
    edited January 2007
    Oh man, i remember playing this back in the day with everyone. I may just have to pick it up again and play with you guys.


    Sealed locker of death FTW.

    precisionk on
  • ArthArth Registered User regular
    edited January 2007
    Hahaha, this round is beyond fun. More people should join! You know you want to!

    Arth on
    Artheleron.png
  • CelethangCelethang Registered User regular
    edited January 2007
    Oh man, I remember the last time I played this game with you guys. I'm so getting in on this. We had some truly epic games the last time.

    Celethang on
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