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The New Comic Thread for Friday, February 19, 2010

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Posts

  • EdcrabEdcrab Actually a hack Registered User regular
    edited February 2010
    Dammit, Tycho has spoken!

    That makes me the closest thing the forum has to "that" guy

    You know, the smug ass with an eyepatch

    Edcrab on
    cBY55.gifbmJsl.png
  • QuethalQuethal The Infrequent OaklandRegistered User regular
    edited February 2010
    Did anyone else catch Tycho's song for today at the end of the news post?

    Quethal on
  • QuethalQuethal The Infrequent OaklandRegistered User regular
    edited February 2010
    I love the addition of (Yes, this is a joke) just in case anyone looked upon that with shock and horror and didn't get it.

    Quethal on
  • Mr. Henry BemisMr. Henry Bemis God is love Registered User regular
    edited February 2010
    basically more games need tricky things where the game just breaks half way through if you're on a pirated copy

    like the enemies start being invincible or something

    that one game had ships like suddenly following weird laws of physics and slamming into each other

    ps the internet connection thing is total bullshit that would prevent me from buying a game

    my internet is not very stable

    basically the way they go about anti-piracy measures are alienating their customer base and preventing sales

    they produce that retarded "proud to pirate" thing by making their product shittier if you're playing by the rules

    Mr. Henry Bemis on
    Nothing is true; Everything is permitted
  • HeavyVillainHeavyVillain Registered User regular
    edited February 2010
    End wrote: »
    Butler wrote: »
    Tycho wrote:
    Visit any thread regarding the topic, and I mean any thread, and it won't be three posts until someone raises the Goddamned Jolly Roger and says they'll pirate the game as a gesture consistent with some comprehensive ur-morality they've ginned up, one where stealing things is alright provided they were very angry when they did it.

    Has anyone actually said that? The closest I can think is Edcrab saying he'd be better off if he did pirate it.

    we're maybe the exception that proves tycho's rule

    any lolpirate would be instantly eaten alive by Tube, and then thered be much rejoicing

    HeavyVillain on
  • SupraluminalSupraluminal Registered User regular
    edited February 2010
    I'm curious about something. Asking this will probably make some people really mad, but whatever.

    To what extent do you believe that legality is congruent with morality? It seems like a lot of pro-DRM arguments (including some of those we've heard here) are at least partially based on the legality of various acts, and don't necessarily make the moral case independently of the legal particulars.

    In other words, would you agree that there could be circumstances in which piracy (whether outright piracy or cracking a piece of software that you legitimately purchased simply for your own convenience) is illegal but morally acceptable?

    I'm most interested in hearing what pro-DRM folks have to say, but any comments would be welcome.

    Supraluminal on
  • MeldingMelding Registered User regular
    edited February 2010
    unless you are stealing video games to feed your family stealing an entertainment product is never morally right.

    Melding on
  • Catullus 16Catullus 16 Registered User regular
    edited February 2010
    NotACrook wrote: »
    The line of reasoning that something upsets me when friends of mine justify stealing from me doesn't work?

    I'm not sure you actually read what I posted.

    Whoops. I'm sorry about that; as usual, I left out a few steps because at six in the morning I am convinced the entire world can read my mind. The line of reasoning I was referring to is the one behind your phrasing here:
    people are going to steal the things developers make, so developers should do nothing about it at all.

    The implicit assertion is that DRM "does something" about piracy. Which is a debatable proposition. It delays the initial cracking, and frustrates the fuck out of a portion of the legitimate customers - in this case, anyone whose internet connection is not rock-solid.

    How many of those frustrated customers go on to crack, or obtain a crack of, the game they bought? How many foresee their eventual piracy and decide to skip the 'buying it first' part? I don't know, but I'm damn sure the people making these decisions don't know either. And I suspect it doesn't work out to be anywhere close to worth shitting on all the legit users like that.

    After catching up on the thread and rereading the newspost, I discover that my point has been made in clearer terms and by a more august personage:
    Tycho wrote:
    Before they eventually dismantle it, and it will be dismantled, it will have achieved exactly the opposite of their intention.

    And now let me staple another response onto this beast of a post.
    In other words, would you agree that there could be circumstances in which piracy (whether outright piracy or cracking a piece of software that you legitimately purchased simply for your own convenience) is illegal but morally acceptable?

    Cracking a piece of software that you bought because the DRM makes it unplayable or inconvenient is absolutely morally justifiable. Once you buy it, you have the right to use it in a way that is not broken. But then, I'm not pro-DRM, so my opinion won't be the most interesting one in the thread.

    Catullus 16 on
    viewpost.gif jothki: If you removed all of the protons from a unicorn, would it still be a unicorn?
    viewpost.gif Evil Multifarious: it would be a dead unicorn.
  • JoeUserJoeUser Forum Santa Registered User regular
    edited February 2010
    Melding wrote: »
    unless you are stealing video games to feed your family stealing an entertainment product is never morally right.

    eatgameslarge2194880.jpg

    JoeUser on
  • MeldingMelding Registered User regular
    edited February 2010
    JoeUser wrote: »
    Melding wrote: »
    unless you are stealing video games to feed your family stealing an entertainment product is never morally right.

    eatgameslarge2194880.jpg

    Micheal Blanchet may steal video games.

    Melding on
  • KhavallKhavall British ColumbiaRegistered User regular
    edited February 2010
    basically more games need tricky things where the game just breaks half way through if you're on a pirated copy

    like the enemies start being invincible or something

    that one game had ships like suddenly following weird laws of physics and slamming into each other

    ps the internet connection thing is total bullshit that would prevent me from buying a game

    my internet is not very stable

    basically the way they go about anti-piracy measures are alienating their customer base and preventing sales

    they produce that retarded "proud to pirate" thing by making their product shittier if you're playing by the rules

    The problem with that is that "BUGGY PIECE OF SHIT GAME" gets out a lot faster than "No, you pirated it"

    Off the top of my head, I remember reading news stories about The Force Unleashed(PC version), Batman: AA, and Fallout 3 bugging to hell if you had the pirated version. I'm fairly sure the news stories also said something like "And x pirate group, once they knew about it, fixed the crack".

    but I doubt that most people have Destructoid or Joystiq on their Google reader, and instead hear second-hand from their friends who pirated "Yeah man, the PC version sucks, Batman's glide is broken as shit, don't buy that POS"

    Khavall on
  • TunnelRunnerTunnelRunner Registered User regular
    edited February 2010
    Man I loving pirating games.
    In fact I am playing one right now.
    30uzf5k.jpg

    I would like to point out that pirating a game isn't the same as stealing it, though. If you stole the game, the person you stole it from would (presumably) buy a replacement copy, meaning the game company would still be getting two sales of the product. SO while theft has definitely occurred, piracy (and the damage to the gaming industry which accompanies it) has not. So I don't want to see anyone else misnomering.

    Make sure you do it right from now on.
    I'll be watching.

    TunnelRunner on
    Pkmn D FC: 1591 5067 6103 --- KotS
  • Lamb SlingerLamb Slinger Registered User regular
    edited February 2010
    NotACrook wrote: »
    NotACrook wrote: »
    Publishers have no regulations or restrictions, moral or legal, that says that a game has to be easy for a paying customer to play.

    So they arent obligated to be decent to the people that actually buy their products. That means they shouldnt be? You're not being serious here.

    It's up to the company to decide what level of quality they want to provide. In a perfect world, games would just appear, ready to play, whenever we wanted them, without hassle. That's not the case here though. There are hassles we have to go through - having to pay in advance, completely enclosed wrappers and cases, security devices, guards, surveillance, activation and DRM that are measures put in place because it is a business and they want to prevent loss. It would be nice if they didn't have to do those things, but people steal things.

    My point above was that you can't reasonably expect a profit-earning business to go to great lengths to make things perfect for the consumer at the cost of its profit.

    Great lengths? No. Some lengths, yes.
    Perfect? Not asking for perfect.

    NotACrook wrote: »
    NotACrook wrote: »
    The fact of the matter is that little DRM-centered boycotts aren't going to affect the bottom-line that much, but removing the convenience from piracy can cause more people to just pony up instead of having to wait.

    You have to remember that this is an industry where people will stand in line at midnight to get a game then, because the just can't wait until morning.

    I dont know who you're describing, but I've never waited outside a store to purchase anything in my entire life. Seriously. Plus, it takes an entirely new form of DRM to seriously delay pirates, as a general rule pirated software is released before the legit products hit shelves. If you just cant wait until morning, you will probably be breaking the law.

    Here are people waiting outside a gamestop for Super Smash Bros Brawl on the Wii.

    medium_20080309-gamestop-supersmashbrosbrawl-wii-launch-line.jpg

    That's supposed to represent the industry?

    I didnt say that no one will line up, but that most people wont. I wont. No one I know would.

    That is two dozen people for a very popular title. It doesnt help your point much. That absolutely does not happen for every product, either. If you want to talk about pirating an extremely popular title (that any number of people would line up for) that's a different issue altogether, as then people are extraordinarily impatient. Apart from the triple-A titles, though? No one's lining up for anything.
    NotACrook wrote: »
    'The bottom line' is that I'm not paying another $50 for a headache I dont deserve, and frankly I dont give a shit if someone else does deserve it, because they dont have to deal with it anyway. Even if they did, the more invasive measures you take to deal with the ever elusive asshole that deserves it, the worse it gets for me, a guy who's just minding his own fucking business trying to use what he paid for the privilege of using.

    There are no products out there worth the headache of this fancy new DRM.
    All other points are moot, particularly when no DRM actually catches pirates.

    edit: let me be clear that I'm not arguing against all DRM
    i really only have two rules ; internet optional
    manual replacements available
    even with a photo id
    they can take a picture when I buy it, I dont even give a shit

    To argue that DRM is somehow beneficial is bullshit nonsense, it does more harm than good as it stands
    that's all I'm saying.

    I'm not completely sure what you are getting at, nobody is trying to force you to buy this stuff. But the cursing sure makes it awesome.

    You're right, I dont have to buy it. I could always pirate it, right?

    I'm saying that DRM isnt worth the trade off as it stands, even economically. I dont count myself as extraordinary, I doubt very much my opinions are unique, and as simply and bluntly stated as possible; I would rather not play games than deal with this proposed DRM. I apologize if the foul language is hurting your feelings, I'll try to pretty it up a little. Maybe some glitter, little scratch'nsniff. Let me know what you'd like.

    Lamb Slinger on
  • BarcardiBarcardi All the Wizards Under A Rock: AfganistanRegistered User regular
    edited February 2010
    This also reminds me of the pirated version of Arkham Asylum, apparently if you had the pirated version the cape would never look right, it was built into the game to make this happen.

    Barcardi on
  • NotASenatorNotASenator Registered User regular
    edited February 2010
    NotACrook wrote: »
    The line of reasoning that something upsets me when friends of mine justify stealing from me doesn't work?

    I'm not sure you actually read what I posted.

    Whoops. I'm sorry about that; as usual, I left out a few steps because at six in the morning I am convinced the entire world can read my mind. The line of reasoning I was referring to is the one behind your phrasing here:
    people are going to steal the things developers make, so developers should do nothing about it at all.

    No, I wasn't being clear enough. I'm going to put the context back in my statement:
    It upsets me somewhat when my friends, online or otherwise, promote a position that people are going to steal the things developers make, so developers should do nothing about it at all.

    Meaning, as a person who has worked as a developer before, and who is trying to turn that into a business, hearing people that I consider friends justifying piracy at all upsets me. The wording got muddled at the end because I was tacking on one justification for piracy, but I phrased it poorly.

    I've already posted about why I think publishers are adding DRM, and I think its reasonable to assume that they have more data on the topic than we do.

    NotASenator on
  • HeavyVillainHeavyVillain Registered User regular
    edited February 2010
    More than reasonable I'd say, although Id love to have more stats about it to check for myself

    Cos the likes of EA claim it does them no harm, Valve has the magic of steam on their side, and Ubisoft are... going nuts

    HeavyVillain on
  • ioloiolo iolo Registered User regular
    edited February 2010
    The important thing, the thing no one is talking about, is that this is two comics in a row with no Sabre and no Chico edits.

    iolo on
    Lt. Iolo's First Day
    Steam profile.
    Getting started with BATTLETECH: Part 1 / Part 2
  • Lamb SlingerLamb Slinger Registered User regular
    edited February 2010
    NotACrook wrote: »
    NotACrook wrote: »
    The line of reasoning that something upsets me when friends of mine justify stealing from me doesn't work?

    I'm not sure you actually read what I posted.

    Whoops. I'm sorry about that; as usual, I left out a few steps because at six in the morning I am convinced the entire world can read my mind. The line of reasoning I was referring to is the one behind your phrasing here:
    people are going to steal the things developers make, so developers should do nothing about it at all.

    No, I wasn't being clear enough. I'm going to put the context back in my statement:
    It upsets me somewhat when my friends, online or otherwise, promote a position that people are going to steal the things developers make, so developers should do nothing about it at all.

    Meaning, as a person who has worked as a developer before, and who is trying to turn that into a business, hearing people that I consider friends justifying piracy at all upsets me. The wording got muddled at the end because I was tacking on one justification for piracy, but I phrased it poorly.

    I've already posted about why I think publishers are adding DRM, and I think its reasonable to assume that they have more data on the topic than we do.

    Not too many people here are trying to justify piracy in so much as condemn DRM.

    That's pretty much all I've got to say about the mess.
    Good luck with developing, though.

    Lamb Slinger on
  • Mr. Henry BemisMr. Henry Bemis God is love Registered User regular
    edited February 2010
    Khavall wrote: »
    basically more games need tricky things where the game just breaks half way through if you're on a pirated copy

    like the enemies start being invincible or something

    that one game had ships like suddenly following weird laws of physics and slamming into each other

    ps the internet connection thing is total bullshit that would prevent me from buying a game

    my internet is not very stable

    basically the way they go about anti-piracy measures are alienating their customer base and preventing sales

    they produce that retarded "proud to pirate" thing by making their product shittier if you're playing by the rules

    The problem with that is that "BUGGY PIECE OF SHIT GAME" gets out a lot faster than "No, you pirated it"

    Off the top of my head, I remember reading news stories about The Force Unleashed(PC version), Batman: AA, and Fallout 3 bugging to hell if you had the pirated version. I'm fairly sure the news stories also said something like "And x pirate group, once they knew about it, fixed the crack".

    but I doubt that most people have Destructoid or Joystiq on their Google reader, and instead hear second-hand from their friends who pirated "Yeah man, the PC version sucks, Batman's glide is broken as shit, don't buy that POS"
    yeah that's true

    maybe replace all the textures with DON'T PIRATE OUR SHIT, ASSHOLE

    Mr. Henry Bemis on
    Nothing is true; Everything is permitted
  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    edited February 2010
    I pay for my entertainment because I am not a child.

    If I can't afford it I do not watch/play it.

    This is what I tell all the mouth breathers I meet that still pirate shit.

    No Great Name on
    PSN: NoGreatName Steam:SirToons Twitch: SirToons
    sirtoons.png
  • ScrubletScrublet Registered User regular
    edited February 2010
    I pay for my entertainment because I am not a child.

    If I can't afford it I do not watch/play it.

    This is what I tell all the mouth breathers I meet that still pirate shit.

    The only stuff I've pirated is stuff that didn't have a demo. If I liked it, game was bought. The difficult thing for me in all this is that while I absolutely hate this whole "Internet required to play" model that AC2 and to a lesser extent Steam enforces, I'm not going to sit here and say publishers should just stop trying to protect their games because people will crack it anyways.

    Scrublet on
    subedii wrote: »
    I hear PC gaming is huge off the coast of Somalia right now.

    PSN: TheScrublet
  • ShurakaiShurakai Registered User regular
    edited February 2010
    Neli wrote: »
    DRM does not even inconvenience the pirate

    only the "cracker" at best (guy who releases pirated material)

    DRM does not work

    Why do you think the cracker does what he/she does?

    For them its not an inconvenience, its a fun challenge.

    One that, if successful, wins them praise from the scene.

    Its basically a hobby like any other for these guys.

    Shurakai on
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited February 2010
    I've only pirated games I already purchased, because the DRM ended up being bad enough that I couldn't play the game I bought.

    Doom 3 was especially bad about this; it detected my ATI All-In-Wonder videocard with TV tuner as a video capture device, and refused to run unless I removed my videocard.

    Brolo on
  • EdcrabEdcrab Actually a hack Registered User regular
    edited February 2010
    Rolo wrote: »
    I've only pirated games I already purchased, because the DRM ended up being bad enough that I couldn't play the game I bought.

    Doom 3 was especially bad about this; it detected my ATI All-In-Wonder videocard with TV tuner as a video capture device, and refused to run unless I removed my videocard.

    Yeesh

    Well okay in that kind of situation I think you'd have to be a letter-of-the-law-rather-than-spirit kind of guy to protest cracking it

    Sort of like jury-rigging your own temporary patch

    Edcrab on
    cBY55.gifbmJsl.png
  • ScrubletScrublet Registered User regular
    edited February 2010
    I used to cd-crack all my games cause I'm lazy.

    Scrublet on
    subedii wrote: »
    I hear PC gaming is huge off the coast of Somalia right now.

    PSN: TheScrublet
  • NotASenatorNotASenator Registered User regular
    edited February 2010
    Rolo wrote: »
    I've only pirated games I already purchased, because the DRM ended up being bad enough that I couldn't play the game I bought.

    Doom 3 was especially bad about this; it detected my ATI All-In-Wonder videocard with TV tuner as a video capture device, and refused to run unless I removed my videocard.

    That's interesting.

    A quick google search brings back scores of reviews of AIW cards being benchmarked with Doom 3, but I can't find anything about that error. What model card was it?

    NotASenator on
  • Catullus 16Catullus 16 Registered User regular
    edited February 2010
    NotACrook wrote: »
    No, I wasn't being clear enough. I'm going to put the context back in my statement:
    It upsets me somewhat when my friends, online or otherwise, promote a position that people are going to steal the things developers make, so developers should do nothing about it at all.

    Meaning, as a person who has worked as a developer before, and who is trying to turn that into a business, hearing people that I consider friends justifying piracy at all upsets me. The wording got muddled at the end because I was tacking on one justification for piracy, but I phrased it poorly.

    Now that makes more sense. Sorry I jumped down your throat at first.
    NotACrook wrote: »
    I've already posted about why I think publishers are adding DRM, and I think its reasonable to assume that they have more data on the topic than we do.

    I don't. Where would they be getting that data?
    yeah that's true

    maybe replace all the textures with DON'T PIRATE OUR SHIT, ASSHOLE

    If a developer actually did this, I would first buy the game to support that awesome idea and then play a friend's pirated copy to see the effect for myself.

    Now what are the moral implications of that?

    Catullus 16 on
    viewpost.gif jothki: If you removed all of the protons from a unicorn, would it still be a unicorn?
    viewpost.gif Evil Multifarious: it would be a dead unicorn.
  • IskanderIskander Registered User regular
    edited February 2010
    Sticks wrote: »
    Edcrab wrote: »
    Sticks wrote: »
    Delaying gratification (or possibly forgoing it altogether) is simply not an option in many gamers' minds.

    It certainly isn't when I've paid for a product and I'm unable to play it for a goddamn week due to various GFWL woes when a goddamn pirate wouldn't have had the same issues

    I am looking at you, BioShock 2

    Iskander is pretty spot-on if you ask me, I've never had any issue with CD-keys and copy protection and I find it hard to believe that the really invasive stuff is significantly more effective than the old ways

    So waiting for a week because a product is defective is not an option, but committing a crime is?

    Because that is the justification that people are using for pirating.

    well, that's a pretty dumb argument from those people isn't it?

    people are being dumb on both sides

    in the end, normal joes like you and i just want to own a game they have paid money for and not have to jump through ridiculous hoops to be allowed to play the game after putting money on the table.

    Iskander on
  • NotASenatorNotASenator Registered User regular
    edited February 2010
    The ridiculous hoop in this case being maintaining an active internet connection while playing the game, as listed in the requirements on the outside of the box.

    NotASenator on
  • arch4nonarch4non Registered User regular
    edited February 2010
    There's a scene from Monkey Island which mirrors what game developers are doing with DRM.

    At one point in the game Guybrush gets captured and he's locked in this old shack. Once inside he discovers a small trap door which leads to his escape. Each time he's captured the guards upgrade the door, eventually to the point of becoming an ultra-max electronic vault cover. Though, none of it matters since Guybrush was escaping through the trap door the whole time.

    Game developers are like the guards, always upgrading their DRM to prevent piracy. The thing is, none of it matters since the pirates just keep using the trap door.

    jaw49i.jpg

    arch4non on
  • IskanderIskander Registered User regular
    edited February 2010
    NotACrook wrote: »
    The ridiculous hoop in this case being maintaining an active internet connection while playing the game, as listed in the requirements on the outside of the box.

    yes, absolutely. that is a ridiculous hoop to jump through.

    Iskander on
  • jwalkjwalk Registered User regular
    edited February 2010
    It seems a little unecessary but then again how often do you pause your game, flip to the desktop and disconnect from the internet? Why would you need to do that? As far as a network glitch or something, yeah that would suck but if that happens too often you need to fix your interweb, or find a new ISP.

    jwalk on
  • SticksSticks I'd rather be in bed.Registered User regular
    edited February 2010
    I'm curious about something. Asking this will probably make some people really mad, but whatever.

    To what extent do you believe that legality is congruent with morality? It seems like a lot of pro-DRM arguments (including some of those we've heard here) are at least partially based on the legality of various acts, and don't necessarily make the moral case independently of the legal particulars.

    In other words, would you agree that there could be circumstances in which piracy (whether outright piracy or cracking a piece of software that you legitimately purchased simply for your own convenience) is illegal but morally acceptable?

    I'm most interested in hearing what pro-DRM folks have to say, but any comments would be welcome.

    Morality is a lot more subjective than legality.

    However, I can think of one example where it might be technically illegal, but I would consider the matter morally grey at worst. That would be the situation where a game has been around for some time, the company that made it / supported it is now defunct, and the only way to play said game is via an "illegal" crack. With no entity to claim the property, I would consider it part of the public domain as it were, and feel free to do with it as I pleased.

    Sticks on
  • TofystedethTofystedeth Registered User regular
    edited February 2010
    jwalk wrote: »
    It seems a little unecessary but then again how often do you pause your game, flip to the desktop and disconnect from the internet? Why would you need to do that? As far as a network glitch or something, yeah that would suck but if that happens too often you need to fix your interweb, or find a new ISP.

    A very large portion of the US lives in places (not just boonies, but suburban and urban areas) where their choices are 1-3 equally shitty ISPs. Or maybe a couple shitty ones and a super expensive decent one.

    Tofystedeth on
    steam_sig.png
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited February 2010
    NotACrook wrote: »
    Rolo wrote: »
    I've only pirated games I already purchased, because the DRM ended up being bad enough that I couldn't play the game I bought.

    Doom 3 was especially bad about this; it detected my ATI All-In-Wonder videocard with TV tuner as a video capture device, and refused to run unless I removed my videocard.

    That's interesting.

    A quick google search brings back scores of reviews of AIW cards being benchmarked with Doom 3, but I can't find anything about that error. What model card was it?

    All-In-Wonder X800 LE I believe. When the game started up Starforce would detect a "video capture add-in device" and prompt me to remove the capture device before playing. Apparently someone introduced a driver hack a few weeks after that stopped the detection, and then some months later Starforce was largely patched out of the game.

    By this time I had already finished with Doom 3.

    Brolo on
  • IvarIvar Oslo, NorwayRegistered User regular
    edited February 2010
    Why would a video capture device be a problem after the game has been released?

    Ivar on
  • jwalkjwalk Registered User regular
    edited February 2010
    Well if your internet sucks, that's your own fault. Either move somewhere that doesn't suck, or just don't play that game. Not really the end of the world...

    Yeah copy protection is stupid, mostly because it doesn't deter pirates and only annoys legit users, nothing really new here...

    I do like "it's okay to steal if you're really ANGRY when you do it" :lol:

    jwalk on
  • BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    edited February 2010
    Ivar wrote: »
    Why would a video capture device be a problem after the game has been released?

    Starforce was crazy with that shit. Older versions of the software used to refuse to run if you had line-level sound recording, any kind of CD-emulation, if you were running virtual machines... all kinds of things that would stop perfectly legal software from being installed while Starforce was going.

    I think the idea was that they made a DRM copy protection scheme that could stop people from copying any kind of media, whether it was audio, video, game resources... it wouldn't let games run on your computer until all of that was gone.

    Brolo on
  • Mr. Henry BemisMr. Henry Bemis God is love Registered User regular
    edited February 2010
    jwalk wrote: »
    Well if your internet sucks, that's your own fault. Either move somewhere that doesn't suck, or just don't play that game. Not really the end of the world...

    Yeah copy protection is stupid, mostly because it doesn't deter pirates and only annoys legit users, nothing really new here...

    I do like "it's okay to steal if you're really ANGRY when you do it" :lol:
    this move restricts anyone with dialup internet from ever purchasing their product

    that's still like 1/5 of households by the way

    "hey let's reduce our customer base by 60 million people"

    Mr. Henry Bemis on
    Nothing is true; Everything is permitted
  • DragonicityDragonicity Registered User regular
    edited February 2010
    Hmmm, I seem to remember a certain very anticipated game from EA from Will Wright that got so much negative publicity because of their DRM that they had to offer it through a competitor's online distribution and DRM system.

    I am pretty sure they realized there bottom line was being hurt.

    Dragonicity on
This discussion has been closed.