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Never mind the NES; there's VHS in dem dere hills!
I used to do this, too. Of course, now I'm an indie dev, which is the next logical step.
looking at those videos, I'm realizing how huge a part music played back then. I'd almost say even more so than now. The music had to be insanely catchy to make a game stand out, given the limited resources, not just for the sound chips, but the game in general. Not that game music today is bad or anything, it just seems like it was way more integral to the experience back then...
Sunset Riders had some awesome music. I'd completely forgotten, but looking back I guess that's a huge part of why I liked that game so much.
Oh and Diggers! And Wing Commander! And Ultimate Body Blows!
Damn it, now I'm going to have to make sure it all works.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
When I think back to the Nes, I think about this game and how many times we rented it over and over again
-never found a retail copy we could own,, later our Nes died and we got a genesis a few years later-
on the point of buying Nes games, I have fond memories of ToysRus and the isle of console games with tags youd pull out and take to the games counter, then get your boxed copy and head for the register. -oh good times with parents-
or if anyone would actually do it.
That is, like, meta-nostalgia.
http://www.youtube.com/watch?v=UvA_kus5VTU
Where did we lose this? When did Id lose this?
Altough this is less "nostalgia" and more "I love the fuck out of these games"
1) I really wish that gaming had not gone “mainstream”. I realize that we would be missing out on a lot of modern hits, but I would gladly sacrifice those games if it meant that xXFratboyDouche69Xx never learned to operate anything with more that one button. It would also go a long way in eliminating the unnecessary hand-holding that modern games have. Zelda games now have a wall of text that pops up whenever you pick up something like a heart container explaining what that item is, how it works, etc. The original didn’t have that problem. You knew what it was and what it did because they counted on you having common sense and basic deduction skills. It added a freaking heart, and it didn’t spell it out for you in crayon.
2) Multiplayer was a bonus mode when I was growing up, and it will remain a bonus mode until the day I die. People who buy games solely for the multiplayer and don’t even touch the singleplayer are godless abominations that will reap a wretched harvest of pure comeuppance one day. Multiplayer-based achievements are the seeds of this harvest.
3) The advances in technology have allowed the true visions of game franchise creators to surface. In some cases (Grand Theft Auto) this is an incredible pro. In others (Castlevania) this is a soul-crushing con. Castlevania will always be ultimately expressed by Super Castlevania IV’s gothic European atmosphere, and not by modern-day Castlevania’s Kingdom Hearts anime characters with cutscenes and dialogue that cause physical pain.
But enough of my grousing. Next thing you know, everything’s going to be all 3-D…. awww, damnit.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
"Your Shuba has torn"
And, to a lesser extent, the original animal crossing for gamecube. Absolutely loved it. I miss it so. I remember many a rainy day when I would stay inside, play the game.
In fact, I find myself humming one of the background music pieces in the rain sometimes. In fact, the irony of it, is the song i hum is the 'rainy day' theme.
http://www.youtube.com/watch?v=6dlHkXOdK6U
i can't stop enjoying running through this game.
1: Wrong. I mean, I know it's your opinion, but it's wrong. Those games you played as a kid? Nearly all of them were mainstream. It's just the stream is a lot wider now. Let's face it, CoD4 is just today's Contra.
And there's no way something like NMH or Rez or Disgaea or a million and one other things would have been made during the NES era. Video games are a massive artform now, and the breadth of titles being released today is unimaginable.
And games aren't getting easier, either. They're just getting easier to understand, and using less of this stupid videogame logic. They're (generally) getting less frustrating, and more accessible. This is a good thing! Why should we be the only ones who get to enjoy them?! Sure, you and me both know that bosses in Sonic games need 8 hits to kill - but that doesn't make any sense to anybody else!
2: Yeah, it's really terrible that other people could enjoy a different thing to you. Christ man, it's not as if singleplayer games aren't getting made any more. And a lot of the time these day, games have both great multi and a great singleplayer! Think of say, Halo. We got bored of the multiplayer a looooong time ago, but even now I have a halfway completed Legendary save that I'm going through.
3: Maybe your problem here isn't with modern video games but with how bad the 3D Castlevanias are. And I would argue that the increase ing graphical capabilitiy has led to an increase in atmosphere and artistry - take Half Life 2, or Portal, or Silent Hill - the atmospheres they portray simply wouldn't be possible without their graphics and sound design.
tl;dr: You haven't really thought your argument through properly.
Fucking right. I have to watch my "Teenage Mutant Ninja Turtles" VHSes somehow!
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
1: Wrong. I mean, I know it's your opinion, but it's wrong. Those games you played as a kid? Nearly all of them were mainstream. It's just the stream is a lot wider now. Let's face it, CoD4 is just today's Contra.
And there's no way something like NMH or Rez or Disgaea or a million and one other things would have been made during the NES era. Video games are a massive artform now, and the breadth of titles being released today is unimaginable.
And games aren't getting easier, either. They're just getting easier to understand, and using less of this stupid videogame logic. They're (generally) getting less frustrating, and more accessible. This is a good thing! Why should we be the only ones who get to enjoy them?! Sure, you and me both know that bosses in Sonic games need 8 hits to kill - but that doesn't make any sense to anybody else!
2: Yeah, it's really terrible that other people could enjoy a different thing to you. Christ man, it's not as if singleplayer games aren't getting made any more. And a lot of the time these day, games have both great multi and a great singleplayer! Think of say, Halo. We got bored of the multiplayer a looooong time ago, but even now I have a halfway completed Legendary save that I'm going through.
3: Maybe your problem here isn't with modern video games but with how bad the 3D Castlevanias are. And I would argue that the increase ing graphical capabilitiy has led to an increase in atmosphere and artistry - take Half Life 2, or Portal, or Silent Hill - the atmospheres they portray simply wouldn't be possible without their graphics and sound design.
tl;dr: You haven't really thought your argument through properly.
That's because it wasn't an argument, and it wasn't thought through. It was the rant of a curmudgeon. Lighten up.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
I can't exactly peg just what made me love this game so much, probably because I loved everything about it. The characters, the atmosphere, the music, the plot, the combat, the multiple endings, the New Game+ feature.
The game was an orgasm of RPG goodness, and had everything you could possibly want. It had swords, guns, magic, advanced technology, advanced technology powered by magic, time travel, robots, monsters, cavemen, dinosaurs, floating islands, and a time machine you could fly around the world.
The fandom for this game is one of the most dedicated. I can think of at least 3 fan based remake projects that were all canned by SquareEnix, which irritates the shit out of me because it doesn't look like they'll be doing anything with the franchise. Square's answer to a recent question regarding the CT franchise getting a modern treatment was, "If people want another game, they should have bought copies of the DS port."
Blah. It's probably just as well; the original game was created by a literal Dream Team of genius developers that somehow managed to all come together and birth this classic. Afterwards they parted ways, and it's unlikely they'll ever unite under the same banner again. Not even the follow up Chrono Cross managed to capture me in the same manner Chrono Trigger did - likely because it was developed by a new team.
1)Damn son, how old are you? There was a period in the early 80s where gaming was mainstream, but after that little bubble burst, It was a pretty insular thing for quite a few years. It started lightening up a bit once Madden started getting big in the Genesis days, but for the most part there was a good decade plus there where with some exceptions here and there, you got scowled at in school/public for even looking at a game magazine.
As for your comments about a lot of those games never being made in the early gaming era, you should take yourself a closer look at what did go on with games, both in that early pre-burst period, and especially on the PC back then. It may not have been as pretty, but Sierra On-Line, Lucasgames, and Origin Systems are three companies on a much larger list of companies that took the "artform" serious even back then, and I would say did more experimentation than most of the big boys do today. I would say games ARE also getting easier as well.
Just looking at something like an old-school Ultima, or even an NES Ninja Gaiden, and you will find yourself a game that will hand you your ass like very very few games made these days will. On the other side of the coin though, they were also harder because game design wasn't such an exact science back then either, and some games were hard because they were broken, the designers were god damned sadists (thanks Sierra), or things were just kind of janky and broken (think STALKER).
2) Kinda agree with you on that one. He is just being a cranky bastard there.
3) Eh, it's a mix of outlooks on this one. Gaming companies have tried taking their franchises forward with the technology, and it's resulted in shorter, less complex idea stemming from the devs wanting to get used to the new outlook on game design that come with things like more powerful hardware, new control methods, and at one point, 3d. It just doesn't always work out well. Then again, for his example, that's what the DS Castlevanias are for. Heh.
I guess what I'm saying is, you were both kind of right, and you were both kind of cranky narrow viewed bastards.
And just because they fucked up Contra and Castlevania doesn't mean it's impossible to do them well with 3D or cel shaded graphics.
I think it's pretty clear where they lost it, what happened and also sort of why it happened.
Yes, but not the PC version.
http://www.youtube.com/watch?v=2ig0M86VVkA
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
There's no use patching; the disease is inside it.
Agreed. No release dates, for the most part; it simply got there when it got there, and you'd call and hope it was in that day, and try to convince the parental units to make the trip.
Even seeing the box for the very first time seemed special. Sure, you might have seen the art and logo in magazines, but seldom the final product where it all comes together.
Speaking of magazines, I miss when those were not only relevant, but simply THE way to find out about games. I also miss when renting games was a viable prospect.
I guess I misread that as being the case where it seems like any game nowadays without a multiplayer mode automatically gets points docked and then wedged into a sequel, like BioShock or Metroid Prime.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
but man, ben, you hit the nail on the head with the rebuttal. and i applaud that. as well as the citizen kane shot.
I agree, I miss this so much. I buy new games now and I'm not very excited until I sit down with them. There is no massive build up, I just go and purchase.
This is probably old age cynicism. I had a similar experience with the Zelda games back in the day. The wait was excrutiating, then the power went out on Christmas day.
It didn't come back on till the next day.
I too am a cranky old git (by video gaming standards). I like my games short, simply and with local multiplayer only.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
I snagged this on release day. Full retail + tax came to $85. Unheard of for a game at the time. I had saved up my allowance and lawnmowing money for months.
I was 13 years old.
I still have no idea why this one hasn't been re-released on an updated platform. Hell, Final Fantasy 2 has been re-released on practically everything.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
http://www.youtube.com/watch?v=cHORFz6ZCC0
and River Raid
http://www.youtube.com/watch?v=6Uf2jYtXQZE
Good times.
You mean, other than the PS1 and GBA releases of FF6?
edit:
http://media.gamestats.com/gg/image/object/774/774643/ffvi_packusa.jpg
http://i43.tinypic.com/2ueifrk.jpg
Man, I loved this game and all the old Lucas Arts adventure games.
XBL:Phenyhelm - 3DS:Phenyhelm
This is still Square's masterpiece, as far as I'm concerned. Don't get me wrong. I loved Chrono Trigger fiercely, but FF6 the probably the shining jewel of my gaming childhood. I saved up money for what felt like forever to pick it up.
Can you imagine FFVI in the style of Lost Odyssey? Man...
Snake, oh boy did I have lots of fun with that game. Then my mom got a cellphone with snake on it, I think I used it more than she did.
But the game I remember most?
Dangerous Dave
Oh god I played this game so many times that image of the first level is burned into my brain. I can still hear the midi sounds in my head just by looking at that picture. Never did beat the game, but played the ever living hell out of it.
There is another one I played back in those days, but I'll be damned if I can remember the name of it. All I can really remember is that there were 2 starting options (I think, or maybe the '2nd option' was just the 2nd level) and you went around drinking soda can shaped powerups so you could shoot fireballs at aliens. I remember a level on the alien ship that was just a bitch.
http://www.youtube.com/watch?v=Iu4hmzUOajw
There was a time where I didn't get any information about games, I didn't buy any magazines or anything like that, but once in a while I would go down to the used movies/games/etc store and pick up something that looked good. And play it regardless of whether or not it was. And this had an awesome cover.. I sort of remember being blown away by the ability to fly. For some reason.