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[Game On] Dawn of War II: Retribution (soon-to-be-released expansion)
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It's just better for those executives to not speak a fucking word to 'journalists' because they're [strike]retards[/strike]silly geese posting DAWN OF WAR 3 ANNOUNCED : FOLLOWING COHO MODEL on the frontpage of their websites.
That said though I hope DoW 3 won't be considered as a F2P option in the future anymore.
It was pathetic, One an entire squad got taken out with a single hit, but then they popped back up because they had a skill to allow them to insta-revive from time to time. And they got re-deaded again before the attack even finished, before their stand back up animation even had a chance to finish. Another time I activated rosarius and the tank literally bulldozed and blasted my force commander the entire time it was on. I was fucking invincible and couldn't pull off a single action, command or attack because I was being swamped so hard and getting repeatedly knocked down over and over and over again.
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Be aware, it's a nightmare to do if you don't cheese it, though. You're gonna need anti-vehicle weapons, a force commander preferably with something like rally or force shield, and definitely the rosarius. Also, as good as Dreadnaught is, you probably need him way back, or don't bother taking him at all, because he retreats like ass and rosarius doesn't cover him.
The warboss can be a pain, but artillery can help to take out the support. Rally and healkits will probably help you the most here, as well as some good armor for your tankers.
Ka-Chung!
Ka-Chung!
I seem to recall something in the vicitory blurb for SM (which, based on Avitus's bio/comments, is who cannonly took out the IG) that there were survivors who were given free passage to leave once their commander was dead.
That mission really is a lot better if your dabbiling in Chaos, as...
Yup, that pretty much proves it right there...
I wonder though...
I honestly didn't know about that.
Is there no emergency book/tution fund that the school has available when something like this happens? There is one where I work... then again, it's a community college :P
Edit: No, they're aware. And they say they don't give a shit whether your a military student or basket weaver. 60 credits then GTFO
Granted DoW2 on its own didn't do too well for characterising them, but Chaos Rising did a much better job, and Starcraft 2 was just sort of "eh". I would've expected a lot more of a company with their resources, especially after 10 years. They gave it the presentation, but writing often failed to carry it through.
http://ultramarinesthemovie.com/trailer
Is it just me, or does it just look... not all that good?
I mean I might've accepted it if this was a work in progress and due in a year's time or so, but the trailer says 2010. Visually, the CGI looks more like the kind of stuff that you might have seen in game intros about 7-8 years ago. It doesn't even look as good as the DoW2 intro, heck, I'm not even sure it looks as good as the DoW1 intro.
Even that intro spaceship looked bad. I thought it looked like something out of Freespace 2, a collection of blocks with textures applied to it to try and simulate ship lights everywhere. Only these days Freespace 2 looks better than that because of the Source Code Project anyway.
I dunno, maybe it's an old build or something, but if this is something that's due to be released this year, it's already looking very dated, especially for a movie (which ordinarily, you'd expect to have higher production values than a game intro).
EDIT:
No, I think the DoW1 intro does have better textures / models than this. And better lighting too.
Maybe they just haven't fully rendered it yet, but still, 2010.
Gears of War alone definitely looks a lot better than that, and that's rendered in real-time. And released four years ago.
Couldn't they have just used Studio Blur again? Were GW trying to save money on this or something?
Yeah, sorry to say it's not looking too good as of right now.
What's stupid is they got someone who knows how to write awesome 40k stories to write it, they got phenomenal voice talent, then didn't give it to someone decent to animate. subedii had it right - they should have given it to Studio Blur.
Holy crap on a bucket, this man is right.
We've been so spoiled by how well Relic has treated 40K with DoW 1, 2 and soon to be Space Marine.
The film on the other hand looks like it has a slightly higher budget than some college graphics class.
Edit:
I want to compare it to Fire Warrior's intro with Space Marines:
Well, the trailer seems more fluid but it feels like this one had more... I don't know, betterness to it.
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or else
COMMISSAR Holt
Thats the one thing firewarrior actually did well.
Bolters are rapid fire rpg launchers.
They were pretty terrible actually. They should fire like they do in Blurs DoW intro. They're more like a big bore MP5. In Fire Warrior, they were slow firing mini missile launchers, which isn't what a bolter is.
Wha... What is that from?
COMMISSAR Holt is badass
http://www.youtube.com/watch?v=TMXmLbyPeNw
I know that sounds counter intuitive, but I hear the ending is triggered by whether or not you attack Captain Diomedes and if you do all the redemption missions. Is that true?