The use of "Oh Yeaahhhh!" and the classic audio glitches are two glaring, unforgivable errors in my book. I'm really displeased with these errors the port-ers left in. Cave Stroy deserves better, really.
So did Pixel and Nicalis rape your childhood?
Nope, they're just glaring, unforgivable errors that make it not worth it to buy.
The new translation is actually better than the original, save for "Huzzah". I really, REALLY doubt "Oh yeah" is a Kool-Aid reference. Oh yeah is a pretty blanket exclamation.
Dude busts through a wall. It's homage territory right there.
Actually, I can't remember where, but I'm pretty sure in an interview one of them confirmed it as an homage.
The use of "Oh Yeaahhhh!" and the classic audio glitches are two glaring, unforgivable errors in my book. I'm really displeased with these errors the port-ers left in. Cave Stroy deserves better, really.
The audio glitch is a minor bug, I'll grant that, but the use of "Oh Yeaahhhh!" instead of "Huzzah!"? The latter is from an unofficial translation. If anything, "Huzzah!" is an error, not "Oh Yeaahhhh!".
The use of "Oh Yeaahhhh!" and the classic audio glitches are two glaring, unforgivable errors in my book. I'm really displeased with these errors the port-ers left in. Cave Stroy deserves better, really.
The audio glitch is a minor bug, I'll grant that, but the use of "Oh Yeaahhhh!" instead of "Huzzah!"? The latter is from an unofficial translation. If anything, "Huzzah!" is an error, not "Oh Yeaahhhh!".
Neither is an error because both are just translations. Or, alternatively, both are errors because it really is "Dorya!!"
The point is that they changed something beloved to the fans. It's like changing Robotnik to Eggman. Even though Eggman is what they wanted all along, it sounds ridiculous compared to the original and people still want it changed back.
Heck, there's even a remix that incorporates the "Huzzah." It's part of the character.
The new translation is actually better than the original, save for "Huzzah". I really, REALLY doubt "Oh yeah" is a Kool-Aid reference. Oh yeah is a pretty blanket exclamation.
Dude busts through a wall. It's homage territory right there.
No. I'm entirely convinced it's not on purpose.
It's kind of hard to argue when of all phrases they chose that one.
Especially for that specific action. Definitely struck me as homage territory, too.
Aoi on
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Mostlyjoe13Evil, Evil, Jump for joy!Registered Userregular
edited March 2010
So in essence there is no Cave Story like the original. This game is a weird redux that is offputting to fans of the orignal translation.
Spoony Bard indeed.
Mostlyjoe13 on
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Brainiac 8Don't call me Shirley...Registered Userregular
edited March 2010
I'm glad I hadn't played the original then. I'm sure I'll end up loving the game, since I won't have the original fan translated game to compare it to.
I'm glad I hadn't played the original then. I'm sure I'll end up loving the game, since I won't have the original fan translated game to compare it to.
Same, I never played the original, I've just heard about it for yeeeears. It strikes me, as a newbie, as a really well put together, charming platformer. I actually do like the older music better though (especially the rather Metroid sounding item pick up tune).
I dunno, I kinda read Balrog's "Oh yeeeeaaah!" in a sort of screechy, animesque exclamatory voice, same as "Huzzah!" would be delivered. It fits. It's not an antiquated British victory holler, but it's workable.
Kupi on
My favorite musical instrument is the air-raid siren.
a poor attempt to be like Working Designs (who actually knew how to work in pop-culture references on the sly)
Uhh...
Yeah, not so much. Their translation of Lunar was the one where in the first 10 minutes of the game the main character talks about eating his Wheaties.
a poor attempt to be like Working Designs (who actually knew how to work in pop-culture references on the sly)
Uhh...
Yeah, not so much. Their translation of Lunar was the one where in the first 10 minutes of the game the main character talks about eating his Wheaties.
They threw a Monica Lewinski joke into one of the later games they put out too. WD's pop culture references were just cringe inducing...
Aoi on
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Brainiac 8Don't call me Shirley...Registered Userregular
edited March 2010
Cringe inducing or not, I loved the Lunar games...other than the abomination they released on the GBA/DS...or whichever portable they put it on.
a poor attempt to be like Working Designs (who actually knew how to work in pop-culture references on the sly)
Uhh...
Yeah, not so much. Their translation of Lunar was the one where in the first 10 minutes of the game the main character talks about eating his Wheaties.
They threw a Monica Lewinski joke into one of the later games they put out too. WD's pop culture references were just cringe inducing...
I found them hilarious at the time, but nowadays I'd find them out of place. They toned that sort of thing down through the years, fortunately.
As for Cave Story, I think anyone who never played the PC version will enjoy the WiiWare version. I also think a good number of people who did play the PC version will still enjoy it. I guess it depends on whether you consider the flaws listed earlier in the thread to be major or minor.
Okay, is anyone else having some technical problems with the game? Especially in the Outer Wall area, I find that disturbingly often, whenever I go through a door into another area (including the small cave with the stopwatch,) the game will just freeze completely and I have to manually turn off my Wii. Is this a common thing? If not, what should I do about it?
EmperorSeth on
You know what? Nanowrimo's cancelled on account of the world is stupid.
a poor attempt to be like Working Designs (who actually knew how to work in pop-culture references on the sly)
Uhh...
Yeah, not so much. Their translation of Lunar was the one where in the first 10 minutes of the game the main character talks about eating his Wheaties.
I would not call the "Oh yeah!" line nearly that bad, certainly. It still bugs me a ton, though. Add this to the obvious audio issue and I'd say this is a deal-breaker for me. I feel Nicalis (NOT Pixel) dropped the ball.
I’ve heard a lot of grievances about the (optional) new music in the Cave Story WiiWare remake ever since it released yesterday, but I chalked it off to nitpicking, unappeasable fans of the original game just finding anything they can to complain about.
As it turns out, though, there are some serious issues with the audio not playing as intended. Yann van der Cruyssen (Knytt Stories), who composed the remixed soundtrack, acknowledged and explained the problems:
“As you’ve all noticed, there’s a lot of weird things going on with the audio, for instance: drum tracks not playing (there is actually drums in the music files we provided), instrument changes delayed, unbalanced mixing. I discovered this yesterday by watching “Let’s Play” videos, and am as disappointed as you.
Nicklas and me have [asked many times] to sound check the game, but that’s not really something we had control over.
Of course, the music is still questionable, but I just wanted to say a few words about it since people start to associate us with all the audio oddities in that game. That’s quite embarrassing, especially because I feel like we’ve done the job seriously considering limitations we had and time we spent sorting them out.”
Van der Cruyssen added that he talked with producer Tyrone Rodriguez, who said Nicalis is considering updating the game when it uploads the European version. The composer also noted the team might change Balrog’s “OH YEAAAAAAAAAAAAAAH” battle cry back to the “Huzzah” used in Aeon Genesis’s original translation.
As for issues with sound effects, Canabalt creator Adam “Atomic” Saltsman, who spruced up the new background tiles in Cave Story, offered this advice: “set the sound FX to one third volume!”
First bold: Bwuh?
Second bold: Wonder if they might update the US version as well...
Third bold: Yeah, everyone should definitely do this.
pslong9 on
3DS FC: 0817-3759-2788
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SteevLWhat can I do for you?Registered Userregular
It'd be neat if the composer could release what the music was actually supposed to sound like for everyone.
Or if the updated version has it play properly. I think it'd be interesting to give it a fair shot with, you know, all of the music there and whatnot.
I can't bring myself to be upset at the Oh Yeah!/Huzzah thing because I've been buying anime after watching it with fan translations first for a long time, and have seen things like this happen too many times to get up in arms. It's sad that the developer wasn't in touch with the community enough to realize how much of a faux pas this would be, but I'm not really personally offended. I'd actually be more irritated with grammatical errors in the professional translation, to be honest
Is it just me or is the Wiimote absolute shit when it comes to precise platforming games
I'm finding playing CAVE STORY unbearable because of the controller
I tried plugging in a Gamecube controller to the first port and it isn't recognized, and nobody in town carries the classic controller anymore for some reason
Am I missing what I need to do to get the Gamecube controller working?
joshofalltrades on
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SteevLWhat can I do for you?Registered Userregular
Is it just me or is the Wiimote absolute shit when it comes to precise platforming games
I'm finding playing CAVE STORY unbearable because of the controller
I tried plugging in a Gamecube controller to the first port and it isn't recognized, and nobody in town carries the classic controller anymore for some reason
Am I missing what I need to do to get the Gamecube controller working?
You're missing the fact that Cave Story is not compatible with the Gamecube controller.
Is it just me or is the Wiimote absolute shit when it comes to precise platforming games
I'm finding playing CAVE STORY unbearable because of the controller
I tried plugging in a Gamecube controller to the first port and it isn't recognized, and nobody in town carries the classic controller anymore for some reason
Am I missing what I need to do to get the Gamecube controller working?
You're missing the fact that Cave Story is not compatible with the Gamecube controller.
FFFFFFFUUUUUUUUUUUUUUUUUU
I saw classic controllers in stores not two weeks ago! I didn't buy one because I just assumed they'd be around because they're, you know, classic.
If they change "Oh yeah" back to "Huzzah" I will never forgive them, because they didn't listen to a goddamn word from the fans when we said the new music was terrible. Yet they didn't change it, and now they're considering changing some minor line that is said maybe three times in the whole game that is still a correct translation anyway. "Oh yeah" is not a problem. Bad new music and incorrectly looping old music is. If that isn't fixed then I don't even know what Nicalis is doing.
As someone who has played the original PC version, I have to say that I do enjoy the port. Yeah, the remixes are hit-or-miss (And admittedly, mostly miss), but I really enjoy the new graphics. And of course, the gameplay's still intact, which is the most important part. Plus, I love Boss Rushes
About the "Huzzah!" thing, I understand why a lot of people are miffed about it, especially if you're also a fan of DeceasedCrab (Every time Balrog speaks I swear I read it in his voice). It's different people, different translation, and to be honest, the first time I saw him bust through the door with an "OH YEAAAAAAAAAAH!"? I laughed. Aside from the translators not knowing the memetic nature of Balrog's catchphrase in the fanbase, I think they did a really good job with the translation.
And yeah, if they made a patch ONLY to "fix" Balrog's catchphrase, that would be stupid. The audio glitches come first, I'd really like to hear the remixes they way they were intended to be heard and give them another chance.
If they change "Oh yeah" back to "Huzzah" I will never forgive them, because they didn't listen to a goddamn word from the fans when we said the new music was terrible. Yet they didn't change it, and now they're considering changing some minor line that is said maybe three times in the whole game that is still a correct translation anyway. "Oh yeah" is not a problem. Bad new music and incorrectly looping old music is. If that isn't fixed then I don't even know what Nicalis is doing.
If they're willing to do an update they might as well go back and fix some of the technical issues. So cross your fingers there.
At this point, I'll just take a wait and see approach. The audio problems are really what should be addressed if anything is addressed.
Edit: Also, DeceasedCrab killed that fucking word. I hope they don't change it back.
@josh: You probably can't find classic controllers at the moment because the classic controller pro is coming out next month along side Monster Hunter 3.
Shady3011 on
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Kai_SanCommonly known as Klineshrike!Registered Userregular
edited March 2010
You know, I didnt find the remixed music all that bad. And oddly enough, all non drum intensive or completely lacking drum songs were pretty damn nice. If what that article says is true, that would make a huge difference in taking the music from horrible/acceptable to acceptable/possibly good.
Missing drums was basically one of the major problems, but if you pay attention to the songs the line about some instrument changes being delayed makes a ton of sense.
I would have to run through the whole remixed soundtrack again to make a final judgement, but I feel like if what they said was true its nowhere near as bad as we thought.
However, how that could happen baffles my mind. Also, to prove that point they really should put up a piece or two for judging.
Edit: I just went to play, and noticed the music that plays for the game on the wii menu (before you choose to load it) plays the main theme with drums. Also the instruments sound much better and change and such. If thats any indication of how the music should sound, then I think it will be a big difference.
At this point, I'll just take a wait and see approach. The audio problems are really what should be addressed if anything is addressed.
Edit: Also, DeceasedCrab killed that fucking word. I hope they don't change it back.
@josh: You probably can't find classic controllers at the moment because the classic controller pro is coming out next month along side Monster Hunter 3.
Yeah, it just boggles my mind that they'd completely dry up in the meantime though
Guess I'm waiting to play this game, the Wiimote seriously sucks for it
joshofalltrades on
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Kai_SanCommonly known as Klineshrike!Registered Userregular
edited March 2010
Erm, I never have any problem using a wii mote for any game.
Including this one. I feel like im playing just as well as I did on the PC.
I don't want to hear none of your guff, I got my best time in Hell with a keyboard. Yeah that's right and it weren't no WASD shit either. See those arrows on the right of your keyboard? Not the ones on the number pad, to the left of that. I used those. Was I stupid? Yes. Should I have just sprung for a USB connector to use my PS2 controller? Yes. Did I get King on my title screen? You better believe it. So don't tell me the wiimote is bad until you move around with 3 fingers in Hell.
What makes the wiimote so bad though? I use it for NSMB Wii and it works fine for that. It just hurts my fingers after a while because I'm a freak and my fingers are really long and scary.
Yeah I used analog for MM9 on 360. Analog is only a real problem with 2D games that recognize 8 directions. If it only recognizes 4 it's fine, because if you divide the circle of movement into parts you get 4 fairly large sections to move you in the direction you want.
Posts
Nope, they're just glaring, unforgivable errors that make it not worth it to buy.
Actually, I can't remember where, but I'm pretty sure in an interview one of them confirmed it as an homage.
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The audio glitch is a minor bug, I'll grant that, but the use of "Oh Yeaahhhh!" instead of "Huzzah!"? The latter is from an unofficial translation. If anything, "Huzzah!" is an error, not "Oh Yeaahhhh!".
3DS FC: 0817-3759-2788
Neither is an error because both are just translations. Or, alternatively, both are errors because it really is "Dorya!!"
The point is that they changed something beloved to the fans. It's like changing Robotnik to Eggman. Even though Eggman is what they wanted all along, it sounds ridiculous compared to the original and people still want it changed back.
Heck, there's even a remix that incorporates the "Huzzah." It's part of the character.
Especially for that specific action. Definitely struck me as homage territory, too.
Spoony Bard indeed.
Nintendo Network ID - Brainiac_8
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Same, I never played the original, I've just heard about it for yeeeears. It strikes me, as a newbie, as a really well put together, charming platformer. I actually do like the older music better though (especially the rather Metroid sounding item pick up tune).
Uhh...
Yeah, not so much. Their translation of Lunar was the one where in the first 10 minutes of the game the main character talks about eating his Wheaties.
Steam ID : rwb36, Twitter : Werezompire,
They threw a Monica Lewinski joke into one of the later games they put out too. WD's pop culture references were just cringe inducing...
Lunar 1 & 2 for the Sega CD were wonderful games.
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I found them hilarious at the time, but nowadays I'd find them out of place. They toned that sort of thing down through the years, fortunately.
As for Cave Story, I think anyone who never played the PC version will enjoy the WiiWare version. I also think a good number of people who did play the PC version will still enjoy it. I guess it depends on whether you consider the flaws listed earlier in the thread to be major or minor.
My Backloggery
I would not call the "Oh yeah!" line nearly that bad, certainly. It still bugs me a ton, though. Add this to the obvious audio issue and I'd say this is a deal-breaker for me. I feel Nicalis (NOT Pixel) dropped the ball.
Source at TinyCartridge.com
First bold: Bwuh?
Second bold: Wonder if they might update the US version as well...
Third bold: Yeah, everyone should definitely do this.
3DS FC: 0817-3759-2788
My Backloggery
...OK, I probably would have switched just as quickly.
My Backloggery
Or if the updated version has it play properly. I think it'd be interesting to give it a fair shot with, you know, all of the music there and whatnot.
I can't bring myself to be upset at the Oh Yeah!/Huzzah thing because I've been buying anime after watching it with fan translations first for a long time, and have seen things like this happen too many times to get up in arms. It's sad that the developer wasn't in touch with the community enough to realize how much of a faux pas this would be, but I'm not really personally offended. I'd actually be more irritated with grammatical errors in the professional translation, to be honest
Fun.
I'm finding playing CAVE STORY unbearable because of the controller
I tried plugging in a Gamecube controller to the first port and it isn't recognized, and nobody in town carries the classic controller anymore for some reason
Am I missing what I need to do to get the Gamecube controller working?
You're missing the fact that Cave Story is not compatible with the Gamecube controller.
My Backloggery
FFFFFFFUUUUUUUUUUUUUUUUUU
I saw classic controllers in stores not two weeks ago! I didn't buy one because I just assumed they'd be around because they're, you know, classic.
Shitcock
The only way to go with that is classic. I my classic controller.
About the "Huzzah!" thing, I understand why a lot of people are miffed about it, especially if you're also a fan of DeceasedCrab (Every time Balrog speaks I swear I read it in his voice). It's different people, different translation, and to be honest, the first time I saw him bust through the door with an "OH YEAAAAAAAAAAH!"? I laughed. Aside from the translators not knowing the memetic nature of Balrog's catchphrase in the fanbase, I think they did a really good job with the translation.
And yeah, if they made a patch ONLY to "fix" Balrog's catchphrase, that would be stupid. The audio glitches come first, I'd really like to hear the remixes they way they were intended to be heard and give them another chance.
If they're willing to do an update they might as well go back and fix some of the technical issues. So cross your fingers there.
Edit: Also, DeceasedCrab killed that fucking word. I hope they don't change it back.
@josh: You probably can't find classic controllers at the moment because the classic controller pro is coming out next month along side Monster Hunter 3.
Missing drums was basically one of the major problems, but if you pay attention to the songs the line about some instrument changes being delayed makes a ton of sense.
I would have to run through the whole remixed soundtrack again to make a final judgement, but I feel like if what they said was true its nowhere near as bad as we thought.
However, how that could happen baffles my mind. Also, to prove that point they really should put up a piece or two for judging.
Edit: I just went to play, and noticed the music that plays for the game on the wii menu (before you choose to load it) plays the main theme with drums. Also the instruments sound much better and change and such. If thats any indication of how the music should sound, then I think it will be a big difference.
Yeah, it just boggles my mind that they'd completely dry up in the meantime though
Guess I'm waiting to play this game, the Wiimote seriously sucks for it
Including this one. I feel like im playing just as well as I did on the PC.
I played the game on the PC with my 360 controller
Thumbstick >>>>>> Wiimote
Only in my humble opinion
What makes the wiimote so bad though? I use it for NSMB Wii and it works fine for that. It just hurts my fingers after a while because I'm a freak and my fingers are really long and scary.
[edit] What's wrong with keyboards and platformers? Directional keys for movement and ZXCV for action commands is pretty comfy.
Yep, worked really well for Mega Man 9 as well. Also, my LP of IWBTG was done with the 360 analog stick.
Don't knock it till you try it. It's just that the dpad on the Wiimote is sooooo tiny. I like big joysticks :winky: