I'm trying to decide between the DOOM preorder and the psycho/soda can suppressor pre-order. I don't have any money to pre-order it now, but it is something to think about.
Well, to be fair Zenimax has been going around the internet blocking any gameplay footage they can find from PAX. That doesn't excuse the near void of written impressions, but it does explain why there is less info floating around about the game.
And Peff did his duty earlier in this thread, thanks Peff :^:
Splash Damage keeps saying there are no sniper rifles in the game. There are rifles, but they want to avoid the sniper/camper thing, since it would slow things down.
Splash Damage keeps saying there are no sniper rifles in the game. There are rifles, but they want to avoid the sniper/camper thing, since it would slow things down.
Oh. Well i couldnt be happier to hear that then.
I still want a semi automatic weapon with a drum barrel. Id rather DIE than reload.
Splash Damage keeps saying there are no sniper rifles in the game. There are rifles, but they want to avoid the sniper/camper thing, since it would slow things down.
Oh. Well i couldnt be happier to hear that then.
I still want a semi automatic weapon with a drum barrel. Id rather DIE than reload.
Splash Damage keeps saying there are no sniper rifles in the game. There are rifles, but they want to avoid the sniper/camper thing, since it would slow things down.
This is the best thing I have heard
ever
Senshi on
0
TrippyJingMoses supposes his toeses are roses.But Moses supposes erroneously.Registered Userregular
edited September 2010
I can hear the anguished cries of quickscopers now.
TrippyJing on
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CarbonFireSee youin the countryRegistered Userregular
There are a couple of fans on there, one of them is named Horse, I think, who are really knowledgeable. If any info has been made public, he knows it. They won't make a faq for some reason. I started a topic with a bunch of questions in it, will see what happens.
There are a couple of fans on there, one of them is named Horse, I think, who are really knowledgeable. If any info has been made public, he knows it. They won't make a faq for some reason. I started a topic with a bunch of questions in it, will see what happens.
I added some questions as well. Hopefully it will get some discourse going about what is in the game.
Yeah, it seems everyone agrees that Brink is accessible yet deep.
Yea. Which is one of those miracle properties of a really good game. Something you can pick up and play, yet spend a couple of years getting really good at.
If it lives up to that, then i will be very satisfied.
sounds like Urban Terror with 10x the production values
Thats one thing about this game. The production values seem top notch. The maps at least look really detailed ( probably a good thing because they arent the largest maps out there ), The Ui looks pretty slick as of Alpha, and the art style, even though the developers cant shut up about it, is actually really well done IMO.
I think they got on the right track early with this.
This Brink diary covers the game’s fireteam squads. Fireteam squads have been introduced to guarantee that users across all three platforms can experience excellent party support. It’s an area where the PSN and even Steam are behind Xbox Live. Here Richard Ham explains how fireteams work:
“We want to make sure that you don’t get in any way, in any way, an inferior [product], we want you to get everything – across all three platforms. So we implemented fireteams. What that means is that when you’re in a match you can look at the scoreboard at any given time and you can see either your friend or that player who is really good, and you can click on them and issue them an invite into your fireteam. If they accept, we’re now in fireteam alpha; there are four fireteams: alpha, bravo, charlie and delta. Because we’re in a fireteam we immediately see each other’s colours differently, so I can always spot you amongst everyone else.”
Being in a fireteam automatically opens the voice chat channel. This is set to closed on default for a couple of reasons: Splash Damage would rather not have new players exposed to some of the more unsavoury personalities dwelling online unless they want to. Secondly, by having voice chat turned off as the default mode it gets rid of the confusion that arises from having half the players playing with voice chat turned off while the other half have it on. In those situations you find that those with chat turned on get frustrated at the others because they’re not listening to their requests for more ammo – they can’t hear them. However, by agreeing to join a fireteam, you’re agreeing to have voice chat turned on because communication is essential. You will want to share tactics and instructions.
Once you’re in a fireteam you cannot get split up. You’re tied to the hip. The system is always looking behind the scenes for a map which has two slots, so when you complete a map with your fireteam buddy you will always go to the next map together. This means that you can enjoy playing Brink all night with your mate(s) without the servers ever getting in your way.
Something new! News that is new! This sounds pretty neat. I don't play any multiplayer games at the moment, so maybe you can already do something like this in other games, but it sounds really awesome.
Posts
Nah bro. Scoped grenade!
Fucking 3 hour waits is why, hell I'm REALLY excited for this game and I refused to wait that long.
Well, to be fair Zenimax has been going around the internet blocking any gameplay footage they can find from PAX. That doesn't excuse the near void of written impressions, but it does explain why there is less info floating around about the game.
And Peff did his duty earlier in this thread, thanks Peff :^:
I was thinking that too.
I'll decide whether I'm getting it a little closer to release, but what I've seen so far is pretty cool.
Oh. Well i couldnt be happier to hear that then.
I still want a semi automatic weapon with a drum barrel. Id rather DIE than reload.
I'd put a drum barrel on everything.
Like hand grenades.
And knives.
And a scope, while we're at it.
A rifle fitted with a drum magazine, filled with grenade rounds each of which has a bayonet with a miniature scope attached.
Sounds alright.
I wont be satisfied with the Steam Preorder unless i can put that scope on my shoes, in my butt, on my dick, and have SCOPES FOR EYES.
Scopes for eyes you say?
Okay, maybe not quite what you meant...
What the hell.... Those arent scopes.... those are... SNAIL EYES!!!
Are there any more trade shows/expos coming up?
I hate those lame ass wimps!
Tokyo Game Show?
Thats about all i can think of.
This is the best thing I have heard
ever
Huh, that's funny I didn't hear anything....
...must have them muted 8-)
Drum Magazine grenade launcher.
A heavy could potentially fuck up the entire battlefield.
Their forums are a mixed bag of stupidity from posters, and occasional information straight from the dev's mouths.
Much like any official forum for a game.
Its as if a bomb of awesome went off and shattered the HTML code.
I added some questions as well. Hopefully it will get some discourse going about what is in the game.
Just got done reading the Info Compendium.
Now im so stoked for this game its unbelievable.
Also, customizing guns is gonna be so sweet.
Interesting write up at ZTGD. Their impressions of the game at PAX make the game seem pretty solid.
Im liking that everyone pretty much has the same thing to say about the game, in that its easy to pick up and have fun with, no matter what you do.
is a pretty good way to describe SMART.
Yea. Which is one of those miracle properties of a really good game. Something you can pick up and play, yet spend a couple of years getting really good at.
If it lives up to that, then i will be very satisfied.
too bad there aren't any females
and hopefully you can change the reticule
Thats one thing about this game. The production values seem top notch. The maps at least look really detailed ( probably a good thing because they arent the largest maps out there ), The Ui looks pretty slick as of Alpha, and the art style, even though the developers cant shut up about it, is actually really well done IMO.
I think they got on the right track early with this.
Something new! News that is new! This sounds pretty neat. I don't play any multiplayer games at the moment, so maybe you can already do something like this in other games, but it sounds really awesome.