[ModNation Racers] Wait? People are still playing this? Ummm...Vita version pending? Yay?

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  • LucascraftLucascraft Registered User regular
    edited May 2010
    In terms of this generation of racing games, I can't think of a single one with a battle mode. And it isn't the idea of battle modes that I'm against. Its more the idea of deathmatch that I'm against. I'd be all for competitive battle-modes with a bit more substance to them. I just don't like straight deathmatch very much. But a Capture the Flag or Domination style matches would be a lot of fun. I just always prefer to have objectives with my killing dudes. I don't like my main objective to be killing dudes.

    And I've never played Mario Kart Wii. What makes the battle mode so bad in that game?

    Lucascraft on
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited May 2010
    Well, some ideas is tag and keep-away. It fits in the racing format and allows for players to go ramming and launching weapons at each other BUT with a focus. It's not who comes in first, it's who doesn't come in with the 'it' status.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • SagrothSagroth Registered User regular
    edited May 2010
    Lucascraft wrote: »
    In terms of this generation of racing games, I can't think of a single one with a battle mode. And it isn't the idea of battle modes that I'm against. Its more the idea of deathmatch that I'm against. I'd be all for competitive battle-modes with a bit more substance to them. I just don't like straight deathmatch very much. But a Capture the Flag or Domination style matches would be a lot of fun. I just always prefer to have objectives with my killing dudes. I don't like my main objective to be killing dudes.

    And I've never played Mario Kart Wii. What makes the battle mode so bad in that game?

    Well, Double Dash had that Get the Shine" or whatever multiplayer mode that was sheer awesome. Basically an elaborate game of keep-away. I'd be very happy if that were in the game.

    Mario Kart Wii threw what made Battle Mode good completely out the window. Whereas before it was 2-4 players trying to get rid of the others' three balloons, it's now full of bots trying to kill each other as fast as possible in 3 minutes while infinitely respawning.

    Wired covers it better than I.
    I can understand that the gameplay has been dumbed down a bit for the Wii audience, but in the process, they arbitrarily yanked out the series’ best feature.

    I am referring, here, to "Battle Mode." For my friends and I, the Mario Kart series has never been about racing around a track. Ever since the series’ first installment, 1992’s Super Mario Kart, the games have featured a fantastic gameplay mode that drops players into an open arena, then challenges them to defeat each other in mortal kart combat.

    You drive around and pick up the goofy attack items for which the series is well-known: Green turtle shells that smash into opponents, mushrooms that give you speed bursts, lightning bolts that miniaturize the other players. And you attack other players, all the while attempting to drive away from and avoid their attempts on your life.

    It is some of the best multiplayer gaming fun I have ever had, and it’s been a staple of every entry in the Mario Kart series for the sixteen years that followed. Mario Kart Wii does in fact have a Battle Mode, but it’s not what you remember. Tearing the game open, my friends and I quickly found that they’d utterly gimped it.

    It’s no longer a last-man-standing contest: Matches now last three minutes each, and if your kart takes too much damage, don’t worry! You’ll just respawn. Even worse, all battles are now played in teams of two. So while you can still have four human players, they can’t all face off against each other — and what’s the point of that?

    How could they do this? I can imagine why: Since the Battle Mode, like the kart races, can be played online, changing the rules in this way makes for a better online experience. If players drop out, it doesn’t kill the whole match. And new players can be added in easily to existing matches. I get it. But there’s absolutely no reason for them to cripple the offline rule set, too.

    This is a game-killing issue for me, as it’s just taken the potential fun that I will have with Mario Kart Wii from "months" to "hours."

    Sagroth on
    3DS Code: 5155-3087-0800
  • SagrothSagroth Registered User regular
    edited May 2010
    Well, some ideas is tag and keep-away. It fits in the racing format and allows for players to go ramming and launching weapons at each other BUT with a focus. It's not who comes in first, it's who doesn't come in with the 'it' status.

    Heh, beat me to it. What was that Shine game in Double Dash called anyways?

    Sagroth on
    3DS Code: 5155-3087-0800
  • BoogdudBoogdud Registered User regular
    edited May 2010
    Sagroth wrote: »
    And also to Lucascraft: there are a bunch of racing games out there. How many this console generation currently have a mode where you and friends use in-game powerups to smack each other around(I actually want to know this, as if there are any, I may go buy them)?

    Not out yet, but blur is coming.

    Boogdud on
  • SagrothSagroth Registered User regular
    edited May 2010
    Boogdud wrote: »
    Sagroth wrote: »
    And also to Lucascraft: there are a bunch of racing games out there. How many this console generation currently have a mode where you and friends use in-game powerups to smack each other around(I actually want to know this, as if there are any, I may go buy them)?

    Not out yet, but blur is coming.

    I've never bothered to ask before, but what about that Sonic Racing game?

    Sagroth on
    3DS Code: 5155-3087-0800
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited May 2010
    Alternative battle modes and track tools would make excellent DLC btw.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • SagrothSagroth Registered User regular
    edited May 2010
    Alternative battle modes and track tools would make excellent DLC btw.

    Absolutely. I would be willing to pay the game price plus DLC to get access to that.

    Sagroth on
    3DS Code: 5155-3087-0800
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited May 2010
    The key to good DLC with this game is new game modes, a small track pack featuring those modes, and maybe some new art/sticker elements to sweeten the deal. New character models...no. However if a new character model (and all the art elements that make them) are included in a pack with new track elements and play styles. Yes!

    Case in point: If Air Raid was in a DLC I'd want to see Airport art features, perhaps a 'sky' track level (drive on clouds!), and maybe a Super Jump mode, etc.

    Mostlyjoe13 on
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  • TiberiusTiberius Registered User regular
    edited May 2010
    I think the CEO of Insomniac making a video of him making a track sold me on the game.

    You mean this one?

    Artist Spotlight: Ted Price

    I liked that one OK, but I think better videos have come out since then. The one with the guys from Sucker Punch building an entire Infamous-themed track was the one that really did it for me:

    Artist Spotlight: Sucker Punch

    Tiberius on
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited May 2010
    I'm sure the Infamous track will be on the rotation of the hub when the game goes live. I'm going to hunt for that sucker asap.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • BartholamueBartholamue Registered User regular
    edited May 2010
    Beltaine wrote: »
    Wonder if I'll be able to recreate the corkscrew for Laguna Seca?

    Oh man, Laguna Seca would be amazing.

    Also Tiberius, yes that video.

    Bartholamue on
    Steam- SteveBartz Xbox Live- SteveBartz PSN Name- SteveBartz
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited May 2010
    I'd love to rebuild me some GT tracks eventually. Especially if I can make it look even remotely close.

    On the same note, I wonder if you can link tracks together to make a tournament in MNR?

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • LucascraftLucascraft Registered User regular
    edited May 2010
    I honestly don't have a clue where I want to even begin with this game. Do I want to plunge into the single-player and start unlocking crap? Do I want to hop online and race against people? Do I want to jump straight into the track creator with no unlocks at all and see what I can build with the bare minimum? So many options!

    Lucascraft on
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited May 2010
    I'm pretty much going to go hardcore single player. Because the singleplayer also acts as the tutorial to the rest of the game. By the time your done with the story arc you've unlocked enough goodies to really get into the self modding. Also, you'll have your personal mod fleshed out, at least 1 track built (no honest, it's one of the missions), and a good handle on the weapons and missions types.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • TiberiusTiberius Registered User regular
    edited May 2010
    I'm pretty much going to go hardcore single player. Because the singleplayer also acts as the tutorial to the rest of the game. By the time your done with the story arc you've unlocked enough goodies to really get into the self modding. Also, you'll have your personal mod fleshed out, at least 1 track built (no honest, it's one of the missions), and a good handle on the weapons and missions types.

    Yeah, I'm looking at it the same way. I want to get right into the track creator, but it really depends on how much of the "goodies" have to be unlocked through the career mode first.

    One thing I do know, though - this comes out on May 25th, which is the last Tuesday before Memorial Day weekend - once that Friday hits, I won't be leaving my PS3's side for a good 3 days! :mrgreen:

    Tiberius on
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited May 2010
    PS3 Demo will be dropping on Tuesday! And all Mods/Tracks you make will carry over to the full game!

    http://blog.us.playstation.com/2010/05/14/modnation-racers-ps3-demo-hits-psn-may-18th/

    InkSplat on
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  • KyouguKyougu Registered User regular
    edited May 2010
    Fantastic. That'll be the deciding factor for me.

    Kyougu on
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited May 2010
    What sucks is, I have a nice 3 day weekend that ends Tuesday morning. Aaand then I've got 6 days on, making my next day off god damn monday right before the game comes out. So basically, I am going to be either very grumpy for lack of playing, or very grumpy for lack of sleep.

    InkSplat on
    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • LucascraftLucascraft Registered User regular
    edited May 2010
    Fuuuuuuuck. I'm getting Red Dead on Tuesday. How the hell am I supposed to play Red Dead when I will be playing the ModNation demo. Why are they making me choose!?

    Lucascraft on
  • TeeManTeeMan BrainSpoon Registered User regular
    edited May 2010
    ModNation, Blur and Split/Second all dropping within about a week of each other... D: I'm still playing NFS: Shift, that's how slow I am haha

    TeeMan on
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  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited May 2010
    Split/Second doesn't seem to really be in the same league as Blur and Modnation, and I think Modnation pretty heavily beats Blur just due to the customization. While Blur and Modnation may be pretty similar in mechanics, Modnation seems to have a lot more going for it beyond that.

    InkSplat on
    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • BlitzAce1981BlitzAce1981 Registered User regular
    edited May 2010
    InkSplat wrote: »
    Split/Second doesn't seem to really be in the same league as Blur and Modnation, and I think Modnation pretty heavily beats Blur just due to the customization. While Blur and Modnation may be pretty similar in mechanics, Modnation seems to have a lot more going for it beyond that.

    Split/Second has some good ideas, but they definitely need to work on them; if they ever make a sequel, it'll probably be like the difference in quality between Burnout and Burnout 2.

    Blur looks like it has the better weapon balance, and obviously has more people on track at a time, but I dare say that it won't have the same longevity as ModNation, since there's a near-infinite number of tracks. Definitely between those two, though.

    BlitzAce1981 on
    PSN ID - BlitzAce1981 FFXIV - Raiden Solitaire (Sargatanas)
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited May 2010
    I'm glad they're doing a demo. I'm curious if it's built on the final engine of the game, or the beta? Please let it be the final.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • BeltaineBeltaine BOO BOO DOO DE DOORegistered User regular
    edited May 2010
    I checked out the PSP demo.

    I'm disappointed at how limited the demo was. At least I'm hoping it's limited because the track editor barely gives you enough room to make little more than an oval track.

    I still probably won't get the PSP version, but that's mostly a personal preference.

    Beltaine on
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  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited May 2010
    The first track I'm going to try and build tomorrow is the Merch Memorial Gardens. It will be a track in the rough shape of the Merch.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • BamelinBamelin Registered User regular
    edited May 2010
    VP of Washing My Car

    http://www.youtube.com/watch?v=-buGYgRBrIQ

    Kevin Butler is the best thing to ever happen to Sony in terms of advertising

    Bamelin on
  • LucascraftLucascraft Registered User regular
    edited May 2010
    I never watch TV. Do they actually televise his advertisements? Cause they are pretty good. But I miss about 99.9% of all advertising because I watch my shows online or on dvd.

    Lucascraft on
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited May 2010
    They usually get hammered on Youtube. Go hunting.

    Interesting tidbit:

    Gamestop, BestBuy, and Amazon are all part of the preorder deal. But so was Game Crazy. Ya. They even have their own preorder character build for their games. And it explains why there was 4 'hidden' characters. Heh. It's kinda funny and sad.

    Mostlyjoe13 on
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  • SeanronSeanron GlasgowRegistered User regular
    edited May 2010
    Just re-watched the track-building vids on Amazon :) defo getting this on Friday, pretty hyped!

    Seanron on
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  • LucascraftLucascraft Registered User regular
    edited May 2010
    They usually get hammered on Youtube. Go hunting.

    Interesting tidbit:

    Gamestop, BestBuy, and Amazon are all part of the preorder deal. But so was Game Crazy. Ya. They even have their own preorder character build for their games. And it explains why there was 4 'hidden' characters. Heh. It's kinda funny and sad.

    Who is the Game Crazy preorder character?

    Lucascraft on
  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited May 2010
    Lucascraft wrote: »

    Who is the Game Crazy preorder character?

    Some unknown called Nucklear? or some such. Not any licened characters.

    Speeking of which, some of the future DLCs will have characters from other Sony Games. Modnation Racer version of the ICOverse characters perhaps? Oh how I would love to get the guy from SoTC as my racer. :)

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • BlitzAce1981BlitzAce1981 Registered User regular
    edited May 2010
    My planned Mods so far: Lightning from FFXIII (not sure on the Kart yet, although it will probably have belts and zips on it), Laharl, Etna and Flonne from Disgaea (Karts based on Overlord's Wrath, Prinny Squad, and as-yet-to-be-decided respectively), Tycho and Gabe (with a choice of Merch, Fleshreaper, Div, Fruit Fucker, and CTS Karts at least).

    Only 4 days until I get my hands on it and start unlocking stuff for them (for once, it's good to be in the UK). :)

    EDIT - ...But not good to be me. Just got the YLOD. D:

    EDIT 2 - Looks like I'll be getting a new PS3 then... glad I backed up every save I could the previous time I turned it on. Had to rescue my FFXIII disc though. About time I got a bigger HDD anyway, since 60GB was getting cramped.

    BlitzAce1981 on
    PSN ID - BlitzAce1981 FFXIV - Raiden Solitaire (Sargatanas)
  • LucascraftLucascraft Registered User regular
    edited May 2010
    You used the past tense "was" does that mean that they aren't getting a preorder mod and kart now?

    If that's the case, I wonder if he's just gonna be a stock character now? I've seen pictures of him before but I can't seem to find a good link right away. He's wearing a World War 2 gas mask.

    Lucascraft on
  • LucascraftLucascraft Registered User regular
    edited May 2010
    Here are some pictures I've found of some custom mods that people have posted. Most are from the beta or from the press, but I've also seen on other message boards that people have been playing broken street-date copies of the full game.

    MODNATION_13.jpg

    MODNATION_18.jpg

    tn72_4be85c4337415.jpg

    4207375036_bf44f1c41c_o.jpg

    MODNATION_1-1.jpg

    Lucascraft on
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited May 2010
    I think I'm going to have to build a Doctor & Tardis Mod/kart if there isn't one available around release.

    InkSplat on
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  • OmeksOmeks Registered User regular
    edited May 2010
    Bamelin wrote: »
    VP of Washing My Car

    [url][/url]

    Kevin Butler is the best thing to ever happen to Sony in terms of advertising

    Kevin Butler is fantastic, he even manages to make Jack Tretton seem cool...kind of. That video kinda of reminded me of those wonderfully hammy VHS tapes Nintendo Power used to mail out. Mainly the Star Fox 64 video.


    I'm starting to show more interest in this. I'm usually not into user creator games because my imagination sucks, though. As much fun as LittleBigPlanet was, I could never do a level that didn't resemble complete ass.

    Omeks on
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  • BeltaineBeltaine BOO BOO DOO DE DOORegistered User regular
    edited May 2010
    Not sure who or what "Nukular" is, but I'm tempted to change my pre-order because I could really live without Kratos.

    edit: found Nukular, he's in the Euro Nathan Drake pre-order pack.

    4463114392_0b5600aabf.jpg

    Beltaine on
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  • BartholamueBartholamue Registered User regular
    edited May 2010
    I think the first thing I'll be making is a nice 8 shaped track.

    Bartholamue on
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  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    edited May 2010
    There is going to be something called a Mountain Corkscrew going on here soon.

    Mostlyjoe13 on
    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
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