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[Game-on] Roguelikes are really addictive

thorgotthorgot there is special providencein the fall of a sparrowRegistered User regular
edited July 2007 in Games and Technology
Roguelike. Most people have heard of the term, but few know what it is.

A roguelike is a game based on Rogue, a game developed in the 1980s. It is ASCII based, but some include small sprites as an optional feature. Rogue, and the games that followed, have some goal, whether it be to slay the Balrog of Moria (Moria), retrieve the Amulet of Yendor (Rogue and Nethack), slay Morgoth (Angband and ToME), or something similar. Diablo took the idea of a Roguelike and made it more aesthetically pleasing.

Here is a sample of gameplay of a Roguelike (from Wikipedia):
------                             -  Wall                           
 |....|      ############           #  Unlit hallway
 |....|      #          #           .  Lit area
 |.$..+########         #           $  Some quantity of gold
 |....|       #      ---+---        +  A door
 ------       #      |.....|        |  Wall
             #      |.!...|        !  A magic potion
             #      |.....|
             #      |..@..|        @  The adventurer
  ----       #      |.....|
  |..|       #######+..D..|        D  A dragon
  |<.+###    #      |.....|        <  Stairs to the previous level
  ----  #    #      |.?...|        ?  A magic scroll
        ######      -------

However, different roguelikes have different graphical conventions. For example, Moria (and thus Angband) use # for walls and . for rooms and hallways, while Rogue and Nethack use # for hallways and | and - for walls.

Here is a screenshot of ToME (a variant of Angband), which uses graphics, and one of Rogue, which does not:
300pxtomescreenshot1ca.png220pxroguescreenshot6xn.png
These are so simple that almost anybody can code them. Which is a good thing, because some Roguelikes are open source. Angband, for example, has spawned a hundred variants, including ToME. Nethack is also open, though it doesn't have dozens of variants like Angband does.

Various Roguelikes
Different Roguelikes have different styles of gameplay, too. In my experience:
Rogue - Never played it, but I assume it's a simpler version of Moria
Moria - Hack and slash. Not very hard to figure out on your own.
Angband - Hack and slash, based on Moria. Harder than moria, but more detailed and more fun. Has lots of variants to choose from.
Nethack - Has hack and slash, but is more complicated than Angband, and includes puzzles (like a Sokoban level).

In most Roguelikes, if you die once, you are dead. So think of it as hardcore Diablo.

Don't be ashamed to use spoilers, especially when you are just starting out. If you have no idea what level an item is found on, or what resistances you absolutely need, just look for the spoilers of whatever Roguelike you are playing. You only have one life; it sucks to get to a certain level, only to die because you didn't know whether or not Potions of Cure Critical Wounds cure blindness.

And what would a Roguelike thread be without a link to the telnet nethack server, where you can watch and be watched as you or they play nethack.

My current character in the Angband variant EyAngband is level 27 mystic (combines priest and mage powers), but just put on the "Iron Crown of Gorlim", a cursed artifact, by accident. A mystic needs both wisdom and intelligence to provide mana, so suffice it to say, this character is screwed:
[spoiler:bdc6214784]The Iron Helm of Gorlim [3,+10]
-5 to intelligence, wisdom and perception. It provides protection from the
effects of paralyzation and fear. It gives its wielder see invisible. it
burdens its wielder with aggravation. It is heavily cursed. It is
vulnerable to damage by disenchantment.[/spoiler:bdc6214784]
hehe, i just posted this in D&D by accident.

campionthorgotsig.jpg
thorgot on
«134

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  • Options
    KongKong Registered User regular
    edited January 2007
    Needs. More.

    DWARF FORTRESS

    Kong on
    Targets eliminated: zilch
  • Options
    OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited January 2007
    Kong wrote:
    Needs. More.

    DWARF FORTRESS
    it's not a roguelike, though

    Orikaeshigitae on
  • Options
    KongKong Registered User regular
    edited January 2007
    Kong wrote:
    Needs. More.

    DWARF FORTRESS
    it's not a roguelike, though

    It has two modes, one of which is a roguelike

    http://www.bay12games.com/dwarves/features.html

    Kong on
    Targets eliminated: zilch
  • Options
    thorgotthorgot there is special providence in the fall of a sparrowRegistered User regular
    edited January 2007
    Kong wrote:
    Kong wrote:
    Needs. More.

    DWARF FORTRESS
    it's not a roguelike, though
    '

    It has two modes, one of which is a roguelike

    http://www.bay12games.com/dwarves/features.html
    True, but all we ever heard about in the DF thread was the other mode, so I assumed nobody was playing the roguelike.

    thorgot on
    campionthorgotsig.jpg
  • Options
    GarthorGarthor Registered User regular
    edited January 2007
    Kong wrote:
    Needs. More.

    DWARF FORTRESS
    it's not a roguelike, though

    The Adventure mode is roguelike.

    Garthor on
  • Options
    KongKong Registered User regular
    edited January 2007
    thor got wrote:
    Kong wrote:
    Kong wrote:
    Needs. More.

    DWARF FORTRESS
    it's not a roguelike, though
    '

    It has two modes, one of which is a roguelike

    http://www.bay12games.com/dwarves/features.html
    True, but all we ever heard about in the DF thread was the other mode, so I assumed nobody was playing the roguelike.

    I was :cry:

    The best thing in the game is to 'win' the game in dwarf fortress mode and return there as an adventurer and

    [spoiler:d59cd96b1e] slay the demon that your dwarves released by digging too deep into the mountain[/spoiler:d59cd96b1e]

    Kong on
    Targets eliminated: zilch
  • Options
    OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited January 2007
    DF's roguelike mode sucks, though

    Orikaeshigitae on
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    rayofashrayofash Registered User regular
    edited January 2007
    Guys, if you want to talk about DF go to the DF thread. This is for roguelikes that aren't DF.

    Angband for the win!

    rayofash on
  • Options
    OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited January 2007
    i'm playing eyangband

    i can't figure out how to kill 11 poltergeists

    Orikaeshigitae on
  • Options
    thorgotthorgot there is special providence in the fall of a sparrowRegistered User regular
    edited January 2007
    Orikae (and anybody else playing angband), you can customize your screen so you don't have to go to certain menus so often.

    Here is what mine looks like. That's right. I just drank a potion of Contemplation. And my Wallhacks (detect creature) are working well.
    i'm playing eyangband

    i can't figure out how to kill 11 poltergeists
    Did you choose a hard quest? Because those are impossibly hard until you've gained a few levels.

    thorgot on
    campionthorgotsig.jpg
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    OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited January 2007
    no it was the easiest one around

    Orikaeshigitae on
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    ArcibiArcibi Registered User regular
    edited January 2007
    ADOM

    The only rougelike I've ever beaten

    Arcibi on
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  • Options
    KongKong Registered User regular
    edited January 2007
    rayofash wrote:
    Guys, if you want to talk about DF go to the DF thread. This is for roguelikes that aren't DF.

    Angband for the win!

    fair enough

    Kong on
    Targets eliminated: zilch
  • Options
    InkoateInkoate Registered User regular
    edited January 2007
    Quick correction on the OP... Nethack's source is very open, and there are a ton of people hacking on it, even while the devteam puts out regular updates.

    Nethack's source: http://www.nethack.org/v343/download-src.html

    Nethack patch directory: http://bilious.homelinux.org/

    Inkoate on
    The man in black fled across the desert, and the gunslinger followed.
  • Options
    thorgotthorgot there is special providence in the fall of a sparrowRegistered User regular
    edited January 2007
    Oh. I saw that there was one Nethack, and assumed that it wasn't open. Sorry.

    thorgot on
    campionthorgotsig.jpg
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    GoodOmensGoodOmens Registered User regular
    edited January 2007
    I'd like to include a personal favorite--Dungeon Crawl. Featuring a metric fuckton of races and classes, really neat magic system, and a level of hatred for the player that surpasses other roguelikes that I've played. Definitely worth checking out.

    http://www.dungeoncrawl.org/

    GoodOmens on
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    UncleSporkyUncleSporky Registered User regular
    edited January 2007
    I would rather play a rougelike

    UncleSporky on
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    thorgotthorgot there is special providence in the fall of a sparrowRegistered User regular
    edited January 2007
    Where oh where is my scroll of *remove curse*?

    thorgot on
    campionthorgotsig.jpg
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    Mai-KeroMai-Kero Registered User regular
    edited January 2007
    I spent a ton of time playing Calcrogue on my Ti-89.

    Also: Pokemon Mystery Dungeon for DS is a roguelike-lite. It's pretty fun.

    Mai-Kero on
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    Synthetic OrangeSynthetic Orange Registered User regular
    edited January 2007
    amputee.gif

    I really wish Ivan would get going again.
    http://ivan.sourceforge.net/

    Synthetic Orange on
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    Dee KaeDee Kae Registered User regular
    edited January 2007
    [img][/img]

    I really wish Ivan would get going again.
    http://ivan.sourceforge.net/
    All I know, is that I love roguelikes, but dislike IVAN.

    Sure, it's fun, but it forces you to pretty much spend hours upon hours to even get farther.

    Yah might think, oh that's not so bad, but play it, and you'll see you can't pass a point without "training" your stats up higher. Bleh.

    Fun body part system though.

    Dee Kae on
  • Options
    OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited January 2007
    IVAN's devs treat anyone winning the game as a bug.

    Orikaeshigitae on
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    SOLUTESOLUTE __BANNED USERS regular
    edited January 2007
    Hey so I kind of want to try making a roguelike of my own. Maybe something like Space Station 13.

    Where should I begin? Any nice tutorials out there to help people get started on the process?

    SOLUTE on
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    BlueDestinyBlueDestiny Registered User regular
    edited January 2007
    Do a google search for ADOM and go to the main site. The dev has a link on the main page about making roguelikes.

    BlueDestiny on
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    Der Waffle MousDer Waffle Mous Blame this on the misfortune of your birth. New Yark, New Yark.Registered User regular
    edited January 2007
    DF's roguelike mode sucks, though
    I dunno, wrestling, plus the whole limb-loss system is pretty damned entertaining.

    Der Waffle Mous on
    Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: DerWaffle#1682
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    VeritasVRVeritasVR Registered User regular
    edited January 2007
    rayofash wrote:
    Angband for the win!
    I played that game so much in high school. I got a Ranger to the part with all those goddamn zephyrs but could never get much farther. I always lacked a certain resistance and it took forEVER to level up past 30.

    And those mushrooms that gave you amnesia. Fuck that, I quit.

    VeritasVR on
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    Let 'em eat fucking pineapples!
  • Options
    thorgotthorgot there is special providence in the fall of a sparrowRegistered User regular
    edited January 2007
    VeritasVR wrote:
    rayofash wrote:
    Angband for the win!
    I played that game so much in high school. I got a Ranger to the part with all those goddamn zephyrs but could never get much farther. I always lacked a certain resistance and it took forEVER to level up past 30.

    And those mushrooms that gave you amnesia. Fuck that, I quit.
    That's why I never eat anything without first identifying it.

    Also, playing as a mage has soooo many perks.

    thorgot on
    campionthorgotsig.jpg
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    McGlitchMcGlitch Registered User regular
    edited January 2007
    I really want to get in on this, these roguelikes sound interesting. With my relatively little experience in these sorts of RPGs, is there one in particular you guys could recommend?

    McGlitch on
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    OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited January 2007
    angband seems to be fairly user-friendly compared to others, but I started with nethack.

    either way, you're going to have to hunt down some tutorials or something. angband has some included, but you'll have to go to a nethack spoiler site to help you out.

    Orikaeshigitae on
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    McGlitchMcGlitch Registered User regular
    edited January 2007
    Alright, thanks. I'm going to try angband.

    McGlitch on
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    Tails CorraTails Corra Registered User regular
    edited January 2007
    Might I include maybe my only real Rouge-like experience

    Castle of the Winds

    Pretty fun, although I'm mostly a dungeon crawl fan than anything else related. It can get pretty unfair at some points though (meeting your death by a low-level creature if your dexterity isn't up to snuff).

    Tails Corra on
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    XieflowXieflow Registered User regular
    edited January 2007
    are there any roguelikes that run in flash and are designed to be played on the Wii yet? Because if not, there really should be. I would love to play some Nethack from my couch.

    Xieflow on
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    TripKMATripKMA Registered User regular
    edited January 2007
    TripKMA on
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    ArcibiArcibi Registered User regular
    edited January 2007
    So am I the only ADOM player here or what

    Arcibi on
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    thorgotthorgot there is special providence in the fall of a sparrowRegistered User regular
    edited January 2007
    Xieflow wrote:
    are there any roguelikes that run in flash and are designed to be played on the Wii yet? Because if not, there really should be. I would love to play some Nethack from my couch.
    I searched, and the only one I could find was The Tombs. Unfortunately, it's graphical, but it seems interesting and deep.
    Arcibi wrote:
    So am I the only ADOM player here or what
    Boooo! Hissss! (Well, you're the first to post in this thread. I'm sure there are more, somewhere.)

    thorgot on
    campionthorgotsig.jpg
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    JWFokkerJWFokker Registered User regular
    edited January 2007
    I'm still trying to find this one game that was similar to Castle of the Winds, but it had a shitload of possible races and character types. Like, you could be a vampire paladin if you wanted. Maybe not that exactly, but there were a ton of choices. It was for DOS and wasn't ASCII based. I'm remembering this from at least 15 years ago, so it's kinda fuzzy, but there were sprites, not animated, but there were red slimes and green slimes and mummies, shit like that. The dungeons were all randomly generated. Does this sound familiar to anyone?

    JWFokker on
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    Synthetic OrangeSynthetic Orange Registered User regular
    edited January 2007
    That sounds like every recent roguelike ever, unfortunately.

    Synthetic Orange on
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    McGlitchMcGlitch Registered User regular
    edited January 2007
    Oh my :lol:

    RIP
    Ted the Cave Troll
    the
    Rookie

    Warrior
    Level: 3
    Exp: 39
    AU: 51
    Killed on Level 2
    by a Cave Spider

    Well, that was hugely entertaining. I'm gonna make a new character.

    (also, 10 points to whoever gets the name reference)

    McGlitch on
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    JWFokkerJWFokker Registered User regular
    edited January 2007
    That sounds like every recent roguelike ever, unfortunately.

    The ones linked here are mostly ASCII. Is there a place where I can find DOS based, non-ASCII roguelike games?

    JWFokker on
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    thorgotthorgot there is special providence in the fall of a sparrowRegistered User regular
    edited January 2007
    Yeah, I forgot to mention. It's good to play a warrior your first few tries, as it just involves attacking your enemies at first.

    thorgot on
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