LIMBO: If you don't buy this on Steam, I will feed you to the spider

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Posts

  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited July 2010
    Remington wrote: »
    Neither was I?

    I know?

    Your post seemed to take issue with my comparison, though.

    joshofalltrades on
  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited July 2010
    eh comparing movie times to video times is dumb anyways, especially when I just saw Inception, a 2 and a half hour long movie, for $7.50

    In general the increase of XBL 'default' prices from $10 to $15 was already pissing me off, I only ever play games 1 time, and if the game really is only 3 hours long than I can't justify 15 bucks on that to myself.

    Hardtarget on
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  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited July 2010
    Hardtarget wrote: »
    eh comparing movie times to video times is dumb anyways, especially when I just saw Inception, a 2 and a half hour long movie, for $7.50

    In general the increase of XBL 'default' prices from $10 to $15 was already pissing me off, I only ever play games 1 time, and if the game really is only 3 hours long than I can't justify 15 bucks on that to myself.

    I don't begrudge you that. I was just hooked on the look of this game from minute one. Something about it really turns my crank.

    joshofalltrades on
  • RustRust __BANNED USERS regular
    edited July 2010
    i've been waiting 3 years for this game

    i don't care if it consists of the little boy running from one end of a blank room to another, it will be mine

    Rust on
  • KuratosuKuratosu Registered User regular
    edited July 2010
    Giantbomb's got their review up.

    Excitement reaching ridiculous levels now.

    Kuratosu on
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  • SagrothSagroth Registered User regular
    edited July 2010
    Most reviews are actually giving this a 5-6 hour playtime, if that will assuage the 3 hour fears.

    Sagroth on
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  • GanluanGanluan Registered User regular
    edited July 2010
    Sagroth wrote: »
    Most reviews are actually giving this a 5-6 hour playtime, if that will assuage the 3 hour fears.

    I hope that's right, that seems more realistic for the price. I'm interested to see if it has an achievement like Braid's that will require replays as well.

    Ganluan on
  • UncleChetUncleChet N00b Lancaster, PARegistered User regular
    edited July 2010
    This game is an easy 10 hours for me. I suck at puzzlers and it looks amazing. Plus LewieP said horrible deaths for the main character. I'm all for that.

    UncleChet on
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  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited July 2010
    gametrailers video review is up, they confirm it takes 3 hours to beat and a playthrough after that will take just under 1 hour :(

    http://www.gametrailers.com/video/review-pod-limbo/701815?type=flv

    Hardtarget on
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  • KuratosuKuratosu Registered User regular
    edited July 2010
    Every review I've read so far is reporting 5-7 hrs. Most of the time GT is full of it, so either they're geniuses over there or every other reviewer so far is borderline mental.

    Kuratosu on
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  • RustRust __BANNED USERS regular
    edited July 2010
    the GT's reviewer's, play on easy I'm betting, these days if your a hard core gamer, which most of us are, and not playing on "hard" "nightmare" or whatever, you're cheating yourself. Games are to easy for the likes of us. I site Alan Wake, Dead Space, Gears of War, Modern Warfare as examples. These games literally halve their run times on the lower difficulty.

    my god, i have to count the number of things wrong in this post

    i count eight! eight things wrong with this post!

    anyway, who gives a shit about the length if it's this good

    it's not like most XBLA games are known for their excessive run time

    Rust on
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited July 2010
    As a hard core gamer

    PaperLuigi44 on
  • chamberlainchamberlain Registered User regular
    edited July 2010
    Rust wrote: »
    the GT's reviewer's, play on easy I'm betting, these days if your a hard core gamer, which most of us are, and not playing on "hard" "nightmare" or whatever, you're cheating yourself. Games are to easy for the likes of us. I site Alan Wake, Dead Space, Gears of War, Modern Warfare as examples. These games literally halve their run times on the lower difficulty.

    my god, i have to count the number of things wrong in this post

    i count eight! eight things wrong with this post!

    anyway, who gives a shit about the length if it's this good

    it's not like most XBLA games are known for their excessive run time


    A quick look at your forum history will show a long list of infractions for being an abusive, condescending a**hole, nice to see you've learned your lesson.

    Just because he is abusive and condescending doesn't mean he isn't right.

    Anyway, back on topic, this bears the mark of Out of this World, and that is excellent company to be in.

    chamberlain on
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited July 2010
    Seriously though, the length of this game isn't an issue for me, it's all about the atmosphere.

    PaperLuigi44 on
  • RustRust __BANNED USERS regular
    edited July 2010
    i would just play it to appreciate the amount of work put into it

    you get a fuzzy feeling indulging talented indie designers

    Rust on
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited July 2010
    One image I saw on the slideshow they have on Live (I wouldn't check it out, best to experience it in-game) had me actually gasping and putting my hand to my mouth, so I expect this game to have quite an impact.

    PaperLuigi44 on
  • Mr_GrinchMr_Grinch Registered User regular
    edited July 2010
    Rust wrote: »
    the GT's reviewer's, play on easy I'm betting, these days if your a hard core gamer, which most of us are, and not playing on "hard" "nightmare" or whatever, you're cheating yourself. Games are to easy for the likes of us. I site Alan Wake, Dead Space, Gears of War, Modern Warfare as examples. These games literally halve their run times on the lower difficulty.

    my god, i have to count the number of things wrong in this post

    i count eight! eight things wrong with this post!

    anyway, who gives a shit about the length if it's this good

    it's not like most XBLA games are known for their excessive run time


    A quick look at your forum history will show a long list of infractions for being an abusive, condescending a**hole, nice to see you've learned your lesson.

    Just because he is abusive and condescending doesn't mean he isn't right.

    Anyway, back on topic, this bears the mark of Out of this World, and that is excellent company to be in.

    Yeah, that's how I'm seeing it, and that game was less than an hour long. Same with the original prince of persia, similar-ish (fairly hard, stylish puzzle/platformer) and it HAD to be completed in under an hour.

    For me, length isn't an issue.

    No-one giggle.

    Mr_Grinch on
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  • KuratosuKuratosu Registered User regular
    edited July 2010
    Teehee...

    Anyway, I keep trying to stop myself from watching clips. The use (or lack of) sounds really adds to the atmosphere. It really puts you on edge at all times.

    Kuratosu on
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  • RainbowDespairRainbowDespair Registered User regular
    edited July 2010
    If this game is as well done as it appears, then it'll be well worth the money.

    Unfortunately, for me, DQ9 is even more worth the money, so with limited funds, that's going to be taking precedence. Maybe I'll pick Limbo up for Christmas.

    RainbowDespair on
  • HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    edited July 2010
    The GT's reviewer's, play on easy I'm betting. These days if you're a hardcore gamer (which most of us are) and not playing on "hard" "nightmare" or whatever, you're cheating yourself. Games are too easy for the likes of us. I site Alan Wake, Dead Space, Gears of War, Modern Warfare as examples. These games literally halve their run times on the lower difficulty.
    Wow is this a terrible post. I'm glad you think you know everything about the average person who posts here or what they enjoy and find fun in a video game and what makes some one a 'hard core' gamer

    Hardtarget on
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  • JameswaysJamesways Registered User regular
    edited July 2010
    IGN's review is very very good.

    http://xboxlive.ign.com/articles/110/1106885p1.html

    Daemon Hatfield gave it some great compliments. 5-6 hours on his report.

    I liked his last line "This is one of my favorite games ever".


    The price is fine for me, I'll gladly support talented devs.

    Jamesways on
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  • HozHoz Cool Cat Registered User regular
    edited July 2010
    I'm a "hard core" gamer who usually plays on the highest difficulty but I don't find that increases the fun. It's more like a way to make a boring game interesting.

    I just don't think challenge is even 20% of the fun of a game, and I mean that twitch bullshit by challenge. And from what I've seen of this game it has nothing to do with difficulty. What kind of fucking difficulty setting would a platformer such as this or Braid have anyway?

    Hoz on
  • VeganVegan Registered User regular
    edited July 2010
    Any truly "hardcore" gamer gave up that ridiculous term a long time ago.

    Vegan on
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  • SmallCaveGamesSmallCaveGames Registered User regular
    edited July 2010
    I've read 5-6 reviews now from various sites, and they were all positive and 80%+. I 've been trailing this one for awhile, can't wait.

    The one thing I didn't like (from the reviews anyhow) is that many of the puzzle are a sort of 'learn-by death' style. Like, most of them catch you so off guard that you have to die once to understand it.

    Then again the deaths are so awesomely gruesome, that maybe it's not such a bad thing.

    SmallCaveGames on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited July 2010
    I still think I'll love this to death

    The only thing that's keeping me even a little bit iffy of it is Brad Shoemaker's love for it

    Basically he's amping it up the way he did Braid and Flower, one of which I thought was alright and the other I thought just flat-out was awful

    UnbreakableVow on
  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited July 2010
    So it's better than Braid and Flower.

    Alfred J. Kwak on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited July 2010
    Good news!

    I'm confident it will be.

    UnbreakableVow on
  • HozHoz Cool Cat Registered User regular
    edited July 2010
    I've read 5-6 reviews now from various sites, and they were all positive and 80%+. I 've been trailing this one for awhile, can't wait.

    The one thing I didn't like (from the reviews anyhow) is that many of the puzzle are a sort of 'learn-by death' style. Like, most of them catch you so off guard that you have to die once to understand it.

    Then again the deaths are so awesomely gruesome, that maybe it's not such a bad thing.
    It seems like that's the concept of the game, like death is a part of it.

    Hoz on
  • -Tal-Tal Registered User regular
    edited July 2010
    i could not pick a better-looking game to come out on my birthday

    -Tal on
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  • UnbreakableVowUnbreakableVow Registered User regular
    edited July 2010
    -Tal wrote: »
    i could not pick a better-looking game to come out on my birthday

    Majora's Mask 2

    UnbreakableVow on
  • PaperLuigi44PaperLuigi44 My amazement is at maximum capacity. Registered User regular
    edited July 2010
    Ugh, I want this game nowwwww.

    I'm giddy with anticipation.

    PaperLuigi44 on
  • GlalGlal AiredaleRegistered User regular
    edited July 2010
    LewieP wrote: »
    Limbo is a beautiful thing, a beautiful game. It’s clever, it’s very pretty to look at. But more than that, it’s got soul. It stays with you after you’ve completed it, and I’m certainly going to come back to it.
    Yeah, okay, but you need some sort of credibility to...
    Like the best of the games in it’s heritage (Éric Chahi’s works mostly, ICO too)...
    Sold.

    Glal on
  • chamberlainchamberlain Registered User regular
    edited July 2010
    I still think I'll love this to death

    The only thing that's keeping me even a little bit iffy of it is Brad Shoemaker's love for it

    Basically he's amping it up the way he did Braid and Flower, one of which I thought was alright and the other I thought just flat-out was awful

    Hold on, how could you not like Flower?

    Have you no soul?

    If Braid is the one you didn't like, I understand...

    chamberlain on
  • MongerMonger I got the ham stink. Dallas, TXRegistered User regular
    edited July 2010
    Hold on, how could you not like Flower?

    Have you no soul?
    Somewhere on the west coast, Vinny Caravella just punched a random dude on the street for no observable reason.

    I can understand a person not liking Braid, but I lose a lot of respect for them in the process.

    Monger on
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited July 2010
    If Braid is the one you didn't like, I understand...

    I don't.

    Even if you're bothered by the "pretentious" story, it's far enough removed from the world (you have to actually stop and read the books) that you can just consider it a time-traveling 2d platformer if you want. And it was a damn good one, even if you remove the story.

    joshofalltrades on
  • jclastjclast Registered User regular
    edited July 2010
    If Braid is the one you didn't like, I understand...

    I don't.

    Even if you're bothered by the "pretentious" story, it's far enough removed from the world (you have to actually stop and read the books) that you can just consider it a time-traveling 2d platformer if you want. And it was a damn good one, even if you remove the story.

    Except for that the controls just felt off the whole time. I agree that the time-traveling platformer concept is a neat one, but I can't count the number of times I knew what to do and had to fight with the controls to make it happen.

    Flower is pretty great though.

    jclast on
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  • chamberlainchamberlain Registered User regular
    edited July 2010
    If Braid is the one you didn't like, I understand...

    I don't.

    Even if you're bothered by the "pretentious" story, it's far enough removed from the world (you have to actually stop and read the books) that you can just consider it a time-traveling 2d platformer if you want. And it was a damn good one, even if you remove the story.

    Maybe it's because I played it months late on a whim, but it just didn't have the same impact as Flower. Of course it was good, I just didn't like it.

    Heck, I enjoyed Winterbottom more than Braid, and I didn't even finish that.

    Edit: I admit ignorance, please explain the Vinny comment.

    chamberlain on
  • LotharsLothars Registered User regular
    edited July 2010
    I still think I'll love this to death

    The only thing that's keeping me even a little bit iffy of it is Brad Shoemaker's love for it

    Basically he's amping it up the way he did Braid and Flower, one of which I thought was alright and the other I thought just flat-out was awful

    Well I agree with you that Braid was flat out awful, one of the most overrated games this generation but Flower is one of the best games released in the last couple years, I want to play this but might not get it right away.

    Lothars on
  • MongerMonger I got the ham stink. Dallas, TXRegistered User regular
    edited July 2010
    Edit: I admit ignorance, please explain the Vinny comment.
    Vinny hated Flower. To the point that he was bringing actual flowers into the office in some kind of passive-aggressive show off with Brad.

    Monger on
  • LunkerLunker Registered User regular
    edited July 2010
    The funny part is that I often dislike artsy-fartsy indie games, but Braid really struck a chord with me; even outside of the story and Deep, Layered Meanings, it was still a clever, ingenious, all-killer no-filler puzzle platformer. The fact that I ended up really connecting to its other aspects was a wonderful side effect.

    That said, I'm wondering if the general "Limbo is this year's Braid" vibe will end up helping or hurting Limbo itself. I think Braid was so polarizing—I think one of the reasons I really liked it is because it wasn't hyped up at all in my head and I got to it before online feedback really set ablaze with its best ever/worst ever polarity—that people will end up projecting their opinions of that directly onto this. It might (pardon the pun) not be able to step out of the shadow of Braid. I hope not, as it looks pretty keen on its own.

    Lunker on
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