[EVE Online] Spaceships? Pshhh. Try Facebook, Farmville, SecondLife and Counterstrike

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  • YougottawannaYougottawanna Registered User regular
    edited July 2010
    There are jump freighter services from Jita to Deklein, dunno about Syndicate. Just how much stuff do you have to move?

    Yougottawanna on
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    So, uh, the tax rate went up. A lot.

    Any particular reason for that? Are we running out of money as a corporation?

    CycloneRanger on
  • PolloDiabloPolloDiablo Registered User regular
    edited July 2010
    A few battleships, some battlecruisers, probably.

    PolloDiablo on
  • FoomyFoomy Registered User regular
    edited July 2010
    So, uh, the tax rate went up. A lot.

    Any particular reason for that? Are we running out of money as a corporation?

    salv was just being a jerk, he enjoys trolling the corp

    Foomy on
    Steam Profile: FoomyFooms
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    Foomy wrote: »
    So, uh, the tax rate went up. A lot.

    Any particular reason for that? Are we running out of money as a corporation?

    salv was just being a jerk, he enjoys trolling the corp
    Ah, I see. I hardly make any money anyway; I'm still messing around at this point.

    I just rigged my cruiser for a completely passive shield tank. I'm going to try fighting these pirates again.

    CycloneRanger on
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    Are there any items that we're chronically short of in the guild? I'm at DKUK (where there are no drop bins to be had at the moment) so I'm mostly reprocessing the junk I find after killing NPCs. Is there anything I ought to be saving for myself or others to use in the future?

    [Edit: And I found some smartbombs. What are those for? I thought at first they'd go in bomb launchers but it seems they take a high-power slot. Are they just another kind of energy weapon?]

    CycloneRanger on
  • BaidolBaidol I will hold him off Escape while you canRegistered User regular
    edited July 2010
    General rule is save meta 4 and higher stuff to sell, either in Deklein or in Empire. Save the rest and use our dropcan program (which you can read about on the mrchi forums) to refine them for minerals and get paid. Refine them yourself only if you have the skills for perfect refines.

    Smart bombs go in high-slots and are AOE weapons. If you're in a bs trying to shake off drones or in a cap ship trying to shake of tacklers, you can use smartbombs to damage/kill things within a certain radius of your ship.

    Baidol on
    Steam Overwatch: Baidol#1957
  • AvynteAvynte Registered User regular
    edited July 2010
    Or for suiciding geddons into groups of macro miners!

    Avynte on
    ECOED.jpg
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    Baidol wrote: »
    General rule is save meta 4 and higher stuff to sell, either in Deklein or in Empire. Save the rest and use our dropcan program (which you can read about on the mrchi forums) to refine them for minerals and get paid. Refine them yourself only if you have the skills for perfect refines.

    Smart bombs go in high-slots and are AOE weapons. If you're in a bs trying to shake off drones or in a cap ship trying to shake of tacklers, you can use smartbombs to damage/kill things within a certain radius of your ship.
    Yeah, I read about the dropcan program, but I couldn't find any cans to buy in DKUK. It sounds awfully useful, too. I may have to relocate to wherever the cans are.

    CycloneRanger on
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited July 2010
    Baidol wrote: »
    General rule is save meta 4 and higher stuff to sell, either in Deklein or in Empire. Save the rest and use our dropcan program (which you can read about on the mrchi forums) to refine them for minerals and get paid. Refine them yourself only if you have the skills for perfect refines.

    Smart bombs go in high-slots and are AOE weapons. If you're in a bs trying to shake off drones or in a cap ship trying to shake of tacklers, you can use smartbombs to damage/kill things within a certain radius of your ship.
    Yeah, I read about the dropcan program, but I couldn't find any cans to buy in DKUK. It sounds awfully useful, too. I may have to relocate to wherever the cans are.

    The dropcan program isn't in DKUK, it's in VFW (as far as I can tell). Read the thread, it has the info you'll need.

    Darmak on
    JtgVX0H.png
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    Darmak wrote: »
    Baidol wrote: »
    General rule is save meta 4 and higher stuff to sell, either in Deklein or in Empire. Save the rest and use our dropcan program (which you can read about on the mrchi forums) to refine them for minerals and get paid. Refine them yourself only if you have the skills for perfect refines.

    Smart bombs go in high-slots and are AOE weapons. If you're in a bs trying to shake off drones or in a cap ship trying to shake of tacklers, you can use smartbombs to damage/kill things within a certain radius of your ship.
    Yeah, I read about the dropcan program, but I couldn't find any cans to buy in DKUK. It sounds awfully useful, too. I may have to relocate to wherever the cans are.

    The dropcan program isn't in DKUK, it's in VFW (as far as I can tell). Read the thread, it has the info you'll need.
    I read the thread. One question, though—are we dropping items (microwarpdrives, guns, sensors, etc.) in the box to be turned into raw materials or are we dropping raw materials into the box to be refined? I'm not entirely sure what "refined" means in this context ("reprocessed" seems to be the game term for turning items into raw materials, so I think maybe I've got the wrong idea here).

    CycloneRanger on
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited July 2010
    Darmak wrote: »
    Baidol wrote: »
    General rule is save meta 4 and higher stuff to sell, either in Deklein or in Empire. Save the rest and use our dropcan program (which you can read about on the mrchi forums) to refine them for minerals and get paid. Refine them yourself only if you have the skills for perfect refines.

    Smart bombs go in high-slots and are AOE weapons. If you're in a bs trying to shake off drones or in a cap ship trying to shake of tacklers, you can use smartbombs to damage/kill things within a certain radius of your ship.
    Yeah, I read about the dropcan program, but I couldn't find any cans to buy in DKUK. It sounds awfully useful, too. I may have to relocate to wherever the cans are.

    The dropcan program isn't in DKUK, it's in VFW (as far as I can tell). Read the thread, it has the info you'll need.
    I read the thread. One question, though—are we dropping items (microwarpdrives, guns, sensors, etc.) in the box to be turned into raw materials or are we dropping raw materials into the box to be refined? I'm not entirely sure what "refined" means in this context ("reprocessed" seems to be the game term for turning items into raw materials, so I think maybe I've got the wrong idea here).

    Well, we say refined to mean reprocessed when talking about junk. They turn them into minerals.

    Darmak on
    JtgVX0H.png
  • AvynteAvynte Registered User regular
    edited July 2010
    The dropcan program will probably be moving anyway once we get the new stations up and running.

    You'll be able to buy a station warehouse in our final location when the time comes. It's basically a gigantic can that makes things a lot easier to organize with.

    Avynte on
    ECOED.jpg
  • YougottawannaYougottawanna Registered User regular
    edited July 2010
    About picking stuff up and sending it to deklein: there are apparently going to be regular or even daily ops that drop by Torrinos, so you can go on those and pick up stuff.

    Yougottawanna on
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    Well, my ship got blown up by some guy in a Dramiel. I can't seem to make money as fast as I'm losing it through ship destruction. Maybe I need to try mining or something.

    CycloneRanger on
  • YougottawannaYougottawanna Registered User regular
    edited July 2010
    Apparently there are goons who mine, originally I thought that was just a myth. One of the squads is the mining one, don't remember which.

    Yougottawanna on
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    Well, I bought another cruiser and it was also destroyed by... magical forces, or something. I was flying around empty planets and my power disappeared and some kind of tower kept shooting me; I had about five minutes to do something but without any power there wasn't anything I could do.

    I was one jump away from our station; what the hell happened? And I've only got enough money left to buy one more cruiser. I guess at this rate that'll be about when my trial runs out anyway.

    CycloneRanger on
  • YougottawannaYougottawanna Registered User regular
    edited July 2010
    Sounds like POS batteries drained your cap and shot you. You were one jump away from the MRCHI station or somewhere else?

    Yougottawanna on
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    Sounds like POS batteries drained your cap and shot you. You were one jump away from the MRCHI station or somewhere else?
    I was one jump away from DKUK; I warped to a moon somewhere to hide while I took a look at the planets in that system.

    It didn't end well.

    CycloneRanger on
  • AnzekayAnzekay Registered User regular
    edited July 2010
    Yeah you gotta be careful with towers that aren't in our alliance. The game is not without its retarded interfaces and systems, and so towers being set up right to not shoot blues is more tedious than you'd expect. Always be careful around towers, basically.

    Anzekay on
  • EtheaEthea Registered User regular
    edited July 2010
    Generally you should never idle near a celestial. Create a safe spot while in warp if you want to do anything.

    Ethea on
  • FoomyFoomy Registered User regular
    edited July 2010
    warping to random moons is generally a really bad idea unless your in a pod or a cloaked ship. if you were in venal than thats npc space and there could stiill be towers around from various pirate corps, or it could just be a ally tower that isnt setup quite right.

    tower just also like to shoot blues at random. 6-24 was awesome for this back in the first delve war.

    Foomy on
    Steam Profile: FoomyFooms
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    Well, I guess that's another thing learned.
    Ethea wrote:
    Generally you should never idle near a celestial. Create a safe spot while in warp if you want to do anything.
    I don't understand this—what does it mean to "create a safe spot while in warp"?

    CycloneRanger on
  • Last SonLast Son Registered User regular
    edited July 2010
    Well, I guess that's another thing learned.
    Ethea wrote:
    Generally you should never idle near a celestial. Create a safe spot while in warp if you want to do anything.
    I don't understand this—what does it mean to "create a safe spot while in warp"?

    Create a bookmark while you are warping between two points. Then you can warp to that point later if you need to idle and you won't be as easy to find(they will need to actually scan you down rather than just checking each of the celestial objects.)

    Some people would recommend warping to the first waypoint then warping to a 3rd object and creating a bookmark while in transit so that you aren't sitting in a direct path between two celestial objects. Whether you go that far is based on how paranoid you are and how secure the system is.

    Last Son on
  • BurnsBurns Registered User regular
    edited July 2010
    Usually when I make better safespot:
    1. Fly from one point in a system to any other point in a system, randomly make a bookmark
    2. Fly from one point (could be the same as either the start or end of the first step, or completely different) to any other point in the system
    3. Fly from bookmark 1 to bookmark 2, randomly create a bookmark while in flight. This is your safespot.

    Burns on
    I only posted here for the blue dot.
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    I'm feeling pretty paranoid, so I think I'll adopt Burns' method. I want to set up a mining base on a planet somewhere nice and quiet.

    CycloneRanger on
  • BrianBrian Registered User regular
    edited July 2010
    I'm feeling pretty paranoid, so I think I'll adopt Burns' method. I want to set up a mining base on a planet somewhere nice and quiet.

    And then get killed while travelling to and from Jerkwater, USA. Good plan.

    Brian on
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    Brian wrote: »
    I'm feeling pretty paranoid, so I think I'll adopt Burns' method. I want to set up a mining base on a planet somewhere nice and quiet.

    And then get killed while travelling to and from Jerkwater, USA. Good plan.
    Maybe I'll never come back, huh? I'll stay and dive into a pile of minerals like Scrooge McDuck, only with more contusions.


    Or maybe I'll use the free starting ship and a hint of OCD to bring it all back over many trips. Decisions, decisions...

    CycloneRanger on
  • Anon the FelonAnon the Felon In bat country.Registered User regular
    edited July 2010
    Burns method is classic, and indeed an effective way to create a safe spot.

    But, statistically, the odds of another player creating a bookmark even on the same grid as you, even when flying from a gate to the closest planet, are incredibly low.

    He would have to be flying at the same object, and click "create bookmark" within a half second of the time you did if traveling at the same warp speed. It's just flat out never going to happen.

    Creating those buried safe spots (by triangulating into a point that is not on any direct trajectory) is indeed going to be safe, but you can be probed just as easily. Making direct line safe spots are just fine. In all my years of playing this game, I've never had some one drop a safe spot in the same place as me, even when a buddy and I where trying. There are to many variables.

    Anon the Felon on
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    So where do we hold sovereignty? I tried to build on a planet but couldn't due to its being held by another alliance—even though it had a bar full (50%) of felsic magma and was uncolonized.

    Is there a list of systems we control somewhere?

    CycloneRanger on
  • evilbobevilbob RADELAIDERegistered User regular
    edited July 2010
    Man you haven't been shot by towers until you've been in a fleet that travels 15 gates to a an ally's pos that's shooting your fleet, then get titan bridged from there to another allied pos that's shooting your fleet, then bridged from there to the first tower again, then back to the second, then finally to a third tower that's shooting your fleet, then finding out that the enemy fleet didn't bother showing up to fight.

    evilbob on
    l5sruu1fyatf.jpg

  • YougottawannaYougottawanna Registered User regular
    edited July 2010
    Right now we have DKUK, N-T and one other, can't remember the name. The GARPA topological survey is a program that keeps updated maps.

    Also, if you look in the upper-lefthand corner of the screen it should say who has sovereignty over a system somewhere underneath the name.

    Yougottawanna on
  • TrekkieTrekkie Registered User regular
    edited July 2010
    Merchi Systems are MZ1Everyone Poops and UEJX up for WoT


    http://evemaps.dotlan.net/map/Deklein

    Is a good way to see where we have sovreignty. You can see where the Sov is ticking over there.

    Trekkie on
    Eve Online: Zareph
  • TheKoolEagleTheKoolEagle Registered User regular
    edited July 2010
    if you want to be safe take those 3 safespots you made to get the 1 safespot and keep warping between all 3 if a hostile is in system, or learn cloaking and fit a cloaker and sit anywhere you damn well please

    TheKoolEagle on
    uNMAGLm.png Mon-Fri 8:30 PM CST - 11:30 PM CST
  • YougottawannaYougottawanna Registered User regular
    edited July 2010
    Basically if you stay in Deklein you should be in systems that are either ours or blue to us. Outside of Deklein you should be careful around anything you can anchor a POS off of.

    Yougottawanna on
  • Anon the FelonAnon the Felon In bat country.Registered User regular
    edited July 2010
    Simple fact that I think was mentioned but should be reiterated.

    Never warp to moons unless you know what's there, where told to go there by a trusted source or have a book mark.

    Never warp to a moon unless one of those things is true.

    Anon the Felon on
  • CycloneRangerCycloneRanger Registered User regular
    edited July 2010
    I found a nice magmatic planet to set up a small harvester on. Hopefully that'll make some money; I haven't bothered to optimize it or anything like that yet. I've got the most cheapass command center and a few crappy harvesters turning magma into silicon. Not sure yet what that's used for but soon I'll have some.

    I killed some rats, too, but there's not a lot that can be taken down in my poorly-fitted cruiser. I need to train battlecruisers soon...
    Simple fact that I think was mentioned but should be reiterated.

    Never warp to moons unless you know what's there, where told to go there by a trusted source or have a book mark.

    Never warp to a moon unless one of those things is true.
    At the time I didn't realize moons had any economic value (and hence are worth protecting).

    CycloneRanger on
  • AvynteAvynte Registered User regular
    edited July 2010
    At the time I didn't realize moons had any economic value (and hence are worth protecting).

    Yeah, as you learn about the over arching play of 0.0, you'll find that moons and renters are the two primary sources of income for major alliances. Reinforcing hostile moon mining towers is a common occurrence to prompt goodfights~

    Avynte on
    ECOED.jpg
  • ThejakemanThejakeman Registered User regular
    edited July 2010
    Walking in stations: Yes, this is finally coming in the Incarna expansion. When we have more info I'll add it, but this is the next big content push.

    Wait wait wait, Aren't you supposed to be a permanent pod person (ppp) or something? Wasn't that the excuse for not walking before?

    Thejakeman on
  • IronSunriseIronSunrise Registered User regular
    edited July 2010
    For all the potential newbies out there, let me simply add that my short time in Eve confirmed everything these guys are saying.

    1. The game makes your real job seem simple.

    2. Empire blows.

    3. MRCHI is just about the best place a newbie can end up (perhaps after a stint in the Eve University corporation just to learn about how much Empire is less fun)

    I quit because my real life bit me in the ass, hard. But the only reason I came by to lurk in this thread today was because I still think about being in a huge fleet, everyone wired for sound, following the dead serious commands of some 20 year old on a wireless bluetooth headset, while we destroy literally thousands of dollars of other people's stuff and collect tears. Sounds strange, but it was fun.

    I left before Delve died, but I wonder if shedding the tears was almost as entertaining as collecting them...

    I hope you guys are still having fun. Koreban rocks (or at least he did before he got put in charge of recruitment).

    IronSunrise on
    Georg Dreyman, I have no sympathy for you.
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