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[Mass Effect] Rambunctious Young Krogan Lasses
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Film can do the same.
The theater will have buttons and the audience will vote on interrupts. If 40% take the interrupt within 2 seconds of when it flashes, it'll trigger. This will totally not frustrate audience members, and instead get them to see the movie multiple times for the different outcomes.
I think I'd prefer it if they would get have a set character be the main, a la The Witcher and give them a bit more development.
Your ideas are intriguing, and I would attend your next shareholder meeting.
A) That's Impossible!
Rule Together? Hmm...
27th
wearing my N7 hoodie when picking it up, hope to have a "Shepard. Wrex." exchange like that one guy
also
New comic coming to explain TIM's orgins HELL YES
I don't know about anyone else, but I had waaay more clipping problems, especially getting stuck, in ME2 than in even my adept with the other 2 biotics run in ME1
Okay, TIM may be a morally questionable person, but he is a damn good dresser, and also it seems he is a badass as well.
:^:
Bah, this one will take no more of your disingenuous pro-Cerberus propaganda.
take notes, Commander
I finished it last night, and it took me around 5 hours longer than ME1 did since I strive for 100% completion in these games (although I skipped all of the stupid fetch/find quests in the first one). My final time was around 48 hours, which I'm pretty sure is the longest time I've put into an RPG so far in my life.
The combat was definitely a HUGE step up. I really didn't care for the first game's combat; I turned it down to easy pretty quickly. In 2, the difficulty level was just perfect on the default setting.
I liked that the side missions were a lot more varied (balancing on the crashed ship, fixing a planet's barrier, etc).
But I'm upset that a lot of the RPG elements were thrown out the window entirely. There weren't even any awesome moments where you could hack a system and avoid a massive combat area because of it, like there normally are in Bioware's games. There were a ton more charm/intimidates, but nothing with the "shit that's awesome" scope that the major hacks had in KOTOR and ME1.
The level system was reduced like woah, but I liked the new powers, I thought they were more balanced between classes and carried more of a punch than in ME1.
I don't really dig having to constantly switch/upgrade weapons and armor all the time, so I kind of liked ME2's system better. At the same time, I wish there had been more guns to pick up in a logical upgrade progression. It's a fancy idea, but there were so few of each weapon that it led to the gameplay becoming very stale.
I also wish there had been more options for Shepard's armor/appearances. Not necessarily upgraded armor, but just different aesthetic costumes beyond the two default armors.
My bigger complaint is that the game's story as a whole kind of sucked. It really felt like the plot hadn't been advanced at all by the end. This brings the game down to the characters and all of their personal missions, which were fun and well-designed, but there was no sweeping, epic story to hold everything together. Just felt like filler while they toil away on 3 somewhere.
tl;dr version
-I liked the streamlining of everything, but there needed to be more guns to pick up, and more aesthetic armor styles for Shepard to wear.
-I didn't care for the reduced emphasis on leveling, but I loved how the powers were implemented and better-balanced between classes (even as a soldier, I could do a bunch of cool stuff).
-I wish there had been more traditional RPG elements, and a lot more branching paths/alternate options for completing major combat areas.
-The overall story of the game was super weak and made me miss the first game's constant twists and development.
Two and a Half.
it's fucking Kirk.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
He is the Illusive Man's son...
make that incompetence genetic
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
yeah there are a few
they've got good art, but a generally crappy story
although that might be a function of one of them starring liara
i think this is needed again
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Martin Sheen is young again!
Enemies never got stuck in walls in ME2. Especially enemies whom you had to kill in order to trigger the next objective. 'Nuff said.
Dammit Bioware i'm sorry I doubted you please take me back baby...
You must not have played a biotic.
Especially in the mission to get Tali, where it happened 2 or 3 times.
EDIT - Oh my god one of the Equalizer Pack helmets kind of looks Quarian-ish. I bet the Tali nerds were "all my dicks" and such over that
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Its Kirk with a Pompadour.
And from the description, He is supposedly Future Daniel Jackson
First Contact was only like, 30ish years before Mass Effect, It most certainly could have been alive then.
I was hoping they'd either 1) not reveal it at all and leave it up for speculation or 2) have it be a major plot reveal in ME3.
Its going to kill a bit of the mystique of TIM to have his history revealed and that makes me sad.
On top of that I am still anti-major plot related things being told out of the primary media. It's fine to have books and comics etc for the ME universe but the core story of the core characters should be told in-game; not via some other method that casual gamers might not even know exists or know to check.
Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand
i think he's saying TIM looks too young in that picture, First Contact was 28 years ago and TIM is what, 300
We never actually meet him. There's the cut scene with him interacting with Miranda, but is that another holo interaction like with Shepard?
Personally I think it would be awesome to have him physically show up sometime and cap a reaper or something with lazer beams from his eyes... Right after Shepard (femshep) seduces (commands) them over to 'our' side.
TIM and the 'enhanced' Shep got me thinking: With all the fighting and technology and biotics and such, do people just get old limbs regrown or slap on cybernetics. I'd think cybernetic implants/enhancements would be much more prevalent in the ME universe than we see. Particularly in ME2.
Origin: Viycktor