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[Small World] Game 4, Game Over: A glorious victor emerges.
Posts
Then I suppose it comes down to either using my 4 amazons in hand for new conquest, scoring VPs for every region the (old and new) amazons hold or pick a new race and score points with that instead.
I actually have all the events picked ahead of time: I roll for seven events and make sure they're good for a PbP. While I like auction cards, I make sure there's no more than two per game. Some cards also will not work in a PbP (one event has players taking turns throwing coins into the lake until a player decides to stop) so they get removed entirely.
When your next turn begins, you take as many Amazons on the board as you want into your hand (you may even abandon regions) and then you conquer regions with those amazons plus the four from your racial power. Generally you want to leave one behind in each region so you can spread out further for more points, but some players will actually abandon all their current regions in order to conquer from a totally new side of the board.
1. Alegis (Alegis in decline) <--- Yer Up!
2. SlickShughes (SlickShughes in decline)
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)
New Race: Heroic (5) At the end of your turn place your 2 Hero tokens in two seperate regions you control. These regions cannot be conquered and are immune to enemy powers.
Priestesses (4) When going In Decline, take one token from each region you occupy and stack them to form a single "Ivory Tower" in one of the regions you occupy, abandoning all the others. Each turn, score 1 VP for each Priestess token in the Ivory Tower, in lieu of your usual In Decline scoring.
Current Combos
Were-White Ladies - 6 Tokens, 4 VP
Fortified Skeletons - 9 Tokens, 0 VP
Berserk Sorcerors - 9 Tokens, 0 VP
Diplomat Trolls - 10 Tokens, 0 VP
Dragon Master Dwarves - 8 Tokens, 0 VP
Heroic Priestesses - 9 Tokens, 0 VP
Remaining Races
regions conquered. These regions are immune to conquest and/or powers of enemy players.
And Powers...
Alegis
Race in decline: none
Summary: took Hordes of Amazon, rolled Fortified Skeletons for new race combo
Conquest:
Invading 2. Witch Marsh [2 tokens]
Invading 3. World's End [3 tokens]
Invading 4. Northwoods [2 tokens]
Invading 11. Windmillia [2 tokens]
Invading 9. Mount Mithril [3 tokens]
Invading 6. Ghitu Lowlands [2 tokens, using both Hordes Of tokens]
Final conquest attempt: 7. Doveland [1 token left]
Reinforcement die: Rolled a 1
Invading 7. Doveland [1 token]
Redeploying troops:
Taking a token away from 2. Witch Marsh, 9. Mount Mithril, 11. Windmillia, 4. Northwoods back into my hand
(amazon racial)
that's 8 regions, so 8 VP total?
SlickShughes
Generated Berserk Sorcerors
Conquer: 36 (2), 35 (3), 22 (2), 23 (1), 24 (2), 25 (1)
Earn 5 (terr), 2 (power), -1 (bought race), = 6 total.
Void Slayer
Race in decline: none
Summary: took Wealthy Halflings, rolled Diplomat Trolls for new race combo, conquered 32,28,29,40.
If the white name is too confusing I could switch to yellow or some other unused color if the host wants
Conquest:
Invading 28. Deathmaw [2 tokens] Place holes-in-the-ground
Invading 29. Raptor's Nest [2 tokens]
Invading 40. Tranquil Expanse [2 tokens]
Final conquest attempt: 39. Lowlands [1 token left]
Reinforcement die: Rolled a 4(fail)
Redeploy to 40. Tranquil Expanse [3 tokens]
Redeploying troops:
Taking 2 tokens away from 32. Midland and 1 from 28. Deathmaw back into my hand, redeploying 2 to 29. Raptor's Nest [4 tokens] and 1 to 40. Tranquil Expanse [4 tokens]
4 regions=4VP+4 regions (wealthy)=4VP-3(bought race)=4+4-3=5
Gene Parmesan
Current Race: Flying Orcs (10 Tokens)
Race in decline: none
Summary: took Flying Orcs, rolled Dwarves - Diplomatic for new race combo, conquered 2, 23, 43
Conquest:
Invading 23. Burning Steppes [3 Tokens]
Invading 43. Waterwood [2 Tokens]
Final conquest attempt:
25. Saints Pride [2 tokens left]
Reinforcement Die: Miss
(Right?) Redeploy to 42. Waterwood [4 Tokens]
Earned 3 (region) + 2 (power) + 1 (race) - 1 (race) = 5
Holofernes
Current Race: Historian Elves (11 Tokens)
Race in decline: none
Summary: Took Historian Elves (11 tokens, 1 VP), rolled Heroic Priestesses, conquered 16, 17, 18, 26, 45.
Conquest:
Invading 17. Swamps of Despair [3 tokens]
Invading 18. Leyland [2 tokens]
Invading 26. Valorock [3 tokens]
Final Conquest: 45. Norfolk [1 token]
Success
5 regions + 1 race - 1 race = 5 VP
Current Event: None
Upcoming Event: Tea Time - Each player only scores half the points he or she would normally get (round up).
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (3) Orc
3. World's End (3) Amazon
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (1) Lost Tribe
14. Warlock Falls (2)Amazon
15. Rolling Flats (1) Lost Tribe
16. Ent's Harbor (2) Historian Elves
17. Swamps of Despair (3) Historian Elves
18. Leyland (2) Historian Elves
45. Norfolk (1) Historian Elves
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands (2) 'Hordes of' tokens
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (2) Amazon
10. Iron Spine
43. Waterwood (4) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 2 Pillaging Giants
23. Burning Steppes (3) Orc
24. Falling Leaves 2 Pillaging Giants
25. Saint's Pride 1 Pillaging Giants
34. Secluded Vale
35. High Peaks 3 Pillaging Giants
36. Misty Vale 2 Pillaging Giants
37. Mid Peaks
38. Southpeak
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Lost Tribe
28. Deathmaw (1) Wealthy Halfling {Holes-in-the-ground}
29. Raptor's Nest (4) Wealthy Halflings
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Wealthy Halfling {Holes-in-the-ground}
33. Engorged Marsh (1) Lost Tribe
39. Lowlands
40. Tranquil Expanse (4) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
There we go. Went ahead and bolded the active races so far on the text map, too.
Round Two of Eight
1. Alegis (Alegis in decline) <--- Yer Up!
2. SlickShughes (SlickShughes in decline)
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)
Current Combos
Were-White Ladies - 6 Tokens, 4 VP
Fortified Skeletons - 9 Tokens, 0 VP
Berserk Sorcerors - 9 Tokens, 0 VP
Diplomat Trolls - 10 Tokens, 0 VP
Dragon Master Dwarves - 8 Tokens, 0 VP
Heroic Priestesses - 9 Tokens, 0 VP
Remaining Races
regions conquered. These regions are immune to conquest and/or powers of enemy players.
And Powers...
Current Event: Tea Time - Each player only scores half the points he or she would normally get (round up).
Upcoming Event: Barbarian Invasions - Races that arrive on the board this turn receive an additional 3 race tokens for their conquests (Use Forgotten Tribes or tokens from a race currently not in play if you are short on tokens). These additional tokens are removed from the board at the end of their owner’s turn, after scoring.
Upcoming Event Note: Barbarian is basically like a one-turn version of the Amazon power except you get three tokens instead of four. BUT, you get to score with the bonus tokens (unlike Amzons). It's ONLY for new races coming into play, and does not use existing tokens (so you can be at your race's max token count and still get the barbarian tokens).
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (3) Orc
3. World's End (3) Amazon
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (1) Lost Tribe
14. Warlock Falls (2)Amazon
15. Rolling Flats (1) Lost Tribe
16. Ent's Harbor (2) Historian Elves
17. Swamps of Despair (3) Historian Elves
18. Leyland (2) Historian Elves
45. Norfolk (1) Historian Elves
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands (2) 'Hordes of' tokens
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (2) Amazon
10. Iron Spine
43. Waterwood (4) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 2 Pillaging Giants
23. Burning Steppes (3) Orc
24. Falling Leaves 2 Pillaging Giants
25. Saint's Pride 1 Pillaging Giants
34. Secluded Vale
35. High Peaks 3 Pillaging Giants
36. Misty Vale 2 Pillaging Giants
37. Mid Peaks
38. Southpeak
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Lost Tribe
28. Deathmaw (1) Wealthy Halfling {Holes-in-the-ground}
29. Raptor's Nest (4) Wealthy Halflings
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Wealthy Halfling {Holes-in-the-ground}
33. Engorged Marsh (1) Lost Tribe
39. Lowlands
40. Tranquil Expanse (4) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
Round Two of Eight
1. Alegis (Alegis in decline)
2. SlickShughes (SlickShughes in decline) <--- Yer Up!
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)
Current Combos
Were-White Ladies - 6 Tokens, 4 VP
Fortified Skeletons - 9 Tokens, 0 VP
Berserk Sorcerors - 9 Tokens, 0 VP
Diplomat Trolls - 10 Tokens, 0 VP
Dragon Master Dwarves - 8 Tokens, 0 VP
Heroic Priestesses - 9 Tokens, 0 VP
Remaining Races
regions conquered. These regions are immune to conquest and/or powers of enemy players.
And Powers...
Alegis
3,11,14,4,7,9 still mine. 6 regions / 2 (Tea Time) = 3
Current Event: Tea Time - Each player only scores half the points he or she would normally get (round up).
Upcoming Event: Barbarian Invasions - Races that arrive on the board this turn receive an additional 3 race tokens for their conquests (Use Forgotten Tribes or tokens from a race currently not in play if you are short on tokens). These additional tokens are removed from the board at the end of their owner’s turn, after scoring.
Upcoming Event Note: Barbarian is basically like a one-turn version of the Amazon power except you get three tokens instead of four. BUT, you get to score with the bonus tokens (unlike Amzons). It's ONLY for new races coming into play, and does not use existing tokens (so you can be at your race's max token count and still get the barbarian tokens).
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (3) Orc
3. World's End (1) Amazon
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (1) Lost Tribe
14. Warlock Falls (1)Amazon
15. Rolling Flats (1) Lost Tribe
16. Ent's Harbor (2) Historian Elves
17. Swamps of Despair (3) Historian Elves
18. Leyland (2) Historian Elves
45. Norfolk (1) Historian Elves
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (4) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 2 Pillaging Giants
23. Burning Steppes (3) Orc
24. Falling Leaves 2 Pillaging Giants
25. Saint's Pride 1 Pillaging Giants
34. Secluded Vale
35. High Peaks 3 Pillaging Giants
36. Misty Vale 2 Pillaging Giants
37. Mid Peaks
38. Southpeak
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Lost Tribe
28. Deathmaw (1) Wealthy Halfling {Holes-in-the-ground}
29. Raptor's Nest (4) Wealthy Halflings
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Wealthy Halfling {Holes-in-the-ground}
33. Engorged Marsh (1) Lost Tribe
39. Lowlands
40. Tranquil Expanse (4) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
What numbers relate to what on the reinforcement die
Does a lost tribe count towards an occupied region?
Google +
A Region is deemed non-empty if, and only if, it contains at least
one Lost Tribe or Race token (Active or In Decline). A Region that
contains a Mountain marker but no Lost Tribe or enemy Race
token is considered empty.
Also for the reinforcement die roll 1d6, 1-3 is added to your conquest total, [4,5,6]=0. Or you can do 1d6-3 with [-1,-2,0]=0.
1. Alegis (Alegis in decline)
2. SlickShughes (SlickShughes in decline)
3. Void Slayer (Void Slayer in decline) <--- Yer Up!
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)
Current Combos
Were-White Ladies - 6 Tokens, 4 VP
Fortified Skeletons - 9 Tokens, 0 VP
Berserk Sorcerors - 9 Tokens, 0 VP
Diplomat Trolls - 10 Tokens, 0 VP
Dragon Master Dwarves - 8 Tokens, 0 VP
Heroic Priestesses - 9 Tokens, 0 VP
Remaining Races
regions conquered. These regions are immune to conquest and/or powers of enemy players.
And Powers...
Alegis
3,11,14,4,7,9 still mine. 6 regions / 2 (Tea Time) = 3
SlickShughes
Redeploy one each from 37 and 38 to 24 and 25.
8 regions / 2 (tea time) = 4 coins earned.
Current Event: Tea Time - Each player only scores half the points he or she would normally get (round up).
Upcoming Event: Barbarian Invasions - Races that arrive on the board this turn receive an additional 3 race tokens for their conquests (Use Forgotten Tribes or tokens from a race currently not in play if you are short on tokens). These additional tokens are removed from the board at the end of their owner’s turn, after scoring.
Upcoming Event Note: Barbarian is basically like a one-turn version of the Amazon power except you get three tokens instead of four. BUT, you get to score with the bonus tokens (unlike Amzons). It's ONLY for new races coming into play, and does not use existing tokens (so you can be at your race's max token count and still get the barbarian tokens).
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (3) Orc
3. World's End (1) Amazon
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (1) Lost Tribe
14. Warlock Falls (1)Amazon
15. Rolling Flats (1) Lost Tribe
16. Ent's Harbor (2) Historian Elves
17. Swamps of Despair (3) Historian Elves
18. Leyland (2) Historian Elves
45. Norfolk (1) Historian Elves
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (4) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Pillaging Giants
23. Burning Steppes (3) Orc
24. Falling Leaves 2 Pillaging Giants
25. Saint's Pride 2 Pillaging Giants
34. Secluded Vale 1 Pillaging Giants
35. High Peaks 1 Pillaging Giants
36. Misty Vale 1 Pillaging Giants
37. Mid Peaks 1 Pillaging Giants
38. Southpeak 1 Pillaging Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Lost Tribe
28. Deathmaw (1) Wealthy Halfling {Holes-in-the-ground}
29. Raptor's Nest (4) Wealthy Halflings
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Wealthy Halfling {Holes-in-the-ground}
33. Engorged Marsh (1) Lost Tribe
39. Lowlands
40. Tranquil Expanse (4) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
1. Alegis (Alegis in decline)
2. SlickShughes (SlickShughes in decline)
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline) <--- Yer Up!
5. Holofernes (Holofernes in decline)
Current Combos
Were-White Ladies - 6 Tokens, 4 VP
Fortified Skeletons - 9 Tokens, 0 VP
Berserk Sorcerors - 9 Tokens, 0 VP
Diplomat Trolls - 10 Tokens, 0 VP
Dragon Master Dwarves - 8 Tokens, 0 VP
Heroic Priestesses - 9 Tokens, 0 VP
Remaining Races
regions conquered. These regions are immune to conquest and/or powers of enemy players.
And Powers...
Alegis
3,11,14,4,7,9 still mine. 6 regions / 2 (Tea Time) = 3
SlickShughes
Redeploy one each from 37 and 38 to 24 and 25.
8 regions / 2 (tea time) = 4 coins earned.
Void Slayer
28,29,32,40 are held by in decline race; 2 VP for this turn
Current Event: Tea Time - Each player only scores half the points he or she would normally get (round up).
Upcoming Event: Barbarian Invasions - Races that arrive on the board this turn receive an additional 3 race tokens for their conquests (Use Forgotten Tribes or tokens from a race currently not in play if you are short on tokens). These additional tokens are removed from the board at the end of their owner’s turn, after scoring.
Upcoming Event Note: Barbarian is basically like a one-turn version of the Amazon power except you get three tokens instead of four. BUT, you get to score with the bonus tokens (unlike Amzons). It's ONLY for new races coming into play, and does not use existing tokens (so you can be at your race's max token count and still get the barbarian tokens).
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (3) Orc
3. World's End (1) Amazon
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (1) Lost Tribe
14. Warlock Falls (1)Amazon
15. Rolling Flats (1) Lost Tribe
16. Ent's Harbor (2) Historian Elves
17. Swamps of Despair (3) Historian Elves
18. Leyland (2) Historian Elves
45. Norfolk (1) Historian Elves
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (4) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Pillaging Giants
23. Burning Steppes (3) Orc
24. Falling Leaves 2 Pillaging Giants
25. Saint's Pride 2 Pillaging Giants
34. Secluded Vale 1 Pillaging Giants
35. High Peaks 1 Pillaging Giants
36. Misty Vale 1 Pillaging Giants
37. Mid Peaks 1 Pillaging Giants
38. Southpeak 1 Pillaging Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Lost Tribe
28. Deathmaw (1) Wealthy Halfling
29. Raptor's Nest (1) Wealthy Halflings
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Wealthy Halfling
33. Engorged Marsh (1) Lost Tribe
39. Lowlands
40. Tranquil Expanse (1) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
1. Alegis (Alegis in decline)
2. SlickShughes (SlickShughes in decline)
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline) <--- Yer Up!
Current Combos
Were-White Ladies - 6 Tokens, 4 VP
Fortified Skeletons - 9 Tokens, 0 VP
Berserk Sorcerors - 9 Tokens, 0 VP
Diplomat Trolls - 10 Tokens, 0 VP
Dragon Master Dwarves - 8 Tokens, 0 VP
Heroic Priestesses - 9 Tokens, 0 VP
Remaining Races
regions conquered. These regions are immune to conquest and/or powers of enemy players.
And Powers...
Alegis
3,11,14,4,7,9 still mine. 6 regions / 2 (Tea Time) = 3
SlickShughes
Redeploy one each from 37 and 38 to 24 and 25.
8 regions / 2 (tea time) = 4 coins earned.
Void Slayer
28,29,32,40 are held by in decline race; 2 VP for this turn
Gene Parmesan
2, 43,23 still mine.
3 regions / 2 (Tea Time) = 2 VP earned
Current Event: Tea Time - Each player only scores half the points he or she would normally get (round up).
Upcoming Event: Barbarian Invasions - Races that arrive on the board this turn receive an additional 3 race tokens for their conquests (Use Forgotten Tribes or tokens from a race currently not in play if you are short on tokens). These additional tokens are removed from the board at the end of their owner’s turn, after scoring.
Upcoming Event Note: Barbarian is basically like a one-turn version of the Amazon power except you get three tokens instead of four. BUT, you get to score with the bonus tokens (unlike Amzons). It's ONLY for new races coming into play, and does not use existing tokens (so you can be at your race's max token count and still get the barbarian tokens).
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (1) Orc
3. World's End (1) Amazon
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (1) Lost Tribe
14. Warlock Falls (1)Amazon
15. Rolling Flats (1) Lost Tribe
16. Ent's Harbor (2) Historian Elves
17. Swamps of Despair (3) Historian Elves
18. Leyland (2) Historian Elves
45. Norfolk (1) Historian Elves
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (1) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Pillaging Giants
23. Burning Steppes (1) Orc
24. Falling Leaves 2 Pillaging Giants
25. Saint's Pride 2 Pillaging Giants
34. Secluded Vale 1 Pillaging Giants
35. High Peaks 1 Pillaging Giants
36. Misty Vale 1 Pillaging Giants
37. Mid Peaks 1 Pillaging Giants
38. Southpeak 1 Pillaging Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Lost Tribe
28. Deathmaw (1) Wealthy Halfling
29. Raptor's Nest (1) Wealthy Halflings
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Wealthy Halfling
33. Engorged Marsh (1) Lost Tribe
39. Lowlands
40. Tranquil Expanse (1) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
Google +
1. Alegis (Alegis in decline) <--- Yer Up!
2. SlickShughes (SlickShughes in decline)
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)
Current Combos
Were-White Ladies - 6 Tokens, 4 VP
Fortified Skeletons - 9 Tokens, 0 VP
Berserk Sorcerors - 9 Tokens, 0 VP
Diplomat Trolls - 10 Tokens, 0 VP
Dragon Master Dwarves - 8 Tokens, 0 VP
Heroic Priestesses - 9 Tokens, 0 VP
Remaining Races
regions conquered. These regions are immune to conquest and/or powers of enemy players.
And Powers...
Alegis
3,11,14,4,7,9 still mine. 6 regions / 2 (Tea Time) = 3
SlickShughes
Redeploy one each from 37 and 38 to 24 and 25.
8 regions / 2 (tea time) = 4 coins earned.
Void Slayer
28,29,32,40 are held by in decline race; 2 VP for this turn
Gene Parmesan
2, 43,23 still mine.
3 regions / 2 (Tea Time) = 2 VP earned
Holofernes
[5 regions / 2 (Tea Time)] + 4 (Historian Special Power)= 7 VP
Current Event: Tea Time - Each player only scores half the points he or she would normally get (round up).
Upcoming Event: Barbarian Invasions - Races that arrive on the board this turn receive an additional 3 race tokens for their conquests (Use Forgotten Tribes or tokens from a race currently not in play if you are short on tokens). These additional tokens are removed from the board at the end of their owner’s turn, after scoring.
Upcoming Event Note: Barbarian is basically like a one-turn version of the Amazon power except you get three tokens instead of four. BUT, you get to score with the bonus tokens (unlike Amzons). It's ONLY for new races coming into play, and does not use existing tokens (so you can be at your race's max token count and still get the barbarian tokens).
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (1) Orc
3. World's End (1) Amazon
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (1) Lost Tribe
14. Warlock Falls (1)Amazon
15. Rolling Flats (1) Lost Tribe
16. Ent's Harbor (1) Historian Elves
17. Swamps of Despair (1) Historian Elves
18. Leyland (1) Historian Elves
45. Norfolk (1) Historian Elves
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (1) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Pillaging Giants
23. Burning Steppes (1) Orc
24. Falling Leaves 2 Pillaging Giants
25. Saint's Pride 2 Pillaging Giants
34. Secluded Vale 1 Pillaging Giants
35. High Peaks 1 Pillaging Giants
36. Misty Vale 1 Pillaging Giants
37. Mid Peaks 1 Pillaging Giants
38. Southpeak 1 Pillaging Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Lost Tribe
28. Deathmaw (1) Wealthy Halfling
29. Raptor's Nest (1) Wealthy Halflings
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Wealthy Halfling
33. Engorged Marsh (1) Lost Tribe
39. Lowlands
40. Tranquil Expanse (1) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
Next post will be up in 15ish minutes.
1. Alegis (Alegis in decline) <--- Yer Up!
2. SlickShughes (SlickShughes in decline)
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)
Current Combos
Were-White Ladies - 6 Tokens, 4 VP
Fortified Skeletons - 9 Tokens, 0 VP
Berserk Sorcerors - 9 Tokens, 0 VP
Diplomat Trolls - 10 Tokens, 0 VP
Dragon Master Dwarves - 8 Tokens, 0 VP
Heroic Priestesses - 9 Tokens, 0 VP
Remaining Races
regions conquered. These regions are immune to conquest and/or powers of enemy players.
And Powers...
Current Event: Barbarian Invasions - Races that arrive on the board this turn receive an additional 3 race tokens for their conquests (Use Forgotten Tribes or tokens from a race currently not in play if you are short on tokens). These additional tokens are removed from the board at the end of their owner’s turn, after scoring.
Upcoming Event: Philter of Forgetfulness - Declined races score no points this turn.
Current Event Note: Barbarian is basically like a one-turn version of the Amazon power except you get three tokens instead of four. BUT, you get to score with the bonus tokens (unlike Amzons). It's ONLY for new races coming into play, and does not use existing tokens (so you can be at your race's max token count and still get the barbarian tokens).
Upcoming Event Note: If you choose to decline this turn, your newly declined race won't score you any points (it's no longer active). Declined ghouls won't score any points either.
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (1) Orc
3. World's End (1) Amazon
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (1) Lost Tribe
14. Warlock Falls (1)Amazon
15. Rolling Flats (1) Lost Tribe
16. Ent's Harbor (1) Historian Elves
17. Swamps of Despair (1) Historian Elves
18. Leyland (1) Historian Elves
45. Norfolk (1) Historian Elves
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (1) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Pillaging Giants
23. Burning Steppes (1) Orc
24. Falling Leaves 2 Pillaging Giants
25. Saint's Pride 2 Pillaging Giants
34. Secluded Vale 1 Pillaging Giants
35. High Peaks 1 Pillaging Giants
36. Misty Vale 1 Pillaging Giants
37. Mid Peaks 1 Pillaging Giants
38. Southpeak 1 Pillaging Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Lost Tribe
28. Deathmaw (1) Wealthy Halfling
29. Raptor's Nest (1) Wealthy Halflings
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Wealthy Halfling
33. Engorged Marsh (1) Lost Tribe
39. Lowlands
40. Tranquil Expanse (1) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
1. Alegis (Alegis in decline)
2. SlickShughes (SlickShughes in decline)<--- Yer Up!
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)
Current Combos
Fortified Skeletons - 9 Tokens, 0 VP
Berserk Sorcerors - 9 Tokens, 0 VP
Diplomat Trolls - 10 Tokens, 0 VP
Dragon Master Dwarves - 8 Tokens, 0 VP
Heroic Priestesses - 9 Tokens, 0 VP
Commando Tritons - 10 Tokens, 0 VP
Remaining Races
regions conquered. These regions are immune to conquest and/or powers of enemy players.
And Powers...
Alegis:
Taking Active Race: Were-White Ladies - 6 Tokens, 4 VP
Event bonus: +3 tokens
Rolling new race: Commando Tritons (10)
Commando (4) Regions require one less token to conquer.
Tritons (6) Require one less token to conquer coastal regions (this includes regions adjacent to the lake).
Conquests:
45 (3) 16 (3) 17 (3), dead declined elves go into the box.
Troop redeployment:
make sure of the 3 'event' tokens one is on 45, 1 on region 17 and one on 16.
VPs: 3 regions + 4 (because were white ladies are terrible and no one wants them) + 6 (regions held by in decline amazons) = 13
Event: Remove the event tokens from 45(1) 16 (1) and 17 (1).
Current Event: Barbarian Invasions - Races that arrive on the board this turn receive an additional 3 race tokens for their conquests (Use Forgotten Tribes or tokens from a race currently not in play if you are short on tokens). These additional tokens are removed from the board at the end of their owner’s turn, after scoring.
Upcoming Event: Philter of Forgetfulness - Declined races score no points this turn.
Current Event Note: Barbarian is basically like a one-turn version of the Amazon power except you get three tokens instead of four. BUT, you get to score with the bonus tokens (unlike Amzons). It's ONLY for new races coming into play, and does not use existing tokens (so you can be at your race's max token count and still get the barbarian tokens).
Upcoming Event Note: If you choose to decline this turn, your newly declined race won't score you any points (it's no longer active). Declined ghouls won't score any points either.
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (1) Orc
3. World's End (1) Amazon
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (1) Lost Tribe
14. Warlock Falls (1)Amazon
15. Rolling Flats (1) Lost Tribe
16. Ent's Harbor (2) Were-White Lady
17. Swamps of Despair (2) Were-White Lady
18. Leyland (1) Historian Elves
45. Norfolk (2) Were-White Lady
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (1) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Pillaging Giants
23. Burning Steppes (1) Orc
24. Falling Leaves 2 Pillaging Giants
25. Saint's Pride 2 Pillaging Giants
34. Secluded Vale 1 Pillaging Giants
35. High Peaks 1 Pillaging Giants
36. Misty Vale 1 Pillaging Giants
37. Mid Peaks 1 Pillaging Giants
38. Southpeak 1 Pillaging Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Lost Tribe
28. Deathmaw (1) Wealthy Halfling
29. Raptor's Nest (1) Wealthy Halflings
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Wealthy Halfling
33. Engorged Marsh (1) Lost Tribe
39. Lowlands
40. Tranquil Expanse (1) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
1. Alegis (Alegis in decline)
2. SlickShughes (SlickShughes in decline)
3. Void Slayer (Void Slayer in decline) <--- Yer Up!
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)
Current Combos
Fortified Skeletons - 9 Tokens, 0 VP
Berserk Sorcerors - 9 Tokens, 0 VP
Diplomat Trolls - 10 Tokens, 0 VP
Dragon Master Dwarves - 8 Tokens, 0 VP
Heroic Priestesses - 9 Tokens, 0 VP
Commando Tritons - 10 Tokens, 0 VP
Remaining Races
regions conquered. These regions are immune to conquest and/or powers of enemy players.
And Powers...
Alegis:
Taking Active Race: Were-White Ladies - 6 Tokens, 4 VP
Event bonus: +3 tokens
Rolling new race: Commando Tritons (10)
Commando (4) Regions require one less token to conquer.
Tritons (6) Require one less token to conquer coastal regions (this includes regions adjacent to the lake).
Conquests:
45 (3) 16 (3) 17 (3), dead declined elves go into the box.
Troop redeployment:
make sure of the 3 'event' tokens one is on 45, 1 on region 17 and one on 16.
VPs: 3 regions + 4 (because were white ladies are terrible and no one wants them) + 6 (regions held by in decline amazons) = 13
Event: Remove the event tokens from 45(1) 16 (1) and 17 (1).
SlickShughes
Current Event: Barbarian Invasions - Races that arrive on the board this turn receive an additional 3 race tokens for their conquests (Use Forgotten Tribes or tokens from a race currently not in play if you are short on tokens). These additional tokens are removed from the board at the end of their owner’s turn, after scoring.
Upcoming Event: Philter of Forgetfulness - Declined races score no points this turn.
Current Event Note: Barbarian is basically like a one-turn version of the Amazon power except you get three tokens instead of four. BUT, you get to score with the bonus tokens (unlike Amzons). It's ONLY for new races coming into play, and does not use existing tokens (so you can be at your race's max token count and still get the barbarian tokens).
Upcoming Event Note: If you choose to decline this turn, your newly declined race won't score you any points (it's no longer active). Declined ghouls won't score any points either.
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (1) Orc
3. World's End (1) Amazon
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (1) Lost Tribe
14. Warlock Falls (1)Amazon
15. Rolling Flats (1) Lost Tribe
16. Ent's Harbor (2) Were-White Lady
17. Swamps of Despair (2) Were-White Lady
18. Leyland (1) Historian Elves
45. Norfolk (2) Were-White Lady
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (1) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Giants
23. Burning Steppes (1) Orc
24. Falling Leaves 1 Giants
25. Saint's Pride 1 Giants
34. Secluded Vale 1 Giants
35. High Peaks 1 Giants
36. Misty Vale 1 Giants
37. Mid Peaks 1 Giants
38. Southpeak 1 Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Lost Tribe
28. Deathmaw (1) Wealthy Halfling
29. Raptor's Nest (1) Wealthy Halflings
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Wealthy Halfling
33. Engorged Marsh (1) Lost Tribe
39. Lowlands
40. Tranquil Expanse (1) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
1. Alegis (Alegis in decline)
2. SlickShughes (SlickShughes in decline)
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline) <--- Yer Up!
5. Holofernes (Holofernes in decline)
Current Combos
Fortified Skeletons - 9 Tokens, 1 VP
Diplomat Trolls - 10 Tokens, 0 VP
Dragon Master Dwarves - 8 Tokens, 0 VP
Heroic Priestesses - 9 Tokens, 0 VP
Commando Tritons - 10 Tokens, 0 VP
Bivouacking Ghouls - 10 Tojens, 0 VP
Remaining Races
And Powers...
Alegis:
Taking Active Race: Were-White Ladies - 6 Tokens, 4 VP
Event bonus: +3 tokens
Rolling new race: Commando Tritons (10)
Commando (4) Regions require one less token to conquer.
Tritons (6) Require one less token to conquer coastal regions (this includes regions adjacent to the lake).
Conquests:
45 (3) 16 (3) 17 (3), dead declined elves go into the box.
Troop redeployment:
make sure of the 3 'event' tokens one is on 45, 1 on region 17 and one on 16.
VPs: 3 regions + 4 (because were white ladies are terrible and no one wants them) + 6 (regions held by in decline amazons) = 13
Event: Remove the event tokens from 45(1) 16 (1) and 17 (1).
SlickShughes
Void Slayer:
Taking Active Race: Berserk Sorcerors - 9 Tokens, 0 VP
Event bonus: +3 tokens
Conquer 45 16 15 14 13 11
Rolling new race: Bivouacking Ghouls
Bivouacking (5) During redeploy, place or move the 5 Encampment tokens in your region(s). Regions with these tokens require one more token to be conquered. You may have multiple encampment tokens in each region.
Ghouls (5) Act as if active when in decline.
Conquests:
Berserk roll 1:3 Conquering 45 with 1 event Sorcerer token
9 tokens and 2 event tokens remaining
Berserk roll 2:0 Conquering 16 with 4 normal Sorcerer tokens
5 tokens and 2 event tokens remaining
Berserk roll 3:0 Conquering 15 with 2 event and 1 normal sorcerer token
4 tokens remaining
Berserk roll 4:1 Conquering 14 with 2 normal Sorcerer tokens
2 tokens remaining
Berserk roll 5:2 Conquering 13 with 1 normal Sorcerer token
1 token remaining
Berserk roll 6:0 no conquest placing token on 13
Taking 3 tokens from 16, 1 normal sorcerer token from 15 and 1 normal sorcerer token from 14; then placing 5 tokens on 13.
Scoring 8 VP total (5 VP for sorcerers, 4 VP for halflings, -1 VP for skipping fortified skeletons)
Removing 1 token from 45 and 2 tokens from 15
2 were-white lady tokens discarded, 2 put on 17 (only region left)
Current Event: Barbarian Invasions - Races that arrive on the board this turn receive an additional 3 race tokens for their conquests (Use Forgotten Tribes or tokens from a race currently not in play if you are short on tokens). These additional tokens are removed from the board at the end of their owner’s turn, after scoring.
Upcoming Event: Philter of Forgetfulness - Declined races score no points this turn.
Current Event Note: Barbarian is basically like a one-turn version of the Amazon power except you get three tokens instead of four. BUT, you get to score with the bonus tokens (unlike Amzons). It's ONLY for new races coming into play, and does not use existing tokens (so you can be at your race's max token count and still get the barbarian tokens).
Upcoming Event Note: If you choose to decline this turn, your newly declined race won't score you any points (it's no longer active). Declined ghouls won't score any points either.
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (1) Orc
3. World's End (1) Amazon
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (7) Berserk Sorcerers
14. Warlock Falls (1) Berserk Sorcerer
15. Rolling Flats
16. Ent's Harbor(1) Berserk Sorcerer
17. Swamps of Despair (4) Were-White Lady
18. Leyland (1) Historian Elves
45. Norfolk
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (1) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Giants
23. Burning Steppes (1) Orc
24. Falling Leaves 1 Giants
25. Saint's Pride 1 Giants
34. Secluded Vale 1 Giants
35. High Peaks 1 Giants
36. Misty Vale 1 Giants
37. Mid Peaks 1 Giants
38. Southpeak 1 Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Lost Tribe
28. Deathmaw (1) Wealthy Halfling
29. Raptor's Nest (1) Wealthy Halflings
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Wealthy Halfling
33. Engorged Marsh (1) Lost Tribe
39. Lowlands
40. Tranquil Expanse (1) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
Q: What does "Once per turn and per opponent" mean?
A: It does means "once per opponent per turn", hence, you can use the power twice in a turn against 2 different opponents.
oops I could have gotten an extra VP lol
I made a big mistake, don't post yet I am going to edit my post to reflect the correct one, basically I have 1 less VP and didn't take over worlds end.
okay fixed, I used the sorcerer power on a declined race basically, I just undid so you can quote my post now.
In short, your move is illegal. The Sorcerer power only works against an ACTIVE race token. The Amazon was in decline and thus cannot be converted.
Back up to that moment in the turn and redo from there.
1. Alegis (Alegis in decline)
2. SlickShughes (SlickShughes in decline)
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)<--- Yer Up!
Current Combos
Fortified Skeletons - 9 Tokens, 2 VP
Diplomat Trolls - 10 Tokens, 1 VP
Dragon Master Dwarves - 8 Tokens, 1 VP
Heroic Priestesses - 9 Tokens, 1 VP
Bivouacking Ghouls - 10 Tokens, 0 VP
Marauding Kobolds - 16 Tokens, 0 VP
Remaining Races
And Powers...
Alegis:
Taking Active Race: Were-White Ladies - 6 Tokens, 4 VP
Event bonus: +3 tokens
Rolling new race: Commando Tritons (10)
Commando (4) Regions require one less token to conquer.
Tritons (6) Require one less token to conquer coastal regions (this includes regions adjacent to the lake).
Conquests:
45 (3) 16 (3) 17 (3), dead declined elves go into the box.
Troop redeployment:
make sure of the 3 'event' tokens one is on 45, 1 on region 17 and one on 16.
VPs: 3 regions + 4 (because were white ladies are terrible and no one wants them) + 6 (regions held by in decline amazons) = 13
Event: Remove the event tokens from 45(1) 16 (1) and 17 (1).
SlickShughes
Void Slayer:
Taking Active Race: Berserk Sorcerors - 9 Tokens, 0 VP
Event bonus: +3 tokens
Conquer 45 16 15 14 13 11
Rolling new race: Bivouacking Ghouls
Bivouacking (5) During redeploy, place or move the 5 Encampment tokens in your region(s). Regions with these tokens require one more token to be conquered. You may have multiple encampment tokens in each region.
Ghouls (5) Act as if active when in decline.
Conquests:
Berserk roll 1:3 Conquering 45 with 1 event Sorcerer token
9 tokens and 2 event tokens remaining
Berserk roll 2:0 Conquering 16 with 4 normal Sorcerer tokens
5 tokens and 2 event tokens remaining
Berserk roll 3:0 Conquering 15 with 2 event and 1 normal sorcerer token
4 tokens remaining
Berserk roll 4:1 Conquering 14 with 2 normal Sorcerer tokens
2 tokens remaining
Berserk roll 5:2 Conquering 13 with 1 normal Sorcerer token
1 token remaining
Replacing the amazon at 3 with a sorcerer from the box
1 sorcerer remaining in hand
Berserk roll 6:0 no conquest placing token on 3
Taking 3 tokens from 16, 1 normal sorcerer token from 15 and 1 normal sorcerer token from 14; then placing 3 tokens on 13 and 2 tokens on 3.
Scoring 9 VP total (6 VP for sorcerers, 4 VP for halflings, -1 VP for skipping fortified skeletons)
Removing 1 token from 45 and 2 tokens from 15
2 were-white lady tokens discarded, 2 put on 17 (only region left)
Gene Parmesan
Taking race: Commando Tritons (10)
Even bonus: +3 tokens
Rolling new race + power Marauding Kobold
Kobolds (11) You may not conquer or occupy a region with fewer than 2 race tokens. When going In Decline, however, keep a single token in each Region, as normal.
Marauding (5) Once your conquests are over (but BEFORE any final conquest attempt using the Reinforcement Die), take your troops back in hand, leaving at least one token per region, and go through another complete cycle of conquests; then do your final conquest attempt, if any.
Conquest
29(1) 28(1) 27(1) 16(1) 45(1) 15(1) 14(1) 32(1) 26(2) 18(1)
Final Conquest 12 (1 chit) - FAIL!!!
Take one token off 26, 14 (and take one from the failed conquest)
Score: 10 vp (region) 3 vp (in decline race) - 4 vp (race cost) = 8 vp
Current Event: Barbarian Invasions - Races that arrive on the board this turn receive an additional 3 race tokens for their conquests (Use Forgotten Tribes or tokens from a race currently not in play if you are short on tokens). These additional tokens are removed from the board at the end of their owner’s turn, after scoring.
Upcoming Event: Philter of Forgetfulness - Declined races score no points this turn.
Current Event Note: Barbarian is basically like a one-turn version of the Amazon power except you get three tokens instead of four. BUT, you get to score with the bonus tokens (unlike Amzons). It's ONLY for new races coming into play, and does not use existing tokens (so you can be at your race's max token count and still get the barbarian tokens).
Upcoming Event Note: If you choose to decline this turn, your newly declined race won't score you any points (it's no longer active). Declined ghouls won't score any points either.
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (1) Orc
3. World's End (4) Berserk Sorcerers
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (4) Berserk Sorcerers
14. Warlock Falls
15. Rolling Flats (1) Commando Tritons
16. Ent's Harbor (1) Commando Tritons
17. Swamps of Despair (4) Were-White Lady
18. Leyland (1) Commando Tritons
45. Norfolk (1) Commando Tritons
NORTHEAST
5. Ghitu Highlands (1) Lost Tribe
6. Ghitu Lowlands
7. Doveland (1) Amazon
8. Secluded Swamp (1) Lost Tribe
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (1) Orc
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Giants
23. Burning Steppes (1) Orc
24. Falling Leaves 1 Giants
25. Saint's Pride 1 Giants
34. Secluded Vale 1 Giants
35. High Peaks 1 Giants
36. Misty Vale 1 Giants
37. Mid Peaks 1 Giants
38. Southpeak 1 Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Commando Tritons
28. Deathmaw (2) Commando Tritons
29. Raptor's Nest (1) Commando Titrons
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Commando Tritons
33. Engorged Marsh (1) Lost Tribe
39. Lowlands (1) Commando Tritons
40. Tranquil Expanse (1) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
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New round within the hour. Slept in today and now getting breakfast/lunch.
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It is currently night. The White Ladies get -2 to conquer this turn.
1. Alegis (Alegis in decline) <-- Yer Up!
2. SlickShughes (SlickShughes in decline)
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)
Current Combos
Diplomat Trolls - 10 Tokens, 1 VP
Dragon Master Dwarves - 8 Tokens, 1 VP
Heroic Priestesses - 9 Tokens, 1 VP
Bivouacking Ghouls - 10 Tokens, 0 VP
Marauding Kobolds - 16 Tokens, 0 VP
Mounted Ratmen - 13 Tokens, 0 VP
Remaining Races
And Powers...
Current Event: Philter of Forgetfulness - Declined races score no points this turn.
Upcoming Event: Ghuluth for President - Swamps are worth an additional victory point this turn.
Current Event Note: If you choose to decline this turn, your newly declined race won't score you any points (it's no longer active). Declined ghouls won't score any points either.
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (1) Orc
3. World's End (4) Berserk Sorcerers
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (4) Berserk Sorcerers
14. Warlock Falls
15. Rolling Flats (1) Commando Tritons
16. Ent's Harbor (1) Commando Tritons
17. Swamps of Despair (4) Were-White Lady
18. Leyland (1) Commando Tritons
45. Norfolk (1) Commando Tritons
NORTHEAST
5. Ghitu Highlands (3) Fortified Skeletons
6. Ghitu Lowlands (1) Fortified Skeletons
7. Doveland (2) Fortified Skeletons
8. Secluded Swamp (2) Fortified Skeletons
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (3) Fortified Skeletons [Fortress]
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Giants
23. Burning Steppes (1) Orc
24. Falling Leaves 1 Giants
25. Saint's Pride 1 Giants
34. Secluded Vale 1 Giants
35. High Peaks 1 Giants
36. Misty Vale 1 Giants
37. Mid Peaks 1 Giants
38. Southpeak 1 Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Commando Tritons
28. Deathmaw (1) Commando Tritons
29. Raptor's Nest (1) Commando Titrons
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Commando Tritons
33. Engorged Marsh (1) Lost Tribe
39. Lowlands (1) Commando Tritons
40. Tranquil Expanse (1) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
so no need to stay up for my move
edit: now I ruined your rush efforts :<
It is currently night. The White Ladies get -2 to conquer this turn.
1. Alegis (Alegis in decline)
2. SlickShughes (SlickShughes in decline) <-- Yer Up!
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)
Current Combos
Diplomat Trolls - 10 Tokens, 1 VP
Dragon Master Dwarves - 8 Tokens, 1 VP
Heroic Priestesses - 9 Tokens, 1 VP
Bivouacking Ghouls - 10 Tokens, 0 VP
Marauding Kobolds - 16 Tokens, 0 VP
Mounted Ratmen - 13 Tokens, 0 VP
Remaining Races
And Powers...
Alegis
Conquer:
27 (1). Triton goes into tray
28 (1). Triton goes into tray
29 (1). Triton goes into tray
4 VP (17, 27,28 and 29 held)
Current Event: Philter of Forgetfulness - Declined races score no points this turn.
Upcoming Event: Ghuluth for President - Swamps are worth an additional victory point this turn.
Current Event Note: If you choose to decline this turn, your newly declined race won't score you any points (it's no longer active). Declined ghouls won't score any points either.
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (1) Orc
3. World's End (4) Berserk Sorcerers
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (4) Berserk Sorcerers
14. Warlock Falls
15. Rolling Flats (1) Commando Tritons
16. Ent's Harbor (1) Commando Tritons
17. Swamps of Despair (1) Were-White Lady
18. Leyland (1) Commando Tritons
45. Norfolk (1) Commando Tritons
NORTHEAST
5. Ghitu Highlands (3) Fortified Skeletons
6. Ghitu Lowlands (1) Fortified Skeletons
7. Doveland (2) Fortified Skeletons
8. Secluded Swamp (2) Fortified Skeletons
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (3) Fortified Skeletons [Fortress]
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Giants
23. Burning Steppes (1) Orc
24. Falling Leaves 1 Giants
25. Saint's Pride 1 Giants
34. Secluded Vale 1 Giants
35. High Peaks 1 Giants
36. Misty Vale 1 Giants
37. Mid Peaks 1 Giants
38. Southpeak 1 Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Were-White Lady
28. Deathmaw (1) Were-White Lady
29. Raptor's Nest (1) Were-White Lady
30. Platinum Plateau
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Commando Tritons
33. Engorged Marsh (1) Lost Tribe
39. Lowlands (1) Commando Tritons
40. Tranquil Expanse (1) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist
It is currently night. The White Ladies get -2 to conquer this turn.
1. Alegis (Alegis in decline)
2. SlickShughes (SlickShughes in decline) <-- Yer Up!
3. Void Slayer (Void Slayer in decline)
4. Gene Parmesan (Gene Parmesan in decline)
5. Holofernes (Holofernes in decline)
Added: Swamp (4) Collect 1 extra coin for each Swamp you control.
Humans (5) Collect 1 extra coin for each Farmland region.
Current Combos
Diplomat Trolls - 10 Tokens, 2 VP
Heroic Priestesses - 9 Tokens, 1 VP
Bivouacking Ghouls - 10 Tokens, 0 VP
Marauding Kobolds - 16 Tokens, 0 VP
Mounted Ratmen - 13 Tokens, 0 VP
Swamp Humans - 9 Tokens, 0 VP
Remaining Races
And Powers...
Alegis
Conquer:
27 (1). Triton goes into tray
28 (1). Triton goes into tray
29 (1). Triton goes into tray
4 VP (17, 27,28 and 29 held)
SlickShughes
Take Dragon Master Dwarves, spend one on Diplomat Trolls.
Generate Swamp Humans
Conquer 29(1+dragon), 30(3), 42(2). Final Conquest on 41 (succeed on a 1,2,or 3) = FAIL
Redeploy on 42
Spend on on race, gain one on race, earn 3 (territories) + 2 (mines) = 5
Current Event: Philter of Forgetfulness - Declined races score no points this turn.
Upcoming Event: Ghuluth for President - Swamps are worth an additional victory point this turn.
Current Event Note: If you choose to decline this turn, your newly declined race won't score you any points (it's no longer active). Declined ghouls won't score any points either.
The Map:
The Territories By Quadrant:
NORTHWEST
1. Dragon Coast
2. Witch Marsh (1) Orc
3. World's End (4) Berserk Sorcerers
11. Windmillia (1) Amazon
12. Westros (1) Lost Tribe
13. Rush Valley (4) Berserk Sorcerers
14. Warlock Falls
15. Rolling Flats (1) Commando Tritons
16. Ent's Harbor (1) Commando Tritons
17. Swamps of Despair (1) Were-White Lady
18. Leyland (1) Commando Tritons
45. Norfolk (1) Commando Tritons
NORTHEAST
5. Ghitu Highlands (3) Fortified Skeletons
6. Ghitu Lowlands (1) Fortified Skeletons
7. Doveland (2) Fortified Skeletons
8. Secluded Swamp (2) Fortified Skeletons
9. Mount Mithril (1) Amazon
10. Iron Spine
43. Waterwood (3) Fortified Skeletons [Fortress]
44. White Crag
SOUTHEAST
20. Rivertown
21. Gug (1) Lost Tribe
22. Crackling Steppes 1 Giants
23. Burning Steppes (1) Orc
24. Falling Leaves 1 Giants
25. Saint's Pride 1 Giants
34. Secluded Vale 1 Giants
35. High Peaks 1 Giants
36. Misty Vale 1 Giants
37. Mid Peaks 1 Giants
38. Southpeak 1 Giants
B. Rainbow Lake
C. Corner Sea
SOUTHWEST
27. Wool Road (1) Were-White Lady
28. Deathmaw (1) Were-White Lady
29. Raptor's Nest 1 Dragon Master Dwarves + DRAGON
30. Platinum Plateau 3 Dragon Master Dwarves
31. Quicksilver Forest (1) Lost Tribe
32. Midland (1) Commando Tritons
33. Engorged Marsh (1) Lost Tribe
39. Lowlands (1) Commando Tritons
40. Tranquil Expanse (1) Wealthy Halflings
41. Dryad's Retreat (1) Lost Tribe
42. Silver Mist4 Dragon Master Dwarves
OK, so - picture map showed a lost tribe on 30, but it's not in the text map. If it wasn't there, then I didn't need to final conquest roll on 41, and my redeploy was 1+D on 29, 1 on 30, 3 on 42, 3 on 41; and I earn an extra coin.