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[DnD 4e PbP] A Dragon, A Princess, and Adventure [WORLD MAP]

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Posts

  • bratrbratr Registered User regular
    edited September 2010
    you could try again with some of the other guys, but if any information is transferred between the leader and his team it will make it even harder to extract information, if you want the information you can just do what you said you'd do and then hope he is honest, I mean so far your insight has always told you he is being honest and you don't feel he is a bad person.

    At this point as a group you need to decide whether to just leave them to the justice system and go on with what you know (the bandits saw a dragon or something to the north of the city) or you can try and figure out a way to make the beserker trust you, for example by carrying out his demands, of course that may go against the groups alignment.

    I just don't want you guys to think that the bandits are the only way to continue.

    bratr on
  • Alkey42Alkey42 Registered User regular
    edited September 2010
    The dudes tried to kill me and he doesn't even seem remorseful after being caught and not just killed outright for it. Then I gave him an out and he doesn't take it. So I am willing to let him rot. I would just question the other guys, get what they know if anything then move on. If we get nothing then the dragon has to eat more than once, we have a general direction we can try to track it.

    Alkey42 on
  • bratrbratr Registered User regular
    edited September 2010
    At least you can be relatively certain the princess wasn't its meal :P

    bratr on
  • Crimson PhantomCrimson Phantom Registered User regular
    edited September 2010
    Passive insight, has this guy been in the military here?

    Crimson Phantom on
  • mightyjongyomightyjongyo Sour Crrm East Bay, CaliforniaRegistered User regular
    edited September 2010
    I say we move on. It's late already, and it would take a few more days to interrogate them all, since we would be doing this one by one. Zellan would want to get back on the road, and make our own way, since the bandits aren't being cooperative anyways - we already have a general location, and I doubt they did more than see it go by.

    mightyjongyo on
  • bratrbratr Registered User regular
    edited September 2010
    Passive insight, has this guy been in the military here?

    You cannot tell from just by looking at him, but you feel pretty sure that the guards would have said something if they knew him. In addition he has a slightly different speech pattern than the locals, but that is not unusual as travel between the Kingdoms is not restricted, except to the North and it is watched somewhat in the west.


    Knowledge 15 or Streetwise 20 to identify his background (from hair, eye colour, skin tone, speech, etc.)

    bratr on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited September 2010
    Jamie studies the bandit, but is unable to determine where he came from.

    Streetwise: 1d20+7=10

    3cl1ps3 on
  • bratrbratr Registered User regular
    edited September 2010
    Jamie inspects their prisoner, trying to think back if he remember if he's met anyone similar in appearance. Jamie thinks the dark hair and slightly darker skin means the man is from the Eastern regions.

    bratr on
  • KilroyKilroy timaeusTestified Registered User regular
    edited September 2010
    Otter studies the man carefully, cursing under his breath about humans all looking the same--too blasted tall.

    History check: 1d20+9=25

    Kilroy on
  • bratrbratr Registered User regular
    edited September 2010
    Kilroy wrote: »
    Otter studies the man carefully, cursing under his breath about humans all looking the same--too blasted tall.

    History check: 1d20+9=25

    Digging into his memory Otter recalls that people from the west usually have dark hair and a darker skin tone. His speech is slightly slurred as is the speech of the west, although from the lack of a strong accent and from the fact that his skin tone Otter would most likely place the beserker as being from a border city between the Western Kingdom and Crystal Kingdom, on the edge of the desert most likely, or possible one of the near border oasis.

    bratr on
  • Alkey42Alkey42 Registered User regular
    edited September 2010
    Anybody other than Jongyo have an opinion on what to do next? Do we give up on the bandits or try to question the other two?

    Bratr, if we did question the others, could we just do a single skill check? So we can get on with more deeds of daring do.

    Alkey42 on
  • bratrbratr Registered User regular
    edited September 2010
    Yes you can make it a single check per person, I was just trying a skill challenge, can't say I really pulled it off well.

    Although it will still take time, I mean at this point you are lighting candles, casting magic lights, and the guards want to sleep etc.

    bratr on
  • Crimson PhantomCrimson Phantom Registered User regular
    edited September 2010
    I say we let the guy rot, I would have liked to know what he knew but the only thing I can say for sure is we don't send him back to talk with his mates.

    Crimson Phantom on
  • Alkey42Alkey42 Registered User regular
    edited September 2010
    Tie up the Berserker and gag him.

    "Capitan, take this fool and his comrades to the cells. Tell the jailer to charge them with Banditry, and attack against my royal person. Thank you for your assistance, you serve your king well."

    So we start traveling north tomorrow.

    Alkey42 on
  • bratrbratr Registered User regular
    edited September 2010
    Relieved that the Prince was finally done with the interrogation the Guards quickly led the bandits to the dungeon. All the guards assured the Prince that his accusations would be passed on and the bandits dealt with appropriately. The guards were all eager to complete their duties, the night watchmen had shown up a little while ago as a change of guards, but because they did not wish to interrupt the Prince they had all stood outside in the darkening evening. The Night watchmen filed in. They first bowed respectful and then went to their business. They lit all the candles, as well as the fireplace. And then cast lots to see who would have which watch outside by the closed gate. There were three watchman in total, two settled by the fire, and one covered by a heavy cloak went to close the gates and then stand beside them in case any late comers appeared.

    The party emerges from the guardhouse with mixed emotions, they had failed to get information out of the beserker, but had brought the bandits to justice. The day had brought a wealth of information and a direction to their mission but it ended on a sour note. Dealing with failure is a part of life that one doesn't really want to encounter.

    The moon shines down, ligthing their way, the night watchmen nods to them, acknowledging their presence, he stands, partially supporting himself with the halberd he holds. He isn't all that much different from the guards that were a part of the bandit group.


    Once again I guess we can do the free RP to get to bed and then morning actions can follow immediatly. I'll take it as a sign that you are ready to go when you gather at the Palace and visit the king all as a group, till then you can split of as you like, go have adventures in the night if you want to :P

    bratr on
  • mightyjongyomightyjongyo Sour Crrm East Bay, CaliforniaRegistered User regular
    edited September 2010
    Zellan goes straight to the inn, planning on getting a good night's rest before tomorrow's journey. But before he goes to bed, he takes a few hours to pray. He thought back to today's battle, and how he seemed unable to channel his god's power. Was his faith weak? He had always thought that he had done well by his god, and this had never been an issue before. Perhaps it was just a fluke. He would continue to put his faith in his god, and hope that Avandra would continue to grant him the power to do her service.

    mightyjongyo on
  • Crimson PhantomCrimson Phantom Registered User regular
    edited September 2010
    Erdan races around the rooftops of the city, eager to take in the lights one last time before he sets off on his adventure. Settling down on a quiet bakery roof he smiles as he smells the honied bread wafting upwards to greet his senses. Relaxing for a bit he listens to the sounds of the city for a few hours before heading back to the castle. Running back to the castle Erdan realizes that he has one last duty to perform before leaving with his group. Upon reaching his room he quickly pens a note to his father requesting that he take over temporary command of the archery training in his place as he must go on an adventure to find the kidnapped princess. Rolling up the note and sealing with wax and an impression of the Arwein family crest, Erdan summons a messenger boy and instructs him that in the morning he is to take the note to his village in the forest and deliver it to Erdan's father. He also must find the guard that Erdan spoke with (the one with the eye scar) for protection and that they both must set out at least four hours after the party has left.

    Crimson Phantom on
  • Alkey42Alkey42 Registered User regular
    edited September 2010
    The Prince walked with his companions to the castle, lost in thought. He had given it his all, and he had failed. He thought about his bride, how frightened and alone she must be. About the bandits, brazen in their defiance, showing no remorse in attacking them, in trying to use his own desperation against him. Turning his offer of help into blackmail, did they think him so desperate?....Wasn't he? His opponents had a half a days worth of travel, by air. The only way they would meet her captors were on the captors terms. There had to be some angle, some leverage he could apply to give them an advantage. As he approached the castle, he remembered his appointed bedroom was to be their honeymoon suite. He couldn't stand to see it, he couldn't stand a bed, if she would not have any luxuries, neither would he.

    "I will see you in the morning friends. I do not think I will be able to rest tonight."

    William goes to the kitchen and request a pot of strong tea and some bread and cheese be brought to the Library. There he spends the night studying. Trying to find something to give their quest direction, some chance of it succeeding. Maps of the north, anyplace that might serve as a dragon lair. Tales of oracles, wishing wells, scrying orbs, divine intervention. Flying machines, magical abilities that grant flight. Other beast that can fly, if any are mountable. Deep into the night he dozes off, and is found asleep at a table full of old books and scrolls.


    Going to assume History=Research
    8 Critical Fail

    I am going to say the Prince doesn't get an extended rest this night. He is tired, but young and strong and eager to start the journey.
    Ready!
    Stats:
    HP 28/29 17AC 14Fort 15Ref 16Will 8/10 Surges
    Prince William Lancaster
    Commander's Strike
    Inspiring Refrain
    Majestic Word
    Majestic Word

    Slayer's Song

    Alkey42 on
  • Crimson PhantomCrimson Phantom Registered User regular
    edited September 2010
    !ready

    Crimson Phantom on
  • mightyjongyomightyjongyo Sour Crrm East Bay, CaliforniaRegistered User regular
    edited September 2010
    !ready as well.

    mightyjongyo on
  • bratrbratr Registered User regular
    edited September 2010

    ZELLAN:
    As Zellan kneels in prayer a warm sensation fills him. It is as if the roof had opened up and a beam of light were shining down. Perhaps it is an answer to his prayers.

    ERDAN:
    The young messanger, Ike, just barely controls his excitement, he has always wanted a chance to deliver an important message, and this was from the archery instructor and Ike had heard that he was a hero heading after the princess. The careful way in which the youth handles the letter assures Erdan that it will arrive safely.

    The messenger does feel a twinge of fear as Erdan tells him to ask Uno, as he is known, to accompany him. Still he felt strong desire to fulfill his duty, and left quickly to go even that evening to set things up with the old guard.


    Alkey sort of took care of William, as long as you took only one search check you still get an extended rest, afterall I mean you guys left the interrogation maybe 1-2 hours after sundown, so even with another 2 hours of searching through maps you'd have maybe midnight, so it all depends on when people would feel compelled to wake you. But its really up to you, you can spend another 2 hours researching to get another history cehck in place of an extended rest. The party is expected to leave about noon I believe I said.

    bratr on
  • bratrbratr Registered User regular
    edited September 2010
    Calling Eclipse and Kilroy.

    bratr on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited September 2010
    Wow, I apparently am really good at just skipping the part where it says "ready check"

    !ready

    sorry for failure >_<

    3cl1ps3 on
  • bratrbratr Registered User regular
    edited September 2010
    Nah I just wanted to give everyone a chance at a nightly task, on there own if they wanted to

    bratr on
  • KilroyKilroy timaeusTestified Registered User regular
    edited September 2010
    Whoops, sorry!

    !ready

    Kilroy on
  • mightyjongyomightyjongyo Sour Crrm East Bay, CaliforniaRegistered User regular
    edited September 2010
    I think it's assumed that we've all gone and rested and are at the castle meeting with the King the next day now?

    mightyjongyo on
  • bratrbratr Registered User regular
    edited September 2010
    Sorry its taking so long, school and stuff is getting in the way

    DAY TWO: SETTING OFF

    The party assembles in the hall in front of the King’s throne room. Their packs lay on the floor, forgotten for now, soon however they would become a constant burden on the long journey ahead. You stand waiting for the King, he definitely takes his royal time getting ready. Finally the large double doors open and the King dressed in dark robes of mourning strides out. His face looks haggard, it looks like he had been weeping. Dark circles under the King’s eyes reveal he slept little if at all. You bow respectfully and he acknowledges you with a nod. Too tired to waste energy on many words he simply says.
    “Thank you. Shall we?”
    And he motions down the hall that leads out of the Keep.
    You emerge into the morning sun to the sounds of cheering people. As you look at the hundreds of people gathered you feel like the entire city has shown up to see you off. The King walks forward and raises his hands, calling for silence.
    “Citizens of this fair city, yesterday a tragedy occurred. As many of you have no doubt heard, my daughter, princess Alice was snatched from her room by a terribly beast. Do not fear however; do not tremble even in the face of such an evil, for we have within these walls HEROES!”
    The king gestures grandly with his left hand at You. The crowd roars and applauds.
    “They will set forth this very day to rescue my daughter or die trying.”
    Here there is a more slow and uncertain reaction as they realize what will probably happen to the “heroes” when they meet the monster that dwarfed the castle.
    The King leads a procession with drums and guards that takes you to near the North gate. There the procession halts, for their last good bye.
    < If you wish make a last good bye in your post and I’ll add it here>
    Then You set off exiting the gate, only two guards who stand by the gate and a handful of curious villagers can see them progress north words. The king and the procession turn to return to the castle, the king has to keep the city and the kingdom running; he has done his part, it is up to You.
    One set of eyes is slightly irregular, almost feline in nature.
    PURRRRRRRRRRRR



    Just some pre-emptive info: From the maps you can see several choices North wards
    a) try travel as the dragon flies, trying to find signs of its passing
    b) head along the road to the north then onto a smaller but still oft travelled path which passes through several small villages before reaching the border, there are 3 castles on the border with the North.
    c) Alternatly going by the main road which takes longer and goes through the city of the kings primary rival.

    bratr on
  • mightyjongyomightyjongyo Sour Crrm East Bay, CaliforniaRegistered User regular
    edited September 2010
    As the procession turns back, Zellan turns to consult the rest of the party. "Now, let's see if we can track down this 'dragon' of ours. Surely between the five of us we can find some sign of its passing. Of course, if everyone would rather go by another route, I have no problem with that. It feels great to be on the road again, though of course I wish the circumstances were less dire."

    mightyjongyo on
  • Alkey42Alkey42 Registered User regular
    edited September 2010
    "We have a starting point, the beast stopped long enough to hunt and eat. We should start there, trying to find more of it's trail. Erdan, we are relying on your abilities to be able to follow our quarry. If anybody in the kingdom can track it, you can. Unless there is further discussion, lead the way. "
    HP 29/29 17AC 14Fort 15Ref 16Will 10/10 Surges
    Prince William Lancaster
    Commander's Strike
    Inspiring Refrain
    Majestic Word
    Majestic Word

    Slayer's Song

    Alkey42 on
  • Crimson PhantomCrimson Phantom Registered User regular
    edited September 2010
    Rested and ready to go Erdan tights the drawstring on the pack that he has slung across his back and nods to the prince, "I shall do my best", slowly walking outside of the city. Once outside Erdan traces his steps back to the remains and begins to search for tracks/clues on where to go next.

    Perception: 1d20+13 = 31

    Crimson Phantom on
  • bratrbratr Registered User regular
    edited September 2010
    You arrive back at the location where the deer carcass lays. It seems to be decaying at a normal rate. Looking around you can see signs of the fight that took places yesterday. Trampled grass, gashes in the ground from mis-aimed strikes. You look for signs that might give you a direction. This is hard as it is a flying creature you seek, but Erdan’s sharp eyes soon pick up the clues and start to piece together a picture of the creatures passing.

    Broken branches on the tree near the carcass, imply that the dragon probably attacked the deer when it came to the small clearing. Comparing the broken branches on a few trees to the north, it appears that the creature, weighed down by something had misjudged the height of the trees and brushed alongside them during take-off. The forest a short distance north yields no tracks, it truly appears that the creature had been flying. Still even a flying creature would leave marks of its passing, and Erdan picked up on one such clue. It was when he returned to the clearing to and he glanced back at the trees to the north when he saw the light reflect of a small object caught in the branches. From the ground it looks square-ish and shiny.


    The shiny object is about 15 ft from the ground. The tree has plenty of branches after about 6 feet of bare bark. (Climb 15 for first 10 ft, then lots of branches so Climb 12).

    Or you can use some other method to retrieve the item. Or you can ignore it.

    (How much do you guys like/dislike the fact that I pose several options. Is it restricting you, would you rather I jsut write story and let you figure things out?)

    bratr on
  • Crimson PhantomCrimson Phantom Registered User regular
    edited September 2010
    Taking a few steps back Erdan sprints towards the tree, planting one foot on the base he leaps high into the branches and grabs hold of a branch that holds the shiny object.

    Athletics: 1d20+5 = 25
    Athletics: 1d20+5 = 17

    Crimson Phantom on
  • bratrbratr Registered User regular
    edited September 2010
    Erdan brings the shiny square down. It feels leathery and is quite tough. The lights reflects of off it, making it look like it is multi-coloured. Upon closer inspection it appears to be a white scale. Just passively standing by Otter can sense that it has traces of magic deeply woven into it.

    bratr on
  • Alkey42Alkey42 Registered User regular
    edited September 2010
    "William examines the scale. Otter, can you detect anything unusual about this scale?" Arcana? "Erdan, do you know what kind of animal would have scales like these?" Nature?

    Alkey42 on
  • Crimson PhantomCrimson Phantom Registered User regular
    edited September 2010
    Erdan runs his fingers across the scale, and thinks back to his time in the forest with the tales his elders would tell.

    Nature: 1d20+11 = 29
    Also I like how William says,
    Alkey42 wrote: »
    "William examines the scale..."

    Crimson Phantom on
  • bratrbratr Registered User regular
    edited September 2010
    Erdan can tell that the scale belongs to a large lizard creature of some type. The magical essence that radiates off it implies something out of a legend or myth. Whether or not he says it Erdan can only come to one conclusion. He holds the scale of a dragon.

    Considering that as dragons grow, they must shed old scales as they grow newer ones it is possible that the dragon as the evidence seems to imply, may be leaving behind a trail, a very hard one to follow, as it is such a tiny object, but a trail nonetheless.

    bratr on
  • Alkey42Alkey42 Registered User regular
    edited September 2010
    "So between it landing for food/rest and molting, we can track it, excellent job Erdan"

    Ready!

    Alkey42 on
  • Crimson PhantomCrimson Phantom Registered User regular
    edited September 2010
    ready!

    Crimson Phantom on
  • mightyjongyomightyjongyo Sour Crrm East Bay, CaliforniaRegistered User regular
    edited September 2010
    So I guess we're not waiting for Otter to do an Arcana check on the scale?

    Nothing to contribute here, so !ready to keep tracking I guess.

    mightyjongyo on
  • Alkey42Alkey42 Registered User regular
    edited September 2010
    He can make a check if he wants to but I think we know enough to continue on.

    Alkey42 on
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