Ritual Aquired: Sin Episodes Effectively Dead

Undead ScottsmanUndead Scottsman Registered User regular
edited January 2007 in Games and Technology
Looks like the small exodus from Ritual studios was the herald of bad news; Ritual Entertainment (Makers of SiN, SiN Episodes, Heavy Metal: FAKK2, Elite Force 2 and others) has been bought out by casual game studio Mumbo Jumbo. Mumbo Jumbo, ironic, was originally a split off company from Ritual, founded by it's then CEO (Ron Dimant) and President (Mark Dochtermann).

Here's the press release
MumboJumbo Acquires Game Development Studio Ritual Entertainment

Migration of Mainstream Development House to Casual Publisher Creates New Chapter in Gaming History

DALLAS, TX – January 24, 2007 – MumboJumbo™, a leading developer of premium casual games, today announced it has acquired Ritual Entertainment™, a veteran game development studio with expertise in game design and artistic quality. In addition to the strategic importance of the deal, which strengthens MumboJumbo’s™ ability to deliver the best games to the casual gaming audience, the acquisition further solidifies the company’s presence as one of the largest casual game studios in the industry.

“MumboJumbo™ established the casual games category at retail, and the purchase of Ritual Entertainment™ is consistent with our strategy to bring high-quality casual game content to the major platforms,” said Ron Dimant, who left his post as chief executive officer of Ritual Entertainment™ in 2001 to found MumboJumbo™. “The combination of Ritual’s™ high-end, multi-platform expertise and our own industry-leading publishing model will set the bar for quality and sophistication in casual games and create a major industry powerhouse. The casual games market is beginning to mature as evidenced by an increase in consumer expectations. Ultimately, the companies providing the best content will win, which is why we are investing so heavily in the development of technology and original IP.”

“The disciplined structure of high end game development requires an in depth understanding of sophisticated tools and design techniques,” said Robert Atkins of Ritual Entertainment™. “Ritual’s™ expertise in these areas complements MumboJumbo’s™ mass market approach to casual game development and gives us a true competitive advantage.”
Source: http://www.ritualistic.com/content.php/articles/press/070124.php

So from that alone it sounds like Ritual is being shuffled onto more casual orientated projects, but this more recent statement clinched SiN Episodes death.
Alas, what this means for Ritual and its fans is a new era. In fact, it would appear that new games in the SiN series and others won't be happening anytime soon now that Ritual is owned by MumboJumbo. "The idea of acquiring Ritual was to have them strengthen our development in the casual genre and not to have them involved at all in the action style games," Cottam explained. "If there's an opportunity to have them do something on the SiN episodes, we would look at that, but that will not be the focus of the company. The combined companies will focus exclusively on casual, unless opportunities present themselves that we think are strategic from a business standpoint... Again, I wouldn't close the door on [traditional games] but that's not the primary focus."
Source: http://biz.gamedaily.com/industry/feature/?id=15054

Oh well, the first episode didn't set the world on fire and I was only moderately interested in the follow-ups.

Undead Scottsman on
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Posts

  • VaLiantineVaLiantine Registered User regular
    edited January 2007
    That kind of sucks. :( They probably would've been able to muster up a better sequel.

    VaLiantine on
  • Captain KCaptain K Registered User regular
    edited January 2007
    I quite liked the first one.


    Drag.

    Captain K on
  • HadjiQuestHadjiQuest Registered User regular
    edited January 2007
    "Casual" gaming is a miserable genre IMO, anyway.

    Or at least on PC or online. Those games never have as much content and polish as the portable titles (or even the XBLA ones). Plus, I can't imagine Ritual making some half-assed flash puzzle game.

    HadjiQuest on
  • AmnioticAmniotic Registered User regular
    edited January 2007
    Damn. The first episode was enjoyable.

    I thought Valve might buy them, keep the team together and the episodes going.

    Oh well. Perils of episodic games I guess.

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  • Undead ScottsmanUndead Scottsman Registered User regular
    edited January 2007
    HadjiQuest wrote:
    "Casual" gaming is a miserable genre IMO, anyway.

    Seriously, this is a commonly used phrase around here, but it fits this so well that it can't be helped.

    "It's not FOR you."
    Or at least on PC or online. Those games never have as much content and polish as the portable titles (or even the XBLA ones). Plus, I can't imagine Ritual making some half-assed flash puzzle game.

    I really can't imagine Levellord making maps for cutesy puzzlers and platformers. I'm willing to bet dollars to pesos that he'll be up for hire soon.

    Undead Scottsman on
  • Captain KCaptain K Registered User regular
    edited January 2007
    I really can't imagine Levellord making maps for cutesy puzzlers and platformers. I'm willing to bet dollars to pesos that he'll be up for hire soon.
    If I had the money, I'd hire him to just hang around my house and shoot the breeze with me. He looks like a fucking hilarious dude.

    Captain K on
  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited January 2007
    I think the funniest part of this is a company being bought out by it's spinoff.

    FyreWulff on
  • Captain KCaptain K Registered User regular
    edited January 2007
    FyreWulff wrote:
    I think the funniest part of this is a company being bought out by it's spinoff.
    No shit. I don't know the particulars of the spinoff incident, but a few people at Ritual might be chagrined.

    Captain K on
  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    edited January 2007
    Captain K wrote:
    I really can't imagine Levellord making maps for cutesy puzzlers and platformers. I'm willing to bet dollars to pesos that he'll be up for hire soon.
    If I had the money, I'd hire him to just hang around my house and shoot the breeze with me. He looks like a fucking hilarious dude.
    I've liked Levellord ever since I was playing DN3D and I was flying around on cheats and found a little niche saying "YOU ARE NOT SUPPOSED TO BE HERE --LEVELLORD"

    also there's little bits saying "LEVELLORD WAS HERE", etc.

    Orikaeshigitae on
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited January 2007
    Captain K wrote:
    FyreWulff wrote:
    I think the funniest part of this is a company being bought out by it's spinoff.
    No shit. I don't know the particulars of the spinoff incident, but a few people at Ritual might be chagrined.

    As far as I can see, the parting was ambicable. Just a couple of the higher up wanting to do something different and handing the reigns over to other people.

    I don't think it was like when the Ritual guys left 3D Realms by just walking out on a project without warning, shortly before it was due to be released.

    Undead Scottsman on
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited January 2007
    I hate this.... I'm a sucker for clifhangers and at least somewhat interesting stories.

    Will there be at least some kind of conclusion to SiN episodes?

    Nocren on
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  • RandomEngyRandomEngy Registered User regular
    edited January 2007
    Aww. I liked it. Casual games are fun and all but sometimes you just need to shoot some guy in the face, you know?

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  • Undead ScottsmanUndead Scottsman Registered User regular
    edited January 2007
    Nocren wrote:
    I hate this.... I'm a sucker for clifhangers and at least somewhat interesting stories.

    Will there be at least some kind of conclusion to SiN episodes?

    As of this moment, no plans to continue SiN episodes.

    Undead Scottsman on
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited January 2007
    By conclusion, I didn't mean more episodes of game, something like how we got Tex Murphy Radio Theater or how Warcraft Adventures became a book. Something like that.

    EDIT (in response to Scotman's post below me since): Well shit....

    Nocren on
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  • Undead ScottsmanUndead Scottsman Registered User regular
    edited January 2007
    They haven't announced anything on that front. The two links in the OP is everything they've said on the matter.

    Undead Scottsman on
  • DoctorArchDoctorArch Curmudgeon Registered User regular
    edited January 2007
    At least I'm glad I picked up SiN episodes for only 10 bucks. Good game for ten bucks.

    DoctorArch on
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  • victor_c26victor_c26 Chicago, ILRegistered User regular
    edited January 2007
    I.....I haven't even finished Emergence yet....

    At least it was only $10.

    victor_c26 on
    It's been so long since I've posted here, I've removed my signature since most of what I had here were broken links. Shows over, you can carry on to the next post.
  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited January 2007
    Wow, Sin just can't seem to get a fair shake. I would have at least liked to have seen Sin MP on Steam. The original had some fun stuff going on for its day.

    Drake on
  • DusdaDusda is ashamed of this post SLC, UTRegistered User regular
    edited January 2007
    Son of a bitch. I liked where the Sin episodic content was going.

    Dusda on
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  • skaceskace Registered User regular
    edited January 2007
    I was prepared to buy SiN episode 2. Enjoyed the first episode quite a bit although I realized it wasn't for everyone. It was too short though and now to see that being all there is ever going to be... well bah.

    skace on
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  • TubeTube Registered User admin
    edited January 2007
    so do "casual games" only need one hand? Is there some kind of cup holder included perhaps?

    Tube on
  • DusdaDusda is ashamed of this post SLC, UTRegistered User regular
    edited January 2007
    Huh. Wonder what the other hand is for. I hardly see Minesweeper as the kind of game that evokes erotica.

    Dusda on
    and this sig. and this twitch stream.
  • Undead ScottsmanUndead Scottsman Registered User regular
    edited January 2007
    so do "casual games" only need one hand? Is there some kind of cup holder included perhaps?

    CD-ROM drive.

    Undead Scottsman on
  • powersurgepowersurge Registered User regular
    edited January 2007
    And this IMO is one of the reasons I think episodic gaming is a bad idea. Atleast in the 'TV episode' format (Sin episode 1 just kind of BAM ended).

    What happend to the New SiN multiplayer?

    Um so yeah fuck this.

    powersurge on
  • EchoEcho ski-bap ba-dapModerator mod
    edited January 2007
    So what has MumboJumbo ever created?

    And fuck, I wanted more SiN. Sure, it wasn't OMG REVOLUTION, but sometimes all you want is some mindless shooting.

    Echo on
  • IShallRiseAgainIShallRiseAgain Registered User regular
    edited January 2007
    You know this purchase doesn't even make sense really. Ritual hasn't made anything but shooters. whats the point of buying a company that makes FPS games, if you aren't even going to have them make FPSes. I can just imagine its some guy thinking "LETS BE TOGHETER AGAIN!"

    IShallRiseAgain on
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  • BigDesBigDes Registered User regular
    edited January 2007
    Will most of the Ritual staff even stick around? I mean they were used to working with modern graphics engines to create immersive 3d shooters. I doubt they'll be best pleased making Bejewelled knock offs.

    BigDes on
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  • MachismoMachismo Registered User regular
    edited January 2007
    Well, this has pros and cons. Maybe we will see some clever 3d casual games or something. Casual games have their place, particularly with people with full-time jobs and/or families to care for. I enjoy a few when they are particularly clever and rewarding.

    They are THE most consistently profitable segment of the gaming industry. So many misses in the gaming industry with millions in losses. Casual games are often not made at a loss and can begin making profit rather quickly.

    Machismo on
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  • NickTheNewbieNickTheNewbie Registered User regular
    edited January 2007
    This honestly makes me all kinds of furious. I loved the original SiN so much, and was SO looking forward to the rest of SiN episodes. I mean, seriously. What the fuck.

    Mumbo jumbo? MUMBO JUMBO?! CASUAL FUCKING GAMEMSAKLDJLAKSJFL:SDJFHKLSHFVKASFLKSHCLKKJFWAS

    NickTheNewbie on
  • VeeveeVeevee WisconsinRegistered User regular
    edited January 2007
    Echo wrote:
    So what has MumboJumbo ever created?

    Myth 3

    I haven't liked Mumbo Jumbo ever since the atrocity that was Myth 3. I understand it was a big fuck up by Take 2 in that as well, but Mumbo Jumbo had a part of it and I will not forgive them for destroying my favorite PC series.

    Veevee on
  • LunkerLunker Registered User regular
    edited January 2007
    powersurge wrote:
    And this IMO is one of the reasons I think episodic gaming is a bad idea. Atleast in the 'TV episode' format (Sin episode 1 just kind of BAM ended).

    What happend to the New SiN multiplayer?

    Um so yeah fuck this.
    Exactly what I was thinking. At least with TV shows there are contracts involved that guarantee at least X number of shows or seasons; with episodic games in that same format, AFAIK, no such legal guarantee exists, so there's nothing stopped the game series from just disappearing at the drop of a hat. Like SiN.

    Lunker on
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  • LockeColeLockeCole Registered User regular
    edited January 2007
    I'll just add my own GOD DAMMIT! about the SiN eps.

    The gameplay wasn't anything new, but it was a pretty solid shooter, and the plot was fairly interesting.

    LockeCole on
  • HarshLanguageHarshLanguage Registered User regular
    edited January 2007
    LockeCole wrote:
    I'll just add my own GOD DAMMIT! about the SiN eps.

    The gameplay wasn't anything new, but it was a pretty solid shooter, and the plot was fairly interesting.

    It also really seemed like they knew what to do to improve the next episode(s). I was looking forward to it. Bah!

    HarshLanguage on
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  • DusdaDusda is ashamed of this post SLC, UTRegistered User regular
    edited January 2007
    They have to be pretty far along with Episode 2 by now. Why wouldn't their new overlords be interested in at least finishing that one, from a financial standpoint? The first episode did fairly well, didn't it?

    Dusda on
    and this sig. and this twitch stream.
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited January 2007
    My gut instinct on this points to the guys who broke off to form MumboJumbo not being happy with what was going on with Sin.

    Call me paranoid... But I just get this feeling, you know? Like these two high-ups left once Sin was released and kind of died on the branch, thinking it wouldn't amount to much, or they weren't happy with the IP. Then, when something DID start happening with the IP, they decided to move in and put a stop to it, once and for all. The exodus of people from Ritual hints at this possibility.

    It's not altogether that far fetched, especially considering that even amongst the flash/"casual" game market, I've never heard of MumboJumbo.. and the acquisition is just too... Weird to make sense as anything else.

    Athenor on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2007
    so after their "OH SNAP! we beat DN Forever TWICE!" poster (something like that anyway), do we expect Duke-based reprisals if that ever launches?

    darleysam on
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  • LockeColeLockeCole Registered User regular
    edited January 2007
    Dusda wrote:
    They have to be pretty far along with Episode 2 by now. Why wouldn't their new overlords be interested in at least finishing that one, from a financial standpoint? The first episode did fairly well, didn't it?

    I thought so. Plus the fact that once you have the first episode done, I would think that its less expensive to make another episode then it is to make a new game. (Not that its not still expensive, just less so, and you sell the finished product for the same amount.)

    LockeCole on
  • NickTheNewbieNickTheNewbie Registered User regular
    edited January 2007
    god I can't stop thinking about this. I am so damn pissed. We need to make a statement. Someone needs to commit suicide in protest. We need a volunteer.


    *Discretely touches finger to nose and looks around at everyone else*

    NickTheNewbie on
  • LockeColeLockeCole Registered User regular
    edited January 2007
    Athenor wrote:
    My gut instinct on this points to the guys who broke off to form MumboJumbo not being happy with what was going on with Sin.

    Call me paranoid... But I just get this feeling, you know? Like these two high-ups left once Sin was released and kind of died on the branch, thinking it wouldn't amount to much, or they weren't happy with the IP. Then, when something DID start happening with the IP, they decided to move in and put a stop to it, once and for all. The exodus of people from Ritual hints at this possibility.

    It's not altogether that far fetched, especially considering that even amongst the flash/"casual" game market, I've never heard of MumboJumbo.. and the acquisition is just too... Weird to make sense as anything else.

    I hope this isn't the case, but if you have been reading the 'things you didn't know about the games you play' thread, about how that sonic game was killed you never know if someones ego got brushed the wrong way.

    LockeCole on
  • Dublo7Dublo7 Registered User regular
    edited January 2007
    Episode gaming is so fucking stupid.

    Hey, Lockecole, I've seen you around the ASOIAF forums. I love your book ;)

    Dublo7 on
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