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999[DS] / VLR / ZE3 [3DS/PSV]: Wassup. You have ...Somnium Files? Siggyyy. Phidooo.
It's less like traditional anime and more like a horror movie. The japanese kind, like The Ring. Basically you could take the plot, cast real people in it, and it wouldn't really seem hokey at all. You could see it really happening, were it real.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
gonna buy this game today solely from reading this thread last night
thanks guys, i really needed a bigger backlog
anywho how is this game's storyline in comparison to my current gold standard of videogame storytelling, Nier?
I'm a huge sucker for great storylines in videogames and will suffer through atrocious gameplay if the story is worth it
I don't know if you'll like it. It's kinda anime.
It's like a good anime storyline.
Sorry, I just finished the true ending and I'm kind of confused, what about this except the art is anime?
I'm not trying to rag on you, I'm just curious.
Edit: Oh and Rent, I'd put the story up there with Neir.
Like Phoenix Wright and Valkyria Chronicles, this game demonstrates a lot of depth in storytelling with a deep and compelling plot carried by personable and unique characters, with typical Japanese anime flair.
For instance, these characters are locked in a life or death struggle against time in an unknown situation, yet all of them are able to find time to joke around and make puns. The dark is mixed with the light but mixed well, like in Valkyria with light moments punctuated by Franz and other tragedies, or characters being upbeat while taking life after enemy life. It also features almost tokenistic characters; the peppy 18 year old girl, the towering but gentle giant, the silver haired thinker (but don't tell Edgeworth that Snake looks like him), the determined protagonist and the shy innocent love interest, and of course Miss Giganto-Jugs. Like a good anime it doesn't seem to pull any punches, with the creators having plenty of artistic freedom and using that to its fullest potential.
None of this detracts from the story, instead it adds to it and makes this story what it is; a great anime-styled visual novel.
This game is dicking around with me. Fourth time through.
I've gotten the same SUB END twice, and now two different versions of BAD END. I've seen every room except whatever is through the 9 door. How am I supposed to get four more endings? Every option is now greyed out except for, I believe, one part where it gives me the option to search areas in a different order. And that hasn't changed anything any way I do it.
I basically have most of the story figured out, and it's pissing me off that I have to beat some of these annoying puzzles over and over again just to get the last bits. It would help if the game gave me any idea of how to change events, since picking different options beyond what doors to go through hasn't change the game at all, four times through.
Reynolds on
0
The AnonymousUh, uh, uhhhhhh...Uh, uh.Registered Userregular
edited January 2011
Did you check the preview movie? That'll point you in the right direction.
So why does the thread title say $90 when it's $35 on Amazon?
Because people are already expecting this to be "rare", because the first small run of copies sold better than anticipated, and for awhile you couldn't get a copy anywhere and price gouging started.
Which of course means now that they're printing more, people will be snatching up as many copies as possible and putting them on EBay for insane prices trying to perpetuate the idea that it is still a rare game (not people here, of course.).
Ive already seen comparisons drawn between this and what happened with The World Ends With You, where people were buying and selling copies of it for $70 or more because no one had it in stock for a month or so, so it had to be "rare".
I got it for $9 on Amazon a year ago, because now they have a zillion. I'm really psyched for 999, but I've read numerous places that the publisher is in the process of printing more and they should start shipping again in Jan/Feb, so I'm waiting until March/April when they should start going on sale because idiots have flooded the market with copies that aren't selling for $90 because it's readily available at Amazon and Gamestop, and they don't want them anymore.
Or you could shill out some dough for the bundle package w/ watch from Aksys which actually could be rare.
You could draw comparisons with TWEWY. You could also draw comparisons with Phoenix Wright 1.
Who knows.
yeah - although you could get an import of PW1 real cheap (I got mine at Play Asia for $15.), and Capcom is currently GIVING copies away with Ghost Trick. But I see what you're saying.
Although, I think Im going to order that one with the watch, just because I want the game anyway, and I like "voting with my wallet" for cool stuff and innovative games. And the watch is kind of neat.
mxmarks on
PSN: mxmarks - WiiU: mxmarks - twitter: @ MikesPS4 - twitch.tv/mxmarks - "Yes, mxmarks is the King of Queens" - Unbreakable Vow
Umm...any reason when I look up 999 on Amazon, it says "looking for other 999 products?" and then lists "the essential guide to gay sex", "going down: a guide to oral sex" and a book simply called "gay anal sex".
...?
mxmarks on
PSN: mxmarks - WiiU: mxmarks - twitter: @ MikesPS4 - twitch.tv/mxmarks - "Yes, mxmarks is the King of Queens" - Unbreakable Vow
Did you check the preview movie? That'll point you in the right direction.
And, one last time: CHECK THE SAFE IN DOOR 5.
I watched the opening movie twice. It hasn't changed, but I did understand more of the random words flying around. There's no option on the title screen to watch any other movies. I have no clue what you're talking about.
I've checked the safe the two times I went to that room. It didn't do anything either time, just said I can't open it. I don't know what else to do with it. It doesn't give me any options to fiddle with it, just says I can't open it and ends the dialogue.
Reynolds on
0
The AnonymousUh, uh, uhhhhhh...Uh, uh.Registered Userregular
edited January 2011
I didn't mean the opening movie. There should be a "Previews" option on the main menu.
Umm...any reason when I look up 999 on Amazon, it says "looking for other 999 products?" and then lists "the essential guide to gay sex", "going down: a guide to oral sex" and a book simply called "gay anal sex".
...?
Well, what happens if you take a 69 and spin one of the participants around?
What I'm wondering about is why exactly Lotus was in the game.
I know her connection to the original game because of the sub ending, but she still basically seems like filler.
What I'm wondering about is why exactly Lotus was in the game.
I know her connection to the original game because of the sub ending, but she still basically seems like filler.
Boobs, mostly.
Her connection to the original Nonary game is the most tenuous. She has some interesting stuff going on early on when she is played up as this callous schemer, but that gets dropped really quickly and then she really doesn't do anything in the true ending.
P10 on
Shameful pursuits and utterly stupid opinions
0
HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
Ending 2 is pretty easy to get if you go with what you're obviously supposed to do first, get irritated like the game wants you to, and attempt to follow through on anything interesting that develops. I actually managed to get it my first time through.
This game is dicking around with me. Fourth time through.
I've gotten the same SUB END twice, and now two different versions of BAD END. I've seen every room except whatever is through the 9 door. How am I supposed to get four more endings? Every option is now greyed out except for, I believe, one part where it gives me the option to search areas in a different order. And that hasn't changed anything any way I do it.
I basically have most of the story figured out, and it's pissing me off that I have to beat some of these annoying puzzles over and over again just to get the last bits. It would help if the game gave me any idea of how to change events, since picking different options beyond what doors to go through hasn't change the game at all, four times through.
So you've got endings 3, 5, and 6; that sounds normal. You also know what happens when you go through Door 3, so you don't need to repeat that, and you should also realize what causes ending 6 to happen since you've seen it twice.
What you need to do now is assemble the "correct" path between your three sets of two choices. There are actually two; one will point to the other (ending 2) and the other will point to the true ending (ending 4). If you remember how you got to the other two endings, that might help.
Keep in mind that it's not just the doors you go through; some conversational choices matter as well.
I've been pretty curious about this game based on commentary (and rarity), and I just wanted to know if it was totally worth it at that price.
It is if you want a decent, albeit somewhat laborious story with a great translation. But just know that there's not much actual gameplay in there, and you have to replay certain sections multiple times if you want to see every ending (and getting the true one requires some very specific choices).
I enjoyed it.
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
I'm aware it's a visual novel, and I'm hoping it's something like Phoenix Wright in terms of translation and memorable characters, but with a much darker twist. Basically something like Persona.
Ok, random questions that have been bothering me since I finished this:
1. What exactly was June? Not Akane, that is explained quite well. I mean, what the hell is the June who does all this shit with you? I assume that shes just a projection from the younger Akane, but it still seems a bit off.
2. What the hell conclusion was Junpei coming to about Seven's recollection of the past in the very end? Any thoughts? It got interrupted by the derp-tastic final scene.
She is the grown up version of Akane who could only have existed if this gambit paid off (which is why Ending 4 has her fading away when you run out of time). Think of her as a time traveller that goes back to the past to ensure her future will happen, only in reverse: going into the future to ensure that she has a future by settin up a situation where Junpei's connection to her could allow her to survive.
I can't answer the question about Seven because my memory of specifics is hazy, but it's most likely related to the above.
I'm aware it's a visual novel, and I'm hoping it's something like Phoenix Wright in terms of translation and memorable characters, but with a much darker twist. Basically something like Persona.
999 is something like Phoenix Wright in terms of translation and memorable characters, but with a much darker twist so it feels basically similar to Persona.
See, that sounds awesome. I'm just wondering if it's a lengthy and interesting enough package to justify that price.
Interesting, yes.
Lengthy, yes but somewhat artificially as multiple playthroughs are actually required (at least two, possibly more) to get the best ending. It makes sense in context.
EDIT: Actually you need a minimum of three run-throughs in order to see all of the rooms/puzzles, and FIVE to see every ending (one of the six is a non-ending).
See, that sounds awesome. I'm just wondering if it's a lengthy and interesting enough package to justify that price.
Interesting, yes.
Lengthy, yes but somewhat artificially as multiple playthroughs are actually required (at least two, possibly more) to get the best ending. It makes sense in context.
EDIT: Actually you need a minimum of three run-throughs in order to see all of the rooms/puzzles, and FIVE to see every ending (one of the six is a non-ending).
I'd say that the game is roughly 20 hours long or so (give or take a few hours based on puzzles, especially the last one), but you might get bogged down repeating the same ending over and over like some in this thread. One ending specifically has like... 6-7 ways to get it, but the others are pretty straightforward.
Also, since you can skip dialog you've seen before it speeds up successive playthroughs significantly.
Ok, random questions that have been bothering me since I finished this:
1. What exactly was June? Not Akane, that is explained quite well. I mean, what the hell is the June who does all this shit with you? I assume that shes just a projection from the younger Akane, but it still seems a bit off.
2. What the hell conclusion was Junpei coming to about Seven's recollection of the past in the very end? Any thoughts? It got interrupted by the derp-tastic final scene.
For #2, if you're asking what I think you're asking, the implication is that Seven never had amnesia and was in on the plot from the start with Santa and June.
Ok, random questions that have been bothering me since I finished this:
1. What exactly was June? Not Akane, that is explained quite well. I mean, what the hell is the June who does all this shit with you? I assume that shes just a projection from the younger Akane, but it still seems a bit off.
2. What the hell conclusion was Junpei coming to about Seven's recollection of the past in the very end? Any thoughts? It got interrupted by the derp-tastic final scene.
For #2, if you're asking what I think you're asking, the implication is that Seven never had amnesia and was in on the plot from the start with Santa and June.
Oh damn, that's awesome.
Mattakuevan on
0
RentI'm always rightFuckin' deal with itRegistered Userregular
edited January 2011
Just got endings 5 and 6
guess I'm gonna try to unlock real ending now
or at least try and figure out the correct path to real ending
Rent on
0
RentI'm always rightFuckin' deal with itRegistered Userregular
I've been pretty curious about this game based on commentary (and rarity), and I just wanted to know if it was totally worth it at that price.
I guess
I dunno
If you want to play a game with a brilliant, brilliant story albeit with subpar gameplay, you can just get Nier for 15 bucks cheaper
So far as it stands Nier has been the superior game storyline wise than 999- i think 999 suffers from too much bloat (come on- some of that text is more unnecessarily long than an average Stephen King novel), although the story is p good and maybe the payoff is totally worth it (from what i hear it is)
but if given 35 bucks to spend on a strongly story-centric game, at this point, I'd buy Nier and save 13 dollars
I'm aware it's a visual novel, and I'm hoping it's something like Phoenix Wright in terms of translation and memorable characters, but with a much darker twist. Basically something like Persona.
999 is something like Phoenix Wright in terms of translation and memorable characters, but with a much darker twist so it feels basically similar to Persona.
I wouldn't give that much credit to the translation. Lots of little things that irritated me, like using numerals in casual speech instead of the word version of the number. It's also kind of screwed over by the plot relying heavily on Japanese homonyms at some points.
jothki on
0
The AnonymousUh, uh, uhhhhhh...Uh, uh.Registered Userregular
See, that sounds awesome. I'm just wondering if it's a lengthy and interesting enough package to justify that price.
Interesting, yes.
Lengthy, yes but somewhat artificially as multiple playthroughs are actually required (at least two, possibly more) to get the best ending. It makes sense in context.
EDIT: Actually you need a minimum of three run-throughs in order to see all of the rooms/puzzles, and FIVE to see every ending (one of the six is a non-ending).
And even the non-ending makes sense because
child!Akane and Junpei don't yet know how to open the coffin, so child!Akane is literally putting that route on hold while she looks for clues in another timeline - hence the "To Be Continued".
Some of Chunsoft's sound novels have a giant flowchart built into the game so you can just jump to any point you want to. 999 is really short and there isn't a whole lot of text, but for the bigger games it's necessary.
I read about Ever17 a while back, and sorta wanted to play it. But I already know all the plot twists, so there's not much point. Maybe there's a LP or something.
Someone needs to blind LP this game with nobody allowed to help and all voting done by people who also haven't played the game.
Posts
Sorry, I just finished the true ending and I'm kind of confused, what about this except the art is anime?
I'm not trying to rag on you, I'm just curious.
Edit: Oh and Rent, I'd put the story up there with Neir.
Like Phoenix Wright and Valkyria Chronicles, this game demonstrates a lot of depth in storytelling with a deep and compelling plot carried by personable and unique characters, with typical Japanese anime flair.
For instance, these characters are locked in a life or death struggle against time in an unknown situation, yet all of them are able to find time to joke around and make puns. The dark is mixed with the light but mixed well, like in Valkyria with light moments punctuated by Franz and other tragedies, or characters being upbeat while taking life after enemy life. It also features almost tokenistic characters; the peppy 18 year old girl, the towering but gentle giant, the silver haired thinker (but don't tell Edgeworth that Snake looks like him), the determined protagonist and the shy innocent love interest, and of course Miss Giganto-Jugs. Like a good anime it doesn't seem to pull any punches, with the creators having plenty of artistic freedom and using that to its fullest potential.
None of this detracts from the story, instead it adds to it and makes this story what it is; a great anime-styled visual novel.
I basically have most of the story figured out, and it's pissing me off that I have to beat some of these annoying puzzles over and over again just to get the last bits. It would help if the game gave me any idea of how to change events, since picking different options beyond what doors to go through hasn't change the game at all, four times through.
And, one last time: CHECK THE SAFE IN DOOR 5.
yeah - although you could get an import of PW1 real cheap (I got mine at Play Asia for $15.), and Capcom is currently GIVING copies away with Ghost Trick. But I see what you're saying.
Although, I think Im going to order that one with the watch, just because I want the game anyway, and I like "voting with my wallet" for cool stuff and innovative games. And the watch is kind of neat.
...?
I watched the opening movie twice. It hasn't changed, but I did understand more of the random words flying around. There's no option on the title screen to watch any other movies. I have no clue what you're talking about.
I've checked the safe the two times I went to that room. It didn't do anything either time, just said I can't open it. I don't know what else to do with it. It doesn't give me any options to fiddle with it, just says I can't open it and ends the dialogue.
Otherwise, here's the path to Ending 4:
Well, what happens if you take a 69 and spin one of the participants around?
What I'm wondering about is why exactly Lotus was in the game.
I'm pretty sure the preview movies only appear after you get either ending 2 or ending 4.
I've been pretty curious about this game based on commentary (and rarity), and I just wanted to know if it was totally worth it at that price.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
So you've got endings 3, 5, and 6; that sounds normal. You also know what happens when you go through Door 3, so you don't need to repeat that, and you should also realize what causes ending 6 to happen since you've seen it twice.
What you need to do now is assemble the "correct" path between your three sets of two choices. There are actually two; one will point to the other (ending 2) and the other will point to the true ending (ending 4). If you remember how you got to the other two endings, that might help.
Keep in mind that it's not just the doors you go through; some conversational choices matter as well.
It is if you want a decent, albeit somewhat laborious story with a great translation. But just know that there's not much actual gameplay in there, and you have to replay certain sections multiple times if you want to see every ending (and getting the true one requires some very specific choices).
I enjoyed it.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
2. What the hell conclusion was Junpei coming to about Seven's recollection of the past in the very end? Any thoughts? It got interrupted by the derp-tastic final scene.
I can't answer the question about Seven because my memory of specifics is hazy, but it's most likely related to the above.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
Interesting, yes.
Lengthy, yes but somewhat artificially as multiple playthroughs are actually required (at least two, possibly more) to get the best ending. It makes sense in context.
EDIT: Actually you need a minimum of three run-throughs in order to see all of the rooms/puzzles, and FIVE to see every ending (one of the six is a non-ending).
I'd say that the game is roughly 20 hours long or so (give or take a few hours based on puzzles, especially the last one), but you might get bogged down repeating the same ending over and over like some in this thread. One ending specifically has like... 6-7 ways to get it, but the others are pretty straightforward.
Also, since you can skip dialog you've seen before it speeds up successive playthroughs significantly.
3DS FC: 0817-3759-2788
Oh damn, that's awesome.
guess I'm gonna try to unlock real ending now
or at least try and figure out the correct path to real ending
I guess
I dunno
If you want to play a game with a brilliant, brilliant story albeit with subpar gameplay, you can just get Nier for 15 bucks cheaper
So far as it stands Nier has been the superior game storyline wise than 999- i think 999 suffers from too much bloat (come on- some of that text is more unnecessarily long than an average Stephen King novel), although the story is p good and maybe the payoff is totally worth it (from what i hear it is)
but if given 35 bucks to spend on a strongly story-centric game, at this point, I'd buy Nier and save 13 dollars
Though Nier has admittedly crashed dramatically in price by now.
I wouldn't give that much credit to the translation. Lots of little things that irritated me, like using numerals in casual speech instead of the word version of the number. It's also kind of screwed over by the plot relying heavily on Japanese homonyms at some points.
Considering that I'm going to purchase the CE of Dead Space 2, I'll probably put it off a little longer.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
GEE WILLICKERS THIS IS SOOOOOOOOOOO MUCH FUN
OH BOY NOW I GET TO SKIP THROUGH THE INSANE AMOUNT OF BEGINNING DIALOGUE
A 'SKIP TO NEXT CHOICE' BUTTON WAS TOO HARD TO CODE HUH AKSYS GAMES???
And it's not that bad. By the third time I could do the puzzles in less than a minute.
Someone needs to blind LP this game with nobody allowed to help and all voting done by people who also haven't played the game.