[EVE] This thread is closed for business

Lady EriLady Eri Registered User
edited June 2011 in MMO Extravaganza
eve.jpg

Eve Online is a political, sandbox, spaceship, economic, military MMO in which you can literally do anything. It takes a departure from other MMOs in that it all occurs on a single server or universe and skills are trained 24/7 in a time-based queue (as opposed to a physical grind.) While the game has a learning curve, most people usually join in the following progression:

1) This is interesting I shall try it.
2) Mining is fun.
3) Mining is not fun.
4) I am bored with missions and the new season of Fringe is starting, I'm quitting
5) *6 months later* You know some political thing happened and everyone is talking about it, I'll give it another shot.
6) This is better than I remember.
7) Skills are taking forever, I wonder if I can get out to nullsec
8) T2 guns are almost done *suicide*

If you can get past that suicide in #8, you're hooked for life. The hook comes from the fact you can choose to do anything, administrate, mine, fight, trade, or construct the tools to do any of those things. It literally is a sandbox. Every six months or so new features are added, which may or may not fix or unfix some continuing lag issues that occur in larger fleet battles. Regardless, it's ever-evolving and you should try it! The current expansion is the Tyrannis update which was released several months ago and added planetary colonies to the mix. Here is a general up to date guide, but it has everything so prepare to skim.
header_292x136.jpg?t=1275007476

Organizations are based on corporations, which then band together to form alliances. These powerblocs often ally with other alliances to form coalitions. For more information on the biggest Penny Arcade presence in EvE, check out the:
Any other corps out there with PA members, let me know so we can add you here. There are also a variety of trailers, which I encourage you to youtube because they are all about 3 minutes of awesomeness. Here is the most recent one, and the best one:

http://www.youtube.com/watch?v=uGplrpWvz0I&feature=player_embedded

http://www.youtube.com/watch?v=lKviRpvGXBs

Lady Eri on
«13456762

Posts

  • AvynteAvynte Registered User regular
    edited September 2010
    So, I don't think much has been mentioned about the news for the new expansion yet. Here's a link to the article at massively: CCP unveils EVE Online's latest expansion

    re: the different points.

    1. This kinda scares me. I run a pretty big PI farm even if it's a horrible clickfest, but...
    CCP wrote:
    CCP became dissatisfied with the fact that players would set up their colonies and mining operations and then leave them be. So to encourage subscribers to keep tabs on their colonial investments, the game will now encourage players to check on their investments periodically and tweak them depending on how low resources are getting and where better deposits lie.

    Now we're going to have to log twice daily to click all our extractors over again just to continue scraping a meager profit? Ugh... 23 hour cycles were already pushing my limit.

    2. This seems pretty cool, and could be a nice way of reinvigorating Low Sec. But c'mon, faction supercaps? :cripes:
    CCP wrote:
    If the mothership goes kablooey, then ISK and loyalty points will be had by all, in addition to the brand-new blueprints to said defeated mothership

    3. Eve gate stuff, eh, ok?

    4. New character portraits are cool i guess. I'll believe incarna when they hopefully reveal it fully at fanfast.

    Avynte on
    ECOED.jpg
  • EuphoriacEuphoriac Registered User regular
    edited September 2010
    Personally I don't give a good fucking damn about PvE, walking in stations, new portraits, EVE Gate or PI (especially not PI, chist). What are they doing about lag!?

    Either the one universe doesn't work and there never will be a true solution until sharding, or they just don't care.

    Sorry to piss all over the first page but i'm just so tired of CCP. Nul-sec alliances are the meat of the game. Everything else is just gristle to me.

    Fuck it, /rant over.

    Euphoriac on
  • CogliostroCogliostro Marginal Opinions Spring, TXRegistered User regular
    edited September 2010
    How active is the Merch? I finally got them to send me an e-mail in response to my account issue so I can now reactivate it.

    Cogliostro on
  • AvynteAvynte Registered User regular
    edited September 2010
    Cogliostro wrote: »
    How active is the Merch? I finally got them to send me an e-mail in response to my account issue so I can now reactivate it.

    Merchi is quite active. We've normally got 10-20 people on depending on TZ's.

    As for ops, goons and friends have stuff going on all the time.

    Avynte on
    ECOED.jpg
  • hailthefishhailthefish Registered User regular
    edited September 2010
    Screw walking in stations, I want a customizable UI.

    hailthefish on
  • Lady EriLady Eri Registered User
    edited September 2010
    I do want to open a bar in N-T though.

    Lady Eri on
  • tonystanzatonystanza Registered User
    edited September 2010
    I think that they definitely have some work to do with the PI stuff, and I'm glad it's getting an overhaul. I'm a bit sad to hear that Incarta or whatever they were calling it is not happening this year, but it's hardly a surprise. These "incursions" seem to be pretty similar with what's been happening around Minmatar space lately with the Sansha. I participated in one and it was pretty fun, even though I lost a ship to Electus Matari for stealing their loot. I had only been playing for about a month and it was definitely one of those 'lesson learned' moments. They are something else for the empire mission runners to do. Seems like a pretty minor expansion.

    tonystanza on
  • AvynteAvynte Registered User regular
    edited September 2010
    tonystanza wrote: »
    I think that they definitely have some work to do with the PI stuff, and I'm glad it's getting an overhaul. I'm a bit sad to hear that Incarta or whatever they were calling it is not happening this year, but it's hardly a surprise. These "incursions" seem to be pretty similar with what's been happening around Minmatar space lately with the Sansha. I participated in one and it was pretty fun, even though I lost a ship to Electus Matari for stealing their loot. I had only been playing for about a month and it was definitely one of those 'lesson learned' moments. They are something else for the empire mission runners to do. Seems like a pretty minor expansion.

    Yeah, it sounds like they're automating the invasions that are already happening and taking them up a notch. It does sound like a good idea to help nudge players into more dangerous situations.

    Avynte on
    ECOED.jpg
  • Dark_SideDark_Side Registered User regular
    edited September 2010
    Some good ideas, but pretty light for an expansion. Is this where I mention they only have x number of devs working on EVE?

    Dark_Side on
  • SkyCaptainSkyCaptain Registered User regular
    edited September 2010
    Any more drama with the disbanding of Atlas?

    SkyCaptain on
    The RPG Bestiary - Dangerous foes and legendary monsters for D&D 4th Edition
  • CogliostroCogliostro Marginal Opinions Spring, TXRegistered User regular
    edited September 2010
    As a fairly new character, what are my chances of being absolutely destroyed when heading to Merch space?

    Cogliostro on
  • AvynteAvynte Registered User regular
    edited September 2010
    Well, Atlas never gave up the supercapitals, so Chribba gave back the isk. From the sounds of it what people are left in Atlas were moving to around Providence. Nothing really that exciting :?
    Cogliostro wrote: »
    As a fairly new character, what are my chances of being absolutely destroyed when heading to Merch space?

    Once you are accepted to the corp, the best method is called pod jumping.

    Set your clone to N-Theta We Trust. Undock in your pod. Self destruct. Leave everything behind if you've finished the tutorials, we'll give you plenty of money to get started up North. Just please, don't try to fly up, it's not worth the trouble.

    Avynte on
    ECOED.jpg
  • CogliostroCogliostro Marginal Opinions Spring, TXRegistered User regular
    edited September 2010
    I've got some characters that I have already created that I can do that with. I'll reactivate my account now :)

    Look for this name: Jenar Pugh or Jatham Slone

    I'll be on momentarily

    Cogliostro on
  • CogliostroCogliostro Marginal Opinions Spring, TXRegistered User regular
    edited September 2010
    Okay... I've forgotten how to do a lot. heh... how do I set my clone to N-Theta We Trust? O_O and get rid of my ship?

    Cogliostro on
  • hailthefishhailthefish Registered User regular
    edited September 2010
    Since it's such a pain in the butt to move north, I think I'll train my Minmatar up and firesale whatever he has at the end of the tutorials and go north that way, instead of abandoning my Caldari miner's shit. I'll keep her to use as a neutral market buyer slash source of extra income.

    hailthefish on
  • CogliostroCogliostro Marginal Opinions Spring, TXRegistered User regular
    edited September 2010
    I don't even know how to set my clone to that station... I've looked in the Jump clone part of the medical... I've looked in the map, but I can't find it. What solar system are you guys in?

    Cogliostro on
  • Lady EriLady Eri Registered User
    edited September 2010
    Cogliostro wrote: »
    I don't even know how to set my clone to that station... I've looked in the Jump clone part of the medical... I've looked in the map, but I can't find it. What solar system are you guys in?

    Are you part of Merch yet? It wont show up unless you are part of the corp I believe.

    Lady Eri on
  • CogliostroCogliostro Marginal Opinions Spring, TXRegistered User regular
    edited September 2010
    Oh! I don't think so. The Character I want to add in is Jenar Pugh :) If someone is on who can accept me. Do I have to apply first?

    My god it's been forever since I've played. Yiiiiikes. This is gonna take some getting used to.

    Cogliostro on
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    edited September 2010
    I just resubbed for the first time in a couple years and it's a little overwhelming. Do the certificates grant bonuses or are they just there to give you a skill progression tree (kinda)

    DaMoonRulz on
    3basnids3lf9.jpg




  • firewulffirewulf Registered User regular
    edited September 2010
    The latter; they're just a guide.

    firewulf on
    Forar wrote: »
    "Any sufficiently advanced incompetence is indistinguishable from malice."
  • CogliostroCogliostro Marginal Opinions Spring, TXRegistered User regular
    edited September 2010
    Here's how we get started in Merch. I've already sent my application e-mail!
    http://forums.penny-arcade.com/showthread.php?t=123751

    Cogliostro on
  • AvynteAvynte Registered User regular
    edited September 2010
    Yeah, courthouse normally gets to the apps within 24 hours. He's hella sick though and it's a holiday weekend, so it might be a little longer. You'll just have to chillax til then.

    Avynte on
    ECOED.jpg
  • rucdocrucdoc Crazy guy in the corner ClassifiedRegistered User regular
    edited September 2010
    big bag of doom.

    rucdoc on
    Original Creepy Janitor

    http://www.dust514stats.com
  • CogliostroCogliostro Marginal Opinions Spring, TXRegistered User regular
    edited September 2010
    The Guide said 48 hours... but I'm just checking to see if anyone is on who can approve my application.

    Cogliostro on
  • Anon the FelonAnon the Felon In bat country.Registered User regular
    edited September 2010
    You have to wait for the great courthouse, who...as Avynte said, is sick.

    So, I've been out of game for like a week and a half due to school starting and making my life hell.

    I finally finished my first set of homework and got a head start on this weeks homework, was about to sit down and finally play some Eve WHEN!

    The wife informs me it's time to go run errands and consume a large chunk of my day doing nothing that benefits me.

    Grumble grumble.

    At least T2 large AC's will be done soon....

    Anon the Felon on
  • Lady EriLady Eri Registered User
    edited September 2010
    She's a spy! Boot her from the house, if he she doesn't take it in stride then we know she is Molle's creature.

    Lady Eri on
  • CogliostroCogliostro Marginal Opinions Spring, TXRegistered User regular
    edited September 2010
    There's only ONE person who can approve applications? Greeeat. So I have to wait ages then. Feh.

    Cogliostro on
  • BeltaineBeltaine BOO BOO DOO DE DOORegistered User regular
    edited September 2010
    Patience.

    You can't play EVE without it. :)

    Beltaine on
    XdDBi4F.jpg
    PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    edited September 2010
    Beltaine wrote: »
    Patience.

    You can't play EVE without it. :)

    No point calming the spies. Just going to get rejected anyway.

    Just_Bri_Thanks on
    We are the skeletons in our closets.
    We are the monsters under our beds.
  • ToyDToyD Registered User regular
    edited September 2010
    Beltaine wrote: »
    Patience.

    You can't play EVE without it. :)

    This cannot be stated enough.

    ToyD on
    steam_sig.png
  • AvynteAvynte Registered User regular
    edited September 2010
    ToyD wrote: »
    Beltaine wrote: »
    Patience.

    You can't play EVE without it. :)

    This cannot be stated enough.

    Logi 5 only 27 days away! Woop :mrgreen:

    Avynte on
    ECOED.jpg
  • RabidNerdRabidNerd Registered User
    edited September 2010
    Cogliostro wrote: »
    There's only ONE person who can approve applications? Greeeat. So I have to wait ages then. Feh.

    if waiting a day or 2 bothers you then you are playing the wrong game... do the tutorials and get used to the stuff. train things from the 30 day newbie plan so you can actually do something when you get accepted. you will make way more money salvaging in 0.0 than you would doing level 1 or 2 or even 3 missions in empire. I have spoilered the plan. In like 3 days you should be good to go for salvaging and in pretty much a day you can fly a rifter and actually be useful in pvp.
    1. Cybernetics I (31 minutes, 15 seconds; 75,000 ISK)
    2. Minmatar Frigate I (20 minutes, 50 seconds; 40,000 ISK)
    3. Minmatar Frigate II (1 hour, 37 minutes, 2 seconds)
    4. Minmatar Frigate III (9 hours, 8 minutes, 47 seconds)
    5. Small Projectile Turret I (10 minutes, 25 seconds; 20,000 ISK)
    6. Afterburner I (10 minutes, 25 seconds; 22,500 ISK)
    7. Hull Upgrades I (20 minutes, 50 seconds; 60,000 ISK)
    8. Energy Grid Upgrades I (20 minutes, 50 seconds; 79,000 ISK)
    9. Energy Grid Upgrades II (1 hour, 37 minutes, 2 seconds)
    10. Propulsion Jamming I (31 minutes, 15 seconds; 150,000 ISK)
    11. Missile Launcher Operation I (10 minutes, 25 seconds; 20,000 ISK)
    12. Rockets I (10 minutes, 25 seconds; 10,000 ISK)
    13. Instant Recall I (10 minutes, 25 seconds; 50,000 ISK)
    14. Analytical Mind I (9 minutes, 36 seconds; 50,000 ISK)
    15. Learning I (9 minutes, 15 seconds; 35,000 ISK)
    16. Instant Recall II (42 minutes, 18 seconds)
    17. Analytical Mind II (39 minutes, 23 seconds)
    18. Learning II (38 minutes, 4 seconds)
    19. Instant Recall III (3 hours, 31 minutes, 3 seconds)
    20. Analytical Mind III (3 hours, 17 minutes, 51 seconds)
    21. Learning III (3 hours, 11 minutes, 52 seconds)
    22. Iron Will I (7 minutes, 8 seconds; 50,000 ISK)
    23. Spatial Awareness I (7 minutes, 8 seconds; 50,000 ISK)
    24. Empathy I (7 minutes, 8 seconds; 50,000 ISK)
    25. Iron Will II (33 minutes, 18 seconds)
    26. Spatial Awareness II (33 minutes, 18 seconds)
    27. Empathy II (33 minutes, 18 seconds)
    28. Iron Will III (3 hours, 8 minutes, 15 seconds)
    29. Spatial Awareness III (3 hours, 8 minutes, 15 seconds)
    30. Small Projectile Turret II (33 minutes, 18 seconds)
    31. Afterburner II (33 minutes, 18 seconds)
    32. Afterburner III (3 hours, 8 minutes, 15 seconds)
    33. High Speed Maneuvering I (35 minutes, 44 seconds; 340,000 ISK)
    34. High Speed Maneuvering II (2 hours, 46 minutes, 26 seconds)
    35. Propulsion Jamming II (1 hour, 39 minutes, 51 seconds)
    36. Hull Upgrades II (1 hour, 6 minutes, 34 seconds)
    37. Mechanic III (3 hours, 8 minutes, 15 seconds)
    38. Survey I (7 minutes, 8 seconds; 36,000 ISK)
    39. Survey II (33 minutes, 18 seconds)
    40. Survey III (3 hours, 8 minutes, 15 seconds)
    41. Salvaging I (21 minutes, 26 seconds; 1,000,000 ISK)
    42. Salvaging II (1 hour, 39 minutes, 51 seconds)
    43. Energy Systems Operation I (7 minutes, 8 seconds; 40,000 ISK)
    44. Energy Systems Operation II (33 minutes, 18 seconds)
    45. Missile Launcher Operation II (33 minutes, 18 seconds)
    46. Standard Missiles I (14 minutes, 17 seconds; 20,000 ISK)
    47. Standard Missiles II (1 hour, 6 minutes, 34 seconds)
    48. Destroyers I (14 minutes, 17 seconds; 100,000 ISK)
    49. Weapon Upgrades I (14 minutes, 17 seconds; 80,000 ISK)
    50. Shield Upgrades I (14 minutes, 17 seconds; 84,000 ISK)
    51. Tactical Shield Manipulation I (28 minutes, 35 seconds; 210,000 ISK)
    52. Motion Prediction I (14 minutes, 17 seconds; 60,000 ISK)
    53. Rapid Firing I (14 minutes, 17 seconds; 40,000 ISK)
    54. Sharpshooter I (14 minutes, 17 seconds; 80,000 ISK)
    55. Industry I (7 minutes, 8 seconds; 20,000 ISK)
    56. Refining I (7 minutes, 8 seconds; 50,000 ISK)
    57. Rapid Launch I (14 minutes, 17 seconds; 40,000 ISK)
    58. Missile Bombardment I (14 minutes, 17 seconds; 80,000 ISK)
    59. Acceleration Control I (28 minutes, 35 seconds; 40,000 ISK)
    60. Evasive Maneuvering I (14 minutes, 17 seconds; 25,000 ISK)
    61. Fuel Conservation I (14 minutes, 17 seconds; 30,000 ISK)
    62. Warp Drive Operation I (7 minutes, 8 seconds; 30,000 ISK)
    63. Targeting I (7 minutes, 8 seconds; 100,000 ISK)
    64. Targeting II (33 minutes, 18 seconds)
    65. Infomorph Psychology I (8 minutes, 7 seconds; 1,000,000 ISK)
    66. Social I (8 minutes, 7 seconds; 20,000 ISK)
    67. Social II (37 minutes, 53 seconds)
    68. Social III (3 hours, 34 minutes, 12 seconds)
    69. Connections I (24 minutes, 23 seconds; 200,000 ISK)
    70. Diplomacy I (8 minutes, 7 seconds; 180,000 ISK)
    71. Negotiation I (16 minutes, 15 seconds; 60,000 ISK)
    72. Trade I (7 minutes, 36 seconds; 20,000 ISK)
    73. Trade II (35 minutes, 27 seconds)
    74. Trade III (3 hours, 20 minutes, 23 seconds)
    75. Trade IV (18 hours, 53 minutes, 44 seconds)
    76. Accounting I (24 minutes, 23 seconds; 5,000,000 ISK)
    77. Broker Relations I (15 minutes, 12 seconds; 100,000 ISK)
    78. Instant Recall IV (17 hours, 45 minutes, 2 seconds)
    79. Eidetic Memory I (20 minutes, 12 seconds; 5,000,000 ISK)
    80. Eidetic Memory II (1 hour, 29 minutes, 3 seconds)
    81. Eidetic Memory III (7 hours, 57 minutes, 54 seconds)
    82. Analytical Mind IV (14 hours, 17 minutes, 13 seconds)
    83. Logic I (18 minutes, 8 seconds; 5,000,000 ISK)
    84. Logic II (1 hour, 20 minutes, 22 seconds)
    85. Logic III (7 hours, 13 minutes, 27 seconds)
    86. Learning IV (13 hours, 1 minute, 1 second)
    87. Iron Will IV (12 hours, 46 minutes, 33 seconds)
    88. Spatial Awareness IV (12 hours, 46 minutes, 33 seconds)
    ***Remapping (active) : i12 p12 c5 w5 m5***
    89. Focus I (27 minutes, 46 seconds; 5,000,000 ISK)
    90. Focus II (1 hour, 59 minutes, 47 seconds)
    91. Focus III (10 hours, 30 minutes, 48 seconds)
    92. Clarity I (15 minutes, 46 seconds; 5,000,000 ISK)
    93. Clarity II (1 hour, 10 minutes, 18 seconds)
    94. Clarity III (6 hours, 21 minutes, 6 seconds)
    95. Caldari Frigate I (9 minutes, 15 seconds; 40,000 ISK)
    96. Caldari Frigate II (43 minutes, 7 seconds)
    97. Salvaging III (6 hours, 5 minutes, 52 seconds)
    98. Caldari Frigate III (4 hours, 3 minutes, 54 seconds)
    99. Small Hybrid Turret I (4 minutes, 37 seconds; 20,000 ISK)
    100. Small Hybrid Turret II (21 minutes, 34 seconds)
    101. Small Hybrid Turret III (2 hours, 1 minute, 56 seconds)
    102. Caldari Frigate IV (22 hours, 59 minutes, 48 seconds)
    103. Caldari Cruiser I (23 minutes, 8 seconds; 500,000 ISK)
    104. Caldari Cruiser II (1 hour, 47 minutes, 48 seconds)
    105. Jury Rigging I (9 minutes, 15 seconds; 60,000 ISK)
    106. Jury Rigging II (43 minutes, 7 seconds)
    107. Jury Rigging III (4 hours, 3 minutes, 54 seconds)
    108. Shield Rigging I (13 minutes, 53 seconds; 100,000 ISK)
    109. Shield Rigging II (1 hour, 4 minutes, 41 seconds)
    110. Launcher Rigging I (13 minutes, 53 seconds; 100,000 ISK)
    111. Launcher Rigging II (1 hour, 4 minutes, 41 seconds)
    112. Target Navigation Prediction I (9 minutes, 15 seconds; 60,000 ISK)
    113. Target Navigation Prediction II (43 minutes, 7 seconds)
    114. Rapid Launch II (43 minutes, 7 seconds)
    115. Missile Bombardment II (43 minutes, 7 seconds)
    116. Missile Launcher Operation III (2 hours, 1 minute, 56 seconds)
    117. Missile Projection I (18 minutes, 31 seconds; 100,000 ISK)
    118. Missile Projection II (1 hour, 26 minutes, 14 seconds)
    119. Standard Missiles III (4 hours, 3 minutes, 54 seconds)
    120. Drones I (5 minutes, 22 seconds; 20,000 ISK)
    121. Drones II (25 minutes, 5 seconds)
    122. Scout Drone Operation I (5 minutes, 22 seconds; 40,000 ISK)
    123. Scout Drone Operation II (25 minutes, 5 seconds)
    124. Gunnery III (2 hours, 1 minute, 56 seconds)
    125. Caldari Cruiser III (10 hours, 9 minutes, 46 seconds)
    126. Shield Emission Systems I (9 minutes, 15 seconds; 80,000 ISK)
    127. Shield Emission Systems II (43 minutes, 7 seconds)
    128. Medium Hybrid Turret I (13 minutes, 53 seconds; 100,000 ISK)
    129. Medium Hybrid Turret II (1 hour, 4 minutes, 41 seconds)
    130. Sharpshooter II (43 minutes, 7 seconds)
    131. Rapid Firing II (43 minutes, 7 seconds)
    132. Motion Prediction II (43 minutes, 7 seconds)
    133. Controlled Bursts I (9 minutes, 15 seconds; 70,000 ISK)
    134. Controlled Bursts II (43 minutes, 7 seconds)
    135. Accounting II (2 hours, 4 minutes, 23 seconds)
    136. Broker Relations II (1 hour, 9 minutes, 33 seconds)
    137. Connections II (1 hour, 38 minutes)
    138. Diplomacy II (32 minutes, 41 seconds)
    139. Negotiation II (1 hour, 5 minutes, 20 seconds)
    140. Astrometrics I (13 minutes, 53 seconds; 450,000 ISK)
    141. Astrometrics II (1 hour, 4 minutes, 41 seconds)
    142. Acceleration Control II (1 hour, 15 minutes, 38 seconds)
    143. Evasive Maneuvering II (37 minutes, 49 seconds)
    144. Fuel Conservation II (37 minutes, 49 seconds)
    145. Warp Drive Operation II (18 minutes, 55 seconds)
    146. Refining II (25 minutes, 5 seconds)
    147. Weapon Upgrades II (43 minutes, 7 seconds)
    148. Tactical Shield Manipulation II (1 hour, 26 minutes, 14 seconds)
    149. Shield Upgrades II (43 minutes, 7 seconds)
    150. Shield Management I (13 minutes, 53 seconds; 170,000 ISK)
    151. Shield Management II (1 hour, 4 minutes, 41 seconds)
    152. Energy Management I (13 minutes, 53 seconds; 170,000 ISK)
    153. Energy Management II (1 hour, 4 minutes, 41 seconds)
    154. Signature Analysis I (4 minutes, 37 seconds; 75,000 ISK)
    155. Signature Analysis II (21 minutes, 34 seconds)
    156. Long Range Targeting I (9 minutes, 15 seconds; 88,000 ISK)
    157. Long Range Targeting II (43 minutes, 7 seconds)
    158. Electronic Warfare I (9 minutes, 15 seconds; 120,000 ISK)
    159. Electronic Warfare II (43 minutes, 7 seconds)
    160. Electronic Warfare III (4 hours, 3 minutes, 54 seconds)
    161. Electronic Superiority Rigging I (13 minutes, 53 seconds; 100,000 ISK)
    162. Electronic Superiority Rigging II (1 hour, 4 minutes, 41 seconds)
    163. Frequency Modulation I (13 minutes, 53 seconds; 160,000 ISK)
    164. Frequency Modulation II (1 hour, 4 minutes, 41 seconds)
    165. Hull Upgrades III (4 hours, 3 minutes, 54 seconds)
    166. Heavy Missiles I (13 minutes, 53 seconds; 100,000 ISK)
    167. Heavy Missiles II (1 hour, 4 minutes, 41 seconds)
    168. Anchoring I (22 minutes, 24 seconds; 75,000 ISK)
    169. Drones III (2 hours, 21 minutes, 47 seconds)
    170. Combat Drone Operation I (10 minutes, 45 seconds; 50,000 ISK)
    171. Combat Drone Operation II (50 minutes, 9 seconds)
    172. Scout Drone Operation III (2 hours, 21 minutes, 47 seconds)
    173. Spaceship Command IV (11 hours, 29 minutes, 54 seconds)
    174. Battlecruisers I (27 minutes, 46 seconds; 1,000,000 ISK)
    175. Battlecruisers II (2 hours, 9 minutes, 22 seconds)
    176. Drones IV (13 hours, 22 minutes, 13 seconds)
    177. Drone Navigation I (5 minutes, 22 seconds; 100,000 ISK)
    178. Drone Navigation II (25 minutes, 5 seconds)
    179. Drone Durability I (26 minutes, 54 seconds; 50,000 ISK)
    180. Drone Durability II (2 hours, 5 minutes, 21 seconds)
    181. Engineering IV (11 hours, 29 minutes, 54 seconds)
    182. Electronics IV (11 hours, 29 minutes, 54 seconds)
    183. Cloaking I (27 minutes, 46 seconds; 3,500,000 ISK)
    184. Weapon Upgrades III (4 hours, 3 minutes, 54 seconds)
    185. Energy Grid Upgrades III (4 hours, 3 minutes, 54 seconds)
    186. Shield Upgrades III (4 hours, 3 minutes, 54 seconds)
    187. Tactical Shield Manipulation III (8 hours, 7 minutes, 50 seconds)
    188. Weapon Upgrades IV (22 hours, 59 minutes, 48 seconds)
    189. Shield Upgrades IV (22 hours, 59 minutes, 48 seconds)
    190. Tactical Shield Manipulation IV (1 day, 21 hours, 59 minutes, 37 seconds)
    191. Energy Grid Upgrades IV (22 hours, 59 minutes, 48 seconds)
    192. Hull Upgrades IV (22 hours, 59 minutes, 48 seconds)
    193. Heavy Assault Missiles I (13 minutes, 53 seconds; 100,000 ISK)
    194. Heavy Assault Missiles II (1 hour, 4 minutes, 41 seconds)
    195. Missile Launcher Operation IV (11 hours, 29 minutes, 54 seconds)
    196. Warhead Upgrades I (23 minutes, 8 seconds; 1,000,000 ISK)
    197. Warhead Upgrades II (1 hour, 47 minutes, 48 seconds)
    198. Shield Operation III (4 hours, 3 minutes, 53 seconds)
    199. Shield Management III (12 hours, 11 minutes, 44 seconds)
    200. Energy Systems Operation III (4 hours, 3 minutes, 53 seconds)
    201. Energy Management III (12 hours, 11 minutes, 44 seconds)
    202. Targeting III (4 hours, 3 minutes, 53 seconds)
    203. Electronics Upgrades I (18 minutes, 31 seconds; 100,000 ISK)
    204. Electronics Upgrades II (1 hour, 26 minutes, 15 seconds)
    205. Target Navigation Prediction III (8 hours, 7 minutes, 48 seconds)
    206. Rapid Launch III (8 hours, 7 minutes, 48 seconds)
    207. Missile Bombardment III (8 hours, 7 minutes, 48 seconds)
    208. Heavy Missiles III (12 hours, 11 minutes, 44 seconds)
    209. Missile Projection III (16 hours, 15 minutes, 40 seconds)
    210. Warhead Upgrades III (20 hours, 19 minutes, 33 seconds)
    211. Acceleration Control III (14 hours, 15 minutes, 50 seconds)
    212. Evasive Maneuvering III (7 hours, 7 minutes, 54 seconds)
    213. Fuel Conservation III (7 hours, 7 minutes, 54 seconds)
    214. High Speed Maneuvering III (17 hours, 49 minutes, 47 seconds)
    215. Warp Drive Operation III (3 hours, 33 minutes, 56 seconds)
    216. Battlecruisers III (1 day, 23 minutes, 28 seconds)


    216 skills; Total time: 30 days, 6 hours, 1 minute, 39 seconds; Cost: 38,544,500
    N.B. Skill costs are based on CCP's database and are indicative only

    RabidNerd on
  • CogliostroCogliostro Marginal Opinions Spring, TXRegistered User regular
    edited September 2010
    I do have another character I can play, I suppose. I tried a mission earlier... I just couldn't pick up the crate of cargo pods I needed, even though I was at the station. I'll play some more after we're done with D&D tonight.

    And WTF do you mean by spy? I ain't no spy.

    Cogliostro on
  • Just_Bri_ThanksJust_Bri_Thanks Seething with rage from a handbasket.Registered User, ClubPA regular
    edited September 2010
    Cogliostro wrote: »
    And WTF do you mean by spy? I ain't no spy.

    Ha! That is just what a spy would say, you dirty spy!

    Just_Bri_Thanks on
    We are the skeletons in our closets.
    We are the monsters under our beds.
  • Lady EriLady Eri Registered User
    edited September 2010
    9000 posts. Probably not a spy, but oh is he going to be a ball in Alliance Chat.

    Lady Eri on
  • Just Some DudeJust Some Dude Registered User regular
    edited September 2010
    I think everybody who can push butan on apps is at PAX pretty much. Give it a couple days.

    Just Some Dude on
    Cog in the machine Cog Herder
  • hailthefishhailthefish Registered User regular
    edited September 2010
    Pfah, at this rate, it would be more efficient to drive down there with my laptop!

    Just kidding, I haven't applied yet.

    And I can't drive.

    hailthefish on
  • CogliostroCogliostro Marginal Opinions Spring, TXRegistered User regular
    edited September 2010
    Cogliostro wrote: »
    And WTF do you mean by spy? I ain't no spy.

    Ha! That is just what a spy would say, you dirty spy!

    Damn! You've found me out. I must away!!

    Cogliostro on
  • Just Some DudeJust Some Dude Registered User regular
    edited September 2010
    I still have free drakes to give a way to (true) newbies.

    Just Some Dude on
    Cog in the machine Cog Herder
  • thebusbythebusby Registered User
    edited September 2010
    How active is the corp after DT?
    I've been looking to join but worried that no one would be on in my TZ (Japan).

    thebusby on
This discussion has been closed.