It's annoying to be sure, but given how Blizzard built the UI I kind of understand. They are, for all intents and purposes, a completely different building from one another. It would be nice if they could all use a shared Command window (No idea what the technical name for the hotkey grid is) similar to Marines and Marauders.
I guess, but I mean hatcheries/lairs/hives in the same control group all get put into separate control "tabs," but "select larva" is shared across all of them.
Yeah, I kind of agree with everyone, I would like to see a match history with the other players ranks or something. If you beat every Bronze player you play but are still losing to Silver/Gold players then of course you won't be promoted.
On the flipside, I lose to most Platinum/Diamond players I go up against (win an ok amount), but I seem to stomp most Gold players, so I won't ever get demoted.
Guys your forgetting basic statistics. SOMEBODY HAS TO BE IN THE TOP PERCENTILE OF THE BRONZE LEAGUE.
You're not winning against the next division enough to get promoted, so you stay in bronze longer than other players and thus you are king of the bronze league.
you mean there cant be zero people in the bottom 20% of people? man that is some BS right there
By this logic, mules are a macro disadvantage compared to SCVs, since you have to actually click on the mineral patch!
Seriously, warpgates allow you to make more units in a shorter period of time. That is a macro advantage, it is a more micro intensive macro advantage, but still an advantage. Just like mineral boosting was an advantage, albeit way micro intense.
You can Mule Via the minimap though. And be reasonably accurate on most maps. Maybe not the crazy huge 8 player 4v4 maps, but on most 1v1 maps you can hit mineral patches consistently with some practice. Or be awful like me, fire them off using the mini map and then check back in 15 seconds when you get a break and make sure they are mining (And the notice that one isn't).
By this logic, mules are a macro disadvantage compared to SCVs, since you have to actually click on the mineral patch!
Seriously, warpgates allow you to make more units in a shorter period of time. That is a macro advantage, it is a more micro intensive macro advantage, but still an advantage. Just like mineral boosting was an advantage, albeit way micro intense.
You can Mule Via the minimap though. And be reasonably accurate on most maps. Maybe not the crazy huge 8 player 4v4 maps, but on most 1v1 maps you can hit mineral patches consistently with some practice. Or be awful like me, fire them off using the mini map and then check back in 15 seconds when you get a break and make sure they are mining (And the notice that one isn't).
Could someone please explain to me what this Funday Monday thing is?
The almighty day9 calls upon his hoards of sc2 nerds to play with a ridiculous scenario to get people to think outside the box and mix up play.
The limitation for the week is tell the other team what unit you're each going to mass in a 3v3 and then make only that unit. Past limitations have been carrier rush, no MMM/Tanks, and no queens.
Yeah, I kind of agree with everyone, I would like to see a match history with the other players ranks or something. If you beat every Bronze player you play but are still losing to Silver/Gold players then of course you won't be promoted.
On the flipside, I lose to most Platinum/Diamond players I go up against (win an ok amount), but I seem to stomp most Gold players, so I won't ever get demoted.
This is exactly it. Obviously, I don't have the dearth of games played since I stopped laddering when the League started and then I got hit with school and a bizarre work schedule. But I was top 5 in Platinum, but I never had a good run against Diamond players to get bumped. I didn't sit and go "Man this system is broken" I looked and went "Wow I only win 35% of the time against people in another division, maybe I need to fix something in my game".
By this logic, mules are a macro disadvantage compared to SCVs, since you have to actually click on the mineral patch!
Seriously, warpgates allow you to make more units in a shorter period of time. That is a macro advantage, it is a more micro intensive macro advantage, but still an advantage. Just like mineral boosting was an advantage, albeit way micro intense.
You can Mule Via the minimap though. And be reasonably accurate on most maps. Maybe not the crazy huge 8 player 4v4 maps, but on most 1v1 maps you can hit mineral patches consistently with some practice. Or be awful like me, fire them off using the mini map and then check back in 15 seconds when you get a break and make sure they are mining (And the notice that one isn't).
OH GOD MAN, it was a hyperbolic example jesus H
Well it was a bad Hyperbolic since it kinda went right against his complaint of not being able to use the minimap. =P And I would assume it would be better not to lead other people astray thinking that Mules couldn't be used that way by bringing them up in this discussion.
But seriously, wasn't trying to be snotty or anything, just wanted to make sure it was clear they could be used via minimap since the topic focused on things you couldn't use the minimap for.
This is a Public Service Anouncement: Any of you who think that whole authenticator thing is overkill...
Someone has been trying to phish me for my account info for the past two days... and has gotten close. Guess what $6.50 of my next paycheck is now going to?
PS. If an "official" Blizzard Support email doesn't have the first name of your RealID as part of the salutation, it is NOT real.
Foefaller on
0
eeSanGI slice like a goddamn hammer.Registered Userregular
edited October 2010
My friend left his Authenticator at his dorm for the summer. He had to mail in evidence of identification to get it removed from his account.
Good thing the batteries last 10 years.
eeSanG on
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
By this logic, mules are a macro disadvantage compared to SCVs, since you have to actually click on the mineral patch!
Seriously, warpgates allow you to make more units in a shorter period of time. That is a macro advantage, it is a more micro intensive macro advantage, but still an advantage. Just like mineral boosting was an advantage, albeit way micro intense.
You can Mule Via the minimap though. And be reasonably accurate on most maps. Maybe not the crazy huge 8 player 4v4 maps, but on most 1v1 maps you can hit mineral patches consistently with some practice. Or be awful like me, fire them off using the mini map and then check back in 15 seconds when you get a break and make sure they are mining (And the notice that one isn't).
OH GOD MAN, it was a hyperbolic example jesus H
Well it was a bad Hyperbolic since it kinda went right against his complaint of not being able to use the minimap. =P And I would assume it would be better not to lead other people astray thinking that Mules couldn't be used that way by bringing them up in this discussion.
But seriously, wasn't trying to be snotty or anything, just wanted to make sure it was clear they could be used via minimap since the topic focused on things you couldn't use the minimap for.
You can't just control group all your warp gates, hit z, and go back to whatever you're doing. You've got to have a pylon handy, then actively click every unit you want to bring in. That takes time and attention away from other things.
Whereas with Terran, you can just rally everything to one point, hit your hotkeys, then move on.
Thats what he said. Where does it say anything about the minimap? It doesn't.
If you ever, ever, get an e-mail from Blizzard, no matter how real it looks, do not do what it says in the e-mail. Call Customer Service. It's worth sitting on the phone for 30 minutes to be told nothing is wrong, than to sit on the phone for 3 hours to get your account back.
This is a Public Service Anouncement: Any of you who think that whole authenticator thing is overkill...
Someone has been trying to phish me for my account info for the past two days... and has gotten close. Guess what $6.50 of my next paycheck is now going to?
PS. If an "official" Blizzard Support email doesn't have the first name of your RealID as part of the salutation, it is NOT real.
Free app for iPhone or Android (I use the Android one)
Because up until you quoted him, the discussion had focused on not being able to build from Warpgates via the minimap as Exo had thought you could. Either way you were passing off factually wrong information to make your argument. That tends to make a bad example no matter what the circumstances.
This is a Public Service Anouncement: Any of you who think that whole authenticator thing is overkill...
Someone has been trying to phish me for my account info for the past two days... and has gotten close. Guess what $6.50 of my next paycheck is now going to?
PS. If an "official" Blizzard Support email doesn't have the first name of your RealID as part of the salutation, it is NOT real.
Free app for iPhone or Android (I use the Android one)
Don't have either.
Plus, it wouldn't be bad to have another obvious think on my keychain, considering how often I somehow manage to lose it by sitting it on the kitchen table :P
If you ever, ever, get an e-mail from Blizzard, no matter how real it looks, do not do what it says in the e-mail. Call Customer Service. It's worth sitting on the phone for 30 minutes to be told nothing is wrong, than to sit on the phone for 3 hours to get your account back.
Yeah, that close one was when I clicked on the link, logged in to my account, changed the password, and then went back to my email and noticed the few now-obvious differences between the real Blizzard email and the phishing one...
Cue me changing my password several times in the span of minutes, after switching computers and closing and reopening the browser once or twice.
Joe K I added you to my friends list since you're one of few I've seen here near my rank.
Here's a game I played today, putting it out there for general insight and criticism. I tend to do a lot of the things in this game in most games.
The flaws in general that I am consciously aware of, try to avoid yet continue to do are:
-Supply blocks, bad. duh.
-I'm mule heavy, I tend to spam them instead of scanning a lot once things get going, leading to a lot of my mineral float
-I get dependent on wall-off defense and feel very vulnerable expanding outward, especially vs zerg.
Joe K I added you to my friends list since you're one of few I've seen here near my rank.
Here's a game I played today, putting it out there for general insight and criticism. I tend to do a lot of the things in this game in most games.
The flaws in general that I am consciously aware of, try to avoid yet continue to do are:
-Supply blocks, bad. duh.
-I'm mule heavy, I tend to spam them instead of scanning a lot once things get going, leading to a lot of my mineral float
-I get dependent on wall-off defense and feel very vulnerable expanding outward, especially vs zerg.
sometimes i think terran wall-off is a pretty bad crutch. often times i forgo it and just make a bunker instead. if you build tight and smart, a non-wall off can be a black hole of beauty. it draws in forces, making them think they can break in, but then destroys them, making them waste their resources.
the biggest problem with not walling off obviously though, is they can scout you easily and thats bad.
overall walling off is pretty much always the better way to go. however, you might want to try not walling off sometimes and see how it feels. it's not too bad.
Oh man, the latest day 9 Newbie Tuesday has rocked my world.
I've only played two games so far, but it's made a huge difference. Both games were against plat level protoss (I'm silver), first one I scouted him teching up, but was too slow to build a spire and was colossi'd.
Second match same protoss play again, but this time I had the spire up and running ready for the push. The guy takes out my gold expansion (Xel'Naga Caverns) before I get my corruptors over to him, but when I do times ahoy!
I've upped the replay if anyone fancies critiquing me. I'm sure there's a billion and one things that I need to sort the hell out.
VariableMouth CongressStroke Me Lady FameRegistered Userregular
edited October 2010
I dream of a day when we wont spend pages debating joes league placement.
Then we can start wondering why he stops building workers after five minutes.
all joking aside, while I know this wont prove anything I think we should find ten silver and gold pa players and have then play joe. It will be in no way official but we can declare a winner for this dammed argument and be done with it finally.
That being if joe can beat half of them we say he is right and if he can't we say everyone else is.
I was trying mutas to combat void rays because while I've had success with hydras in the past, they're so slow I have to give up map control and at that point I end up getting out-econ'd and overrun.
I'll have to practice building enough hydras to defend, but not so many that a single collosus kills me.
nydus
fucking
everywhere
even to the grocery store next door
I just had a retarded game against a T where I double nydus'd into his base. While he killed off my army (wtf marine + thor > mass upgraded roaches? no wai) he didn't bother killing the nydus worms. So I laid some creep tumors in his base while I was bored waiting for him to kill my last few buildings.
I just had a retarded game against a T where I double nydus'd into his base. While he killed off my army (wtf marine + thor > mass upgraded roaches? no wai) he didn't bother killing the nydus worms. So I laid some creep tumors in his base while I was bored waiting for him to kill my last few buildings.
Nydus worming is something you need to do when his army isn't in his base.
Burrowed stuff around the ramp is great for catching terran with their pants down, since they have to have ravens to catch them all.
infestors are the key to making hydras good against both voidrays and colossus.
one or two infestors are always a good idea, fungal is pretty great
I do wish they were a little bit more sturdy though, but I guess that's the life of any caster in any game :P
I just had a retarded game against a T where I double nydus'd into his base. While he killed off my army (wtf marine + thor > mass upgraded roaches? no wai) he didn't bother killing the nydus worms. So I laid some creep tumors in his base while I was bored waiting for him to kill my last few buildings.
Nydus worming is something you need to do when his army isn't in his base.
Burrowed stuff around the ramp is great for catching terran with their pants down, since they have to have ravens to catch them all.
Yea, burrowed units would have been great except he spotted my 2 mutas with a wayward marine after I went to the effort of hiding my spire. Then he put like 50 turrets in his base.
In hindsight I should have droned harder while I was attacking him, I should have pulled my roaches back into the nydus worms when I saw his army being stupidly choked between 2 of his own buildings and still wiping the floor with my army, and I should have made banelings after his failed 20 marine + 3 bunker push into my natural early on. :x
wow i just played a 4v4 where my team got stomped by a team doing the challenge with phoenix collosi stalker and viking.
the guy hallucinated so much shit that it was impossible for any of our stuff to get in position and hit the collosi. tanks got lifted up by phoenixes and thor AI went retarded by hallucinated zealots.
it was horrible
just spam hallucinate and flood in with so much shit that they cant move and proceed to win
Posts
On the flipside, I lose to most Platinum/Diamond players I go up against (win an ok amount), but I seem to stomp most Gold players, so I won't ever get demoted.
you mean there cant be zero people in the bottom 20% of people? man that is some BS right there
You can Mule Via the minimap though. And be reasonably accurate on most maps. Maybe not the crazy huge 8 player 4v4 maps, but on most 1v1 maps you can hit mineral patches consistently with some practice. Or be awful like me, fire them off using the mini map and then check back in 15 seconds when you get a break and make sure they are mining (And the notice that one isn't).
OH GOD MAN, it was a hyperbolic example jesus H
The almighty day9 calls upon his hoards of sc2 nerds to play with a ridiculous scenario to get people to think outside the box and mix up play.
The limitation for the week is tell the other team what unit you're each going to mass in a 3v3 and then make only that unit. Past limitations have been carrier rush, no MMM/Tanks, and no queens.
This is exactly it. Obviously, I don't have the dearth of games played since I stopped laddering when the League started and then I got hit with school and a bizarre work schedule. But I was top 5 in Platinum, but I never had a good run against Diamond players to get bumped. I didn't sit and go "Man this system is broken" I looked and went "Wow I only win 35% of the time against people in another division, maybe I need to fix something in my game".
Well it was a bad Hyperbolic since it kinda went right against his complaint of not being able to use the minimap. =P And I would assume it would be better not to lead other people astray thinking that Mules couldn't be used that way by bringing them up in this discussion.
But seriously, wasn't trying to be snotty or anything, just wanted to make sure it was clear they could be used via minimap since the topic focused on things you couldn't use the minimap for.
Someone has been trying to phish me for my account info for the past two days... and has gotten close. Guess what $6.50 of my next paycheck is now going to?
PS. If an "official" Blizzard Support email doesn't have the first name of your RealID as part of the salutation, it is NOT real.
Good thing the batteries last 10 years.
Slice like a god damn hammer. LoL: Rafflesia / BNet: Talonflame#11979
You can't just control group all your warp gates, hit z, and go back to whatever you're doing. You've got to have a pylon handy, then actively click every unit you want to bring in. That takes time and attention away from other things.
Whereas with Terran, you can just rally everything to one point, hit your hotkeys, then move on.
Thats what he said. Where does it say anything about the minimap? It doesn't.
So no, it wasn't a bad example.
If you ever, ever, get an e-mail from Blizzard, no matter how real it looks, do not do what it says in the e-mail. Call Customer Service. It's worth sitting on the phone for 30 minutes to be told nothing is wrong, than to sit on the phone for 3 hours to get your account back.
turns out having a 10+ worker gap is quite an advantage if you do it right
in the last one we go back and forth a bit, then I flex my 30 drone advantage and build 60 roaches. 100 food advantage anyone?
Free app for iPhone or Android (I use the Android one)
Don't have either.
Plus, it wouldn't be bad to have another obvious think on my keychain, considering how often I somehow manage to lose it by sitting it on the kitchen table :P
EDIT:
Yeah, that close one was when I clicked on the link, logged in to my account, changed the password, and then went back to my email and noticed the few now-obvious differences between the real Blizzard email and the phishing one...
Cue me changing my password several times in the span of minutes, after switching computers and closing and reopening the browser once or twice.
Here's a game I played today, putting it out there for general insight and criticism. I tend to do a lot of the things in this game in most games.
The flaws in general that I am consciously aware of, try to avoid yet continue to do are:
-Supply blocks, bad. duh.
-I'm mule heavy, I tend to spam them instead of scanning a lot once things get going, leading to a lot of my mineral float
-I get dependent on wall-off defense and feel very vulnerable expanding outward, especially vs zerg.
sometimes i think terran wall-off is a pretty bad crutch. often times i forgo it and just make a bunker instead. if you build tight and smart, a non-wall off can be a black hole of beauty. it draws in forces, making them think they can break in, but then destroys them, making them waste their resources.
the biggest problem with not walling off obviously though, is they can scout you easily and thats bad.
overall walling off is pretty much always the better way to go. however, you might want to try not walling off sometimes and see how it feels. it's not too bad.
freeball it baby!
I've only played two games so far, but it's made a huge difference. Both games were against plat level protoss (I'm silver), first one I scouted him teching up, but was too slow to build a spire and was colossi'd.
Second match same protoss play again, but this time I had the spire up and running ready for the push. The guy takes out my gold expansion (Xel'Naga Caverns) before I get my corruptors over to him, but when I do times ahoy!
I've upped the replay if anyone fancies critiquing me. I'm sure there's a billion and one things that I need to sort the hell out.
http://steamcommunity.com/id/pablocampy
200 food 3/3 hydras... make my needle spine tingle >:3
1v1: Diamond
2v2: Plat
3v3: Gold
4v4: Silver
Proof that all of my teammates suck at this game.
Then we can start wondering why he stops building workers after five minutes.
all joking aside, while I know this wont prove anything I think we should find ten silver and gold pa players and have then play joe. It will be in no way official but we can declare a winner for this dammed argument and be done with it finally.
That being if joe can beat half of them we say he is right and if he can't we say everyone else is.
nydus
fucking
everywhere
even to the grocery store next door
SC2 NA: exoplasm.519 | PA SC2 Mumble Server | My Website | My Stream
Nydus worming is something you need to do when his army isn't in his base.
Burrowed stuff around the ramp is great for catching terran with their pants down, since they have to have ravens to catch them all.
one or two infestors are always a good idea, fungal is pretty great
I do wish they were a little bit more sturdy though, but I guess that's the life of any caster in any game :P
Yea, burrowed units would have been great except he spotted my 2 mutas with a wayward marine after I went to the effort of hiding my spire. Then he put like 50 turrets in his base.
In hindsight I should have droned harder while I was attacking him, I should have pulled my roaches back into the nydus worms when I saw his army being stupidly choked between 2 of his own buildings and still wiping the floor with my army, and I should have made banelings after his failed 20 marine + 3 bunker push into my natural early on. :x
SC2 NA: exoplasm.519 | PA SC2 Mumble Server | My Website | My Stream
the guy hallucinated so much shit that it was impossible for any of our stuff to get in position and hit the collosi. tanks got lifted up by phoenixes and thor AI went retarded by hallucinated zealots.
it was horrible
just spam hallucinate and flood in with so much shit that they cant move and proceed to win
SC2 NA: exoplasm.519 | PA SC2 Mumble Server | My Website | My Stream
good sir