[L.A Noire] - Phelps, you didn't use spoiler tags! You're a loose cannon!

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  • tofutofu Registered User regular
    edited November 2010
    Rockstar is not making this game

    tofu on
  • Dox the PIDox the PI Registered User regular
    edited November 2010
    Yes....
    But this project would be dead if they hadn't stepped in to help

    Dox the PI on
  • EndomaticEndomatic Registered User regular
    edited November 2010
    You start off as a beat cop

    I am going to give people so many tickets.

    You're not forced to roleplay reality.

    Endomatic on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited November 2010
    tofu wrote: »
    Rockstar is not making this game

    Not yet

    If this does well for them, expect Team Bondi to become Rockstar Sydney

    UnbreakableVow on
  • John ZoidbergJohn Zoidberg Registered User regular
    edited November 2010
    tofu wrote: »
    Rockstar is not making this game

    I keep forgetting this fact.

    John Zoidberg on
    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • Torso BoyTorso Boy Registered User regular
    edited November 2010
    Caution is warranted, but this game has ridiculous potential. Colour me excited.

    Torso Boy on
  • SchwhatSchwhat Registered User regular
    edited November 2010
    You absolutely do, I remember reading. You start off as a beat cop and over the course of the game make your way up the ranks to things like homicide and undercover, and you can be on the straight and narrow or go corrupt if you like.

    For some reason I have a strange deja vu feeling from the movie Mulholland Falls. I love that movie for some reason (it seems everyone I've mention this movie to thought that was a terrible movie for some reason). Maybe it was because of Jennifer Connelly, I like that movie.:winky:

    Well w/e, I'm going to play it like Mulholland Falls, be a part of the untouchables team, who uphold the law any way they deem fit. Hat squad, ho!

    This game will meet my expectations if they have dialogue like Mulholland Falls.

    Lieutenant Max Hoover: See, that's federal property. This isn't. This is L.A. This is my town. Out here you're a trespasser. Out here I can pick you up, burn your house, f--k your wife, and kill your dog. And the only thing that'll protect you is if I can't find you. And I already found you.

    Schwhat on
  • AlazullAlazull Your body is not a temple, it's an amusement park. Enjoy the ride.Registered User regular
    edited November 2010
    It's funny how Rockstar has gone from Original GTA with total destruction and rampages, to the loyal but still morally questionable Nico Bellic, to John Marston and his tale of redemption, to a game where you will be directly in the shoes of the law.

    That is if you don't get the opportunity to be a bent cop.

    The trailer makes it pretty clear that you can bend the law. The line, "Tell us or we'll drag you into the alley and beat it out of you," while awesome, is not conducive to a legal investigation.

    Alazull on
    User name Alazull on Steam, PSN, Nintenders, Epic, etc.
  • John ZoidbergJohn Zoidberg Registered User regular
    edited November 2010
    Alazull wrote: »
    It's funny how Rockstar has gone from Original GTA with total destruction and rampages, to the loyal but still morally questionable Nico Bellic, to John Marston and his tale of redemption, to a game where you will be directly in the shoes of the law.

    That is if you don't get the opportunity to be a bent cop.

    The trailer makes it pretty clear that you can bend the law. The line, "Tell us or we'll drag you into the alley and beat it out of you," while awesome, is not conducive to a legal investigation.

    I just took that to be good cop, bad cop.

    Will be cool to find out how deep the ways you can change the course of a case will be. Taking bribes, removing / planting evidence, etc.

    John Zoidberg on
    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • ShrieveShrieve Game Designer CaliforniaRegistered User regular
    edited November 2010
    Although this isn't by Rockstar, I'm still super excited and will definitely be following things closely. Even if ends up not reaching anywhere near the bar RDR set, I'll still be in heaven to be playing LA Confidential: the Game.

    Shrieve on
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  • Bacon-BuTTyBacon-BuTTy Registered User regular
    edited November 2010
    I assume Rockstar have had a heavy hand in the production of the cutscenes and the voice talent.

    Because, that stuff alone is enough to make me want to play this game. It looks amazing

    No doubt that there are some issues here and there - but thats because this is the first iteration of whatever techniques they are using here. It's far from perfect, but pretty fucking impressive nonetheless.

    Bacon-BuTTy on
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  • CherrnCherrn Registered User regular
    edited November 2010
    Maybe this is completely off, but I get the feeling that Rockstar are basically overseeing this project à la Nintendo/Retro with Metroid Prime.

    In any case, they have certainly had both the time and the finances to make this a potentially great game.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • KadokenKadoken Giving Ends to my Friends and it Feels Stupendous Registered User regular
    edited November 2010
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Kadoken on
  • IcemopperIcemopper Registered User regular
    edited November 2010
    Color me exited for this! The trailer looks pretty incredible, with a great story to boot.

    Icemopper on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited November 2010
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Really?

    That's a shame

    Definitely brings my excitement down a few notches

    UnbreakableVow on
  • l337CrappyJackl337CrappyJack Registered User regular
    edited November 2010
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Really?

    That's a shame

    Definitely brings my excitement down a few notches

    I disagree entirely. When I play a game called LA Noire, I want to focus on well-crafted crime investigation, using my wits to solve a mystery. Not everything has to be an open world game. There are plenty of games that do the open world thing well. This is trying something new. I like new. I want new.

    l337CrappyJack on
  • KadokenKadoken Giving Ends to my Friends and it Feels Stupendous Registered User regular
    edited November 2010
    Having an open world city is a shame if you can't do anything in it.
    Also notice I don't want jetpack races or killing civilians, I think the side missions I described are pretty ideal for this type of thing. No going to a crime syndicate and just blasting everyone either.

    Kadoken on
  • tofutofu Registered User regular
    edited November 2010
    I disagree. Populating an open world with a bunch of dumb, repetitive side missions and minigames lessens the overall experience. Having an open world, even if it is "empty," helps strengthen the atmosphere of a linear game

    tofu on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited November 2010
    tofu wrote: »
    I disagree. Populating an open world with a bunch of dumb, repetitive side missions and minigames lessens the overall experience. Having an open world, even if it is "empty," helps strengthen the atmosphere of a linear game

    I might have agreed if Red Dead Redemption didn't exist

    UnbreakableVow on
  • MrVyngaardMrVyngaard Live From New Etoile Straight Outta SosariaRegistered User regular
    edited November 2010
    Ooh. Noir-themed game.

    Going to have to keep an eye on this one when it releases. Now I suddenly want to watch Gun Crazy and Double Indemnity again...

    MrVyngaard on
    "now I've got this mental image of caucuses as cafeteria tables in prison, and new congressmen having to beat someone up on inauguration day." - Raiden333
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  • tofutofu Registered User regular
    edited November 2010
    tofu wrote: »
    I disagree. Populating an open world with a bunch of dumb, repetitive side missions and minigames lessens the overall experience. Having an open world, even if it is "empty," helps strengthen the atmosphere of a linear game

    I might have agreed if Red Dead Redemption didn't exist

    I guess if you were a big fan of picking flowers or watching the skinning animation, sure

    tofu on
  • UnbreakableVowUnbreakableVow Registered User regular
    edited November 2010
    I was a big fan of watching the skinning animation

    UnbreakableVow on
  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited November 2010
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Didn't they say that there would be multiple cases you could take and multiple ways to investigate them

    If there's that much choice in the mission structure and within the mission itself, having an open world might be an important part of that process

    Like "i want to find out who murdered this lady, should i go to her husband's place or her workplace or a friend's place"

    Olivaw on
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  • l337CrappyJackl337CrappyJack Registered User regular
    edited November 2010
    Olivaw wrote: »
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Didn't they say that there would be multiple cases you could take and multiple ways to investigate them

    If there's that much choice in the mission structure and within the mission itself, having an open world might be an important part of that process

    Like "i want to find out who murdered this lady, should i go to her husband's place or her workplace or a friend's place"

    This is exactly the case.

    What they don't have is random crimes popping up over the city that you can drive to and bust to earn bonus points, because a goddamn LA homicide detective doesn't take a break in the middle of his case to bust some perps.

    And that's why I'm looking forward to this.

    l337CrappyJack on
  • tofutofu Registered User regular
    edited November 2010
    Olivaw wrote: »
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Didn't they say that there would be multiple cases you could take and multiple ways to investigate them

    If there's that much choice in the mission structure and within the mission itself, having an open world might be an important part of that process

    Like "i want to find out who murdered this lady, should i go to her husband's place or her workplace or a friend's place"

    This is exactly the case.

    What they don't have is random crimes popping up over the city that you can drive to and bust to earn bonus points, because a goddamn LA homicide detective doesn't take a break in the middle of his case to bust some perps.

    And that's why I'm looking forward to this.

    Yep

    tofu on
  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited November 2010
    Olivaw wrote: »
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Didn't they say that there would be multiple cases you could take and multiple ways to investigate them

    If there's that much choice in the mission structure and within the mission itself, having an open world might be an important part of that process

    Like "i want to find out who murdered this lady, should i go to her husband's place or her workplace or a friend's place"

    That sounds way more appropriate for this game then adding a bunch of open world minigames / sidequests.

    Though the thought of finding clues (or even hidden dead bodies?) that open additional, hidden side quests is also mildly intriguing. As long as whatever they add flows back into the style of the world and gameplay, I'm for it.

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • C2BC2B SwitzerlandRegistered User regular
    edited December 2010
    http://www.dailymotion.com/video/xg5iax_l-a-noire-trailer-technique-hd-fr_videogames#from=embed

    Is this the right thread?

    Anyway, is that John Noble

    Is John Noble in this game?

    C2B on
  • Caveman PawsCaveman Paws Registered User regular
    edited December 2010
    tofu wrote: »
    Olivaw wrote: »
    Kadoken wrote: »
    My excitement flew out the window when I heard it's going to be a mostly linear game like Mafia. Sure, you can explore the city, but not much else. I'm not asking for bank robberies or anything like that, but side missions that include say investigating minor cases, finding a way to break up a drug chain, arresting gang leaders that can result in a firefight if your not careful, finding gang hideouts by looking for clues and keeping an eye on members where you can lead the police to it and you could partake in shutting it down yourself.

    Didn't they say that there would be multiple cases you could take and multiple ways to investigate them

    If there's that much choice in the mission structure and within the mission itself, having an open world might be an important part of that process

    Like "i want to find out who murdered this lady, should i go to her husband's place or her workplace or a friend's place"

    This is exactly the case.

    What they don't have is random crimes popping up over the city that you can drive to and bust to earn bonus points, because a goddamn LA homicide detective doesn't take a break in the middle of his case to bust some perps.

    And that's why I'm looking forward to this.

    Yep

    Caveman Paws on
  • Christ PuncherChrist Puncher Registered User regular
    edited December 2010
    Yes, that is John Noble. Didn't know he was in the game but :^:

    That technology :^::^::^::^:

    video games just got closer to getting out of uncanny valley, my excitement meter for this game just rose

    Christ Puncher on
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  • David_TDavid_T A fashion yes-man is no good to me. Copenhagen, DenmarkRegistered User regular
    edited December 2010
    It's weird. The faces, the animation, the textures, all looks incredible. But I hate the way the voices sound. It's like they're playing it in the room while the person is moving his mouth, rather than them actually talking.

    But it looks incredible. Fingers crossed.

    David_T on
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  • CarbonFireCarbonFire See you in the countryRegistered User regular
    edited December 2010
    David_T wrote: »
    It's weird. The faces, the animation, the textures, all looks incredible. But I hate the way the voices sound. It's like they're playing it in the room while the person is moving his mouth, rather than them actually talking.

    But it looks incredible. Fingers crossed.

    The closer we get to true digital actors, the more we notice those tiny imperfections in the technology that prevent us from believing they are truly real. Welcome to the Uncanny Valley.

    Also, HYPE+++++++++++++++++++++++++

    CarbonFire on
    Steam: CarbonFire MWO, PSN, Origin: Carb0nFire
  • Big ClassyBig Classy Registered User regular
    edited December 2010
    Yeah this looks awful. I'm not gonna bother with this drivel, so boring.
    If I say it enough I might be able to resist spending more money :(

    Big Classy on
  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    edited December 2010
    C2B wrote: »
    http://www.dailymotion.com/video/xg5iax_l-a-noire-trailer-technique-hd-fr_videogames#from=embed

    Is this the right thread?

    Anyway, is that John Noble

    Is John Noble in this game?

    Double thumbs up for digital John Noble.

    Also, goddamn those facial expressions are fantastic. Like when the guy is doing the classic frustration face at around 2:09.

    Johnny Chopsocky on
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    Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
  • Big ClassyBig Classy Registered User regular
    edited December 2010
    All I keep thinking is that there'll be no more suspicion-o- meters.

    Big Classy on
  • KlatuKlatu Aussie Aussie Aussie Oi Oi OiRegistered User regular
    edited December 2010
    Yay for John Noble

    Klatu on
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  • C2BC2B SwitzerlandRegistered User regular
    edited December 2010
    Somewhere down the line we need a Fringe videogame

    C2B on
  • YougottawannaYougottawanna Registered User regular
    edited December 2010
    Whoa this looks cool.

    Don't want to be it a sandbox game myself, and I typically like sandbox games....

    Yougottawanna on
  • Rhesus PositiveRhesus Positive GNU Terry Pratchett Registered User regular
    edited December 2010
    I'm hoping for DLC in the form of Police Squad investigations.

    Rhesus Positive on
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  • OlivawOlivaw good name, isn't it? the foot of mt fujiRegistered User regular
    edited December 2010
    1) HELL YEAH JOHN NOBLE
    2) Fucking Jesus Christ those 3D facial animations are absolutely uncanny
    3) I am going to be the worst detective because I am bad at telling when people are lying
    4) The sound quality issue is certainly there, but I imagine they're polishing that up for release. It's not something they would ignore after inventing an entire technology just to animate faces
    5) I could not be more excited for this video game

    Olivaw on
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  • G0DG0D Registered User regular
    edited December 2010
    What exactly are they saying at the end their with "This trailer was made entirely from in-game footage"?

    I mean, really?

    G0D on
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