[BATMAN] Where Are You?!? Here. Arkham City Out Now

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  • glithertglithert Registered User regular
    edited February 2011
    They should dig waaaaaaaaaay back and give Batman some machine guns so we don't have to bother with all this kicking and punching nonsense.

    I mean, we'd have no arguments about what constitutes a proper counter to a knife guy.

    glithert on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited February 2011
    glithert wrote: »
    They should dig waaaaaaaaaay back and give Batman some machine guns so we don't have to bother with all this kicking and punching nonsense.

    I mean, we'd have no arguments about what constitutes a proper counter to a knife guy.

    On Penny Arcade??? O_o
    Just messin. It's meta see. cos it's an argument.
    Geddit

    Morninglord on
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  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited February 2011
    You wouldn't know meta if it sat on your face and started to wiggle!

    Santa Claustrophobia on
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  • Green LantenGreen Lanten Registered User regular
    edited February 2011
    Update:
    New community site is up. Most of the interesting info is in the character profiles, and the confirmation of a new villain

    http://community.batmanarkhamcity.com/

    From Two-Face's bio on the new community website.

    28022011214509.png

    New Arkham City Screenshots and Art!
    http://arkhamcity.co.uk/viewtopic.php?f=4&t=1651

    Green Lanten on
  • Mike DangerMike Danger "Diane..." a place both wonderful and strangeRegistered User regular
    edited February 2011
    I'm digging the concept art of Harley throwing away her costume from the first game.

    Mike Danger on
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  • Green LantenGreen Lanten Registered User regular
    edited February 2011
    Prometheus also seems to have been revealed.

    28022011223245.png
    Real name: Unidentified

    Prometheus travelled across the United States with them until they were cornered and shot by local law enforcement.

    http://en.wikipedia.org/wiki/Prometheus_(comics)

    New (small) Screens Show Arkham City Thugs + More
    http://arkhamcity.co.uk/viewtopic.php?f=4&t=1664

    Green Lanten on
  • LockedOnTargetLockedOnTarget Registered User regular
    edited February 2011
    If Prometheus is in thegame, that makes me hope we'll get to have a boss battle that's an actual martial arts throwdown. He's one of the few Bat-villains that would work well for that.

    LockedOnTarget on
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited March 2011
    I stopped playing Arkham Asylum for a while because I got sidetracked by other things...but now back to it...

    What is the deal with the suicide collar guys? I'm not sure I get it. Am I not supposed to take them out? What do I do with these guys?

    AbsoluteZero on
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  • CenoCeno pizza time Registered User regular
    edited March 2011
    You just need to be wary of the fact that the collar will attract the attention of anyone else in the room. You can certainly use that fact to your advantage.

    Ceno on
  • Green LantenGreen Lanten Registered User regular
    edited March 2011
    What is the deal with the suicide collar guys? I'm not sure I get it. Am I not supposed to take them out? What do I do with these guys?


    You can throw th the sonic shock batarang in a corner somewhere.

    And one of the thugs will come receive it. Which will give you chance to take him out whilst the other thugs aren't looking.

    Or you can take them out by throwing the sonic shock batarang at their suicide collars.

    Green Lanten on
  • Big ClassyBig Classy Registered User regular
    edited March 2011
    I always thought the point was to knock thhem out first so Batman can do his thang.
    Ofcourse, in my games it always ended with Batman getting brutally beaten to a pulp

    Big Classy on
  • RoyceSraphimRoyceSraphim Registered User regular
    edited March 2011
    What is the deal with the suicide collar guys? I'm not sure I get it. Am I not supposed to take them out? What do I do with these guys?


    You can throw th the sonic shock batarang in a corner somewhere.

    And one of the thugs will come receive it. Which will give you chance to take him out whilst the other thugs aren't looking.

    Or you can take them out by throwing the sonic shock batarang at their suicide collars.

    The moment you take down a guy wearing a suicide collar, the other thugs start running toward the noise. I would advice you take down the straggler in the group or leave explosive gel on the body.


    .....Promethius in Arkham Asylum!??!?!

    RoyceSraphim on
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited March 2011
    What is the deal with the suicide collar guys? I'm not sure I get it. Am I not supposed to take them out? What do I do with these guys?


    You can throw th the sonic shock batarang in a corner somewhere.

    And one of the thugs will come receive it. Which will give you chance to take him out whilst the other thugs aren't looking.

    Or you can take them out by throwing the sonic shock batarang at their suicide collars.

    The moment you take down a guy wearing a suicide collar, the other thugs start running toward the noise. I would advice you take down the straggler in the group or leave explosive gel on the body.


    .....Promethius in Arkham Asylum!??!?!

    Oh my god this is so evil. Now I have to do it!

    AbsoluteZero on
    cs6f034fsffl.jpg
  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited March 2011
    How could you not have tried that yet? It's glorious!

    Bonus points if they're standing on a collapsible floor when you do it. Although I haven't tried that yet, so maybe it doesn't work like I think it would.

    Gandalf_the_Crazed on
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  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited March 2011
    How could you not have tried that yet? It's glorious!

    Bonus points if they're standing on a collapsible floor when you do it. Although I haven't tried that yet, so maybe it doesn't work like I think it would.

    That would work. But it depends on whether or not the map can accommodate that at the same time that they're wearing the collars. If you can get the upgrades quickly enough, you can do it with a sonic batarang to attract attention.

    Some of the challenge rooms might be able to do it, too.

    Santa Claustrophobia on
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  • RoyceSraphimRoyceSraphim Registered User regular
    edited March 2011
    I didn't know there was a quick claw key. I also didn't know you could so easily give people momentum to fall off a railing.

    RoyceSraphim on
  • Green LantenGreen Lanten Registered User regular
    edited March 2011
    I would advice you take down the straggler in the group

    That's kinda what i do already.
    .....Promethius in Arkham Asylum!??!?!

    Prometheus in Arkham City you mean.

    Green Lanten on
  • subediisubedii Registered User regular
    edited March 2011
    I didn't know there was a quick claw key. I also didn't know you could so easily give people momentum to fall off a railing.

    I think that's one of the challenge room options.

    I didn't even really think about using the Line launcher to knock people over until that came up in a challenge room. To be fair, it's still not really as intuitive as the other options at your disposal.

    subedii on
  • Mr RayMr Ray Sarcasm sphereRegistered User regular
    edited March 2011
    I would advice you take down the straggler in the group

    That's kinda what i do already.
    .....Promethius in Arkham Asylum!??!?!

    Prometheus in Arkham City you mean.

    No, he's a hidden boss. You mean you didn't find him?
    I kid.

    Mr Ray on
  • RoyceSraphimRoyceSraphim Registered User regular
    edited March 2011
    subedii wrote: »
    I didn't know there was a quick claw key. I also didn't know you could so easily give people momentum to fall off a railing.

    I think that's one of the challenge room options.

    I didn't even really think about using the Line launcher to knock people over until that came up in a challenge room. To be fair, it's still not really as intuitive as the other options at your disposal.

    Yeah, but the thing I didn't know was that there was a quick claw button, I would manually select the claw and then yank.

    From this I realized that if I stand in front of an electrified gate, yank, and then jump over them. I can shock 1 or 3 guys at the gate.

    RoyceSraphim on
  • CenoCeno pizza time Registered User regular
    edited March 2011
    Giant Bomb talks about the demo on this week's Bombcast. Sounds like detective vision is a first-person affair this time around, or at least something that (relatively) pins you in place to use, rather than working like it did in the first game.

    Ceno on
  • TikhonTikhon Registered User regular
    edited March 2011
    That sounds like when you set up a "crime lab" in the first one.

    Tikhon on
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  • CenoCeno pizza time Registered User regular
    edited March 2011
    Tikhon wrote: »
    That sounds like when you set up a "crime lab" in the first one.

    Yes, it looks like they may have moved more in that direction for detective vision as a whole, so that people won't play the whole game with it switched on. I didn't use it that much but I understand there are many who couldn't play without it.

    Ceno on
  • DecoyDecoy Registered User regular
    edited March 2011
    Ceno wrote: »
    Tikhon wrote: »
    That sounds like when you set up a "crime lab" in the first one.

    Yes, it looks like they may have moved more in that direction for detective vision as a whole, so that people won't play the whole game with it switched on. I didn't use it that much but I understand there are many who couldn't play without it.

    I was one of those who played with it on for a large majority of the time. I'd turn it off to check a few things, and then just move on. It didn't really bother me too much. I mean, you could see through effing walls. Hah.

    I'm a little saddened by the change, but as long as its not something that's A) on a "cooldown" or B) has a weird setup or "casting" time then I'm ok with it. I don't mind flipping it on and off, as opposed to walking around with it.

    Decoy on
  • Green LantenGreen Lanten Registered User regular
    edited March 2011
    Mr Ray wrote: »
    Prometheus in Arkham City you mean.

    No, he's a hidden boss. You mean you didn't find him?
    I kid.

    Well you kidd me not. For i know Arkham Asylum like the back of my hand. :lol:

    Anyway Arkham City might have gotten a little more creepier.
    Batman can fly over the streets... or sneak beneath them!

    A recent preview from the Guardian reveals that as well as running through the streets and soaring above the rooftops, players will also venture in the depths of Arkham City's sewer system!

    You can also spot manhole covers that will let you into the sewer system

    Arkham City is shaping up to be much more vertical than it's predecessor, and who knows what threats are lurking beneath Arkham City?

    http://arkhamcity.co.uk/viewtopic.php?f=4&t=1685

    Green Lanten on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited March 2011
    More sewer levels? Who'd have thunk it?

    Santa Claustrophobia on
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  • Gaming-FreakGaming-Freak Registered User regular
    edited March 2011
    More sewer levels? Who'd have thunk it?

    Yeah, especially since
    Killer Croc was seen in the ending of the first game.

    Gaming-Freak on
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  • jclastjclast Registered User regular
    edited March 2011
    More sewer levels? Who'd have thunk it?

    Yeah, especially since
    Killer Croc was seen in the ending of the first game.

    Unless you got one of the other 2.

    jclast on
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  • TikhonTikhon Registered User regular
    edited March 2011
    Decoy wrote: »
    Ceno wrote: »
    Tikhon wrote: »
    That sounds like when you set up a "crime lab" in the first one.

    Yes, it looks like they may have moved more in that direction for detective vision as a whole, so that people won't play the whole game with it switched on. I didn't use it that much but I understand there are many who couldn't play without it.

    I was one of those who played with it on for a large majority of the time. I'd turn it off to check a few things, and then just move on. It didn't really bother me too much. I mean, you could see through effing walls. Hah.

    I'm a little saddened by the change, but as long as its not something that's A) on a "cooldown" or B) has a weird setup or "casting" time then I'm ok with it. I don't mind flipping it on and off, as opposed to walking around with it.

    The first time I played the game, I was using a rather crappy CRT that was nearly dead. I pretty much had to use Detective mode.

    Once I got a good TV though, the first thing I did was replay the game. I had to consciously keep from using Detective mode though.

    Tikhon on
    cockman.jpg
  • Big ClassyBig Classy Registered User regular
    edited March 2011
    And even then they could still survive. Shit even bane could be alive.

    Big Classy on
  • CenoCeno pizza time Registered User regular
    edited March 2011
    I beat the first game countless times and only ever got Scarecrow.

    Ceno on
  • miracmirac Registered User regular
    edited March 2011
    I am kinda disappointed there is no multiplayer, I was hoping to play this with my buddy. Oh well, maybe in the next game.

    mirac on
  • Johnny ChopsockyJohnny Chopsocky Scootaloo! We have to cook! Grillin' HaysenburgersRegistered User regular
    edited March 2011
    who knows what threats are lurking beneath Arkham City?[/B]

    http://arkhamcity.co.uk/viewtopic.php?f=4&t=1685

    Sewer orphans and the crazed Dickensian man making them steal for him?

    Johnny Chopsocky on
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  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited March 2011
    I only used detective mode when approaching a new area for the first time and when needing to stealth.
    I turned it off in combat.

    After I lost my saves and did the second normal runthrough with my girlfriend watching, I kept it turned off as much as possible because it really bothered her.
    The game is really pretty! I recommend anyone who hasn't played through the game while barely using it do so. You are missing out on some great visual details. It's worth a playthrough just to see them. Think of it as an excuse to play more Batman.

    Morninglord on
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  • Big ClassyBig Classy Registered User regular
    edited March 2011
    I only used detective mode when approaching a new area for the first time and when needing to stealth.
    I turned it off in combat.

    After I lost my saves and did the second normal runthrough with my girlfriend watching, I kept it turned off as much as possible because it really bothered her.
    The game is really pretty! I recommend anyone who hasn't played through the game while barely using it do so. You are missing out on some great visual details. It's worth a playthrough just to see them. Think of it as an excuse to play more Batman.

    You should never ever need an excuse to play more Batman. HURRY UP STEAM AND FINISH THE DAMN DOWNLOAD ALREADY! :evil:

    Big Classy on
  • JayrichoJayricho Ontario, CanadaRegistered User regular
    edited March 2011
    I want to play Arkham Asylum again so bad but my PS3 died in the middle of one of the Scarecrow sections last time and now I'm paranoid with my new one.

    Jayricho on
  • ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited March 2011
    Haha

    Zxerol on
  • Santa ClaustrophobiaSanta Claustrophobia Ho Ho Ho Disconnecting from Xbox LIVERegistered User regular
    edited March 2011
    Human beings know where fire comes from now. There's no need to be superstitious about technology.

    Santa Claustrophobia on
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  • fortyforty Registered User regular
    edited March 2011
    16) You Can Fight 25 Guys At a Time

    Arkham Asylum's brawls maxed out at 12 bad guys. In Arkham City, we're told that the number will be at least 25, possibly even 26. That's a lot of dudes.
    Wait, really? I thought the brawl at the start of the party had like 20 guys.

    Also, the third Scarecrow encounter is great. Very Eternal Darkness-y.

    forty on
  • l337CrappyJackl337CrappyJack Registered User regular
    edited March 2011
    No, it's true, I've heard there's a major bug on the PS3 release that causes the game to lock up and restart. It's so easy to duplicate, I don't know why they haven't patched it. No way am I playing this buggy as shit game.

    l337CrappyJack on
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