And yeah, a PSP2 reveal before the 3DS hits is probably the last opportunity they can have without everyone outright laughing at them, though it's still pretty late. Wonder if there will be any aspects of the PSP2 that haven't leaked yet. (Pretty much everything about the Go leaked.)
The only real leak we've had was apparently a really old dev kit, so there should be plenty of stuff that hasn't been mentioned yet. Then again, MCV said they'll be posting more details they've gotten off developers in the next day or two, so we'll see.
And yeah, a PSP2 reveal before the 3DS hits is probably the last opportunity they can have without everyone outright laughing at them, though it's still pretty late. Wonder if there will be any aspects of the PSP2 that haven't leaked yet. (Pretty much everything about the Go leaked.)
Unfortunately, it will come after the American 3DS event and Apple's recent migration of the iPhone.
I have absolutely no clue what Sony can bring to the table this time, cause Monster Hunter isn't cutting it outside of Japan. If they did their own 3D screen and absolutely low-balled the price, maybe... but that doesn't sound like Sony.
EDIT: They could Microsoft it: FULL DOWNLOADABLE GAMES! 3D! ANALOG STICKS! 15 HOUR BATTERY! PLAYSTATION NETWORK! $200! RELEASING NEXT WEEK! ON OPRAH TOMORROW!
And yeah, a PSP2 reveal before the 3DS hits is probably the last opportunity they can have without everyone outright laughing at them, though it's still pretty late. Wonder if there will be any aspects of the PSP2 that haven't leaked yet. (Pretty much everything about the Go leaked.)
The only real leak we've had was apparently a really old dev kit, so there should be plenty of stuff that hasn't been mentioned yet. Then again, MCV said they'll be posting more details they've gotten off developers in the next day or two, so we'll see.]
Well, that and pictures of the thing, the rear touch pad, its estimated power level, the dual analog nubs, the fact that it doesn't use disks, etc. etc. Unless Sony decides to do something awesome with PSN for it, there's really not much left to reveal beyond games and the price. (Assuming this is all real, but all the leaked Go stuff turned out to be real too. Man, Sony's security sucks.)
I'm also pretty pessimistic Sony will be able to do anything to get the west interested in this. Its popularity in Japan largely depends on what system Monster Hunter chooses.
Edit: and did Capcom really have to emphasize "splosion?"
Every now and then I read this thread and go "oh yeah, The move. That is a thing that exists."
Seriously, did they do ANY marketing for it?
Watch any sporting even on TV (especially NFL, the continually highest-rated programming week in and week out) and you'll see dozens of ads still running for Move.
Unless Sony decides to do something awesome with PSN for it, there's really not much left to reveal beyond games and the price.
Do you think all the shit with the PS3 being hacked wide open effects any decisions that are made now with regards to PSN? I mean everyones talking that the ability to sign any software now exists, doesn't that essentially blow the entire PSN store wide open as well?
We need that one guy here can break it all down for us like he did before. Z-something? I find all this shit fascinating.
Unless Sony decides to do something awesome with PSN for it, there's really not much left to reveal beyond games and the price.
Do you think all the shit with the PS3 being hacked wide open effects any decisions that are made now with regards to PSN? I mean everyones talking that the ability to sign any software now exists, doesn't that essentially blow the entire PSN store wide open as well?
We need that one guy here can break it all down for us like he did before. Z-something? I find all this shit fascinating.
I'm not an expert in technical gubbins by far, but I would hope Sony doesn't decide to scrimp on PSN features because of piracy worries. If I had to guess, I'd say no, they won't, since there's money to be made there.
Then again I think that reworking PSN into something awesome is Sony's only way to give the PSP2 a chance in the market.
Unless Sony decides to do something awesome with PSN for it, there's really not much left to reveal beyond games and the price.
Do you think all the shit with the PS3 being hacked wide open effects any decisions that are made now with regards to PSN? I mean everyones talking that the ability to sign any software now exists, doesn't that essentially blow the entire PSN store wide open as well?
We need that one guy here can break it all down for us like he did before. Z-something? I find all this shit fascinating.
At this point, the PSP and PS3 keys being out in the wild mean 3 things:
1) Cheating is going to become RAMPANT, even moreso than the Wii. People will be able to modify cheats into their games and resign them so the PS3 thinks they're legit content.
1b. Developers can counter this by actually giving a fuck about security in-game and with server checks, but games where the developer is gone or doesn't care anymore could be in for trouble.
2) It does not however allow people to just grab stuff off PSN.. unless they hack the credit card arbitration server, which would carry federal charges. But it will be easier to pirate them.
2b. Unless more and more games start requiring you to sign in at the start like some developers were already doing to combat sharing.
Ideally though, the PSP2 would have a different security setup anyway so it would be like starting over for Sony. See also: original Xbox's keys were blown wide open, cheating on OXbox Live was rampant, 360 came out and the cheaters couldn't do anything because each 360 had it's own key instead of all 20 million OXboxes sharing the same one..
As of right now, Sony hasn't made a move yet in patching the firmware to check for modified firmwares and report it back and ban them. Sony has one shot (tm) to knock a bunch of compromised PS3s off PSN before the pirates adapt to what they do, much like how MS was able to surprise many of them with the out of sync Modern Warfare 2 update.
Unless Sony decides to do something awesome with PSN for it, there's really not much left to reveal beyond games and the price.
Do you think all the shit with the PS3 being hacked wide open effects any decisions that are made now with regards to PSN? I mean everyones talking that the ability to sign any software now exists, doesn't that essentially blow the entire PSN store wide open as well?
We need that one guy here can break it all down for us like he did before. Z-something? I find all this shit fascinating.
You can run whatever code you want on Windows, does that mean you can hack Steam wide open? So no, the PSN is an online service that the PS3 has access to, not control over. The only way someone would be able to hack that would be if they hacked Sony's servers themselves, something that is quite obviously very illegal and would end up with Sony regaining control quickly anyway.
The only consequences this whole thing might have for the PSP2 is over backwards compatibility with games from the PSN (PS1 classics, minis and full PSP games) but even it has solutions (one of which I detailed at the time). Oh and I guess there will be some trophy cheats but then they've been around for a couple of years.
Yeah, I would expect $250, but somehow wouldn't be completely surprised if they went for $300 for the first year.
I'm fully expecting a $299 "bundle," since it includes the 3DS, the charging dock, and the AR cards; I'll also wager there will be some Nintendo Points for early adopters (like the DSi) and either a set of tech demos or a full pack-in game. I've seen a lot of rumors saying Pilotwings Resort, which would be a really good pack-in, but somehow I don't think Nintendo is willing to give away the farm by packing in the OoT remake.
I think the sheer economics of the weak dollar will push Nintendo above $250—either $279 or $299.
Listings for the Nintendo 3DS have popped up on UK retailers, including The Hut, Best Buy, Woolworths and WHSmith, offering "pre-order deposits" with a March 18 date. According to these sites, the handheld will be available in blue, black and red. As MCV points out, however, all these sites pull their listings from The Hut's database, so they're essentially all from the same source. (Duplicate 3DS listings on all the sites, featuring a March 25 release date, have been removed since we first looked at these retailer sites.)
Earlier this morning, the sites had listed a placeholder price of £299 (about $466) for the 3DS, but as of publishing, the RRP has changed to £249 ($388). For comparison, the DSi XL is priced at £159.99, roughly $250 by today's currency exchange rate. In the US, the XL's MSRP is $169.99, suggesting that, if Nintendo uses the same strategy of using roughly the same numerical price in pounds and dollars, the 3DS price could be set around the $250 mark, when it's expected to be announced by Nintendo next week. That is, if the UK price here is accurate.
MCV notes that it has been "lead to believe" that the once listed March 25 release date is going to be the real one, and that the 3DS price will be somewhere between £200–230 ($312–359). We hope that turns out to be closer to the truth, for our UK readers' sake. Nintendo will hold a European 3DS event in Amsterdam next Wednesday, at which point we should find out.
Re: The whole Capcom v. Twisted Pixel Maxplosion nonsense: TP's Twitter account is awesome, and is one of the many reasons they're one of my new favorite developers.
Atta girl!!! RT @ms_splosion_man: Maxplosion!? Sorry honey, I like my men with more MEATS *giggle!
I have this new idea for a game called "Cogs of Battle" it features an army grunt, Matthew Felix that shoots aliens with big weedeater guns
I LIKE IT!!!! You hear this, Capcom? RT @Leenygma: @twisted_pixel They least they could do is add Splosion Man to Marvel vs Capcom 3 now.
"We're definitely not going to pursue legal action. While I think the similarities are pretty nauseating, we're too small to take on a company like Capcom. That, and we owe them one for inventing Mega Man, so we'll let them slide. I just hope they're not counting on the fact that indies can't fight back.
"In general, anything that would take our focus off of making games would be a bad decision, I think. We just need to keep our heads down making the next thing so that Capcom has something to steal next year. But I have to say, the amount of support we've seen in the last 12 hours on Twitter and over email has been awesome, and I think that's better than wining [sic] a stupid lawsuit or anything like that.
"We'll just have to make our own mobile game and I'm hopeful that Capcom will see that robbing our shit wasn't worth it in the long run. We'll let you know when we have something on the mobile front to talk about, but now we have added incentive!"
Hilarious. It reminds me of how PETA was trying to attack Super Meat Boy and it only ended up giving them a big spike in exposure and free advertising.
Capcom should throw them the Marvel vs Capcom 3 bone. It'd be the cool thing to do.
Or go the other route. I'm pretty sure that after the whole PETA thing, Team Meat actually put a Super Tofu Boy into SMB ... only he was pathetically slow, could barely jump and, IIRC, couldn't even complete the first stage if you picked him. Which is fantastic.
In your continuing "Hollywood has run out of ideas" watch:
This coming July, Missile Command will celebrate its 31st birthday. This week saw the venerable arcade title in the spotlight for a different reason. According to Hollywood trade Variety, the title is being adapted for the big screen by its publisher, Atari, and a major motion picture company.
Variety reports that 20th Century Fox has taken on the project, which will have the dubious distinction of being based on a game with no storyline. Screenwriters Burk Sharpless and Matt Sazama (Dracula: Year Zero, the upcoming Flash Gordon remake) will be tasked with crafting a plot from the Cold War-era game, which sees players defend cities from incoming nuclear missile strikes. The game has sold 20 million units to date on numerous platforms.
The Missile Command movie will be produced by Peter Chernin and Dylan Clark via the former's Chernin Entertainment. The production label is also producing the forthcoming Planet of the Apes prequel Rise of the Apes, which is due out in June.
Atari president Jim Wilson will serve as Missile Command's executive producer. The title is just the latest game adaptation being produced by Atari, with big-screen versions of Asteroids and Rollercoaster Tycoon also in development.
First, people younger than 35 have never heard of Missile Command, and people older than that won't care. And second, since the "plot" is so generic why bother paying the licensing fees?
Every now and then I read this thread and go "oh yeah, The move. That is a thing that exists."
Seriously, did they do ANY marketing for it?
Watch any sporting even on TV (especially NFL, the continually highest-rated programming week in and week out) and you'll see dozens of ads still running for Move.
They were inescapable for a time, but yeah, you can still find them on certain networks quite easily.
You may as well slap Tom Clancy on the title and have the shadow government/turrorists/unfrozen Stalin blowing shit up/attempting to blow shit up. It would probably sell more tickets, and I hear Clancy has whored his name out on occasion.
I might be interested in a Joust movie... But yeah, Missile Command sounds about as exciting as Tic-Tac-Toe: The Movie.
A Joust movie would be awesome. I want to explore that universe further. Giant flying ostriches in jousting tournaments deep in underground caverns (near as I can tell)? Awesome.
Maybe the hero could tame that one ostrich that always refuses to be tamed. And then it almost dies at least once and there is a tearful scene and the hero looks upward and sees the silhouette of the pterodactyl and shakes his fist with rage.
I might be interested in a Joust movie... But yeah, Missile Command sounds about as exciting as Tic-Tac-Toe: The Movie.
A Joust movie would be awesome. I want to explore that universe further. Giant flying ostriches in jousting tournaments deep in underground caverns (near as I can tell)? Awesome.
Maybe the hero could tame that one ostrich that always refuses to be tamed. And then it almost dies at least once and there is a tearful scene and the hero looks upward and sees the silhouette of the pterodactyl and shakes his fist with rage.
Don't forget the training montage set to You're the Best.
I might be interested in a Joust movie... But yeah, Missile Command sounds about as exciting as Tic-Tac-Toe: The Movie.
A Joust movie would be awesome. I want to explore that universe further. Giant flying ostriches in jousting tournaments deep in underground caverns (near as I can tell)? Awesome.
Maybe the hero could tame that one ostrich that always refuses to be tamed. And then it almost dies at least once and there is a tearful scene and the hero looks upward and sees the silhouette of the pterodactyl and shakes his fist with rage.
Don't forget the training montage set to You're the Best.
And at the end the camera pans out and it's Steve Wiebe playing with his fist in the air.
I might be interested in a Joust movie... But yeah, Missile Command sounds about as exciting as Tic-Tac-Toe: The Movie.
A Joust movie would be awesome. I want to explore that universe further. Giant flying ostriches in jousting tournaments deep in underground caverns (near as I can tell)? Awesome.
Maybe the hero could tame that one ostrich that always refuses to be tamed. And then it almost dies at least once and there is a tearful scene and the hero looks upward and sees the silhouette of the pterodactyl and shakes his fist with rage.
Don't forget the training montage set to You're the Best.
Karate Kid be damned, Randy Marsh for life!
Edit: There was an episode of Chuck centered around Missile Command (I think.) They can't even pick a plot-less game that hasn't already been used in tv/movies before.
In the 2008 episode "Chuck Versus Tom Sawyer" of the NBC show Chuck, a weapons satellite access code is hidden in the (fictitious) kill screen of Missile Command by its programmer. The show's title character retrieves the code by achieving a score of 2,000,000 points after realizing that "the mathematical pattern underlying the game is the same" as Rush's 1981 hit "Tom Sawyer".
Continuing our interview with EA CEO John Riccitiello, in which he stated that digital would overtake retail this year, the executive makes it clear that physical game discs will be an important part of the business for a long time to come despite the rise in digital gaming. We specifically asked Riccitiello if everything would be headed towards a sort of cloud-based service, but he rejected the idea of all games going completely digital in the near future.
"Do I believe longer term that the disc will go away? Not any time soon," he said. "I think the disc can actually be a great starting point for a digital business, like an MMO, World of Warcraft, for instance. Pushing that off to the side for a minute, we make services, we don’t make products, and I think the challenge I would have in answering the question the way you framed it is I don’t think people want a streaming game service. I think they want their games to work. At times, that will be delivered best with streaming. At times, you should just download the game. For example, I think it’d pretty silly for us to stream Scrabble to you. We’re talking about three minutes, you’ve downloaded the words perfectly, you can play with your friends, the tiles move back and forth… why would you want to pay for bandwidth for us to redraw a Scrabble board sixty times a second? That’s just sort of bad math, if nothing else."
He continued, "So, my guess is that when you think about all the ways you can play a game: you can have the entire client locally, operated on by a local CPU; you could abstract the game virtually, through a browser, have your local CPU operating on a game that is remote; you can have part of the game on a server, part locally, as you do with an MMO; you can play entirely through a browser where the CPU that matters is actually on the server and all you’re doing is using your local PC to display it; or, you could have the entire thing resolved including the display which [is how OnLive handles it]."
"The point, though, that I’m making is that sometimes you’re not going to play because your internet connection is down and sometimes delivering a game by streaming is a really inefficient way to do it. I think the consumer, at least in my view, doesn’t care what the technology is, what lives behind the veiled curtain; they just want it to work. I’ve yet to see - I haven’t played OnLive recently - but I don’t think you’d bring OnLive to a LAN party for first person shooters, because latency matters a lot in those circumstances. So, I think there’s different technologies for different purposes, and the consumer wants it to be largely invisible."
Posts
I love paying loads more for anything game related.
The only real leak we've had was apparently a really old dev kit, so there should be plenty of stuff that hasn't been mentioned yet. Then again, MCV said they'll be posting more details they've gotten off developers in the next day or two, so we'll see.
Also, new THQ logo:
"Hey Capcom, Ima let you finish, but Splosion Man is the best Splosion Game in the world...IN THE WORLD!"
:P
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Add me!
Unfortunately, it will come after the American 3DS event and Apple's recent migration of the iPhone.
I have absolutely no clue what Sony can bring to the table this time, cause Monster Hunter isn't cutting it outside of Japan. If they did their own 3D screen and absolutely low-balled the price, maybe... but that doesn't sound like Sony.
EDIT: They could Microsoft it: FULL DOWNLOADABLE GAMES! 3D! ANALOG STICKS! 15 HOUR BATTERY! PLAYSTATION NETWORK! $200! RELEASING NEXT WEEK! ON OPRAH TOMORROW!
http://www.gamesindustry.biz/
I write about video games and stuff. It is fun. Sometimes.
Well, that and pictures of the thing, the rear touch pad, its estimated power level, the dual analog nubs, the fact that it doesn't use disks, etc. etc. Unless Sony decides to do something awesome with PSN for it, there's really not much left to reveal beyond games and the price. (Assuming this is all real, but all the leaked Go stuff turned out to be real too. Man, Sony's security sucks.)
I'm also pretty pessimistic Sony will be able to do anything to get the west interested in this. Its popularity in Japan largely depends on what system Monster Hunter chooses.
Edit: and did Capcom really have to emphasize "splosion?"
Watch any sporting even on TV (especially NFL, the continually highest-rated programming week in and week out) and you'll see dozens of ads still running for Move.
Do you think all the shit with the PS3 being hacked wide open effects any decisions that are made now with regards to PSN? I mean everyones talking that the ability to sign any software now exists, doesn't that essentially blow the entire PSN store wide open as well?
We need that one guy here can break it all down for us like he did before. Z-something? I find all this shit fascinating.
I'm not an expert in technical gubbins by far, but I would hope Sony doesn't decide to scrimp on PSN features because of piracy worries. If I had to guess, I'd say no, they won't, since there's money to be made there.
Then again I think that reworking PSN into something awesome is Sony's only way to give the PSP2 a chance in the market.
At this point, the PSP and PS3 keys being out in the wild mean 3 things:
1) Cheating is going to become RAMPANT, even moreso than the Wii. People will be able to modify cheats into their games and resign them so the PS3 thinks they're legit content.
1b. Developers can counter this by actually giving a fuck about security in-game and with server checks, but games where the developer is gone or doesn't care anymore could be in for trouble.
2) It does not however allow people to just grab stuff off PSN.. unless they hack the credit card arbitration server, which would carry federal charges. But it will be easier to pirate them.
2b. Unless more and more games start requiring you to sign in at the start like some developers were already doing to combat sharing.
Ideally though, the PSP2 would have a different security setup anyway so it would be like starting over for Sony. See also: original Xbox's keys were blown wide open, cheating on OXbox Live was rampant, 360 came out and the cheaters couldn't do anything because each 360 had it's own key instead of all 20 million OXboxes sharing the same one..
As of right now, Sony hasn't made a move yet in patching the firmware to check for modified firmwares and report it back and ban them. Sony has one shot (tm) to knock a bunch of compromised PS3s off PSN before the pirates adapt to what they do, much like how MS was able to surprise many of them with the out of sync Modern Warfare 2 update.
You can run whatever code you want on Windows, does that mean you can hack Steam wide open? So no, the PSN is an online service that the PS3 has access to, not control over. The only way someone would be able to hack that would be if they hacked Sony's servers themselves, something that is quite obviously very illegal and would end up with Sony regaining control quickly anyway.
The only consequences this whole thing might have for the PSP2 is over backwards compatibility with games from the PSN (PS1 classics, minis and full PSP games) but even it has solutions (one of which I detailed at the time). Oh and I guess there will be some trophy cheats but then they've been around for a couple of years.
I'm fully expecting a $299 "bundle," since it includes the 3DS, the charging dock, and the AR cards; I'll also wager there will be some Nintendo Points for early adopters (like the DSi) and either a set of tech demos or a full pack-in game. I've seen a lot of rumors saying Pilotwings Resort, which would be a really good pack-in, but somehow I don't think Nintendo is willing to give away the farm by packing in the OoT remake.
I think the sheer economics of the weak dollar will push Nintendo above $250—either $279 or $299.
Hmm... at £250 - £299 Nintendo can fuck right off, I can buy a PS3 for that. With Move!
Didn't really think about the price until now, but when you see that figure laid out like that it seems
Gah. Wanted to re-buy Ocarina too. Will wait for a hardware revision / price cut.
Also, Twisted Pixel's CEO made a statement, and Joystiq reported:
Hilarious. It reminds me of how PETA was trying to attack Super Meat Boy and it only ended up giving them a big spike in exposure and free advertising.
http://www.gamesindustry.biz/
I write about video games and stuff. It is fun. Sometimes.
Or go the other route. I'm pretty sure that after the whole PETA thing, Team Meat actually put a Super Tofu Boy into SMB ... only he was pathetically slow, could barely jump and, IIRC, couldn't even complete the first stage if you picked him. Which is fantastic.
http://www.gamespot.com/news/6286240.html?om_act=convert&om_clk=newstop&tag=newstop%3Btitle%3B3
First, people younger than 35 have never heard of Missile Command, and people older than that won't care. And second, since the "plot" is so generic why bother paying the licensing fees?
They were inescapable for a time, but yeah, you can still find them on certain networks quite easily.
Missile Command?
Hopefully Micheal Bay directs it so we can all just eat popcorn and watch explosions for ninety minutes.
Do not engage the Watermelons.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
I would watch this movie
So hard
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A Joust movie would be awesome. I want to explore that universe further. Giant flying ostriches in jousting tournaments deep in underground caverns (near as I can tell)? Awesome.
Maybe the hero could tame that one ostrich that always refuses to be tamed. And then it almost dies at least once and there is a tearful scene and the hero looks upward and sees the silhouette of the pterodactyl and shakes his fist with rage.
Don't forget the training montage set to You're the Best.
Do not engage the Watermelons.
And at the end the camera pans out and it's Steve Wiebe playing with his fist in the air.
Well, if The Day After took place in a world where the SDI existed and involved trackballs and tiny, tiny buttons.
Do not engage the Watermelons.
Edit: There was an episode of Chuck centered around Missile Command (I think.) They can't even pick a plot-less game that hasn't already been used in tv/movies before.
Edit 2: Chuck episode confirmed.
It seems like something that show would do.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
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Do not engage the Watermelons.