Also, the N64 has the very finest rail shooter of all time. Pokemon Snap. I'm not kidding. The only bad thing about the game is that the controls don't work as well on the Wii. Find it, get it, thank me later.
If you have friends who will play it with you, this is secretly the best version of Duke. Supposedly some people are working on a mod to bring some of its features over to the PC version, but who knows when or if that'll ever come out.
edit: It also has the best box art of any N64 game by virtue of not being a shitty 3D render of a guy.
This so hard. It's multiplayer was second to Goldeneye. Hell, I wasted many hours just playing against the bots, rigging rooms wall to wall with proximity mines and luring them in.
The Nintendo 64 has brough me some of my most fond memories in video gaming, and to this day Banjo-Kazooie still remains my favorite game of all time. I've recently tried it's sequel for the first time on the 360, and it's hard to get into the flow of it. After BK Rare got pretty collect-a-thon happy and in my opinion a lot of their games suffered for it. At least for those without extreme OCD. I only beat Donkey Kong 64's normal ending and that was enough. Couldn't be bothered to try for 100%. Banjo-Kazooie had a nice ballance between tight level design and just enough stuff to collect to keep you interested.
Freakin' love Banjo-Kazooie, but I just cannot force myself through Banjo-Tooie.
I absolutely love the N64, my favorite console and I can't explain why. All the good games have already been mentioned, sadly.
I have to say I like playing Megaman Legends on the N64 more than on the PlayStation, mainly because of the controller and the smooth textures despite the framerate problems. The fact that they managed to port a CD-based game (well, two with Resident Evil 2) into a 64MB cart is amazing, even if they do look compressed.
I also had a blast with Fighters Destiny and Quest 64. But Quest 64 does have a lot of camera problems and repetitive music.
Anyone else got the awesome Hori 64 Pad Mini? I got a red one from eBay when they weren't as expensive (and it wasn't used, either), and I have to say that while the stick is superior to a GameCube's, the overall design is not the best one and the D-pad is too close to the A and B buttons.
I got Silicon Valley a few years ago and couldn't get into it. Convince me to give it another chance; does it get better?
Tooie is a case of bigger isn't better. It's such a slog to get through.
For more information on this phenomenon, see Donkey Kong 64.
Awful awful game. I don't know how I forced myself through it. I just did not like what they did.
I wanted more Donkey Kong Country, and only got it last year on the Wii...
I loved it when it came out, actually. I've been replaying it lately, and while I still like it, I'm finding myself more peeved about details like the same music being in every level (only remixed), the fact that you have to switch Kongs too often and that animals who should not know the Kongs refer to them by their names. Other than that, there are a few details with the controls with which I can live, but it's still a good game.
The mine cart levels were the only redeeming thing in Donkey Kong 64. The whole rap at the beginning was like an in invitation to stop playing the game right there.
Has anyone mentioned Xtreme-G yet? I remember having pretty good times with that game, but also yelling at the controls a lot...
Harvest Moon 64, Ogre Battle 64, Body Harvest, Aidyn Chronicles, Mario Golf and Tennis, and Rayman 2 are all some games on the 64 that I felt went under the radar that really good.
The mine cart levels were the only redeeming thing in Donkey Kong 64. The whole rap at the beginning was like an in invitation to stop playing the game right there.
Are you kidding? That's the only rap I can actually enjoy. I used to leave it every time I played the game... But then I got bored and just skipped it to play the game.
For N64 I've only played GoldenEye 007, Shadows of the Empire and Super Mario 64.
Yes I've never played either Zelda or Banjo-Kazooie/Tooie games for the system.
Towards the end on the N64, Rare kind of when overboard on the collecting aspect of their games. DK64 was the apex.
And Banjo Kazooie was the sweet spot. Collecting those notes was awesome! It is one of the few games I probably spent hundreds of hours playing.
It isn't on the Virtual Console is it? I would grab it in an instant.
It's on the XBLA I believe. Not sure how good the port is, though.
The port was excellent. widescreen/720p/1080i/p(?), and it played just like the N64 version. Of course they had to remove everything that was Nintendo, but still.
Bartholamue on
Steam- SteveBartz Xbox Live- SteveBartz PSN Name- SteveBartz
I'm pretty sure the console version was four player too though. We rented it when I first got my 64 but I think we went back to Mario Kart pretty quick afterwards.
Anyone remember Buck Bumble? I sunk a suprising amount of hours into that game.
Posts
Also, the N64 has the very finest rail shooter of all time. Pokemon Snap. I'm not kidding. The only bad thing about the game is that the controls don't work as well on the Wii. Find it, get it, thank me later.
Freakin' love Banjo-Kazooie, but I just cannot force myself through Banjo-Tooie.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
Maybe by virtue of playing the second one first...
I have to say I like playing Megaman Legends on the N64 more than on the PlayStation, mainly because of the controller and the smooth textures despite the framerate problems. The fact that they managed to port a CD-based game (well, two with Resident Evil 2) into a 64MB cart is amazing, even if they do look compressed.
I also had a blast with Fighters Destiny and Quest 64. But Quest 64 does have a lot of camera problems and repetitive music.
Anyone else got the awesome Hori 64 Pad Mini? I got a red one from eBay when they weren't as expensive (and it wasn't used, either), and I have to say that while the stick is superior to a GameCube's, the overall design is not the best one and the D-pad is too close to the A and B buttons.
I got Silicon Valley a few years ago and couldn't get into it. Convince me to give it another chance; does it get better?
For more information on this phenomenon, see Donkey Kong 64.
Awful awful game. I don't know how I forced myself through it. I just did not like what they did.
I wanted more Donkey Kong Country, and only got it last year on the Wii...
And Banjo Kazooie was the sweet spot. Collecting those notes was awesome! It is one of the few games I probably spent hundreds of hours playing.
It isn't on the Virtual Console is it? I would grab it in an instant.
Or the nadir, more aptly.
Opening up the menu screen to display your items is a baffling affair. My god all the little flashing symbols....
I remember being crushed when I lent the game to a girl and she erased my 100% save. RAAGE! Nailed her though, so it all turned out good.
Pokémon HGSS: 1205 1613 4041
I loved it when it came out, actually. I've been replaying it lately, and while I still like it, I'm finding myself more peeved about details like the same music being in every level (only remixed), the fact that you have to switch Kongs too often and that animals who should not know the Kongs refer to them by their names. Other than that, there are a few details with the controls with which I can live, but it's still a good game.
I hope that pun was intended.
Has anyone mentioned Xtreme-G yet? I remember having pretty good times with that game, but also yelling at the controls a lot...
Sneaky..
Are you kidding? That's the only rap I can actually enjoy. I used to leave it every time I played the game... But then I got bored and just skipped it to play the game.
It's on the XBLA I believe. Not sure how good the port is, though.
Nah, my backlog is too big anyway, but thanks for the offer!:rotate:
Yes I've never played either Zelda or Banjo-Kazooie/Tooie games for the system.
The port was excellent. widescreen/720p/1080i/p(?), and it played just like the N64 version. Of course they had to remove everything that was Nintendo, but still.
I'm pretty sure the console version was four player too though. We rented it when I first got my 64 but I think we went back to Mario Kart pretty quick afterwards.
Anyone remember Buck Bumble? I sunk a suprising amount of hours into that game.
The theme song was catchy as hell
Yeah, I didn't care for it as much as anything else in the Excite series, before or since.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
I loved Excitebike 64! I thought it was really awesome! Especially the endless desert you could ride around in. That blew my mind away.