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If his [Chat] really is a confession, then so is mine
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I thought this is what the story of Joseph in the bible was was about. Western semetic tribes moving in and gaining positions of authority, like the Germans in the the later Roman Empire. Then a blank space where the native Egyptians reassert themselves and enslave the Israelites. Then Moses.
I think he looks at games the same way a lot of people here look at politics.
If it isn't amazing and mind blowing and revolutionary its absolute shit.
But thats not fair AC 1 was filled with issues, compared to DS 1 which really didn't.
pleasepaypreacher.net
so you're adding in frames via interpolation
with an SD DVD you're going 24 -> 60i -> whatever the fuck your tv is doing to it
check you folks later
like at 9:05 :P
Paladin is one of my favourite classes myself.
I havent tried clerics that much but I liked shaman/justicar/warden, didnt get far with the cleric though.
3DS: 2852-6809-9411
It's 60fps because it's interlaced, half-res double speed basically. And for some reason the US once again bases itself so that 1080i becomes 60fps. While the rest of the world has a base of 25fps for progressive and therefore get 50fps at interlaced.
the issue is older films that originated at a different frame rate
it makes them look more artificial and weird especially if you've seen the film in its original state
Man Toby Keith sings about a ton of things. As long as they are about America kicking ass.
Oooh, interesting. Thanks for indulging my curiosity :^:
I've heard that sampled in at least half a dozen songs. Think it's from some old documentary on drugs.
24 will not disappear because of how much filmmaker love the special "feel" that it gives. It certainly will not be replaced by an interlaced signal because that is only a method to lessen the required bandwith. An interlaced signal contains less information.
The idea that inserting computer-generated frames by definition makes the film look better is huh what
This sounds like I would enjoy it. What are some specific songs I would like?
It goes back further then that. But you're right on the timing frequencies as a source. They are arbitrary numbers.
I didn't say he was right, but that's probably how he sees it.
I thought part of the reason they developed HDTV was because they wanted a common standard for one time in history.
yeah that must be the case
for a while they had wil wheaton doing "classic game" reviews and those weren't very good either.
truth is that video games reporting/ criticism isn't really a very good discipline yet. probably because it's new and also the video game fanatic demographic is mostly retards, judging from IGN and gamefaqs and gamespot.
play magazine had a decent run for a while at trying to take games more seriously, but they ended up kind of jumping off a weeaboo cliff and the commercial realities that they got zero access unless they ran nothing but puff pieces.
i mean, i guess i admire the onion for taking a stab at it, but i don't feel like they do an especially good job.
http://en.wikipedia.org/wiki/Motion_interpolation
It's almost 5PM, the position has been removed from their website, and I have gotten neither a phone call nor an email.
In the bible the Israelites who go down to Egypt are not conquering. Or even moving in force or large numbers.
The catechism from Deut 26 is one of the older bits in the bible and sums it up very well:
"A wandering Aramean was my ancestor; he went down into Egypt and lived there as an alien, few in number, and there he became a great nation, mighty and populous. 6 When the Egyptians treated us harshly and afflicted us, by imposing hard labor on us, 7 we cried to the LORD, the God of our ancestors; the LORD heard our voice and saw our affliction, our toil, and our oppression. 8 The LORD brought us out of Egypt with a mighty hand and an outstretched arm, with a terrifying display of power, and with signs and wonders; 9 and he brought us into this place and gave us this land, a land flowing with milk and honey."
note that "wandering" in 26:5 is actually much stronger. More like "starving" or "perishing/dying".
That bit is actually a very important section for many reasons. And it is interesting that it is a quite ancient ritual summary of what is important about the history of Israel (from the setting of Deut 26 in general) that does not include any reference to Moses.
well, no, I mean you could actually read it. He didn't say it was absolute shit, just more of the same. He complained the necromorphs did their usual attack routine and it rarely got more complex than shooting yellow weak points.
like I said he reviews a lot of indie and small games and he rewards them for creativity and unusual gameplay.
that's interesting that you managed to include hyperbole in your criticism of hyperbole
SD Dvds usually have done that anyway. A standard US DVD is 29.97 which means 2:3 pulldown as already been added. This doesn't make it look better or smoother it adds frames to the material that did not exist in the original. It reduces effective quality. "Progressive scan" dvd players remove these extra frames via their ow algorithms.
But that's just silly eddy. Its a dumb perspective for a reviewer to take "you didn't have to fix all the problems from the first game, and thus didn't do a lot of new things."
pleasepaypreacher.net
I've been reading Game Informer and well I have to say their art is nifty. The cover with all the badasses of video game history was awesome.
I haven't spent too much time looking at the HDTV specs, but I believe PAL/SECAM countries are 25 fps, and NTSC countries are 30 fps.
maybe its one of those first thing in the morning type deals
yeah but the same old shit was better
it looks super fucking weird
it reminds me of the way soaps look
Older CCTV systems will still be using it in the form of line lock, so that multiplexers don't have rolling signals.
I enjoyed a lot of the 90s US incarnation of PC Gamer - with guys like William R. Trotter writing about the genres they specialized in - and what I've read of the PCG-UK and Edge crowd like Jim Rossignol and Kieron Gillen.