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Marvel vs. Capcom 3 Hyper Turbo X-Factor Tournament Edition: Now with tags in the OP

BalefuegoBalefuego Registered User regular
edited February 2011 in Social Entropy++
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Posts

  • BlankZoeBlankZoe Registered User regular
    edited February 2011
    Gah spoiler them

    BlankZoe on
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  • BalefuegoBalefuego Registered User regular
    edited February 2011
    they will still load in spoilers dummy but fine

    Balefuego on
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  • BucketmanBucketman Call me SkraggRegistered User regular
    edited February 2011
    I here this is a game where you scoop hagindaz at the pringles guy and fuck the nicks

    Bucketman on
  • AneurhythmiaAneurhythmia Registered User regular
    edited February 2011
    Here, I made you guys a new header image for the OP:

    crapcom.jpg

    Aneurhythmia on
  • Kuribo's ShoeKuribo's Shoe Kuribo's Stocking North PoleRegistered User regular
    edited February 2011
    the crossover you've been "dread"ing

    Kuribo's Shoe on
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  • FutoreFutore Registered User regular
    edited February 2011
    You two are fired. I fire you.

    Futore on
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  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited February 2011
    ffee.jpg

    SabreMau on
  • KnobKnob TURN THE BEAT BACK InternetModerator Mod Emeritus
    edited February 2011
    dark phoenix wright

    Knob on
  • EdcrabEdcrab Actually a hack Registered User regular
    edited February 2011
    Why does Sentinel have an army of tiny Sentinels in the first place

    If he was my neighbour I'd take a look at his collection of miniature RC versions of himself and run for the hills

    (The fact that he was a giant killer robot wouldn't bother me)

    Edcrab on
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  • AneurhythmiaAneurhythmia Registered User regular
    edited February 2011
    They're not tiny; they're just distant.

    Aneurhythmia on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited February 2011
    homas.jpg

    Nah, they're tiny. If they were distant, they would harmlessly pass by in the background instead of hitting or being blocked in situations like this.

    SabreMau on
  • BlankZoeBlankZoe Registered User regular
    edited February 2011
    Yeah I never understood that.

    Sentinels always used eyebeams and lasers and rockets

    never tinier sentinels

    BlankZoe on
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  • AneurhythmiaAneurhythmia Registered User regular
    edited February 2011
    SabreMau wrote: »
    homas.jpg

    Nah, they're tiny. If they were distant, they would harmlessly pass by in the background instead of hitting or being blocked in situations like this.

    All I see is a far away sentinel going to check that archway near the grave for some far off mutants.

    Aneurhythmia on
  • FutoreFutore Registered User regular
    edited February 2011
    I assume it's in reference to Master Mold and the Sentinels. But it's not like they have Sentinel at actual size anyways, so the little dudes that shoot out are to scale for Comic MM:Comic Sentinels

    Futore on
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  • DrIanMalcolmDrIanMalcolm Registered User regular
    edited February 2011
    Damn it Capcom you're getting comics wrong

    DrIanMalcolm on
  • BlankZoeBlankZoe Registered User regular
    edited February 2011
    I don't care if the comics are wrong!

    It just seems so odd.

    "Well, we need something for Sentinel to use for ranged attacks."
    "Obviously tinier Sentinels."

    BlankZoe on
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  • KnobKnob TURN THE BEAT BACK InternetModerator Mod Emeritus
    edited February 2011
    ryu's hadokens contain tiny ryus if you look close behind the fire

    Knob on
  • The Sneak!The Sneak! Registered User regular
    edited February 2011
    Arthur looks fantastic.

    The Sneak! on
  • CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    edited February 2011
    It's like the dogs that shoot bees out of their mouths

    CorporateLogo on
    Do not have a cow, mortal.

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  • The Sneak!The Sneak! Registered User regular
    edited February 2011
    The hype finally kicked in for me for this game. Took it long enough.

    The Sneak! on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited February 2011
    SabreMau on
  • BalefuegoBalefuego Registered User regular
    edited February 2011
    man that didn't even 100% Dante, and it's not like he has a ton of health

    Balefuego on
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  • FutoreFutore Registered User regular
    edited February 2011
    can you usually only do one OTG?

    Futore on
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  • BalefuegoBalefuego Registered User regular
    edited February 2011
    yeah you get one OTG/wall bounce

    Balefuego on
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  • CorporateLogoCorporateLogo The toilet knows how I feelRegistered User regular
    edited February 2011
    It looked like she got 2 OTG in that video, based on my rudimentary understanding of OTG

    CorporateLogo on
    Do not have a cow, mortal.

    c9PXgFo.jpg
  • BalefuegoBalefuego Registered User regular
    edited February 2011
    It looked like she got 2 OTG in that video, based on my rudimentary understanding of OTG

    yeah because she X-factored

    Balefuego on
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  • KnobKnob TURN THE BEAT BACK InternetModerator Mod Emeritus
    edited February 2011
    Knob on
  • AneurhythmiaAneurhythmia Registered User regular
    edited February 2011
    What's up with that key modulation?

    Aneurhythmia on
  • KwoaruKwoaru Registered User regular
    edited February 2011
    Knob wrote: »
    GUESS WHAT MADE IT IN

    http://www.youtube.com/watch?v=Cns1wuGhxGo[url][/url]

    yes yes yes

    Kwoaru on
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  • KnobKnob TURN THE BEAT BACK InternetModerator Mod Emeritus
    edited February 2011
    also that combo was done in training mode, pretty sure

    thats why no dead dante

    Knob on
  • SabreMauSabreMau ネトゲしよう 판다리아Registered User regular
    edited February 2011
    I've noticed that combos that should KO, but only just barely, tend to not KO but leave them with a sliver of health left.

    SabreMau on
  • BalefuegoBalefuego Registered User regular
    edited February 2011
    Seth has said in interviews that the end of the health bar packs more health per pixel or whatever to make matches more exciting

    Balefuego on
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  • AsharaxxAsharaxx Registered User regular
    edited February 2011
    They sprang for megapixels for only the last few in the bar.

    Asharaxx on
  • FutoreFutore Registered User regular
    edited February 2011
    if that is actually what he said, he really really should have just chalked it up to another type of damage scaling

    because that just sounds dumb

    Futore on
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  • BalefuegoBalefuego Registered User regular
    edited February 2011
    he didnt phrase is that way, I'm just saying that the health at the very end of the bar is more densely packed

    Balefuego on
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  • HellaJeffHellaJeff FAB FRESH RAIIINBOOWWWWWRegistered User regular
    edited February 2011
    He did say that and I think it totally fits in a super hero fighting game

    HellaJeff on
  • BalefuegoBalefuego Registered User regular
    edited February 2011
    Also here is supposedly the health counts for all the characters

    Sent - 1.3mil
    Thor - 1.25mil
    Hulk/Haggar/Tron - 1.2mil
    She-Hulk - 1.15mil
    Chris/Taskmaster/Wesker - 1.1mil
    Captain America/Spencer - 1.05mil
    Dormmamu, Doom, Ryu, Skrull - 1mil
    Iron Man, Morrigan, Joe, MODOK, Wolverine - 950k
    Dante, Viper, Deadpool, Hsien-Ko, Spidey - 900k
    Felicia - 875k
    Chun, Magneto, Storm Trish - 850k
    X-23 - 825k (listed as 925..but in the character order it'd be here...so not sure.)
    Amatarasu, Zero, Akuma, Arthur - 800k
    Phoenix/Dark Phoenix 420k

    Balefuego on
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  • HellaJeffHellaJeff FAB FRESH RAIIINBOOWWWWWRegistered User regular
    edited February 2011
    I thought MODOK would have less health, interesting

    HellaJeff on
  • FutoreFutore Registered User regular
    edited February 2011
    got ya.

    the same type of damage scaling comes into place in Super Street Fighter 4. I don't have a link to reference how it is actually divided up. I think Sabre or someone showed me one time

    but damage scaling in SSF4 is dealt in two ways.

    1) the further into a combo you go, a hit will do a lower percentage of its potential damage points.

    2) the lower the health of the opponent, the same effect occurs

    Futore on
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  • BlankZoeBlankZoe Registered User regular
    edited February 2011
    Oh my god Phoenix is made of wet toilet paper

    BlankZoe on
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This discussion has been closed.