I realize this could just be a thing with me, a la Penisstorm and attempting to get people to pay attention to the business of Facebook games, but I've never seen such a redesign trainwreck.
I never saw even one moment of this redesign, but no, it's not really just you. Practically every site has redesign issues (Spend time on the Rock Band Forums looking at posts when they released RB3...and it's still pretty shitty.). The problem is when you are a high traffic website and your redesign has no interest in usability.
Aside from usual switch-bitching, most websites just fall back into normal when people get used to it. From what I've read, Kotaku just fucked it up and still don't seem to know why.
Keep all this in mind if they ever get around to upgrading these forums.
According to the New York Post (yeah, yeah, those paragons of journalistic virtue and all that garbage), traffic for Gawker.com dropped from 2.4 million visitors on Jan. 17, before the change, to 1.6 million on Feb. 14.
You're right, just about every redesign has issues and griping from people who hate change in general. But given the frantic rollbacks that have resulted in the redundancy of the frames and the removal of the key thing that sparked this stupid change to begin with, I'm guessing Gawker's redesign really is going over like a lead zeppelin. (The metaphor, not the band.)
It's pretty skimpy in terms of non-casual stuff. And as I said before, the fact that Microsoft didn't really announce anything new for Kinect is cause for worry. Especially since there's still no sign of that Gears Kinect game. It makes me think they're having trouble figuring out how to make Gears of Waggle even work.
cloudeagle on
Switch: 3947-4890-9293
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited February 2011
User interface take a while to adjust to because your familiar buttons are not in their familiar places.
the difference between a good one and a bad one is that the bad one does not replace buttons or does not have basic features that every web page does. It has lacks and problems that the old one did not that don't merely come down to "I accidentally click the wrong part of the webpage because I haven't adjusted yet" but are more "I can't fucking navigate this page because there's no right part of it to click".
That doesn't require any "its you not the page" justification. It's bad user interface, period.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Of course not. You're getting the complete opposite from me. It just doesn't make sense for a game being advertised as such (complete with Miis pole dancing) be rated for 12 and up. The two just don't match.
So really what you're saying is that a game geared and marketed for adults was not rated for adults only because the game content itself, according to local standards, did not merit such a strict rating?
And this bothers you. Perhaps you should take up your complaint with PEGI.
May contain references to sexual attraction or sexual intercourse. Also may contain nudity and characters dressed in suggestive clothing.
Examples:
Singles: Flirt Up Your Life, Leisure Suit Larry, Fallout 2, Playboy: The Mansion, BMX XXX, God of War, The Sopranos: Road to Respect, The Sims series, Grand Theft Auto: San Andreas, Agarest: Generations of War, The Simpsons Game
It's pretty skimpy in terms of non-casual stuff. And as I said before, the fact that Microsoft didn't really announce anything new for Kinect is cause for worry. Especially since there's still no sign of that Gears Kinect game. It makes me think they're having trouble figuring out how to make Gears of Waggle even work.
I don't think MS even thought that far, to be honest. I think they went, ooh, cool new tech, let's market it. They never thought about the fact that they would have to start making games for it. :P
Age of Empires Online for Windows – The next evolution in the best-selling real-time strategy franchise, Age of Empires Online invites players to create a living, growing online world, shared with friends and friendly rivals around the world. With a robust free-to-play experience and a deep selection of premium content packs, Age of Empires Online is always evolving so you can choose the content that’s right for you and your budget.
An honest to goodness piece of olds! Shame it's PC related.
Fixed that for you. They announced it last August.
It's pretty skimpy in terms of non-casual stuff. And as I said before, the fact that Microsoft didn't really announce anything new for Kinect is cause for worry. Especially since there's still no sign of that Gears Kinect game. It makes me think they're having trouble figuring out how to make Gears of Waggle even work.
I don't think MS even thought that far, to be honest. I think they went, ooh, cool new tech, let's market it. They never thought about the fact that they would have to start making games for it. :P
Honestly? I think that's exactly what happened. Especially since Microsoft has precious few first-party studios left. And with Milo probably canned and Rare mired in casualware hell, it's left to the third parties to experiment and try to come up with cool ideas. And the Wii's third-party situation shows how well that works.
Then again I don't think Microsoft doesn't really care about all that, since Kinect is selling like crazy and giving the 360 a mid-generation lift like I've never seen before.
It's pretty skimpy in terms of non-casual stuff. And as I said before, the fact that Microsoft didn't really announce anything new for Kinect is cause for worry. Especially since there's still no sign of that Gears Kinect game. It makes me think they're having trouble figuring out how to make Gears of Waggle even work.
That's my guess.
MS offered Epic a shitton of money to make a Gears game for Kinect, Epic went "okay, sure" and have been hammering at it, and have SOMETHING they think could be a viable concept but are just having to iterate the shit out of it, trying to make it control decently. I'm honestly not sure if it'll ever see the light of day, since niether Microsoft nor Epic seem to want to let people know it's happening. (That is, if it IS happening.) That way if it does wind up being unviable, they can just forget it ever happened and chalk the money lost up to "research."
Still, though, Gears Kinect is probably (and a bit sadly) the most important title they could have in production at the moment. If they even mange to get a half-decent game out of it, it'll become the template for a whole slew of action oriented Kinect titles. (Like how Halo clicked upon the control scheme that ushered in the modern console FPS.)
Age of Empires Online for Windows – The next evolution in the best-selling real-time strategy franchise, Age of Empires Online invites players to create a living, growing online world, shared with friends and friendly rivals around the world. With a robust free-to-play experience and a deep selection of premium content packs, Age of Empires Online is always evolving so you can choose the content that’s right for you and your budget.
An honest to goodness piece of olds! Shame it's PC related.
Fixed that for you. They announced it last August.
Must have missed that (shows how much I care about Age of Empires )
But that just makes this conference a even bigger pile of lame. :S
On the bright side, Robot Entertainment (many of the Age of Empires guys) has brought back Tecmo's Deception. I mean, different name and all, but definitely Deception. With a player character who can fight!
User interface take a while to adjust to because your familiar buttons are not in their familiar places.
the difference between a good one and a bad one is that the bad one does not replace buttons or does not have basic features that every web page does. It has lacks and problems that the old one did not that don't merely come down to "I accidentally click the wrong part of the webpage because I haven't adjusted yet" but are more "I can't fucking navigate this page because there's no right part of it to click".
That doesn't require any "its you not the page" justification. It's bad user interface, period.
I tried to stick with the Gawker redesign just for io9's sake. Even after the PA comic let me know I was not alone in my anger, I tried to make it work. But the third time I tried to scroll a story with the arrow keys and instead scrolled the selected story in the framenav, I ripped every Gawker feed out of my reader.
I think we knew about all of those games that Microsoft "announced" but this is the first time I've heard of any 3D-enabled games for the 360.
Nope, that's old news too. EA announced that Crysis 2 would be 3D enabled for all three systems at their E3 conference.
I really don't know why Microsoft would even bother mentioning the press event if this was all they were going to show. And they specifically said it'd be targeted towards the 'hardcore', so are we meant to assume that's pretty much all they've got? I don't know, I still expect them to announce a couple of new 'hardcore' games at some point (Halo re-release for one) but their current 2011 lineup is pretty laughable.
Of course not. You're getting the complete opposite from me. It just doesn't make sense for a game being advertised as such (complete with Miis pole dancing) be rated for 12 and up. The two just don't match.
So really what you're saying is that a game geared and marketed for adults was not rated for adults only because the game content itself, according to local standards, did not merit such a strict rating?
And this bothers you. Perhaps you should take up your complaint with PEGI.
May contain references to sexual attraction or sexual intercourse. Also may contain nudity and characters dressed in suggestive clothing.
Examples:
Singles: Flirt Up Your Life, Leisure Suit Larry, Fallout 2, Playboy: The Mansion, BMX XXX, God of War, The Sopranos: Road to Respect, The Sims series, Grand Theft Auto: San Andreas, Agarest: Generations of War, The Simpsons Game
Ratings:
12, 16, 18
Hmmm... You're right. They don't match.
No, my complaint would be with Ubisoft. The rating came first because it's shown in the ad (ironically, at 12 seconds). I should have said what I said previously the other way around. It doesn't make sense for a game rated 12 and up to be advertised as a game for adults in the manner shown in the ad. Because of that, the ad doesn't really show a thing about what and how the game is played. That is all on Ubisoft. That is all I have been saying.
Now your argument is that the rating should indicate the audience? That anything rated 12 and above is automatically appropriate for teens?
This is, again, an issue you should have with PEGI since they rated it based on the content. The ad we see is clearly aimed at adults and your reaction suggests that it should be impossible for a game to appear on the Wii to be for adults, regardless of the rating.
The rating means that the game content itself is not inappropriate for that age range. It's a party game. For adults. If it would make you feel any better about it, the ESRB would almost certainly give it an M.
Now your argument is that the rating should indicate the audience? That anything rated 12 and above is automatically appropriate for teens?
Isn't that how a rating system separated by age works? O_o
But at the same time, the advertisement should indicate the audience.
This is, again, an issue you should have with PEGI since they rated it based on the content. The ad we see is clearly aimed at adults and your reaction suggests that it should be impossible for a game to appear on the Wii to be for adults, regardless of the rating.
If PEGI rated the game based on the content, then they did their job. As for the bold, I have already said this is the exact opposite of my thoughts.
The rating means that the game content itself is not inappropriate for that age range. It's a party game. For adults. If it would make you feel any better about it, the ESRB would almost certainly give it an M.
I don't understand how a 12 year old in PEGI's....jurisdiction?....would be equal to a 17 year old in North America in the context you're describing.
But at the same time, the advertisement should indicate the audience.
I thought an ad featuring four twentysomethings engaged in mildly adult activities, followed by a choose-your-own-adventure ending with different yet more adult activities indicated the audience quite well.
I can usually gauge the success of a game's launch by the number of people on my friend's list that plays it. For example, Black Ops would have 30 or so people on my friend's list, constantly. Expected. I knew Borderland's was a sleeper hit because I regularly saw about a dozen or so friends playing it.
I have one person playing Bulletstorm on my friend's list right now.
Sheep on
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
I can usually gauge the success of a game's launch by the number of people on my friend's list that plays it. For example, Black Ops would have 30 or so people on my friend's list, constantly. Expected. I knew Borderland's was a sleeper hit because I regularly saw about a dozen or so friends playing it.
I have one person playing Bulletstorm on my friend's list right now.
The main problem with that is that most people make friends with people they have interests in common with.
So you'd expect your personal grouping of friends to have a set of interests close to yours.
So it's not that much more help than looking at yourself.
Depends on the person of course. Some people make friends on the basis of how different they are to themselves.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Even though Bulletstorm is supposed to be balls retarded, I am actually intrigued because of all the ways I can slow down the action and take my time shooting dudes (boot, whip)
edit: In regular console FPS games I usually freak out and die when I panic.
I can usually gauge the success of a game's launch by the number of people on my friend's list that plays it. For example, Black Ops would have 30 or so people on my friend's list, constantly. Expected. I knew Borderland's was a sleeper hit because I regularly saw about a dozen or so friends playing it.
I have one person playing Bulletstorm on my friend's list right now.
The main problem with that is that most people make friends with people they have interests in common with.
So you'd expect your personal grouping of friends to have a set of interests close to yours.
So it's not that much more help than looking at yourself.
Depends on the person of course. Some people make friends on the basis of how different they are to themselves.
Just a random sampling. Most of my friend's list tends to cycle through many high profile releases. The big games just pull them all into one pool from time to time.
For comparison, I had a few people playing the Crysis 2 demo.
EDIT
I would say the B-/8 range is about right. I think it was 1UP that pointed out how out of touch the story is with the game.
Also unskippable cutscenes.
Sheep on
0
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
I can usually gauge the success of a game's launch by the number of people on my friend's list that plays it. For example, Black Ops would have 30 or so people on my friend's list, constantly. Expected. I knew Borderland's was a sleeper hit because I regularly saw about a dozen or so friends playing it.
I have one person playing Bulletstorm on my friend's list right now.
The main problem with that is that most people make friends with people they have interests in common with.
So you'd expect your personal grouping of friends to have a set of interests close to yours.
So it's not that much more help than looking at yourself.
Depends on the person of course. Some people make friends on the basis of how different they are to themselves.
Just a random sampling. Most of my friend's list tends to cycle through many high profile releases. The big games just pull them all into one pool from time to time.
For comparison, I had a few people playing the Crysis 2 demo.
This is fair enough for you making your own personal opinion and I respect that. You don't need to be accurate or anything for that.
But (and I mean no disrespect here) I honestly just discount anecdotal stuff like this when it comes to statistics. I don't look to my own friends when I want to know about the overal statistics of something. It's just not going to be useful.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
I can usually gauge the success of a game's launch by the number of people on my friend's list that plays it. For example, Black Ops would have 30 or so people on my friend's list, constantly. Expected. I knew Borderland's was a sleeper hit because I regularly saw about a dozen or so friends playing it.
I have one person playing Bulletstorm on my friend's list right now.
The main problem with that is that most people make friends with people they have interests in common with.
So you'd expect your personal grouping of friends to have a set of interests close to yours.
So it's not that much more help than looking at yourself.
Depends on the person of course. Some people make friends on the basis of how different they are to themselves.
Just a random sampling. Most of my friend's list tends to cycle through many high profile releases. The big games just pull them all into one pool from time to time.
For comparison, I had a few people playing the Crysis 2 demo.
This is fair enough for you making your own personal opinion and I respect that. You don't need to be accurate or anything for that.
But (and I mean no disrespect here) I honestly just discount anecdotal stuff like this when it comes to statistics. I don't look to my own friends when I want to know about the overal statistics of something. It's just not going to be useful.
Anecdotally, most people on my friends list are huge into games that I am not. Sheep's gauge has tended to work out fairly well for me in the same manner. Probably nine times out of ten, any party will be playing a CoD or a Halo game. Borderlands pops up every now and again. Dead Space 2 is the secondary game I see people playing.
Netflix is also popular. (ESPN...isn't)
Statistically, all that is proven is that there are many people on the list who play games that are popular. Not that the list proves which games are popular.
MorninglordI'm tired of being Batman,so today I'll be Owl.Registered Userregular
edited February 2011
Well the thing about random sampling is that you do that before you start looking at patterns. You don't end up with a sample then observe it and decide that it looks sufficiently random enough, because we have bazillions and trillions of cognitive and decision making biases that we all share that just make this completely problematic.
You randomly sample by picking at random from a given population first. Then you look at them.
Morninglord on
(PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
Just read a couple of reviews for Bulletstorm and the gameplay sounds like a lot of fun. It's a shame that I find everything else about the game repulsive.
Also, is the title meant to be a reference to Bonestorm (from the Simpson's episode) or is that just coincidence?
I can usually gauge the success of a game's launch by the number of people on my friend's list that plays it. For example, Black Ops would have 30 or so people on my friend's list, constantly. Expected. I knew Borderland's was a sleeper hit because I regularly saw about a dozen or so friends playing it.
I have one person playing Bulletstorm on my friend's list right now.
Well, there's the obvious question about your friendlist:
Do they generally find ANY kind of dick reference hi-larious?
Just read a couple of reviews for Bulletstorm and the gameplay sounds like a lot of fun. It's a shame that I find everything else about the game repulsive.
Also, is the title meant to be a reference to Bonestorm (from the Simpson's episode) or is that just coincidence?
The game includes a TV-Edit version, if the language is what turns you off.
Edit - It blows my mind that people who post in Penny Arcade of all places find Bulletstorm's humor too low-brow.
Speaking of dicks, with everything Activision is doing you'd expect FreeStyleGames, developers of DJ Hero, to be pretty boned, right?
Apparently not:
The fate of DJ Hero developer FreeStyleGames remains undecided as Activision continues to make good on its promise to cull 500 jobs from its business.
In a brief update issued this morning, the UK studio revealed it's still in talks with owner Activision over the future of the studio.
"We continue positive discussions with Activision around possible routes for FreeStyleGames," design director David Osbourn, creative director Jamie Jackson and commercial director Chris Lee said in a joint statement.
"We have not reached an agreement as of today, however we are in continued dialogue and hope to have more news soon.
"Messages from the industry and gamers alike have been warmly received and we are incredibly grateful for the support."
Earlier this month Eurogamer broke the news that Activision had closed its Guitar Hero business, ending the Guitar Hero and DJ Hero franchises. The US giant also revealed plans to axe 500 jobs.
Activision has let staff go at studios 7 Studios and Vicarious Visions, Freestyle is yet to confirm it has suffered any layoffs.
During Activision's financial call to investors, publishing boss Eric Hirshberg explained the decision.
"Given the considerable licensing and manufacturing costs associated with this genre, we simply cannot make these games profitably, based on current economics and demand," he said.
Indeed, this is bullshit. Rewarding those who preorder with exclusive content is fine, and if it an extra case, OK. But four extra cases, with anyone who preorders only being allowed to have one? That is bullshit of the highest order.
Age of Empires Online for Windows – The next evolution in the best-selling real-time strategy franchise, Age of Empires Online invites players to create a living, growing online world, shared with friends and friendly rivals around the world. With a robust free-to-play experience and a deep selection of premium content packs, Age of Empires Online is always evolving so you can choose the content that’s right for you and your budget.
An honest to goodness piece of olds! Shame it's PC related.
Fixed that for you. They announced it last August.
Also, Fable 3 PC sometime in may, after the witcher 2. ...yeah
Posts
According to the New York Post (yeah, yeah, those paragons of journalistic virtue and all that garbage), traffic for Gawker.com dropped from 2.4 million visitors on Jan. 17, before the change, to 1.6 million on Feb. 14.
You're right, just about every redesign has issues and griping from people who hate change in general. But given the frantic rollbacks that have resulted in the redundancy of the frames and the removal of the key thing that sparked this stupid change to begin with, I'm guessing Gawker's redesign really is going over like a lead zeppelin. (The metaphor, not the band.)
Here ya go:
http://en.wikipedia.org/wiki/List_of_Kinect_games
It's pretty skimpy in terms of non-casual stuff. And as I said before, the fact that Microsoft didn't really announce anything new for Kinect is cause for worry. Especially since there's still no sign of that Gears Kinect game. It makes me think they're having trouble figuring out how to make Gears of Waggle even work.
the difference between a good one and a bad one is that the bad one does not replace buttons or does not have basic features that every web page does. It has lacks and problems that the old one did not that don't merely come down to "I accidentally click the wrong part of the webpage because I haven't adjusted yet" but are more "I can't fucking navigate this page because there's no right part of it to click".
That doesn't require any "its you not the page" justification. It's bad user interface, period.
So really what you're saying is that a game geared and marketed for adults was not rated for adults only because the game content itself, according to local standards, did not merit such a strict rating?
And this bothers you. Perhaps you should take up your complaint with PEGI.
What's this? Region specific ratings? Get out!
Hmmm... You're right. They don't match.
Do not engage the Watermelons.
I don't think MS even thought that far, to be honest. I think they went, ooh, cool new tech, let's market it. They never thought about the fact that they would have to start making games for it. :P
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
Fixed that for you. They announced it last August.
Steam ID : rwb36, Twitter : Werezompire,
Honestly? I think that's exactly what happened. Especially since Microsoft has precious few first-party studios left. And with Milo probably canned and Rare mired in casualware hell, it's left to the third parties to experiment and try to come up with cool ideas. And the Wii's third-party situation shows how well that works.
Then again I don't think Microsoft doesn't really care about all that, since Kinect is selling like crazy and giving the 360 a mid-generation lift like I've never seen before.
That's my guess.
MS offered Epic a shitton of money to make a Gears game for Kinect, Epic went "okay, sure" and have been hammering at it, and have SOMETHING they think could be a viable concept but are just having to iterate the shit out of it, trying to make it control decently. I'm honestly not sure if it'll ever see the light of day, since niether Microsoft nor Epic seem to want to let people know it's happening. (That is, if it IS happening.) That way if it does wind up being unviable, they can just forget it ever happened and chalk the money lost up to "research."
Still, though, Gears Kinect is probably (and a bit sadly) the most important title they could have in production at the moment. If they even mange to get a half-decent game out of it, it'll become the template for a whole slew of action oriented Kinect titles. (Like how Halo clicked upon the control scheme that ushered in the modern console FPS.)
Must have missed that (shows how much I care about Age of Empires )
But that just makes this conference a even bigger pile of lame. :S
On the bright side, Robot Entertainment (many of the Age of Empires guys) has brought back Tecmo's Deception. I mean, different name and all, but definitely Deception. With a player character who can fight!
http://www.youtube.com/watch?v=SYQK7dlHZPE&feature=player_embedded
This brings me joy.
http://www.gamesindustry.biz/
I write about video games and stuff. It is fun. Sometimes.
I tried to stick with the Gawker redesign just for io9's sake. Even after the PA comic let me know I was not alone in my anger, I tried to make it work. But the third time I tried to scroll a story with the arrow keys and instead scrolled the selected story in the framenav, I ripped every Gawker feed out of my reader.
The third time. I've been more than fair.
Right?
Sigh.
Nope, that's old news too. EA announced that Crysis 2 would be 3D enabled for all three systems at their E3 conference.
I really don't know why Microsoft would even bother mentioning the press event if this was all they were going to show. And they specifically said it'd be targeted towards the 'hardcore', so are we meant to assume that's pretty much all they've got? I don't know, I still expect them to announce a couple of new 'hardcore' games at some point (Halo re-release for one) but their current 2011 lineup is pretty laughable.
No, my complaint would be with Ubisoft. The rating came first because it's shown in the ad (ironically, at 12 seconds). I should have said what I said previously the other way around. It doesn't make sense for a game rated 12 and up to be advertised as a game for adults in the manner shown in the ad. Because of that, the ad doesn't really show a thing about what and how the game is played. That is all on Ubisoft. That is all I have been saying.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
This is, again, an issue you should have with PEGI since they rated it based on the content. The ad we see is clearly aimed at adults and your reaction suggests that it should be impossible for a game to appear on the Wii to be for adults, regardless of the rating.
The rating means that the game content itself is not inappropriate for that age range. It's a party game. For adults. If it would make you feel any better about it, the ESRB would almost certainly give it an M.
Do not engage the Watermelons.
Isn't that how a rating system separated by age works? O_o
But at the same time, the advertisement should indicate the audience.
If PEGI rated the game based on the content, then they did their job. As for the bold, I have already said this is the exact opposite of my thoughts.
I don't understand how a 12 year old in PEGI's....jurisdiction?....would be equal to a 17 year old in North America in the context you're describing.
I'm done. I've said my piece.
I WILL NOT BE DOING 3DS FOR NWC THREAD. SOMEONE ELSE WILL HAVE TO TAKE OVER.
Spoiler contains Friend Codes. Won't you be my friend?
More Friend Codes!
Mario Kart Wii: 3136-6982-0286 Tetris Party: 2364 1569 4310
Guitar Hero: Metallica: 1032 7229 7191
TATSUNOKO VS CAPCOM: 1935-2070-9123
Nintendo DS:
Worms: Open Warfare 2: 1418-7870-1606 Space Bust-a-Move: 017398 403043
Scribblenauts: 1290-7509-5558
I thought an ad featuring four twentysomethings engaged in mildly adult activities, followed by a choose-your-own-adventure ending with different yet more adult activities indicated the audience quite well.
Do not engage the Watermelons.
I hope they show this off at a trade show, because the inherent awkwardness would be priceless.
edit: oh man, just wait until Fox news hears of this. They'll explode.
I can usually gauge the success of a game's launch by the number of people on my friend's list that plays it. For example, Black Ops would have 30 or so people on my friend's list, constantly. Expected. I knew Borderland's was a sleeper hit because I regularly saw about a dozen or so friends playing it.
I have one person playing Bulletstorm on my friend's list right now.
The main problem with that is that most people make friends with people they have interests in common with.
So you'd expect your personal grouping of friends to have a set of interests close to yours.
So it's not that much more help than looking at yourself.
Depends on the person of course. Some people make friends on the basis of how different they are to themselves.
edit: In regular console FPS games I usually freak out and die when I panic.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Just a random sampling. Most of my friend's list tends to cycle through many high profile releases. The big games just pull them all into one pool from time to time.
For comparison, I had a few people playing the Crysis 2 demo.
EDIT
I would say the B-/8 range is about right. I think it was 1UP that pointed out how out of touch the story is with the game.
Also unskippable cutscenes.
This is fair enough for you making your own personal opinion and I respect that. You don't need to be accurate or anything for that.
But (and I mean no disrespect here) I honestly just discount anecdotal stuff like this when it comes to statistics. I don't look to my own friends when I want to know about the overal statistics of something. It's just not going to be useful.
Anecdotally, most people on my friends list are huge into games that I am not. Sheep's gauge has tended to work out fairly well for me in the same manner. Probably nine times out of ten, any party will be playing a CoD or a Halo game. Borderlands pops up every now and again. Dead Space 2 is the secondary game I see people playing.
Netflix is also popular. (ESPN...isn't)
Statistically, all that is proven is that there are many people on the list who play games that are popular. Not that the list proves which games are popular.
Do not engage the Watermelons.
You randomly sample by picking at random from a given population first. Then you look at them.
Also, is the title meant to be a reference to Bonestorm (from the Simpson's episode) or is that just coincidence?
Steam ID : rwb36, Twitter : Werezompire,
Well, there's the obvious question about your friendlist:
Do they generally find ANY kind of dick reference hi-larious?
The game includes a TV-Edit version, if the language is what turns you off.
Edit - It blows my mind that people who post in Penny Arcade of all places find Bulletstorm's humor too low-brow.
Twitter
Apparently not:
http://www.eurogamer.net/articles/2011-02-24-dj-hero-devs-fate-still-undecided
If Activision does let them live, five bucks says they force them to make Dance Hero.
Edit: Turkey, I can't find the link, but years ago PA did a comic that made fun of people who shoot dudes in the nuts over and over and over.
Oh, here it is, from 2007:
That's pretty much Bulletstorm.
edit: I think at this rate, the dancing game genre may already be saturated before Activision can even get a game out.
Not just a minigame, but entire quests ("cases"). Bah.
Also, Fable 3 PC sometime in may, after the witcher 2. ...yeah
And just seven months late, too! Microsoft, on the ball with its PC gaming push.
(I pettily hope it gets thrashed by W2.)
Does it really matter what case you get?
Cases are in-game quests, not boxes.
Steam ID : rwb36, Twitter : Werezompire,