The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Please vote in the Forum Structure Poll. Polling will close at 2PM EST on January 21, 2025.

Dragon Age Thread - [Please post in new thread]

2456762

Posts

  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited March 2011
    Fizban140 wrote: »
    What is hidden dungeon, golem dude and how did I miss it?

    An excellant question. I have no idea.

    Northwest area of Sundermount. Not up the slope, but past the Dalish Camp.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    vsove wrote: »
    I will repeat my plea once more!
    vsove wrote: »
    By the way - if you've played DA2 and you have feedback, I'm soliciting and collecting constructive criticism. Essentially trying to get the important points together so that we're not wading through ten pages of 'YOU GUYS SOLD OUT' so we can find out what folks enjoyed and didn't enjoy.

    I'll be forwarding all of this on to Mike Laidlaw, the lead designer, so if you have strong feelings then this is a good time to pass them along! Looking mostly for what you liked, what you didn't like, and what the reasons are behind either.

    For example, 'I thought the combat was too fast' is okay, but 'I thought the combat was too fast - I was unable to properly react to enemies and I ended up wiping unnecessarily several times' is much better. Likewise, 'I thought the personality system was great!' is okay, but 'I thought the personality system was great, I enjoyed that the 'default' options were done automatically based on my dominant personality and having combat barks with tone was also cool' is much better.

    And now, I return you to your regularly scheduled DA2 thread.

    (As noted, my e-mail is perhaps not the best thing to have up here. So PM me if you need it)

    I need to remember to do this now that I've beaten it :P

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • FoefallerFoefaller Registered User regular
    edited March 2011
    vsove wrote: »
    I will repeat my plea once more!
    vsove wrote: »
    By the way - if you've played DA2 and you have feedback, I'm soliciting and collecting constructive criticism. Essentially trying to get the important points together so that we're not wading through ten pages of 'YOU GUYS SOLD OUT' so we can find out what folks enjoyed and didn't enjoy.

    I'll be forwarding all of this on to Mike Laidlaw, the lead designer, so if you have strong feelings then this is a good time to pass them along! Looking mostly for what you liked, what you didn't like, and what the reasons are behind either.

    For example, 'I thought the combat was too fast' is okay, but 'I thought the combat was too fast - I was unable to properly react to enemies and I ended up wiping unnecessarily several times' is much better. Likewise, 'I thought the personality system was great!' is okay, but 'I thought the personality system was great, I enjoyed that the 'default' options were done automatically based on my dominant personality and having combat barks with tone was also cool' is much better.

    And now, I return you to your regularly scheduled DA2 thread.

    (As noted, my e-mail is perhaps not the best thing to have up here. So PM me if you need it)

    Already PMed you my thoughts on combat... and am I the only one who said anything positive about the Rock Wraith? :P

    Foefaller on
    steam_sig.png
  • Angel177Angel177 Registered User regular
    edited March 2011
    Fizban140 wrote: »
    What is hidden dungeon, golem dude and how did I miss it?
    Its on Sundermount, Its like a mini Deep roads and has a unique merchant the Nexus Golem.

    Angel177 on
    6103544412_a48002080a.jpg
  • vsovevsove ....also yes. Registered User regular
    edited March 2011
    I did get a fair amount of feedback so far, and I'm compiling it to send it to Mike Laidlaw.

    But more is better! If you want to PM me, that's cool, and if you want to e-mail it, PM me and I'll give you my e-mail address.

    vsove on
    WATCH THIS SPACE.
  • spamfilterspamfilter Registered User regular
    edited March 2011
    The voice actress for Isabela was great, combined with the writing of her dialogue I felt she was one of the if not the best romance character ever in a Bioware game. Her party banter with all the difference characters was outstanding.

    spamfilter on
  • GPIA7RGPIA7R Registered User regular
    edited March 2011
    What are some tactics that you would consider to be "must haves" for certain characters? I haven't delved into the Tactics menus at all yet (beginning Act 2), and I feel like I really should.

    Examples of stuff I should absolutely set up?

    GPIA7R on
  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    edited March 2011
    Angel177 wrote: »
    Fizban140 wrote: »
    What is hidden dungeon, golem dude and how did I miss it?
    Its on Sundermount, Its like a mini Deep roads and has a unique merchant the Nexus Golem.

    When does that open up?

    DeMoN on
    Steam id : Toxic Cizzle
    *TyCart*_banner.jpg
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited March 2011
    If you want ranged characters to get themselves out of stupid shit on their own, setting them to Cautious behavior mode and adding a "Enemy: Nearest Visible ---> Attack" caveat at the bottom of their tactics list will do wonders I found.

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    So there is an achievement to kill a Pride Demon or something - where is this? Apparently I missed it.

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • Skull2185Skull2185 Registered User regular
    edited March 2011
    spamfilter wrote: »
    The voice actress for Isabela was great, combined with the writing of her dialogue I felt she was one of the if not the best romance character ever in a Bioware game. Her party banter with all the difference characters was outstanding.

    I like when she started writing "Fan-fiction"(Friend-ficition as she put it) about Aveline.

    Skull2185 on
    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited March 2011
    Warlock82 wrote: »
    So there is an achievement to kill a Pride Demon or something - where is this? Apparently I missed it.
    Act 3. Look for scrolls on the ground in the Wounded Coast and Sundermount

    Fiaryn on
    Soul Silver FC: 1935 3141 6240
    White FC: 0819 3350 1787
  • firewaterwordfirewaterword Satchitananda Pais Vasco to San FranciscoRegistered User regular
    edited March 2011
    GPIA7R wrote: »
    What are some tactics that you would consider to be "must haves" for certain characters? I haven't delved into the Tactics menus at all yet (beginning Act 2), and I feel like I really should.

    Examples of stuff I should absolutely set up?

    Tactics for Merrill's blood mode are pretty clutch if you use her. Cast crap until out of mana, go elf blood whatever till 50% health, turn that shit off and heal up, repeat...

    firewaterword on
    Lokah Samastah Sukhino Bhavantu
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    Fiaryn wrote: »
    Warlock82 wrote: »
    So there is an achievement to kill a Pride Demon or something - where is this? Apparently I missed it.
    Act 3. Look for scrolls on the ground in the Wounded Coast and Sundermount

    Ah, I bet I missed one. No biggie.

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • Page-Page- Registered User regular
    edited March 2011
    Beat that act 2 business.
    I'll say I lowered the difficulty to normal. It's not that I felt that I couldn't beat him 1v1 on hard, but it was taking way too long. I'm too lazy to respec, and that fight really would have taken almost half an hour, and that's if I made sure he didn't get any pots.

    It was cake on normal, though.

    Page- on
    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
    Anyone want to beta read a paranormal mystery novella? Here's your chance.
    stream
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    Skull2185 wrote: »
    spamfilter wrote: »
    The voice actress for Isabela was great, combined with the writing of her dialogue I felt she was one of the if not the best romance character ever in a Bioware game. Her party banter with all the difference characters was outstanding.

    I like when she started writing "Fan-fiction"(Friend-ficition as she put it) about Aveline.

    I think at some point Varric starts writing a romance novel about Aveline and Donnic :D

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • YougottawannaYougottawanna Registered User regular
    edited March 2011
    One specific thing I wish they'd done or maybe have someone mod in: if you're gonna use the same cave in different parts/directions, at least cut the places I can't go to off on the minimap.

    Has there been any indication from Bioware when (post-release) DLC will show up?

    Yougottawanna on
  • spamfilterspamfilter Registered User regular
    edited March 2011
    Also, is it me or does Flemeth actually look like the voice actress. Did they scan her face for the CG model, and if so are any of the other unique faces based on scans?

    spamfilter on
  • YougottawannaYougottawanna Registered User regular
    edited March 2011
    Warlock82 wrote: »
    Skull2185 wrote: »
    spamfilter wrote: »
    The voice actress for Isabela was great, combined with the writing of her dialogue I felt she was one of the if not the best romance character ever in a Bioware game. Her party banter with all the difference characters was outstanding.

    I like when she started writing "Fan-fiction"(Friend-ficition as she put it) about Aveline.

    I think at some point Varric starts writing a romance novel about Aveline and Donnic :D

    He also has a party banter about his story "Hard in Hightown," which sounded like Dirty Harry in Kirkwall.

    I kind of wish we'd gotten to hear some of Varric's stories. You hear a lot ABOUT them (or you hear the end of them as he tells them to someone else) but I don't remember if we ever actually hear one. But maybe it's a spaghetti incident situation where it's better if you never learn what it is...

    I'm just on playthrough 2 now, this time the Black Emporium was installed from the start and I had Barkspawn the whole way through. The story Merrill tells him in act one as one of the dialogues is great. Stuff like that makes for great lore in a way codex entries can't match.

    Yougottawanna on
  • jefe414jefe414 "My Other Drill Hole is a Teleporter" Mechagodzilla is Best GodzillaRegistered User regular
    edited March 2011
    One specific thing I wish they'd done or maybe have someone mod in: if you're gonna use the same cave in different parts/directions, at least cut the places I can't go to off on the minimap.

    Has there been any indication from Bioware when (post-release) DLC will show up?

    Now that's not a bad idea. Man it drove me nuts.

    jefe414 on
    Xbox Live: Jefe414
  • Z0reZ0re Registered User regular
    edited March 2011
    I do like all the random comments you can trigger around your house, sometimes even multiple ones in the same place. And they change over time/with some triggers too.
    Like I know the one about swinging on the Chandelier changed from Sandal to Merrill after I started romancing her. And after I brought the elf from Fenris' quest back as a servant she apparently started teaching Merrill the ukulele (badly)

    There's also a fun meta-joke about Varric changing your diary to be more epic and Isabela getting into everything.

    Z0re on
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited March 2011
    Not sure exactly how to word this, but the quests feel too much like jobs (even after act 1) and not enough like stories...if that makes sense. I just wish all these people you met were more...memorable, you know about a dozen templars that you saved or whatever and the only way to tell them apart is their hair color, not their unique stories. I think this game needed less secondary characters, and more quality interactions with them not just MMO rinse and repeat style quests.

    Fizban140 on
  • MundaneSoulMundaneSoul fight fighter Daehan MingukRegistered User regular
    edited March 2011
    GPIA7R wrote: »
    What are some tactics that you would consider to be "must haves" for certain characters? I haven't delved into the Tactics menus at all yet (beginning Act 2), and I feel like I really should.

    Examples of stuff I should absolutely set up?

    Tactics for Merrill's blood mode are pretty clutch if you use her. Cast crap until out of mana, go elf blood whatever till 50% health, turn that shit off and heal up, repeat...

    I just use her mana bar for sustained effects and keep her blood magic up at all times. So far upgraded Wrath of the Elvhen has been enough to keep her alive, though I don't think I've taken her to a boss battle yet. I have her set to drop out of blood mode and drink a potion if her health gets low enough, though.

    MundaneSoul on
    steam_sig.png
  • Romero ZombieRomero Zombie Registered User regular
    edited March 2011
    Between work and kid...I'm finally getting towards the end of act 3 on my mage...on Merril
    So when she asked for the knife or whatever to fix her demon mirror I kept it from her thinking....bad idea. Then apparently my character changes his mind and says lets go back to the mountain and find a way to fix your demon mirror...oh shit...gotta kill your keeper.

    I can understand why we had to kill her...but then I had to go and destroy her whole clan? I would have rather had the choice to give Merril up and let them do what they wanted. Seemed kind of off to slaughter them all at the end

    Romero Zombie on
    steam_sig.png
  • BlackjackBlackjack Registered User regular
    edited March 2011
    jefe414 wrote: »
    One specific thing I wish they'd done or maybe have someone mod in: if you're gonna use the same cave in different parts/directions, at least cut the places I can't go to off on the minimap.

    Has there been any indication from Bioware when (post-release) DLC will show up?

    Now that's not a bad idea. Man it drove me nuts.

    Yeah, that's my only gripe about the reused areas, really.

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • Z0reZ0re Registered User regular
    edited March 2011
    Between work and kid...I'm finally getting towards the end of act 3 on my mage...on Merril
    So when she asked for the knife or whatever to fix her demon mirror I kept it from her thinking....bad idea. Then apparently my character changes his mind and says lets go back to the mountain and find a way to fix your demon mirror...oh shit...gotta kill your keeper.

    I can understand why we had to kill her...but then I had to go and destroy her whole clan? I would have rather had the choice to give Merril up and let them do what they wanted. Seemed kind of off to slaughter them all at the end
    If you take responsibility they let you walk out of there.

    Z0re on
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    jefe414 wrote: »
    One specific thing I wish they'd done or maybe have someone mod in: if you're gonna use the same cave in different parts/directions, at least cut the places I can't go to off on the minimap.

    Has there been any indication from Bioware when (post-release) DLC will show up?

    Now that's not a bad idea. Man it drove me nuts.

    This was honestly my biggest complaint regarding the dungeon reuse. I don't mind it in general (though there probably come have been a *little* more variety), but having rooms on my map that I cannot access is just frustrating. Likewise, telling me there is a path to a room when there is not is also annoying.

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • Ken OKen O Registered User regular
    edited March 2011
    Z0re wrote: »
    I do like all the random comments you can trigger around your house, sometimes even multiple ones in the same place. And they change over time/with some triggers too.
    Like I know the one about swinging on the Chandelier changed from Sandal to Merrill after I started romancing her. And after I brought the elf from Fenris' quest back as a servant she apparently started teaching Merrill the ukulele (badly)

    There's also a fun meta-joke about Varric changing your diary to be more epic and Isabela getting into everything.
    I like accidentally seeing your neighbor nude when you look out the window. And Isabela's carving on the banister.

    Ken O on
    http://www.fingmonkey.com/
    Comics, Games, Booze
  • Romero ZombieRomero Zombie Registered User regular
    edited March 2011
    Z0re wrote: »
    Between work and kid...I'm finally getting towards the end of act 3 on my mage...on Merril
    So when she asked for the knife or whatever to fix her demon mirror I kept it from her thinking....bad idea. Then apparently my character changes his mind and says lets go back to the mountain and find a way to fix your demon mirror...oh shit...gotta kill your keeper.

    I can understand why we had to kill her...but then I had to go and destroy her whole clan? I would have rather had the choice to give Merril up and let them do what they wanted. Seemed kind of off to slaughter them all at the end
    If you take responsibility they let you walk out of there.

    Son of a bitch...wish they made it a little more clear in the wheel. Although I like a lot of the replies aren't obviously good or evil...I would have liked an indication about what I was about to do.

    Romero Zombie on
    steam_sig.png
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    Ken O wrote: »
    Z0re wrote: »
    I do like all the random comments you can trigger around your house, sometimes even multiple ones in the same place. And they change over time/with some triggers too.
    Like I know the one about swinging on the Chandelier changed from Sandal to Merrill after I started romancing her. And after I brought the elf from Fenris' quest back as a servant she apparently started teaching Merrill the ukulele (badly)

    There's also a fun meta-joke about Varric changing your diary to be more epic and Isabela getting into everything.
    I like accidentally seeing your neighbor nude when you look out the window. And Isabela's carving on the banister.

    Man, how did I miss all of these? I only found a couple things around my house, and most were semi-uninteresting.

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • DecoyDecoy Registered User regular
    edited March 2011
    Z0re wrote: »
    I like that, after all the bitching about everyone wanting to be absolutely sure Isabela was not required, she is the most missable companion.

    Its almost funny.

    Hah, I got her just fine. Just saying, some people might need to be pushed in the direction. Then again, I'm the jackass who explores everything before the point of no return.

    Decoy on
  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    edited March 2011
    Whoa, I had no idea that Carver and Bethany could have different appearances. I just started my asshole mage Hawke and I used a custom face, and wow... Bethany has a short haircut, looks way way better than she normally does, and this is my mage playthrough so GRRRRRR.

    Regina Fong on
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    Z0re wrote: »
    Between work and kid...I'm finally getting towards the end of act 3 on my mage...on Merril
    So when she asked for the knife or whatever to fix her demon mirror I kept it from her thinking....bad idea. Then apparently my character changes his mind and says lets go back to the mountain and find a way to fix your demon mirror...oh shit...gotta kill your keeper.

    I can understand why we had to kill her...but then I had to go and destroy her whole clan? I would have rather had the choice to give Merril up and let them do what they wanted. Seemed kind of off to slaughter them all at the end
    If you take responsibility they let you walk out of there.

    Son of a bitch...wish they made it a little more clear in the wheel. Although I like a lot of the replies aren't obviously good or evil...I would have liked an indication about what I was about to do.

    Heh, I don't know, that was my first instinct of what to pick.
    I almost picked the "settle down" one, but I liked taking responsibility better. She may have been my rival, but that rivalry was only gained because I was trying to protect her. I figured I should see that through (and afterall, the Keeper died protecting her). It seemed like the right thing to do.

    Besides, the Dalish are all pricks so if I pissed them off, I didn't particularly care :P

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
  • BoogdudBoogdud Registered User regular
    edited March 2011
    You know what rules about DA2? The fact that you don't hear "shall I get you a ladder, so you can get off my back?" and "all right allll riiiight!" every 5 seconds.

    Boogdud on
  • Iron WeaselIron Weasel Dillon! You son of a bitch!Registered User regular
    edited March 2011
    vsove wrote: »
    I did get a fair amount of feedback so far, and I'm compiling it to send it to Mike Laidlaw.

    But more is better! If you want to PM me, that's cool, and if you want to e-mail it, PM me and I'll give you my e-mail address.
    I'm not actually going to be able to get through the game for another couple of weeks yet - do you think you'll still be interested in feedback at that time, or will you and the team have shifted your focus by then? I don't want to waste your time with an email you'll no longer have the time to read.

    Iron Weasel on
    Currently Playing:
    The Division, Warframe (XB1)
    GT: Tanith 6227
  • SheepSheep Registered User, __BANNED USERS regular
    edited March 2011
    Is there a way to avoid the bugged quest in act 3?

    Sheep on
  • DecomposeyDecomposey Registered User regular
    edited March 2011
    I teeeeeeeell uuuuuurchin to saaaay No you are not worthy starve in the sewers! But uuuuuuurchin, never speeeaaaaaks.


    Anyway. I can agree with the inaccessable parts of the minimap. I speak much to much time ramming into doors that wouldn't open, because damn it there could be LOOT in there.

    Also, I greatly apreciate Isabellas comments during combat, it's like she's reading my mind. "If we kill them, we get their stuff!"

    Decomposey on
    Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
  • jefe414jefe414 "My Other Drill Hole is a Teleporter" Mechagodzilla is Best GodzillaRegistered User regular
    edited March 2011
    Boogdud wrote: »
    You know what rules about DA2? The fact that you never hear "shall I get you a ladder, so you can get off my back?" and "all right allll riiiight!" every 5 seconds.

    HAHAHA! Now instead we get awesome lines (not kidding, I love them) like:
    "That's A LOT of blood."
    "One less to worry about!" - glad to see Garrus joined us.

    jefe414 on
    Xbox Live: Jefe414
  • Regina FongRegina Fong Allons-y, Alonso Registered User regular
    edited March 2011
    Decomposey wrote: »
    I teeeeeeeell uuuuuurchin to saaaay No you are not worthy starve in the sewers! But uuuuuuurchin, never speeeaaaaaks.


    Anyway. I can agree with the inaccessable parts of the minimap. I speak much to much time ramming into doors that wouldn't open, because damn it there could be LOOT in there.

    Also, I greatly apreciate Isabellas comments during combat, it's like she's reading my mind. "If we kill them, we get their stuff!"

    The instant the fight is over: "Loot the bodies"

    Regina Fong on
  • Warlock82Warlock82 Never pet a burning dog Registered User regular
    edited March 2011
    Whoa, I had no idea that Carver and Bethany could have different appearances. I just started my asshole mage Hawke and I used a custom face, and wow... Bethany has a short haircut, looks way way better than she normally does, and this is my mage playthrough so GRRRRRR.

    What's amusing is that Carver's appearance bugged out during the final battle in my game. He looked fine in the cutscenes, but then when the battle started his hair was pure white (missing a texture I'm assuming). It stayed that way in the rest of the cutscenes that featured him too.

    Warlock82 on
    Switch: 2143-7130-1359 | 3DS: 4983-4927-6699 | Steam: warlock82 | PSN: Warlock2282
Sign In or Register to comment.