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SPACE MARINE - In the grim darkness of the future, there are only BIG MEN

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Posts

  • mr_michmr_mich Mmmmagic. MDRegistered User regular
    edited April 2011
    This video (http://www.gametrailers.com/video/be-a-warhammer-40-000/712656) has some good insight.

    Dev talk, art talk, lots of footage, and a release date-ish (August 2011). Huzzah!

    mr_mich on
  • fragglefartfragglefart Registered User regular
    edited April 2011
    Awesome looking videos, thanks guys.

    Might just let myself get excited now, LOL.

    fragglefart on
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  • MorkathMorkath Registered User, __BANNED USERS regular
    edited April 2011
    Ok, the subject of Exterminatus: There are obviously a few ways in 40k to damage a planet, and some authors have taken some huge liberties when it comes to things like that. In terms of practicality though, there are only 3 ways an exterminatus is traditionally done.

    Virus Bombing
    Cyclonic Torpedo's
    Atmospheric incinerator torpedo's

    All of these are used in conjunction with traditional weapons, but they are the best way to get a job done. Virus bomb's unleash a self propagating virus that destroys any and all biological life, then leaves a methane cloud of putrefaction hanging in the atmosphere that a single spark could set off and ignite the entire surface with flames as hot as a sun.

    Cyclonic Torpedo's are so utterly powerful that a single one could destabilize a planet and cause it to split apart. It accomplishes this by burrowing into the surface of the planet, then detonating an explosive of incalculable power. An alternative version burrows all the way to the planets core, ensuring it's doom.

    The Atmospheric Incinerator Torpedo uses an advanced plasma device that bursts in low planetary orbit and literally ignites all oxygen on a target planet. This is only used in extreme cases of Exterminatus, and should only be used under such circumstances. This method of exterminatus was used on Medusa IV in the Medusa system after it was determined to be too difficult to reconquer from the forces of Chaos that erupted from Van Grothe's Rapidity despite the presence of the Ultramarines second company. It is said that the planet's surface was melted to glass and that the entire world burned like a piece of amber in space even a month after the attack had been launched.

    That's how you kill a planet in 40k.

    I like how glassing a planet is seen as more extreme than cracking it into several pieces.

    Morkath on
  • Psychotic OnePsychotic One The Lord of No Pants Parts UnknownRegistered User regular
    edited April 2011
    You know, we don't have to blast everything to hell, the enemy is organic so why not drop some virus bombs, let it grow and light it up.

    *BANG*

    Papa Nurgel loves you. The Inquisition has seven stages of Interrogation for you.

    Psychotic One on
  • subediisubedii Registered User regular
    edited April 2011
    Dragkonias wrote: »
    So...if I'm understanding the WH40K universe correctly...the universe was basically created by having the makers look at a list of things that were "awesome" and if they indeed deemed them "awesome" they were added?

    If so, I'm okay with that.

    Yeah pretty much 40k is the universe in which everything is awesome just cause.

    Do you really need a statue of the emperor the size of new york? No but why not if you have a space ship the size of texas!

    There's few better illustrators really than the first Dawn of War intro:

    http://www.youtube.com/watch?v=SFkFo5SBx-g

    We're talking about a universe where people regularly forego shooting each other to instead go screaming into battle wielding chainsaw swords above their heads.

    In the Imperial Guard as a regular human in a universe of super powered monsters, you have the rough life expectancy of a gnat, and you and your cohorts will be casually sacrificed in the millions, because there's millions more where that came from. You also stand a very good chance of being executed for cowardice by your attached Commissar regardless.

    The Orkz are the football hooligans of the universe. They like to paint things red, because everyone knows red things go faster. Their combined belief in this fact creates a psychic field which causes that to be true.

    In the latest Dawn of War 2 addon, they gave the Orkz pirate hats. Why? Because they're pirates.

    So yeah, if it's completely OTT, it stands a good chance of getting in there.

    subedii on
  • Psychotic OnePsychotic One The Lord of No Pants Parts UnknownRegistered User regular
    edited April 2011
    Thats the one thing I like about the Warhammer universe. Orkz technology only works because the Orkz believe it so. Their mechs are nothing but trees and armor, and weapons bolted together and yet it not only functions but can stomp ass. All because of faith and a snazzy red paint job.

    Psychotic One on
  • NeliNeli Registered User regular
    edited April 2011
    I've heard more than one nerd say that is not actually how orks work at all, but rather that the imperium (from which this idea of psychic links and whatnot comes from (i.e their codex)) were too dogmatic in their approach to try and understand ork technology and when they couldn't figure it out with their religious and antiquated rituals they decided that the orks must be using some heretical way of operating the technology, because like, 'no way can orks really make technology as good as ours, mannn'

    Lets not forget the orkies actually have a bunch of tech that is far more advanced than anything the imperium has and that the imperiums primary way of maintaining their machines is to pray for them

    Neli on
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  • Mr.SunshineMr.Sunshine Registered User regular
    edited April 2011
    Yes, like Rocks. From Space. To drop on their... anyone they want.

    Mr.Sunshine on
  • DaMoonRulzDaMoonRulz Mare ImbriumRegistered User regular
    edited April 2011
    Thats the one thing I like about the Warhammer universe. Orkz technology only works because the Orkz believe it so. Their mechs are nothing but trees and armor, and weapons bolted together and yet it not only functions but can stomp ass. All because of faith and a snazzy red paint job.

    If you want to see nerds argue, go post that in the Warhammer 40k thread in Critical Failures

    DaMoonRulz on
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  • South hostSouth host I obey without question Registered User regular
    edited April 2011
    I'm afraid that this game might get boring rather quickly if you're just pressing one button over and over as you instantly disintegrate 90 or so Orks at a time with your Thunder Hammer.

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    South host on
    Hope is the first step on the road to disappointment.
  • EggPuppetEggPuppet Registered User regular
    edited April 2011
    Neli wrote: »
    I've heard more than one nerd say that is not actually how orks work at all, but rather that the imperium (from which this idea of psychic links and whatnot comes from (i.e their codex)) were too dogmatic in their approach to try and understand ork technology and when they couldn't figure it out with their religious and antiquated rituals they decided that the orks must be using some heretical way of operating the technology, because like, 'no way can orks really make technology as good as ours, mannn'

    Lets not forget the orkies actually have a bunch of tech that is far more advanced than anything the imperium has and that the imperiums primary way of maintaining their machines is to pray for them

    Sure, that's also correct. In WH40k, anything goes. Did you know elf robots fire bullets made out of hatred that shoot at a billion rounds per second and can hit the inside of an atomic nucleus from a trillion miles away and a thousand years in the past? Also my dad could beat up your dad. True story.

    EggPuppet on
  • Mr.SunshineMr.Sunshine Registered User regular
    edited April 2011
    EggPuppet wrote: »
    Neli wrote: »
    I've heard more than one nerd say that is not actually how orks work at all, but rather that the imperium (from which this idea of psychic links and whatnot comes from (i.e their codex)) were too dogmatic in their approach to try and understand ork technology and when they couldn't figure it out with their religious and antiquated rituals they decided that the orks must be using some heretical way of operating the technology, because like, 'no way can orks really make technology as good as ours, mannn'

    Lets not forget the orkies actually have a bunch of tech that is far more advanced than anything the imperium has and that the imperiums primary way of maintaining their machines is to pray for them

    Sure, that's also correct. In WH40k, anything goes. Did you know elf robots fire bullets made out of hatred that shoot at a billion rounds per second and can hit the inside of an atomic nucleus from a trillion miles away and a thousand years in the past? Also my dad could beat up your dad. True story.

    That's such a load of crap. Everyone knows that "elf robots" are actually Wraith Lords constructed by the songs of the Bonesingers out of Wraith bone and powered by the souls of a thousand Eldar! The rest is probably true, cause they're space elves.

    And now for something less neckbeard and stupid.

    I do not see the boring part of smashing Orks with Thunder Hammer. Smashing cause Thunder Hammers don't do disintegrate.

    Mr.Sunshine on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited April 2011
    DaMoonRulz wrote: »
    Thats the one thing I like about the Warhammer universe. Orkz technology only works because the Orkz believe it so. Their mechs are nothing but trees and armor, and weapons bolted together and yet it not only functions but can stomp ass. All because of faith and a snazzy red paint job.

    If you want to see nerds argue, go post that in the Warhammer 40k thread in Critical Failures

    I don't care what anyone says, even GW. This has been and always will be my "canon" explanation of how ork tech works. Because it is the most badass, and considering how primitive they are and their origin the only one that makes sense in my book.
    Being created to fight the necron and all.

    Morkath on
  • RoyceSraphimRoyceSraphim Registered User regular
    edited April 2011
    I like how the Orks were made to fight the
    Necron
    by the Brain Boyz but were too Orkie to fight them as a unified.


    Oh, hello Mr. Inquisitor, how may I help you today? May I offer you a cup of tea in mere_immortal's skull?

    RoyceSraphim on
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  • NeliNeli Registered User regular
    edited April 2011
    There better be a segment where I get to play as a Dreadnought for a while

    Neli on
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  • SilpheedSilpheed Registered User regular
    edited April 2011
    Neli wrote: »
    There better be a segment where I get to play as a Dreadnought for a while
    I'd be perfectly happy with Terminator armor with an assault cannon+terminator fist combo. Dreadnaught's are for losers who couldn't achieve a proper hero's death.

    Silpheed on
  • MrVyngaardMrVyngaard Live From New Etoile Straight Outta SosariaRegistered User regular
    edited April 2011
    Neli wrote: »
    There better be a segment where I get to play as a Dreadnought for a while

    Doubtful, but that would be an epic Game Over.

    "BACK TO WAR."


    EDIT FOR THE EMPEROR:
    Silpheed wrote: »
    Dreadnaught's are for losers who couldn't achieve a proper hero's death.

    The Inquisition finds your lack of faith disturbing... heretic!

    MrVyngaard on
    "now I've got this mental image of caucuses as cafeteria tables in prison, and new congressmen having to beat someone up on inauguration day." - Raiden333
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  • RoyceSraphimRoyceSraphim Registered User regular
    edited April 2011
    Neli wrote: »
    There better be a segment where I get to play as a Dreadnought for a while

    That.... would be interesting for a game over.....

    RoyceSraphim on
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  • mere_immortalmere_immortal So tasty!Registered User regular
    edited April 2011
    Silpheed wrote: »
    Neli wrote: »
    There better be a segment where I get to play as a Dreadnought for a while
    I'd be perfectly happy with Terminator armor with an assault cannon+terminator fist combo. Dreadnaught's are for losers who couldn't achieve a proper hero's death.

    It would make for a pretty neat change of pace, almost like a Dead Space level on a darkened space hulk with noises of tyranids scuttering about and a single light pointing the way.

    mere_immortal on
    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
  • MrVyngaardMrVyngaard Live From New Etoile Straight Outta SosariaRegistered User regular
    edited April 2011
    It would make for a pretty neat change of pace, almost like a Dead Space level on a darkened space hulk with noises of tyranids scuttering about and a single light pointing the way.

    That would be some killer DLC at least.

    MrVyngaard on
    "now I've got this mental image of caucuses as cafeteria tables in prison, and new congressmen having to beat someone up on inauguration day." - Raiden333
    camo_sig2.png
  • durandal4532durandal4532 Registered User regular
    edited April 2011
    Dragkonias wrote: »
    So...if I'm understanding the WH40K universe correctly...the universe was basically created by having the makers look at a list of things that were "awesome" and if they indeed deemed them "awesome" they were added?

    If so, I'm okay with that.

    Yeah pretty much 40k is the universe in which everything is awesome just cause.

    Do you really need a statue of the emperor the size of new york? No but why not if you have a space ship the size of texas!

    There's an awesome thing on Something Awful written from the perspective of the accountant in charge of expenses on a ship, asking why they need 168,000 jet-black sconces.

    durandal4532 on
    We're all in this together
  • Evil WeevilEvil Weevil Registered User regular
    edited April 2011
    Can you customize how your Space Marine guy? I personally dislike the "rule of cool" when it comes to helmetless Marines.

    Evil Weevil on
  • fragglefartfragglefart Registered User regular
    edited April 2011
    Would be nice to have custom paintjobs too, even if my preferred pallette appears to have a touch of Slaanesh. :twisted:

    fragglefart on
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  • GreyHunter316GreyHunter316 Registered User regular
    edited April 2011
    custom paint schemes, just made me think of online play, and have they said if Space Marine is going to have online play, and what is it going to be like?

    GreyHunter316 on
  • subediisubedii Registered User regular
    edited April 2011
    Silpheed wrote: »
    Neli wrote: »
    There better be a segment where I get to play as a Dreadnought for a while
    I'd be perfectly happy with Terminator armor with an assault cannon+terminator fist combo. Dreadnaught's are for losers who couldn't achieve a proper hero's death.

    It would make for a pretty neat change of pace, almost like a Dead Space level on a darkened space hulk with noises of tyranids scuttering about and a single light pointing the way.

    I wouldn't mind seeing some cool Space Hulk action, although realistically I don't think it would work too well in a 3rd person action game format. The whole point of Space Hulk was these giant suits of armour filling those cramped corridors, with no room to manoeuvre.

    Personally what I wouldn't mind seeing is a Blood Ravens cameo. Especially Gabriel Angelos if they get the chance. Angelos could read from the freaking phone book and make it sound like an epic tome of millennia long strife and heroic sacrifice.

    http://www.youtube.com/watch?v=AZzQIkTCkKs

    subedii on
  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited April 2011
    In the grim darkness of the future, there is only hyperbole.

    Drake on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited April 2011
    Silpheed wrote: »
    Neli wrote: »
    There better be a segment where I get to play as a Dreadnought for a while
    I'd be perfectly happy with Terminator armor with an assault cannon+terminator fist combo. Dreadnaught's are for losers who couldn't achieve a proper hero's death.

    I counter your argument with the truth.

    Dreadnoughts are for marines so bad ass they CAN'T be killed properly no matter what they throw themselves at.

    "Hey man you are so bad ass even that daemon prince couldn't take you down all the way, we are going to wrap you in magicanium and strap some giant weapons onto your arms so you can keep being a badass for the rest of time."

    I'm pretty sure they don't put just any marine who gets nearly dead into one, gotta do something impressive as you are going down.

    Morkath on
  • SJSJ College. Forever.Registered User regular
    edited April 2011
    subedii wrote: »
    The Orkz are the football hooligans of the universe. They like to paint things red, because everyone knows red things go faster. Their combined belief in this fact creates a psychic field which causes that to be true.

    God fucking damnit, no it isn't! Don't make me plunge this thread into pages of arguments about Ork fluff that I will inevitably win, just like every other time

    SJ on
  • randombattlerandombattle Registered User regular
    edited April 2011
    Neli wrote: »
    I've heard more than one nerd say that is not actually how orks work at all, but rather that the imperium (from which this idea of psychic links and whatnot comes from (i.e their codex)) were too dogmatic in their approach to try and understand ork technology and when they couldn't figure it out with their religious and antiquated rituals they decided that the orks must be using some heretical way of operating the technology, because like, 'no way can orks really make technology as good as ours, mannn'

    Lets not forget the orkies actually have a bunch of tech that is far more advanced than anything the imperium has and that the imperiums primary way of maintaining their machines is to pray for them

    No the innate psionic field is 100% the confirmed way orks do what they do. This is why ork guns dont work for anyone that isnt an ork and how they become more powerful. Also why the red ones go faster.

    Also also why the tyranids hate them and why they cannot fall to chaos.

    randombattle on
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    I never asked for this!
  • SmokeStacksSmokeStacks Registered User regular
    edited April 2011
    Plus it sounds awesome.

    SmokeStacks on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited April 2011
    It makes way more sense than the other explanation of, "A rock taped to a stick is an awesome rocket launcher and the imperium is just too stupid to understand why."

    Morkath on
  • LalaboxLalabox Registered User regular
    edited April 2011
    I always thought that it wasn't a case of an ork picking up a stick and it shooting bullets just 'cause he believes it should, and more along the lines of ork guns not breaking down, or working slightly smoother and more accurate for orks. Their weapons are crude, but they still work, and their belief only makes them work a bit better, and stops them from overheating and jamming too much.

    Lalabox on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited April 2011
    Lalabox wrote: »
    I always thought that it wasn't a case of an ork picking up a stick and it shooting bullets just 'cause he believes it should, and more along the lines of ork guns not breaking down, or working slightly smoother and more accurate for orks. Their weapons are crude, but they still work, and their belief only makes them work a bit better, and stops them from overheating and jamming too much.

    I would say it's more of a they put something together in vaguely the shape and mechanics of what they want it to do, think it does, and it does. They still need to stick in a clip with some sort of ammo (I could see arguments either way for real ammo or just shards of metal in a box).

    Effectively just using telekinesis to cause the gun to fire or cause the vehicle to drive faster.

    It's obviously not just a doctrine issue with the scientists, since the catachan ork fighters? The ones who focus so much on being just like the orks, they manage to get the guns working as well, so it must be some sort of psychic state you can get into by living like the orks do.

    Morkath on
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited April 2011
    South host wrote: »
    I'm afraid that this game might get boring rather quickly if you're just pressing one button over and over as you instantly disintegrate 90 or so Orks at a time with your Thunder Hammer.

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    Corehealer on
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  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited April 2011
    The Orks don't just magick/psychic things into working. They simply have a biologically coded grasp of technology. They were fashioned by the Old Ones to fight the Necron in the most rag tag, battle of attrition fashion possible. This meant they needed to be encoded with the knowledge to jury rig useful stuff from goddamn near anything. Their tech is rickety, it's whacky, but it's not "it works because they think it does". It works because the Old Ones made sure they'd know how. The red ones aren't faster because they're red, they're faster because the Mekboys instinctively know to paint the faster ones red.

    Fiaryn on
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  • SJSJ College. Forever.Registered User regular
    edited April 2011
    No the innate psionic field is 100% the confirmed way orks do what they do. This is why ork guns dont work for anyone that isnt an ork and how they become more powerful. Also why the red ones go faster.

    Also also why the tyranids hate them and why they cannot fall to chaos.

    All of the things in this post are bad and wrong.

    SJ on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited April 2011
    Alternatively, they knew the orks would be fighting a race of beings now composed of 99% mechanical/psionic entities, thus gave them advanced psychic abilities that allowed them to make weapons out of almost anything without them becoming potentially compromised versus the necron.

    One of these makes more sense to me than the other.
    It's the one where it doesn't revolve around every other race no matter their technology level, being unable to decipher/use the technology. If the tau can't figure it out, it's psychic in nature.

    Morkath on
  • Moridin889Moridin889 Registered User regular
    edited April 2011
    The orks are a race of idiot savants. It's all purely unconsciously done. Can you comprehend the precise method an idiot savant performs calculus in his head in a fraction of a second? Not likely, and its the same for orks. Mekboys just know how to make these things, even if no one else can figure out how they work.

    Moridin889 on
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited April 2011
    Moridin889 wrote: »
    The orks are a race of idiot savants. It's all purely unconsciously done. Can you comprehend the precise method an idiot savant performs calculus in his head in a fraction of a second? Not likely, and its the same for orks. Mekboys just know how to make these things, even if no one else can figure out how they work.

    He performs the calculus the exact same way I would, just way faster.

    Isn't the whole point to math that there is only one way to do it?

    Morkath on
  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited April 2011
    Morkath wrote: »
    Alternatively, they knew the orks would be fighting a race of beings now composed of 99% mechanical/psionic entities, thus gave them advanced psychic abilities that allowed them to make weapons out of almost anything without them becoming potentially compromised versus the necron.

    One of these makes more sense to me than the other.
    It's the one where it doesn't revolve around every other race no matter their technology level, being unable to decipher/use the technology. If the tau can't figure it out, it's psychic in nature.

    In what fluff exactly do the Tau state that Ork technology cannot work?

    Last I checked all this bullshit came from the Adpetus Mechanicus deciding the Orks technology works through psychic willpower. You know, members of the same species renowned for such feats of scientific process as "forgetting how 90% of their shit works and viewing maintenance in terms of holy rituals, AI as spirits, and almost without exception ban real research"?

    Because it doesn't seem too outlandish to me that humanity, such as it is, when posed with alien tech they can't understand would opt to just say FUCK IT IT WORKS BECAUSE OF PSYCHICS OR SOME SHIT, IT DEFINITELY CAN'T BE AS GOOD AS THE EMPERORS WORK. That would be heresy

    Fiaryn on
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This discussion has been closed.