SC2: This thread is done, post in the new one!

1246763

Posts

  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited May 2011
    3clipse wrote: »
    Variable wrote: »
    I can't imagine it's anything but them not liking what thorzain came up with

    seriously

    Considering we've seen it in like, three games, that would be completely fucking ridiculous.

    Like.

    Unacceptably bullshit.

    I agree, but it's the fact that we've only seen it in 3 games that makes me say that

    unless there are thor rushes that rely on fast strike cannon that are super effective? I've never seen them.

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited May 2011
    Dhalphir wrote: »
    i have to think its something along the lines that they don't like that immortals can be neutralised so easily by Thors given that they're meant to be the counter to exactly the type of unit that the Thor is.

    I don't agree with that, but it may be what they're thinking.

    There are ways around that beyond what they did. Like, say, make it affected by Hardened Shield.

    3cl1ps3 on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited May 2011
    Dhalphir wrote: »
    i have to think its something along the lines that they don't like that immortals can be neutralised so easily by Thors given that they're meant to be the counter to exactly the type of unit that the Thor is.

    I don't agree with that (Immortals are a perfectly fine counter to Thors, you just need more immortals than they have Thors, as well as an upgrade advantage, which is easy enough to ahve given that chrono'd immortals take about 3/4 of the time a Thor takes to build, Protoss can chrono upgrades, and Immortals cost less), but it may be what they're thinking.

    I was thinking that, because you can't solve that problem just by extending the cooldown (since the 1/1 thing you mention is the exact problem)

    feels like a bad way to do it though but really, at least the thor thing hadn't taken off really hard. I'm glad for that. so any mech revolution that comes from terran will be fashioned a little differently than what we've seen.

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited May 2011
    Variable wrote: »
    3clipse wrote: »
    Variable wrote: »
    I can't imagine it's anything but them not liking what thorzain came up with

    seriously

    Considering we've seen it in like, three games, that would be completely fucking ridiculous.

    Like.

    Unacceptably bullshit.

    I agree, but it's the fact that we've only seen it in 3 games that makes me say that

    unless there are thor rushes that rely on fast strike cannon that are super effective? I've never seen them.

    they were used against Protoss *all the time* prior to the scv repair priority changes, and still used occasionally after that.

    3clipse wrote: »
    Dhalphir wrote: »
    i have to think its something along the lines that they don't like that immortals can be neutralised so easily by Thors given that they're meant to be the counter to exactly the type of unit that the Thor is.

    I don't agree with that, but it may be what they're thinking.

    There are ways around that beyond what they did. Like, say, make it affected by Hardened Shield.

    The problem with this is that it means Hardened Shield works differently than it normally does for this one case, and Blizzard historically doesn't like such solutions as they are considered "inelegant".

    Dhalphir on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited May 2011
    You know what else is inelegant?

    Destroying a build that the counters to haven't even been explored yet.

    3cl1ps3 on
  • EvangirEvangir Registered User regular
    edited May 2011
    Variable wrote: »
    3clipse wrote: »
    Variable wrote: »
    I can't imagine it's anything but them not liking what thorzain came up with

    seriously

    Considering we've seen it in like, three games, that would be completely fucking ridiculous.

    Like.

    Unacceptably bullshit.

    I agree, but it's the fact that we've only seen it in 3 games that makes me say that

    unless there are thor rushes that rely on fast strike cannon that are super effective? I've never seen them.

    ST_Rainbow did it in Season 1 of GSL with a proxied Factory. Was pretty neat. And yeah, the Hardened Shield soaking up Strike Cannons would be a change that makes sense without giving Thors yet another weakness. But of course, Blizzard's pro balancing team did... that dumbass thing.

    Evangir on
    PSN/XBL/STEAM: Evangir - Starcraft 2: Bulwark.955 - Origin: Bulwark955 - Diablo 3: Bulwark#1478
  • undeinPiratundeinPirat Registered User regular
    edited May 2011
    am i the only person that sees thor/other units that are good (pick from raven,banshee,marine, hellion) pushes as really good? like i cant think of a time where it was won by the protoss overcoming it

    (ie most of the time i have seen it lose is just dumb mistakes from terran)

    of course this is of limited viewing because terran dont do it enough even though it is sickly good as far as i see

    edit: what im getting at is mass thor isnt good, but when they are the damage dealers and soak with supporting units they are really good against protoss, especially midgame

    either way, i dont agree with blizzard patching, pros will probably figure it out anyways

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited May 2011
    did tasteless say he casted some stuff with jason lee? i liked jason he was actually very good at commentating just needed more sc2 knowledge

    peacekeeper on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited May 2011
    I thought the scv repair change ended that

    I don't play P so I guess I wouldn't see something like that

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • Walrus von ZeppelinWalrus von Zeppelin Registered User regular
    edited May 2011
    lol gg nestea is out of this one

    Walrus von Zeppelin on
  • undeinPiratundeinPirat Registered User regular
    edited May 2011
    THAT WAS FUCKING SICK BY SC

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • EvangirEvangir Registered User regular
    edited May 2011
    So that's what 2-rax pressure is supposed to look like... Mmmmmmmmmm.

    Evangir on
    PSN/XBL/STEAM: Evangir - Starcraft 2: Bulwark.955 - Origin: Bulwark955 - Diablo 3: Bulwark#1478
  • SaarutoSaaruto Registered User regular
    edited May 2011
    Man...what a shitty game

    Saaruto on
    If you can chill, chill.
    Steam ID
  • undeinPiratundeinPirat Registered User regular
    edited May 2011
    Saaruto wrote: »
    Man...what a shitty game

    what do you mean? that was sick

    the placement of the bunker and stop spamming on the scv to basically make a wall

    that is like

    ultra refinement to map play -- basically he found a super good strat on a map and executed it superbly

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited May 2011
    But that's further evidence of why Metalopolis is a shit map.

    3cl1ps3 on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited May 2011
    boxer I think also had an awesome bunker placement on metal

    he actually walled in marines with 2 bunkers though at the corner of a ramp

    iirc

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • undeinPiratundeinPirat Registered User regular
    edited May 2011
    3clipse wrote: »
    But that's further evidence of why Metalopolis is a shit map.

    that very well could be, but you cannot blame sc for taking full advantage of map pool

    almost always at least one map that is shitty in a map pool

    undeinPirat on
    [SIGPIC][/SIGPIC] steam: undeinpirat
  • SaarutoSaaruto Registered User regular
    edited May 2011
    I can appreciate the nuances and everything, I was just disappointed by Nestea's response I guess :(. His response was lacking because sC's execution was so good.

    Saaruto on
    If you can chill, chill.
    Steam ID
  • SkutSkutSkutSkut Registered User regular
    edited May 2011
    Man I remember when Metal was considered the most balanced map. :P

    SkutSkut on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited May 2011
    3clipse wrote: »
    But that's further evidence of why Metalopolis is a shit map.

    that very well could be, but you cannot blame sc for taking full advantage of map pool

    almost always at least one map that is shitty in a map pool

    I don't blame him at all. Do what you gotta do to win.

    I just hate Metalopolis.

    3cl1ps3 on
  • kedinikkedinik Captain of Industry Registered User regular
    edited May 2011
    Yeah, I don't fault the guy for using that trick to win with money on the line.

    But it's just lame as hell. Not like it takes any skill to press 'H' and cackle while the melee AI implodes.

    Just not interesting to watch.

    kedinik on
    I made a game! Hotline Maui. Requires mouse and keyboard.
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited May 2011
    SEXY defense by Nestea!

    3cl1ps3 on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited May 2011
    Wow Nestea has really taken control of this game. So hot.

    3cl1ps3 on
  • UrQuanLord88UrQuanLord88 Registered User regular
    edited May 2011
    Fuck yeah Nestea!

    UrQuanLord88 on
    http://steamcommunity.com/id/urquanlord88
    urquanlord88.png
    Streaming 8PST on weeknights
  • SaarutoSaaruto Registered User regular
    edited May 2011
    Now that was just a great game, and the kind of game I was expecting to see in this matchup

    Saaruto on
    If you can chill, chill.
    Steam ID
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited May 2011
    I really like this K-rock they play.

    This should be the music that they play for a half hour before the games start.

    3cl1ps3 on
  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited May 2011
    82 is the best year to be born

    peacekeeper on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited May 2011
    gonna take some impressive micro from sc I think

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited May 2011
    That is so many spinecrawlers o_O

    3cl1ps3 on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited May 2011
    goes for the starport so sc can't make vikings. so smart.

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited May 2011
    SC made 3 starports though, so smart.

    But Nestea getting Ultralisks.

    God this game is so sexy.

    3cl1ps3 on
  • DoomninjaDoomninja Registered User regular
    edited May 2011
    Wow, intros consist of gratuitous crotch shots. lol.

    Doomninja on
    1154825-1.png
  • KeamienKeamien Registered User regular
    edited May 2011
    Variable wrote: »
    3clipse wrote: »
    Variable wrote: »
    I can't imagine it's anything but them not liking what thorzain came up with

    seriously

    Considering we've seen it in like, three games, that would be completely fucking ridiculous.

    Like.

    Unacceptably bullshit.

    I agree, but it's the fact that we've only seen it in 3 games that makes me say that

    unless there are thor rushes that rely on fast strike cannon that are super effective? I've never seen them.

    This is like super late but Trump's tvp thor build where he pushes with 3 thors, a handful of marines, some scvs to repair, strike cannons and +1 to armor is actually really strong against P. It's the allest of ins though.

    Keamien on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited May 2011
    2rax all day erryday.

    SC should try a different opening xD

    3cl1ps3 on
  • EvangirEvangir Registered User regular
    edited May 2011
    Is SC actually an Insane CPU? 7 Barracks + 2 Factories seems a little excessive on 2 bases...

    Evangir on
    PSN/XBL/STEAM: Evangir - Starcraft 2: Bulwark.955 - Origin: Bulwark955 - Diablo 3: Bulwark#1478
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    edited May 2011
    Eulgh, bad control from Nestea there. Banelings trapped behind the Roaches.

    3cl1ps3 on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited May 2011
    2 rax is an excellent open

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited May 2011
    Evangir wrote: »
    Is SC actually an Insane CPU? 7 Barracks + 2 Factories seems a little excessive on 2 bases...

    i think the 2 facts is to get a number of tanks fast, not necessarily to continue tank production constantly

    Dhalphir on
  • SaarutoSaaruto Registered User regular
    edited May 2011
    Nestea...please win this game.

    Saaruto on
    If you can chill, chill.
    Steam ID
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited May 2011
    I think nestea has a better chance in the finals than sc

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
Sign In or Register to comment.