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The Witcher 2: PATCH 1.2 OUT NOW - plus a hairstyling dlc
Dat's der bunny. Cookedpc is the folder for cooking! And mods. It should probably be called "override" or something similar but that wouldn't be nearly as tasty sounding.
Some thoughts for the Witcher 3, going to put it under spoilers since it deals with the novels and games.
Okay so Ciri’s father is the Emperor?! I remember reading in the two novels published that he and the Queen were lost at sea in a storm? Isn’t that why the Nilfgard first attacked the province Ciri since it seemed vulnerable or just because hey, they’re assholes. Did her father do this trying to get her back? How did he become Emperor, did his original wife and Ciri’s mother die in the storm and he ended up being saved and later married the Queen of Nilfgard hence why he is Emperor.
Whatever the reasons, if he is Emperor could be a lot of what is going on in the games to do with Nilfgard happening because he’s looking for Ciri? If it is known that Geralt and Yennifer was taking care of the child then that is the best place to look is it not and they had their hands on Yennifer but if she was unable to remember then that’s no good and they might want Geralt himself even if they heard he too has amnesia.
It makes me wonder if in the third game thus not only is it about locating and maybe rescuing Yennifer and then giving you a choice of picking Triss or Yennifer but perhaps saving Ciri as well. If that is the case then wouldn’t it be cool you are given a chance to play Ciri? She was being trained to be a Witcher and she has powerful magic cability, so imagine how that would be. As we saw in the Witcher 2 we did briefly get to play others so why not Ciri? Many have been wanting to play a female Witcher so it could be fun, two different view points, hers and Geralts and could alter some amazing decisions thus and changing things up through each play through and for the other character. Plus it would be an amazing tie into the novels that way, I’m sure some people like myself have been longing to see Yennifer and Ciri and with the second game it’s all but certain a third game will show Yennifer fully considering how much the second was about her in many ways.
If so then while I like Triss a lot it’s pretty much been said Yennifer is Geralts one true love. But if we’re given a choice Triss fans will likely get their way too, sorry people, no threesomes there.
Yahtzee's gimmick is that he hates almost all video games, it's part of his act and not a serious review.
Basically they're done for amusement and they're good as such.
Cade on
0
CarbonFireSee youin the countryRegistered Userregular
edited June 2011
To be fair, he does level some valid criticisms on the game, such as the poor way the game reveals its systems to you and the way it throws you into difficult combat right at the onset (which has since been patched).
That said, yeah, Yahtzee's reviews are just for the lulz, never to be taken too seriously.
So is the mispronouncing of the character's name in a voiced game where the character is frequently addressed trolling? Because if so, that's getting pretty J-Sterling in here.
Some thoughts while rereading The Last Wish (managed to get a copy at the local library):
Geralt seems much more stoic in the book, barely managing to string together a complete sentence sometimes. At others, just being quiet when pressed for answers. Geralt in TW2 is a lot more verbose, and wisecracking at times. The VA does a good job of conveying stoicism in long sentences though.
I get a sense of constant danger and false lulls in the Witcher world. Periods of quiet are only there to be punctuated by a sudden raving monster (or monsters). And there are a crazy variety of them. There is less of that in TW2, since Geralt is busy hobnobbing with kings and their assassins.
Geralt is not incredibly brilliant or invincible. He still get smacked around by monsters. One strong monster (e.g. the striga or bruxa) is enough to paint him red. Seeing him go toe-to-toe with multiple men and monsters in TW2 is quite a step forward. At least they got the difficulty part right.
was a LOT easier than any of the golems i fought in the game
i mean, golems can basically OHKO you if you get caught in a charge. and they tend to like closed off corridors. plus, if they block one of your hits, you get smacked for 1/3 health. draug? smack his back for a while, he's toast. roll during arrows, stand still during trebuchets (watch for the 'don't stand here' glow, of course), and you can get out without taking more than a few cosmetic hits.
also, chapter 3
WTF GARGOYLES
they're not hard to kill
but dropping from the FREAKING SKY scared the ploughing daylights out of me
curly haired boy on
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
was a LOT easier than any of the golems i fought in the game
i mean, golems can basically OHKO you if you get caught in a charge. and they tend to like closed off corridors. plus, if they block one of your hits, you get smacked for 1/3 health. draug? smack his back for a while, he's toast. roll during arrows, stand still during trebuchets (watch for the 'don't stand here' glow, of course), and you can get out without taking more than a few cosmetic hits.
also, chapter 3
WTF GARGOYLES
they're not hard to kill
but dropping from the FREAKING SKY scared the ploughing daylights out of me
Yrden is ridiculously good against the draug. Naturally this is the spot that the alchemists gets completely screwed on, but even so, I was able to easily win when I tried using that sign (even completely without sign upgrades). Traps, on the other hand, didn't do shit
I have yet to upgrade roll on either playthrough. Well, I did it once at the end of my sign playthrough just to see what it was like. Either way, it's not very useful without at least a point in the upgrade imo.
Is anyone else playing this using an HD5870 and getting graphics glitches after 15-20 minutes of play? It happened to me in Shogun 2 as well. Its almost as though the card is suddenly overloaded. It doesn't appear to heat up too much.
I got around it in Shogun 2 by turning down the graphics, something I don't really want to do for the this since the game is so damn pretty.
Just finished my second run as a mage/sign heavy witcher on hard mode. I was a bit disappointed with a pure sign build since Igni never quite felt strong enough until the end of the game and upgrading Yrden didn't really add any benefit. The adrenaline activated Heliotrope sign at the end of path is amazing though.
Spoilers for both Roche and Iorveth paths
Character wise I preferred Roche's path. Though hanging around with dwarves was fun and I eventually warmed up Iorveth Saskia brought the route down for me. Even with her hidden secret I didn't think she was that interesting and her english voice work always irritated me. In comparison though Henselt isn't the most likable person I thought he was a fun character to interact with.
Gameplay wise I loved the siege in Vergen over anything in Roche's path. Using Aard to toss soldiers over the edge never got old.
Just finished my second run as a mage/sign heavy witcher on hard mode. I was a bit disappointed with a pure sign build since Igni never quite felt strong enough until the end of the game and upgrading Yrden didn't really add any benefit. The adrenaline activated Heliotrope sign at the end of path is amazing though.
Spoilers for both Roche and Iorveth paths
Character wise I preferred Roche's path. Though hanging around with dwarves was fun and I eventually warmed up Iorveth Saskia brought the route down for me. Even with her hidden secret I didn't think she was that interesting and her english voice work always irritated me. In comparison though Henselt isn't the most likable person I thought he was a fun character to interact with.
Gameplay wise I loved the siege in Vergen over anything in Roche's path. Using Aard to toss soldiers over the edge never got old.
I was tickled when Saskia said she had this thing for dwarves.
Just started playing The Witcher (1) again after almost a year. Funny how quickly you remember, I got through the battle at the end of Chapter II first try.
The Operator is a bitch, only because of his rapist gargoyles. Btw, Geralt is rocking that Vran armour.
In other news, rereading The Last Wish is making me want to replay the game. But I'm tired of running through the swamps and there's nothing new to do anymoreeeee.
Why the fuck do I suddenly have to play through a difficult combat segment without any of the skills I've invested in, potions I took the time to drink before entering the mist, Signs, Bombs, Traps, Throwing Knives, or the ability to fucking dodge or parry, all after a loading screen and a ton of dialogue I have to skip through?
Why the fuck do I suddenly have to play through a difficult combat segment without any of the skills I've invested in, potions I took the time to drink before entering the mist, Signs, Bombs, Traps, Throwing Knives, or the ability to fucking dodge or parry, all after a loading screen and a ton of dialogue I have to skip through?
The hell I'm "taking part in the battle."
**THIS IS NOT GOOD GAME DESIGN
hint: this is actually really, REALLY goddamn easy. you just can't play it like you've been playing it.
hold E at ALL times. your vigor won't drain - and if it does, it comes back in pretty much a nanosecond.
hold E, then on occasion use a quick slash to do some damage.
i did this on my mage build which had no riposte skill, no 'reduced vigor cost' parry, or any of the skills that you'd think you'd need for blocking 99% of the time.
but it works. hold E and you won't get damaged more than a smidge. stop running around, hold your ground, and retaliate with quick slashes when you can.
curly haired boy on
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Beat the game, holy shit did I love this game. After the ass raping in the begining before Forum Folks were so kind to tell me how to play, I dived into this game and enjoyed every bit. Chapter 3 was short but amazing.
One thing in the beginning of the game that never seemed to have helped me in anyway was:
Helping the baroness out of the dungeon, I thought she'd come to bat for me or something. What happened there?
And question for non-sword folk, how did you beat
The Dragon on top of the tower
Without the long dodge roll I don't think I could have.
Over all this was an amazing game, I'm looking forward to playing it again, this time as a cold selfish fuck humans, I roll with magic Geralt and seeing how it goes.
Some thoughts while rereading The Last Wish (managed to get a copy at the local library):
Geralt seems much more stoic in the book, barely managing to string together a complete sentence sometimes. At others, just being quiet when pressed for answers. Geralt in TW2 is a lot more verbose, and wisecracking at times. The VA does a good job of conveying stoicism in long sentences though.
Geralt is a fair bit talkier in Blood of Elves, to the point of waxing philosophical at great length with various other characters. You're right in that I don't remember him doing much in the way of wisecracking, though. That was usually Dandilion's job. I don't mind it in TW2, though, especially since it's often an RP choice.
Geralt to troll: What's in the pot?
Troll: Elf and onions. Taaaasty. Want try?
Geralt (dialogue option): I don't much like onions.
SwashbucklerXX on
Want to find me on a gaming service? I'm SwashbucklerXX everywhere.
0
KlykaDO you have anySPARE BATTERIES?Registered Userregular
edited June 2011
Well, also don't forget that the Geralt in the games is not the Geralt in the books.
AMNEEEEEEEEEEEEESIAAAAAAAAAAAAAA
Klyka on
SC2 EU ID Klyka.110
0
baronfelWould you say I havea _plethora_?Registered Userregular
edited June 2011
So I started to play again at 10 last night, still on my first playthrough as a swordmaster Geralt, and I was starting right before
the Draug
. I was going to bitch about how hard he was, since yesterday I died 5ish times to him before getting frustrated and stopping for the night, but today I just breezed past him. Then next thing I know it's 2AM, I have work in 4 hours, and I'm going toe to toe with
it all starts when geralt "dies" from a pitchfork to the guts in rivia. from there, ciri, being a Wonder Childe, transports both yennefer and geralt to a nice out of the way place. where, i don't know exactly, but it seemed rather idyllic.
geralt and yennefer seem quite safe and sound thanks to ciri's helpful teleportation. however, ciri's immense power attracted the attention of beings outside our own universe. these would be the elves from the parallel world where humans aren't the problem they are here. apparently, these elves have strong mages and are always looking for new Sources, which is (possibly) why they kidnap young people. perhaps they use up their power and then return them? anyway, they manifest as the wraiths of the Wild Hunt, unable to fully enter the world.
it seems they make exceptions, though, for REALLY GODDAMN POWERFUL Wonder Children. They couldn't grab Ciri directly for some reason, so they decided to get to her through the people she trusts the most: geralt and yennefer. if they can grab them, then they can lure ciri to them and possibly make a deal.
geralt and yennefer are attacked on their island, and although the wraiths cannot defeat geralt, they do manage to cart off yennefer. this leads to geralt's long journey to track down the wild hunt and get her back. neither know that ciri is the wraiths' real goal.
in the south, geralt runs across fellow witchers from a southern school, the school of the viper. they utilize different traditions, but the core practices and code remain the same. geralt saves letho from certain death, and letho in turn fills him in on as much wild hunt information as possible. apparently the school of the viper know a shitton about the wild hunt, almost as if they were created to combat it....
anyway, there's a nexus of power in nilfgaard that the southern witchers are familiar with. the wild hunt makes a regular stop there, and this is where geralt and the others lie in wait to rescue yennefer. the hunt has managed to manifest fully here, and the witchers start cutting them down. they bleed and die like anything else. still, the lord of the hunt can summon more mans whenever he wants, and soon they reach a stalemate. geralt, having finally found yennefer, cannot bear to see her in their hands any longer, and offers himself in exchange for her. to his great surprise, they agree - geralt is more strongly tied to ciri than even yennefer.
geralt manages to get free from the hunt somehow, and the events in the witcher 1 take place.
meanwhile, yennefer is stuck with the 3 southern witchers, who are having a hard time managing her. her usual nature is back, but her memory's missing, so there's no context to her cleverness. eventually her antics gain the attention of the emperor, and he has the entire group brought in for questioning. he's very interested in yennefer because she's close to ciri, but the whole wild hunt thing is a new, troubling wrinkle. incursions into this world on such a scale could mean an inter-dimensional war. the emperor's mages delve into yen's memories and find out all sorts of interesting information. much, obviously, about the wild hunt, but also a small tidbit that can help the emperor's more trifling concerns: those stubborn northern kingdoms.
yen's memories reveal the presence of a conspiracy of sorceresses, a perfect scapegoat for a general mission of destabilization. the emperor makes letho a deal, appeals to his witcher loyalties (he's a southern guy after all - he's got no reason to like the north anyway), and the plan goes into action.
the sorceresses in the lodge really know only as much as letho tells them. they play perfectly into his hands, and he uses them and the squirrels to plan out his movements.
assassinations occur, etc.
at the end, nilfgaard is preparing for war on the north, geralt has regained his memory, and letho is heading south to get his reward from the emperor.
i'm sure there's lots i'm missing according to the choices i made this first time around, but that seems to be the general gist of it.
furthermore:
got any special tips for facing the dragon? i figured out a strategy that worked, but it was ugly and i took a lot more damage than i wanted to. the operator was definitely less annoying.
regarding witcher 2 sequels:
could it be that nilfgaard is trying to unite the world in order to fight off the full invasion force of this parallel dimension?
curly haired boy on
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
it all starts when geralt "dies" from a pitchfork to the guts in rivia. from there, ciri, being a Wonder Childe, transports both yennefer and geralt to a nice out of the way place. where, i don't know exactly, but it seemed rather idyllic.
geralt and yennefer seem quite safe and sound thanks to ciri's helpful teleportation. however, ciri's immense power attracted the attention of beings outside our own universe. these would be the elves from the parallel world where humans aren't the problem they are here. apparently, these elves have strong mages and are always looking for new Sources, which is (possibly) why they kidnap young people. perhaps they use up their power and then return them? anyway, they manifest as the wraiths of the Wild Hunt, unable to fully enter the world.
it seems they make exceptions, though, for REALLY GODDAMN POWERFUL Wonder Children. They couldn't grab Ciri directly for some reason, so they decided to get to her through the people she trusts the most: geralt and yennefer. if they can grab them, then they can lure ciri to them and possibly make a deal.
geralt and yennefer are attacked on their island, and although the wraiths cannot defeat geralt, they do manage to cart off yennefer. this leads to geralt's long journey to track down the wild hunt and get her back. neither know that ciri is the wraiths' real goal.
in the south, geralt runs across fellow witchers from a southern school, the school of the viper. they utilize different traditions, but the core practices and code remain the same. geralt saves letho from certain death, and letho in turn fills him in on as much wild hunt information as possible. apparently the school of the viper know a shitton about the wild hunt, almost as if they were created to combat it....
anyway, there's a nexus of power in nilfgaard that the southern witchers are familiar with. the wild hunt makes a regular stop there, and this is where geralt and the others lie in wait to rescue yennefer. the hunt has managed to manifest fully here, and the witchers start cutting them down. they bleed and die like anything else. still, the lord of the hunt can summon more mans whenever he wants, and soon they reach a stalemate. geralt, having finally found yennefer, cannot bear to see her in their hands any longer, and offers himself in exchange for her. to his great surprise, they agree - geralt is more strongly tied to ciri than even yennefer.
geralt manages to get free from the hunt somehow, and the events in the witcher 1 take place.
meanwhile, yennefer is stuck with the 3 southern witchers, who are having a hard time managing her. her usual nature is back, but her memory's missing, so there's no context to her cleverness. eventually her antics gain the attention of the emperor, and he has the entire group brought in for questioning. he's very interested in yennefer because she's close to ciri, but the whole wild hunt thing is a new, troubling wrinkle. incursions into this world on such a scale could mean an inter-dimensional war. the emperor's mages delve into yen's memories and find out all sorts of interesting information. much, obviously, about the wild hunt, but also a small tidbit that can help the emperor's more trifling concerns: those stubborn northern kingdoms.
yen's memories reveal the presence of a conspiracy of sorceresses, a perfect scapegoat for a general mission of destabilization. the emperor makes letho a deal, appeals to his witcher loyalties (he's a southern guy after all - he's got no reason to like the north anyway), and the plan goes into action.
the sorceresses in the lodge really know only as much as letho tells them. they play perfectly into his hands, and he uses them and the squirrels to plan out his movements.
assassinations occur, etc.
at the end, nilfgaard is preparing for war on the north, geralt has regained his memory, and letho is heading south to get his reward from the emperor.
i'm sure there's lots i'm missing according to the choices i made this first time around, but that seems to be the general gist of it.
Was there ever any reason given why the Hunt abducts people? I thought it was all for lulz.
got any special tips for facing the dragon? i figured out a strategy that worked, but it was ugly and i took a lot more damage than i wanted to. the operator was definitely less annoying.
Quen, and use quick attacks when the dragon sticks its snout in. Strong attacks leave you open to be hit.
it all starts when geralt "dies" from a pitchfork to the guts in rivia. from there, ciri, being a Wonder Childe, transports both yennefer and geralt to a nice out of the way place. where, i don't know exactly, but it seemed rather idyllic.
geralt and yennefer seem quite safe and sound thanks to ciri's helpful teleportation. however, ciri's immense power attracted the attention of beings outside our own universe. these would be the elves from the parallel world where humans aren't the problem they are here. apparently, these elves have strong mages and are always looking for new Sources, which is (possibly) why they kidnap young people. perhaps they use up their power and then return them? anyway, they manifest as the wraiths of the Wild Hunt, unable to fully enter the world.
it seems they make exceptions, though, for REALLY GODDAMN POWERFUL Wonder Children. They couldn't grab Ciri directly for some reason, so they decided to get to her through the people she trusts the most: geralt and yennefer. if they can grab them, then they can lure ciri to them and possibly make a deal.
geralt and yennefer are attacked on their island, and although the wraiths cannot defeat geralt, they do manage to cart off yennefer. this leads to geralt's long journey to track down the wild hunt and get her back. neither know that ciri is the wraiths' real goal.
in the south, geralt runs across fellow witchers from a southern school, the school of the viper. they utilize different traditions, but the core practices and code remain the same. geralt saves letho from certain death, and letho in turn fills him in on as much wild hunt information as possible. apparently the school of the viper know a shitton about the wild hunt, almost as if they were created to combat it....
anyway, there's a nexus of power in nilfgaard that the southern witchers are familiar with. the wild hunt makes a regular stop there, and this is where geralt and the others lie in wait to rescue yennefer. the hunt has managed to manifest fully here, and the witchers start cutting them down. they bleed and die like anything else. still, the lord of the hunt can summon more mans whenever he wants, and soon they reach a stalemate. geralt, having finally found yennefer, cannot bear to see her in their hands any longer, and offers himself in exchange for her. to his great surprise, they agree - geralt is more strongly tied to ciri than even yennefer.
geralt manages to get free from the hunt somehow, and the events in the witcher 1 take place.
meanwhile, yennefer is stuck with the 3 southern witchers, who are having a hard time managing her. her usual nature is back, but her memory's missing, so there's no context to her cleverness. eventually her antics gain the attention of the emperor, and he has the entire group brought in for questioning. he's very interested in yennefer because she's close to ciri, but the whole wild hunt thing is a new, troubling wrinkle. incursions into this world on such a scale could mean an inter-dimensional war. the emperor's mages delve into yen's memories and find out all sorts of interesting information. much, obviously, about the wild hunt, but also a small tidbit that can help the emperor's more trifling concerns: those stubborn northern kingdoms.
yen's memories reveal the presence of a conspiracy of sorceresses, a perfect scapegoat for a general mission of destabilization. the emperor makes letho a deal, appeals to his witcher loyalties (he's a southern guy after all - he's got no reason to like the north anyway), and the plan goes into action.
the sorceresses in the lodge really know only as much as letho tells them. they play perfectly into his hands, and he uses them and the squirrels to plan out his movements.
assassinations occur, etc.
at the end, nilfgaard is preparing for war on the north, geralt has regained his memory, and letho is heading south to get his reward from the emperor.
i'm sure there's lots i'm missing according to the choices i made this first time around, but that seems to be the general gist of it.
Was there ever any reason given why the Hunt abducts people? I thought it was all for lulz.
I'm not too clear where curly haired boy came up with the theory that the Hunt was after Ciri but everything else he said lines up. The Hunt defiantly has some sort of agenda, since they were taking young people other than Yennifer, but isn't clear what that agenda is.
Posts
I believe in "cookedpc" folder inside of the games install directory...I don't have it installed on this comp so I can't say for certain.
Sixty -40- on Origin for some ME3 goodness.
http://steamcommunity.com/id/brilliantinsanity/
Whatever the reasons, if he is Emperor could be a lot of what is going on in the games to do with Nilfgard happening because he’s looking for Ciri? If it is known that Geralt and Yennifer was taking care of the child then that is the best place to look is it not and they had their hands on Yennifer but if she was unable to remember then that’s no good and they might want Geralt himself even if they heard he too has amnesia.
It makes me wonder if in the third game thus not only is it about locating and maybe rescuing Yennifer and then giving you a choice of picking Triss or Yennifer but perhaps saving Ciri as well. If that is the case then wouldn’t it be cool you are given a chance to play Ciri? She was being trained to be a Witcher and she has powerful magic cability, so imagine how that would be. As we saw in the Witcher 2 we did briefly get to play others so why not Ciri? Many have been wanting to play a female Witcher so it could be fun, two different view points, hers and Geralts and could alter some amazing decisions thus and changing things up through each play through and for the other character. Plus it would be an amazing tie into the novels that way, I’m sure some people like myself have been longing to see Yennifer and Ciri and with the second game it’s all but certain a third game will show Yennifer fully considering how much the second was about her in many ways.
If so then while I like Triss a lot it’s pretty much been said Yennifer is Geralts one true love. But if we’re given a choice Triss fans will likely get their way too, sorry people, no threesomes there.
Basically they're done for amusement and they're good as such.
That said, yeah, Yahtzee's reviews are just for the lulz, never to be taken too seriously.
Geralt seems much more stoic in the book, barely managing to string together a complete sentence sometimes. At others, just being quiet when pressed for answers. Geralt in TW2 is a lot more verbose, and wisecracking at times. The VA does a good job of conveying stoicism in long sentences though.
I get a sense of constant danger and false lulls in the Witcher world. Periods of quiet are only there to be punctuated by a sudden raving monster (or monsters). And there are a crazy variety of them. There is less of that in TW2, since Geralt is busy hobnobbing with kings and their assassins.
Geralt is not incredibly brilliant or invincible. He still get smacked around by monsters. One strong monster (e.g. the striga or bruxa) is enough to paint him red. Seeing him go toe-to-toe with multiple men and monsters in TW2 is quite a step forward. At least they got the difficulty part right.
i mean, golems can basically OHKO you if you get caught in a charge. and they tend to like closed off corridors. plus, if they block one of your hits, you get smacked for 1/3 health. draug? smack his back for a while, he's toast. roll during arrows, stand still during trebuchets (watch for the 'don't stand here' glow, of course), and you can get out without taking more than a few cosmetic hits.
also, chapter 3
they're not hard to kill
but dropping from the FREAKING SKY scared the ploughing daylights out of me
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Yrden is ridiculously good against the draug. Naturally this is the spot that the alchemists gets completely screwed on, but even so, I was able to easily win when I tried using that sign (even completely without sign upgrades). Traps, on the other hand, didn't do shit
seriously!
just roll out of the way of one of his charges, then smack his back, which BYPASSES his armor bar and does crazy damage to his health.
it's insanely easy, so easy i reloaded after winning because i was sure i had glitched the game.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
I got around it in Shogun 2 by turning down the graphics, something I don't really want to do for the this since the game is so damn pretty.
I believe so.
Do you know what drivers you have running?
I updated to the latest but they didn't seem to make a difference.
Do you have the hotfix? It's in the OP.
Spoilers for both Roche and Iorveth paths
Gameplay wise I loved the siege in Vergen over anything in Roche's path. Using Aard to toss soldiers over the edge never got old.
are they ever going to sell that separately? i'd really love to get my hands on one.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
aw yeah
beat him down and stole his staff that's right
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
In other news, rereading The Last Wish is making me want to replay the game. But I'm tired of running through the swamps and there's nothing new to do anymoreeeee.
The hell I'm "taking part in the battle."
**THIS IS NOT GOOD GAME DESIGN
hint: this is actually really, REALLY goddamn easy. you just can't play it like you've been playing it.
hold E at ALL times. your vigor won't drain - and if it does, it comes back in pretty much a nanosecond.
hold E, then on occasion use a quick slash to do some damage.
i did this on my mage build which had no riposte skill, no 'reduced vigor cost' parry, or any of the skills that you'd think you'd need for blocking 99% of the time.
but it works. hold E and you won't get damaged more than a smidge. stop running around, hold your ground, and retaliate with quick slashes when you can.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
One thing in the beginning of the game that never seemed to have helped me in anyway was:
And question for non-sword folk, how did you beat
Without the long dodge roll I don't think I could have.
Over all this was an amazing game, I'm looking forward to playing it again, this time as a cold selfish fuck humans, I roll with magic Geralt and seeing how it goes.
Geralt is a fair bit talkier in Blood of Elves, to the point of waxing philosophical at great length with various other characters. You're right in that I don't remember him doing much in the way of wisecracking, though. That was usually Dandilion's job. I don't mind it in TW2, though, especially since it's often an RP choice.
Troll: Elf and onions. Taaaasty. Want try?
Geralt (dialogue option): I don't much like onions.
AMNEEEEEEEEEEEEESIAAAAAAAAAAAAAA
Darn game is addictive >:(
let's see if i got this straight:
geralt and yennefer seem quite safe and sound thanks to ciri's helpful teleportation. however, ciri's immense power attracted the attention of beings outside our own universe. these would be the elves from the parallel world where humans aren't the problem they are here. apparently, these elves have strong mages and are always looking for new Sources, which is (possibly) why they kidnap young people. perhaps they use up their power and then return them? anyway, they manifest as the wraiths of the Wild Hunt, unable to fully enter the world.
it seems they make exceptions, though, for REALLY GODDAMN POWERFUL Wonder Children. They couldn't grab Ciri directly for some reason, so they decided to get to her through the people she trusts the most: geralt and yennefer. if they can grab them, then they can lure ciri to them and possibly make a deal.
geralt and yennefer are attacked on their island, and although the wraiths cannot defeat geralt, they do manage to cart off yennefer. this leads to geralt's long journey to track down the wild hunt and get her back. neither know that ciri is the wraiths' real goal.
in the south, geralt runs across fellow witchers from a southern school, the school of the viper. they utilize different traditions, but the core practices and code remain the same. geralt saves letho from certain death, and letho in turn fills him in on as much wild hunt information as possible. apparently the school of the viper know a shitton about the wild hunt, almost as if they were created to combat it....
anyway, there's a nexus of power in nilfgaard that the southern witchers are familiar with. the wild hunt makes a regular stop there, and this is where geralt and the others lie in wait to rescue yennefer. the hunt has managed to manifest fully here, and the witchers start cutting them down. they bleed and die like anything else. still, the lord of the hunt can summon more mans whenever he wants, and soon they reach a stalemate. geralt, having finally found yennefer, cannot bear to see her in their hands any longer, and offers himself in exchange for her. to his great surprise, they agree - geralt is more strongly tied to ciri than even yennefer.
geralt manages to get free from the hunt somehow, and the events in the witcher 1 take place.
meanwhile, yennefer is stuck with the 3 southern witchers, who are having a hard time managing her. her usual nature is back, but her memory's missing, so there's no context to her cleverness. eventually her antics gain the attention of the emperor, and he has the entire group brought in for questioning. he's very interested in yennefer because she's close to ciri, but the whole wild hunt thing is a new, troubling wrinkle. incursions into this world on such a scale could mean an inter-dimensional war. the emperor's mages delve into yen's memories and find out all sorts of interesting information. much, obviously, about the wild hunt, but also a small tidbit that can help the emperor's more trifling concerns: those stubborn northern kingdoms.
yen's memories reveal the presence of a conspiracy of sorceresses, a perfect scapegoat for a general mission of destabilization. the emperor makes letho a deal, appeals to his witcher loyalties (he's a southern guy after all - he's got no reason to like the north anyway), and the plan goes into action.
the sorceresses in the lodge really know only as much as letho tells them. they play perfectly into his hands, and he uses them and the squirrels to plan out his movements.
assassinations occur, etc.
at the end, nilfgaard is preparing for war on the north, geralt has regained his memory, and letho is heading south to get his reward from the emperor.
i'm sure there's lots i'm missing according to the choices i made this first time around, but that seems to be the general gist of it.
furthermore:
regarding witcher 2 sequels:
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy