It's because the console isn't the focus of this, it's the controller. At least that's what Reggie said in the GT interview right after the E3 presentation.
It's because the console isn't the focus of this, it's the controller. At least that's what Reggie said in the GT interview right after the E3 presentation.
Which kind of makes sense.
The controller is new, it's unusual.
The console is just a more powerful version of everything that came before. Just like every other console generation.
It's because the console isn't the focus of this, it's the controller. At least that's what Reggie said in the GT interview right after the E3 presentation.
Which kind of makes sense.
The controller is new, it's unusual.
The console is just a more powerful version of everything that came before. Just like every other console generation.
Not to mention there isn't really a major graphics/power jump like there were the last 3 generations. PS1/N64 with their ability to render 3D models, PS2/Gamecube/Xbox for their massive graphics jump, Xbox360/PS3 for their HD output. WiiU has better graphics, but its no where near as noticeable as those past jumps and trying to sell based on that is going to lose people fast.
General public "gets" numerics. Playstation, Playstation 2, Playstation 3, all make perfect sense.
Wii U means absolutely nothing to people.
Shit, just go do a google search for "wii u" addon
Maybe they looked at the huge success of the Super Nintendo and the marginal success of the N64 and decided numbers weren't the way to go.
A buddy suggested that to avoid confusion/drum up awareness, they should have given it a codename that no one could possibly ignore. We spent some time thinking up ones that 'worked'.
"Uncle Iwata and Professor Miyamoto's Patented Electrotainment Device" just doesn't roll off the tongue, though. Even if it is memorable.
Sorry guys, I left the outside world for a few days to build a MakerBot. Now that that's over...
The "booth babe" was one of many pretty girls who had the controller tethered to themselves and was there specifically to answer questions about the controller. The thumbsticks were short, but felt really good. When I say the device was running but not doing anything, I mean just that. It was powered on from its own battery and was displaying a logo. I assume that normally it would be displaying some sort of "please connect me to the console" sort of message. The device obviously has some sort of processor in it to be able to communicate over bluetooth and decode audio/video streams and to send commands, but from what I can gather it doesn't actually run game-specific code on it. It probably doesn't have any memory to load and run arbitrary code (ie. firmware only.) Don't be hard on the model/spokesperson/"boothbabe," she did her job well and was probably well equipped to answer most questions.
Pardon me if this has already been asked and answered to death, I've been separated from The Internet on vacation for a bit here, but do we know if there's a way to transfer virtual console purchases from the Wii to the Wii u?
They did DSi to 3DS transferring and the Wii U is backwards compatible with Wii games. I'd say chances of them doing Wii to Wii U transferring is pretty good.
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Maybe they looked at the huge success of the Super Nintendo and the marginal success of the N64 and decided numbers weren't the way to go.
Which kind of makes sense.
The controller is new, it's unusual.
The console is just a more powerful version of everything that came before. Just like every other console generation.
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Not to mention there isn't really a major graphics/power jump like there were the last 3 generations. PS1/N64 with their ability to render 3D models, PS2/Gamecube/Xbox for their massive graphics jump, Xbox360/PS3 for their HD output. WiiU has better graphics, but its no where near as noticeable as those past jumps and trying to sell based on that is going to lose people fast.
It's clear if you have any clear or slightly not totally out of focus/far away shots of the console. Which we do not in the reveal.
A buddy suggested that to avoid confusion/drum up awareness, they should have given it a codename that no one could possibly ignore. We spent some time thinking up ones that 'worked'.
"Uncle Iwata and Professor Miyamoto's Patented Electrotainment Device" just doesn't roll off the tongue, though. Even if it is memorable.
The "booth babe" was one of many pretty girls who had the controller tethered to themselves and was there specifically to answer questions about the controller. The thumbsticks were short, but felt really good. When I say the device was running but not doing anything, I mean just that. It was powered on from its own battery and was displaying a logo. I assume that normally it would be displaying some sort of "please connect me to the console" sort of message. The device obviously has some sort of processor in it to be able to communicate over bluetooth and decode audio/video streams and to send commands, but from what I can gather it doesn't actually run game-specific code on it. It probably doesn't have any memory to load and run arbitrary code (ie. firmware only.) Don't be hard on the model/spokesperson/"boothbabe," she did her job well and was probably well equipped to answer most questions.