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In an absolutely stunning twist, there's going to be a GTAV
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Game like Call of Modern whatevers I can literally murder thousands of people.
But give me a character in a Bioware game or something? I'm going to try to be a goodguy.
Hell, in RDR, my brother went evil and would tie people up for the train to hit them in armadillo, I could never do that even. Because it just seemed silly.
I guess it all has to do with how the violence or morality of things are framed, and how much characterization is involved.
I do take issue with GTA4 being so fucking long and immersive that I never finished it, though.
But that's partly because of how over the top and silly they are on one hand, and on the other, the character are psychopaths, so it seems more... fitting.
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I got pretty far but some of those missions get stupid hard.
I really just meant like, in an rpg if you get a choice between "help this old man find his daughter" and "take the old man's money and make him watch you execute his daughter" I have a hard time doing the evil choice. When a game is set up for you to inflict violence, I don't have a problem with it.
Like that CoD level. I was just like oh ok brakka brakka brakka die airport.
I do as well. Especially with his contrast to Red Dead Redemption which had much better flow to its story.
I tried to come back during a driving mission. The driving physics are amazingly hard to get used to again.
man, I remember the demo of SoE being so amazing
there were like, what, fifty people on screen?
I'm the same way with the moral choices
For the violence, I can still see the grotesqueness of it, but still appreciate it. I understand why some people wouldn't want to see it (or want their children to see it) though
Honestly, the shooting wasn't any easier to come back to. Especially after you'd played some of the third person shooters that came out after.
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I played the game with my friend for a while one weekend. When we went to sleep, we found a good corner of the mall you're in and had the infinite minigun and just taped down the button. It was this perfect clothesline angle with no other access but through our stream of bullets. We woke up the next morning to be disappointed that it did not kill as many cops as we planned
yeah, this, completely
like, I've been trying to sum up why it feels 'okay' to kill people in some games (CoD, GTA), while in others I have trouble simply telling someone to fuck off (Mass Effect, Fable (to an extent))
GTA: Batman Arkham City Is An Awesome Game
Secret Satan 2013 Wishlist
I don't hate this idea, actually. The geography of the city really would work for game progression (several, spaced-out hub "neighborhoods" making up Atlanta metro much like NYC's Burroughs). Plus you could mix in some rural, redneck areas outside the city, maybe up in the mountains of north GA. You have your Ted Turner types, an obsession with Coca-Cola, a visible gay community, interesting (though few in number) skyscrapers, super-Christians, everyone drives everywhere, southern accents, desperate clinging to the glory of hosting the Olympics 17 YEARS AGO, et cetera.
You'd need to take some major artistic license with the size of the city and distance to everything but I could see this actually working one day.
It probably never will but it's fun to think about.
I also want a Rockstar/Assassin's Creed game set in Boston and Philadelphia during the beginning of the American Revolution while we're on the subject of crafting games around cities.
Five hours of real-time driving between each city to complete missions. At one point you'll be judge by how well you drive and navigate the homecoming float down mainstreet.
Wouldn't that be the whole 1 murder is a tragedy, 1 million is a statistic thingy? Human psychology not being able to really process the deaths of a million faceless people compared to the death of 1 person you know and all that jive.
In GTA Vee (Woo!) news the rumor is that the game's going to be set in Hollywood because there is some Beverly Hills party boy character.
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Watch the latest extra credits, they have a good explanation.
But basically the game strips people of their humanity and makes it basically like killing action figures or dolls. This isn't a negative thing, it's part of the sandbox feel of the game. FPS games are the same way. They use that sort of thing to hit the gameplay target that they want to hit.
One a game introduces moral choices though, with characters that you can at least recognize, it becomes more difficult to go against moral taboos.
Also, though, games have over the years have trained players to do the moral thing. You very often are more highly rewarded for moral choices, and that kind of thing sticks with you.
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RPGs I have NEVER been able to be evil in, even just to have fun. I felt horrible when I played as a renegade in ME1 to get all of the achievements.
I understand that other people can separate out the violence. I'm just unable to, for some reason.
Not KotOR. That game had me murdering villages and making species extinct just so I could get 20 more credits to buy myself some shiny new armor
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You're not alone in that sentiment.
I can be dastardly evil in FPSs and things like GTA. But the moment its an RPG, I just can't help but be the nicest goody two shoes every to grace existence.
yes, KotOR was very nice in that respect, at times.
Also, there was a really nice moment in Dragon Age 1 where you have a chance to set a demon free or to kill him. If you set him free, you get something cool, I forget what. If you kill him, you get nothing for your trouble, nothing at all. I loved it.
I would totally knock peoples barns down, and pee in their churns.
I sure as hell wouldn't be dolling out gold coins to every beggar on the street in real life!
I'm unfailingly nice to the weak and innocent but give me the opportunity to make a bad guy suffer and I'll take it, even if it involves pursuing a lengthy sidequest just to collapse his company and ruin his worthless life
I'm like an extra psychotic flavour of Batman
Oh god, I'm so glad I'm not alone.
The one game I had no problem with this is Dark Souls, for some reason. Maybe it's because the story was so very much in the background, but eh.
My Shepard was always "Paragon Ends Through Renegade Means", and I stick by him.
I get to be a violent bastard, but in a good way.
Secret Satan 2013 Wishlist
Secret Satan 2013 Wishlist
Still didn't come close to Red Dead Redemption
I liked all the shit you could do with your guy. Also jetpacks.
Maybe work in the Vice City property buying aspects. (could you do that in SA? I forget)
Is Saints Row 2 any good? I got it recently in a game multipack on steam and havent had the chance to play it yet.
This is exactly what those assholes said to each other before mutilating Adam Jensen and gunning down his buddies
You're going to be hunted down by a gruff bastard with swords in his arms
Too soon
Maybe I have superpowers!
The only surprise is that you didn't think one was being worked on.