Mostlyjoe13Evil, Evil, Jump for joy!Registered Userregular
edited November 2011
Dude, I invoked Silly Goose on myself, I get it. I may not be happy, but I get it.
But one point. The Superfluous RPG bullshit, it's sometimes the reason why people play these games. But whatever.
Mostlyjoe13 on
PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited November 2011
Meh. That goes both ways really.
Just like there are people who play games to shoot stuff. There are people who like the story parts of the game and are really bad at the shooty parts.
Like personal experience, my sister likes watching me play games like Mass Effect because she really like the conversation parts but she's horrible at the actual gameplay(yes, even on easy) so she'd rather just watch me play.
Really, the whole thing about the modes is giving more options for the different ways people play.
Yes, there are people who play and enjoy games in a different way than you. But guess what? You can still play the game in the way you're accustomed to.
Dragkonias on
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OrcaAlso known as EspressosaurusWrexRegistered Userregular
Dude, I invoked Silly Goose on myself, I get it. I may not be happy, but I get it.
But one point. The Superfluous RPG bullshit, it's sometimes the reason why people play these games. But whatever.
This is true. But those people are terrible individuals.
(Actually I'm just bored of the minutia. If I wanted to shuffle items around to fit an inventory I'd play Tetris, which is actually fun).
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited November 2011
It's funny. While I generally dislike inventory management in RPG these days. Except in games like Fallout and the Elder Scrolls(but that isn't so much inventory management as "I have to make sure I have room for lootin'!")
I don't mind it in say Survivial Horror games like Resident Evil or Dead Space...or even in action RPGs like Deus Ex.
I guess because really since those games are more actiony the inventory management is done in a way to be quick and easy. So inventory is pretty small to begin with so you aren't going to be shuffling through like 50 different items.
Considering I'm most of the way through my 16th run of ME2, I wouldn't be surprised if I started using "Action mode" after a while. I certainly don't feel the need to meticulously explore the dialogue options every single time.
CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
I don't understand the derision for the various modes.
Of course I'm going to play RPG mode, because a) I love the story choices, and the writing is the main reason I play these games and b) Because I actually enjoy the gameplay, which isn't always the case when it comes to RPGs.
But you know I'm going to do like 10 runs of this game. And by the 10th run, I'll know the story by heart - probably some time before I get to that 10th run, I'll switch to Action mode. Because even after I know all the ins and outs of the story, I'll still want to decimate some aliens, yo.
Also, while it's never happened to me on Mass Effect, there have been times when I've tried playing a video game where I really, really wanted to know the story, but couldn't figure out the game play and kept dying over and over, even on easy mode. Or where I found the gameplay incredible tedious and just wanted it to be over quickly, but continued to play for the story. If I had had the option on those games to tone down the fighting parts and just play the story, you'd better believe I would have done it. In fact, there have been times for ME2, that I kinda just wished I could play the cut scenes parts because I wanted to "hear that line" again or just remember this or that scene - like replaying a DVD. I wish games had that option. So I might even find myself playing story mode at some point, if it lets me get more quickly to viewing a certain story part that I want to rewatch.
I guess now I understand why people were so annoyed that I (and others) got panicked and ranty about multiplayer. Just because mulitplayer isn't my standard way of playing, doesn't mean it should be removed for my sake. If it doesn't affect my game, then who am I to attempt to extinguish the enjoyment of others?
Peace to fashion police, I wear my heart
On my sleeve, let the runway start
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CambiataCommander ShepardThe likes of which even GAWD has never seenRegistered Userregular
Of course. The worrisome part is that they haven't recorded any dialog with him yet, which I don't understand.
Not all that unusual. Getting voice actors in to record is a scheduling mess in it's own right. Double that with a dev team triple timing it on system and graphics. Placeholders are the easiest solution.
One thing I've learnt from ME2 is that I have to leave some time in between runs. I'll probably do three immediately on release, and then more later. Why? Because of all the inevitable DLC which will drop up to a year later. Now I'm trying to get all my ME2 saves ready for ME3 and it's slightly numbing to play lair of the shadow broker (brilliant as it is) 10 times in a row. Same with Overlord, and Arrival. The problem was that I did almost all my ME2 runs before all this brilliant DLC had dropped. Then I played them once on my main character and didn't bother finishing the others. So now I've got homework before ME3 drops. Well this time I'm saving some characters for when there's more dlc to play!
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Meh. While I could understand that for ME1. ME2's DLC is pretty much made so that it you could play it as soon as you got it pretty much. ME3 will probably be the same.
Meh. While I could understand that for ME1. ME2's DLC is pretty much made so that it you could play it as soon as you got it pretty much. ME3 will probably be the same.
wait what? it took like 10 months before lotsb dropped. overlord like six months. and when did arrival come? later anyway. in real time, I had played 10 runs before the first dlc came out. so now I have to finish all my other characters that I haven't played dlc with.
But. now thinking about it. there will be no ME4, so there will be no point in finishing all runs on a completionist/all dlc basis as there will be no other game to "port" your sheps to. So ignore everything I said then.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
No...no. What I'm saying is that I mean while the point in time which you do the DLC causes minor changes. They're standalone enough that you could play them as soon as you got them.
Unless you're saying you just like playing through everything in one go.
So....I am absolutely jazzed about seeing Wrex, as much as Tal probably screamed in hatred when he saw the shot (in fact, that might be a tiny part of it). I'm curious to see how it'll be handled given ME's default choice of killing him off, so I imagine it'll be a rather reduced role unfortunately--perhaps a Kasumi-style hub mate, or just a bonus mission only available to those who have him alive? More likely, it'll be Wrex in a mission, or someone else if he's dead, ME2 style.
i don't really understand why auto-updating games is a bad thing, unless it does it at a bad time.
and i've never experienced the other thing - although i bet that would be annoying as fuck.
Until very recently I had a pretty low internet cap, a lot of my friends still do.
Having games like tf2 decide they want to download a 1 gb patch can be very annoying when you only have 10 gigs total.
It's going to sound crazy...trust me, I know...but when I click on the icon, I want the game to start (in other words, go to the actual in-game loading screen).
Not, "Load up Steam, then start." Not, "Sorry, we're checking for updates for this games or some other ones, give us a second, then we'll start." Not, "Sorry, this game is not available for some mysterious bullshit reason, try again and it'll probably work, then start" which is something that cannot be avoided by leaving Steam open (which I don't like to do, for memory reasons and because 50% of the time it's open, it seems to want to update Garry's Mod for some weird reason).
To be completely fair and equitable, Steam is NOT the only program that does this, just the most common one. Hence, my dismay at the thought at Origin.
Hence, I don't want to deal with Steam. If I had to worry about bandwith caps, I'd be extra pissed, but in the mean time, it's just one additional thing between me and my game, like Fallout New Vegas.
The point of most people playing soldier (more than every other class combined) is not "soldier sucks" (considering one of my three canon runs is soldier and I sing the praises of the Rev) but that most people just default, so appealing to majority opinion on the entire market audience is silly because most of them haven't even experienced the alternatives; you may as well try them yourself. For my part, I'd say there's a reason Hale is considered a star among VAs, like Blum and North, though it's only an issue in ME1.
As for action/story/RPG mode, the only scenario I would be annoyed with was if there was no story/RPG option, and that will never happen because this is Bioware we're talking about. While I probably will never pick action mode if it chooses every conversation option, I've definitely had runs where I didn't have much of a cohesive character goal and just wanted to tear through things. Seeing as this choice only picks the default option for two of the settings in the menu immediately following, which can then be changed, it's of no concern. I've seen people complain about casual difficulty being too hard and only wanting to see the story (yes, not everyone is good at videogaming), so "Narrative" difficulty sounds perfect for them. A game's difficulty should never be a bar for someone just there for the story.
The real problem with ME3 will be that after I've finished my three full-trilogy canon imports, and probably a few ME2-only imports, I'm going to have to go back and do more of ME1 or ME2 runs to set up things for ME3 that I didn't see, and this will basically go on for fucking ever. So thanks for making a game that will probably take me a million years to exhaust, Bioware, god.
Save editor! I completely overlooked it. ME2 runs would be more tolerable, and I've already got a bunch of those, but even ME2's clunkiness might be too hard to go back to if ME3 improves it enough.
This will still end up with playing ME3 forever, though.
I just wanted to pop in and say that I am strongly tempted to devour my own cock in light of the stars not being aligned for me to grab that chunk of ME3.
Granted, I was not in the external beta that the internal beta was leaked to, but the fact that such a thing occurred has me tempted to consider self phallus vore.
True. The current savegame editor basically just makes playing ME1 completely optional. That's assuming, of course, that no such editor comes out for ME3.
I just wanted to pop in and say that I am strongly tempted to devour my own cock in light of the stars not being aligned for me to grab that chunk of ME3.
Granted, I was not in the external beta that the internal beta was leaked to, but the fact that such a thing occurred has me tempted to consider self phallus vore.
You know...its crazy but I'm thinking of buying BF3 just so I can get the ME3 demo earlier. Well...not just because of that, I kind of wanted the game.
But...I mean if we're talking about like mid-December I just might.
I wonder if I could find a Black Friday deal for it.
I just wanted to pop in and say that I am strongly tempted to devour my own cock in light of the stars not being aligned for me to grab that chunk of ME3.
Granted, I was not in the external beta that the internal beta was leaked to, but the fact that such a thing occurred has me tempted to consider self phallus vore.
I want the savegame editor just to see what the "Default" options are as far as story choices, and see if it lines up at all with the defaults in previous games.
Engineer is the master of life and death; Neural Shock went a long way towards making that class awesome.
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GoodKingJayIIIThey wanna get mygold on the ceilingRegistered Userregular
some people enjoy the combat more than the dialogue decisions! the story is still there if they want to see it, it just plays out non-interactively! there is no wrong way to play the game as long as you are enjoying yourself!
Hey guys, I heard the Harry Potter books are going to be re-made to approach new audiences. It'll start off as a fantasy novel, but eventually stride through cyberpunk, steampunk, a utopian cyborg society that eventually mutate into a dystopian ant hill, mother goose and other children's tales, and I even hear Rowling is even throwing in Ebonics towards the end to reach for that urban appeal.
Lucas also had success at being a clusterfuck of genres! Take a look at the newest iteration of Star Wars movie. At first he decides to make it appeal to children but eventually we run into the slaughter of those very same children. Excite!
So don't fear, Rowling is trying to redefine genres by smashing them all together. It's going to be such a unique experience! And Mass Effect is just following suit. Down with genres who needs them!
I think I will try to play the game on story mode after I beat it once or twice. Having Shepard literally one shotting every enemy and letting me explore some other interesting choices fast is pretty win/win in my book.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Hey guys, I heard the Harry Potter books are going to be re-made to approach new audiences. It'll start off as a fantasy novel, but eventually stride through cyberpunk, steampunk, a utopian cyborg society that eventually mutate into a dystopian ant hill, mother goose and other children's tales, and I even hear Rowling is even throwing in Ebonics towards the end to reach for that urban appeal.
Lucas also had success at being a clusterfuck of genres! Take a look at the newest iteration of Star Wars movie. At first he decides to make it appeal to children but eventually we run into the slaughter of those very same children. Excite!
So don't fear, Rowling is trying to redefine genres by smashing them all together. It's going to be such a unique experience! And Mass Effect is just following suit. Down with genres who needs them!
I can see you're trying to complain about something or other. Yet it isn't clear and comes off pretty belligerent.
So...if you could be a bit more clear on the point you're trying to make that would help.
Hey guys, I heard the Harry Potter books are going to be re-made to approach new audiences. It'll start off as a fantasy novel, but eventually stride through cyberpunk, steampunk, a utopian cyborg society that eventually mutate into a dystopian ant hill, mother goose and other children's tales, and I even hear Rowling is even throwing in Ebonics towards the end to reach for that urban appeal.
Lucas also had success at being a clusterfuck of genres! Take a look at the newest iteration of Star Wars movie. At first he decides to make it appeal to children but eventually we run into the slaughter of those very same children. Excite!
So don't fear, Rowling is trying to redefine genres by smashing them all together. It's going to be such a unique experience! And Mass Effect is just following suit. Down with genres who needs them!
Actually, nothing is being changed about the story! These optional options amount to "super easy mode" and "press space without reading"!
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
But -Tal, if we use common sense we can't go off on tirades.
Posts
But one point. The Superfluous RPG bullshit, it's sometimes the reason why people play these games. But whatever.
Just like there are people who play games to shoot stuff. There are people who like the story parts of the game and are really bad at the shooty parts.
Like personal experience, my sister likes watching me play games like Mass Effect because she really like the conversation parts but she's horrible at the actual gameplay(yes, even on easy) so she'd rather just watch me play.
Really, the whole thing about the modes is giving more options for the different ways people play.
Yes, there are people who play and enjoy games in a different way than you. But guess what? You can still play the game in the way you're accustomed to.
If you're looking to change things up, use either SMGs or shotguns, and use cloak to get in people's faces, blow away one or two, then run away.
Put another way, every class is better if you play it like a Vanguard.
This is true. But those people are terrible individuals.
(Actually I'm just bored of the minutia. If I wanted to shuffle items around to fit an inventory I'd play Tetris, which is actually fun).
I don't mind it in say Survivial Horror games like Resident Evil or Dead Space...or even in action RPGs like Deus Ex.
I guess because really since those games are more actiony the inventory management is done in a way to be quick and easy. So inventory is pretty small to begin with so you aren't going to be shuffling through like 50 different items.
Of course I'm going to play RPG mode, because a) I love the story choices, and the writing is the main reason I play these games and b) Because I actually enjoy the gameplay, which isn't always the case when it comes to RPGs.
But you know I'm going to do like 10 runs of this game. And by the 10th run, I'll know the story by heart - probably some time before I get to that 10th run, I'll switch to Action mode. Because even after I know all the ins and outs of the story, I'll still want to decimate some aliens, yo.
Also, while it's never happened to me on Mass Effect, there have been times when I've tried playing a video game where I really, really wanted to know the story, but couldn't figure out the game play and kept dying over and over, even on easy mode. Or where I found the gameplay incredible tedious and just wanted it to be over quickly, but continued to play for the story. If I had had the option on those games to tone down the fighting parts and just play the story, you'd better believe I would have done it. In fact, there have been times for ME2, that I kinda just wished I could play the cut scenes parts because I wanted to "hear that line" again or just remember this or that scene - like replaying a DVD. I wish games had that option. So I might even find myself playing story mode at some point, if it lets me get more quickly to viewing a certain story part that I want to rewatch.
I guess now I understand why people were so annoyed that I (and others) got panicked and ranty about multiplayer. Just because mulitplayer isn't my standard way of playing, doesn't mean it should be removed for my sake. If it doesn't affect my game, then who am I to attempt to extinguish the enjoyment of others?
On my sleeve, let the runway start
In the demos, Mark Meer is doing Mordin, but that may just be as a placeholder. We don't know yet if they're going to rehire Michael Beattie.
On my sleeve, let the runway start
Of course. The worrisome part is that they haven't recorded any dialog with him yet, which I don't understand.
On my sleeve, let the runway start
Not all that unusual. Getting voice actors in to record is a scheduling mess in it's own right. Double that with a dev team triple timing it on system and graphics. Placeholders are the easiest solution.
wait what? it took like 10 months before lotsb dropped. overlord like six months. and when did arrival come? later anyway. in real time, I had played 10 runs before the first dlc came out. so now I have to finish all my other characters that I haven't played dlc with.
But. now thinking about it. there will be no ME4, so there will be no point in finishing all runs on a completionist/all dlc basis as there will be no other game to "port" your sheps to. So ignore everything I said then.
Unless you're saying you just like playing through everything in one go.
It's going to sound crazy...trust me, I know...but when I click on the icon, I want the game to start (in other words, go to the actual in-game loading screen).
Not, "Load up Steam, then start." Not, "Sorry, we're checking for updates for this games or some other ones, give us a second, then we'll start." Not, "Sorry, this game is not available for some mysterious bullshit reason, try again and it'll probably work, then start" which is something that cannot be avoided by leaving Steam open (which I don't like to do, for memory reasons and because 50% of the time it's open, it seems to want to update Garry's Mod for some weird reason).
To be completely fair and equitable, Steam is NOT the only program that does this, just the most common one. Hence, my dismay at the thought at Origin.
Hence, I don't want to deal with Steam. If I had to worry about bandwith caps, I'd be extra pissed, but in the mean time, it's just one additional thing between me and my game, like Fallout New Vegas.
As for action/story/RPG mode, the only scenario I would be annoyed with was if there was no story/RPG option, and that will never happen because this is Bioware we're talking about. While I probably will never pick action mode if it chooses every conversation option, I've definitely had runs where I didn't have much of a cohesive character goal and just wanted to tear through things. Seeing as this choice only picks the default option for two of the settings in the menu immediately following, which can then be changed, it's of no concern. I've seen people complain about casual difficulty being too hard and only wanting to see the story (yes, not everyone is good at videogaming), so "Narrative" difficulty sounds perfect for them. A game's difficulty should never be a bar for someone just there for the story.
The real problem with ME3 will be that after I've finished my three full-trilogy canon imports, and probably a few ME2-only imports, I'm going to have to go back and do more of ME1 or ME2 runs to set up things for ME3 that I didn't see, and this will basically go on for fucking ever. So thanks for making a game that will probably take me a million years to exhaust, Bioware, god.
I...don't really have any intention of playing ME1 that many times again.
This will still end up with playing ME3 forever, though.
Granted, I was not in the external beta that the internal beta was leaked to, but the fact that such a thing occurred has me tempted to consider self phallus vore.
Illogical, yes. I whole heartily agree.
http://www.fallout3nexus.com/downloads/file.php?id=16534
And, of course, downloadable save games.
Well...we get a public demo in January.
http://ps3.ign.com/articles/121/1210335p1.html
You know...its crazy but I'm thinking of buying BF3 just so I can get the ME3 demo earlier. Well...not just because of that, I kind of wanted the game.
But...I mean if we're talking about like mid-December I just might.
I wonder if I could find a Black Friday deal for it.
autophallivorism
It's a state of mind. One you clearly need to get a handle on.
-Tal hates all good things.
Though his reason for hating Wrex is pretty funny.
it is there
Engineer is the master of life and death; Neural Shock went a long way towards making that class awesome.
Wait, what? Are there people who wanted to play this game without talking? Doesn't that kind of defeat the purpose of an ME game?
Lucas also had success at being a clusterfuck of genres! Take a look at the newest iteration of Star Wars movie. At first he decides to make it appeal to children but eventually we run into the slaughter of those very same children. Excite!
So don't fear, Rowling is trying to redefine genres by smashing them all together. It's going to be such a unique experience! And Mass Effect is just following suit. Down with genres who needs them!
If you choose Story or Action mode you instantly lose with different cinematic.
Action mode, Shepard is killed by an indoctrinated shipmate because he/she wasn't paying attention to all their attempts at sabotage.
Story mode, your fleets are destroyed because they don't have proper combat experience.
I can see you're trying to complain about something or other. Yet it isn't clear and comes off pretty belligerent.
So...if you could be a bit more clear on the point you're trying to make that would help.
Actually, nothing is being changed about the story! These optional options amount to "super easy mode" and "press space without reading"!
Pretty much. I'm not sure about these new "genres" ME3 is branching off into.
And even then ME1 was still a TPS/RPG...just that the TPS part was pretty lackluster.